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kozykricket · 2 years ago
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Minecraft Idea: Saving your inventory.
every day i feel like i come up with my new favorite minecraft idea Ahem, we all know item loss in minecraft is annoying-as-heck. Its frustrating, cruel, punishing, you can literally say minecraft respects your time less than dark souls. the 5 minute ticking time bomb on your items is a terrible thing, especially on multiplayer. I am a believer in “simply increase the despawn time” but I think item loss overall, even through other means, is frustrating. Netherite was supposed to... sort of be a way to combat items burning in lava, but like. as if tools are the only thing we care about losing, lol. it turned out to just be another tier, which sucks.
But I’m not here to talk about the common solution, I’m here to bring a new idea to the table, a middle ground of keepInventory and losing everything! (ripped from subnautica) Saving your inventory So, how losing items works in subnautica is that you only lose items that you picked up on your journey since you last left a base, which means you get to keep most of what you were bringing with you! (You also keep one random item but lets ignore that)
I think the system is great, its quite forgiving yet it still means you cant just go somewhere and die on purpose to bring home some new sweet items. You have to get back to safety to save your inventory. It has some exploits, though.
How would we implement such a feature in Minecraft?
Well, my first thought was beds, and I’ve stuck to it - although you could apply this to a new block that has to be near your bed, for simplicity lets just say... sleeping in a bed saves your inventory, and when you respawn you keep anything that you had on you when you last slept - sounds fairly simple, right? Well, I brainstormed it with a few people on discord and we quickly found out it would be very easily abusable, and could promote a playstyle of bringing a bed with you everywhere. We went through a few ideas for how it could work, the first being that you would have to commit to sleeping the night away, but that is very quickly shot down due to multiplayer. The idea that I liked most was that when you destroy the bed, you destroy its savestate of your inventory. That combined with losing your spawnpoint seems like punishment enough. Other ideas considered were that it would only work if you had slept in that bed a few times before, so that a new bed placed down cant easily save your items, but that seems rather annoying... you already can only sleep during night, and it would take a while to sleep multiple times in a bed to make it recognized as one of your “safe beds”
I do hope to learn modding for minecraft, because ideas like these sound incredibly interesting and fun to implement, and I want to practice design for games. I’ll reblog this one day if I ever make it a mod... its an interesting middle ground between keepinventory and dropping everything! I think it has lots of potential... perhaps xp would still be lost on death but thats a whole ‘nother can of worms
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fuckinfuckery · 5 years ago
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Every time I try to make a post I get hella nervous and end up not doing anything about it lol
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crouchingkougra · 11 years ago
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:o
Hey Neotag. All the ~cool~ kids have a Neo tumblr so I got one too. I hope I don't lame it up too much. Looking for active blogs to follow (because I don't know what's cool here) so like this post if you want me to follow you. -Panther
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