#it gets deeper. the trailer alone tells me they aren't prioritizing atmosphere as much because. just look at it.
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Also, the music. I know the music isn't gonna beat Blue World's just from the trailer alone, so god damn. Just listen to Nineball Island (Night) with me and vibe for a moment.
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I feel so conflicted because I've been begging for a new Endless Ocean game on Switch for years, but I'm... kinda disappointed by what I saw in Luminous's trailer. There was no mention of a singleplayer story, which makes me feel like this is just a party exploration game.
The thing that made Endless Ocean 2 for me was how hard they committed to its story, characters, and settings. It was a full-ass RPG.
Comparing Lum to Blue World, it... doesn't look better either. Lum seems to have reduced caustics, light rays, distance fog, and blue lighting, which makes underwater environments feel fake and sterile.
Top is new, bottom is old.
Plus, I've never been a big fan of the Switch era's phone-app-game-style UI design... Especially compared to the original's very Y2K look.
I know I'm being nitpicky, but this was my favorite childhood game and it's been 15 years since the last installment. I'm still gonna buy, but it'll be a hilariously cruel twist of fate if the 15-year-old installment is not only more impressive in scale but also looks better than what we're getting now.
#reblog#please please please please on my fucking hands and knees#please let there be a hub area#nineball island is maybe my favorite hub ever#when i was a kid i'd boot up the game just to set the time of day to evening or night#so i could listen to the music and watch the colors of the sky and horizon change as the waves lap against the sand#blue world's sense of atmosphere was so foundational for me i seriously think it had a real impact on my childhood development#there's a reason why my twitch setup is entirely inspired by endless ocean#the devs put SO much work into just. atmosphere. standing on nineball island you can see the palm trees swaying in the wind#the sound design of the seagulls circling overhead. the lense flare of the sun. the way it reflects back from the water#the various islands on the horizon that i always wanted to visit. the way the water changes color from light yellow to teal to deep blue as#it gets deeper. the trailer alone tells me they aren't prioritizing atmosphere as much because. just look at it.#but i'll always have this game and its little island hub.#Youtube
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