#irrigo still interests me. no idea what it is obviously but ill be on the hunt for it once im able to be -m
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oh hey. dusts this off. i have a new oc to write about :)
ive started playing fallen london recently so: say hi to maethyl fallow! a "devious and watchful individual of mysterious and indistinct gender." she also forgor (most of her lore is based around forgetting - her backstory is that she got lost in a cave of irrigo, an eldritch color that makes you forget when you look at it for too long.)
their story begins in fucking prison <3. all she knows is that her imprisonment is unjust - and, more importantly, inconvenient. so! they and an unlucky devil make their way out and become friends. she discovers that she's here in london for the wonder of the place - she has a lot to relearn, after all. on their escape, the devil leaves, but they're still friends :)
she decides to go to spite, one of four cities of fallen london. this is a place all about stealth, full of crime - mostly pickpocketing. they spend their first week or two here homeless and lost, doing both a lot of courier jobs and a lot of theft. i eventually learn how to travel (attributed to her memory loss of the world around her), and also get a home. yay!
after some mysterious communication with a benefactor, plus accessing the shops, she finally has better clothing than a prisoner's outfit. a maid outfit (and some shiny shoes!). this decreases their shadowy (stealth) stat but it was hilarious so i did it anyway
after some more stealing, a few courier jobs, and meeting a rat in her rented attic room, she makes her way to the carnival. she does just a little more theft, got her fortune read, and went to the mirror area. big mistake.
editing note: hey, this was right! she went on a journey to nightmare hell, and found plenty of mushrooms in her bath. the newspaper and poetry ones are kinda unknown, but the journalist storyline may fufill those.
for context: mae's discovered the joy of promenading - in the crowds of spite, a new location, you can go on trips and try stealing from various people. here, mae steals from a prison guard, gaining nightmares 1. she's also stabbed by jack for trying to steal from him (it was a like 20% chance), gaining wounds 2. hooray!
she looks into a mirror of nightmares, and upon looking closer due to the lack of a reflection, falls straight in. she is now in a world of madness, where all is red and gold and her nightmares increase to 8, described as "raving" (and right below "THEY'RE COMING THEY'RE COMING THEY'RE COMING," at 7).
bitch, you are trapped in the nightmare dimension.
anyway, it's like a hotel. they have rooms to stay, food and drink to serve, and other places for guests, reception, etc.. while mae has become paranoid, haunted by her nightmares in the form of encroaching mist in the corner of her eye, the guests are just as insane as she is. somehow, she cant help but find them welcoming, and has a few good interactions with some of them.
notably, without anything else to do (see: i was impatient), mae basically waterboarded herself for a day or two. you're able to drink from the fountain in the lobby if you like, which can decrease your nightmares stat. failing this will knock down your persuasion stat, though.
guess who reached 0 persuasion (but hey, nightmares 6!)?
after becoming a donkey a few times, she eventually stops waterboarding herself to find that she has forgotten how to speak and think properly, let alone eloquently. she does still converse with the guests a few times, but she's pretty much talking like a kid now.
during all of this, i also draw cards for some other interactions, among them being: met a white cat a few times, a lizard appeared in her room twice, fungal infestations in the bath, and the view outside her room being various things. she's been wanting to speak to the manager since day 1, damn it. and speaking of drawing, i also drew some art of maethyl gone mad!
although the guests (and water) are awfully convincing about how this place is better than fallen london - i mean, the red and gold is quite pretty, and the service is great, too - she eventually looks out of her window one last time before finding herself awake in her room. she's probably spent ~2 weeks in there. they are themselves again! as their nightmares stat dropped and mae became less paranoid, a melancholy took it's place, though (she just has melancholy 1).
well, on she goes. more promenading ensues, a few cards are drawn, and she regains some stats from the rat she talked to. she also befriends an urchin kid.
eventually, on intercepting courier routes, she snatches a brown letter containing blackmail on a journalist. he sells it for something more practical - the heartless route, where they gain 2 heartless (a quirk, similar to melancholy).
(steadfast is gained later - subtle is from drinking some healing stuff from a bottle and following the instructions exactly. this is what brought her wounds down to 1.)
later, she meets that same journalist, and does a few jobs for him with her stealthiness. she then tracks him down, growing suspicious, as his newspaper's never shown up anywhere, and what use does he have for the info she's getting? he's found doing some boring stuff, but she does overhear him at a bar, talking about his clients and other things, that basically proved mae right. she's then contacted by a different journalist for a different newspaper - she gets some findings, but what use do they have for this, either? in the end, she tracks both of them down to a fighting ring, where they laugh about their dimwitted employers... among other things (i forgor). she learns their secrets and plans to use the knowledge somehow, rather than blackmail them for money.
in the meantime, she's had a drink with someone, having a toast to the cheery man, ruthless but a man of his word. here is where she gains 2 steadfast!
she's currently area-diving, planning an escapade through the lower stairs for valuables. it's not done yet, though.
and that's all for her so far! personality-wise, they're quite eccentric, with a few friends both animal and human. they're outgoing and friendly (or at least polite), but their voice has an eerie quality to it that may turn some people away. they struggle with their words sometimes, too.
beyond that, though, she's quite stealthy, adjusting well to spite. she's even become a bit heartless, disconnected from those around her. honestly, that nightmare realm trip may have affected her more than it seems.
behind all of it, though, is... an odd melancholy. like the fog of her dreams that not even she can see through. perhaps it's something she's forgotten.
we all got that home with an indescribable sadness /ref
#maethyl fallow#fl ocs#i may or may not have a new hyperfixation.#and a mae fictive too <3#im open to more asks about mae btw!!!#beans (experienced player who got me into the game) said 'Your character is such a mess. I love them' and yeah. shes a mess but i love her#beans also gave me her backstory! so if youre reading this thanks a bunch :D now i know why i forgor -mae#irrigo still interests me. no idea what it is obviously but ill be on the hunt for it once im able to be -m
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