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#inky is SO NASTY LOOKING /pos
dangoarts · 2 years
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man that's one fucked up looking dog
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tricobicofriend · 2 years
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So i have put my rubysona x batim crossover into the tf2 universe bc hyperfixations & blorbos combine!!! From left to right top to bottom, red(rubysona’s) regens are: First form on homeworld, poofed and reformed in batim, poofed and reformed again in batim, casual outfit post-batim, soldier outfit post-batim, soldier outfit halfway thru tf2, and combo soldier & casual outfit in batdr. More abt this au/crossover sona thing under the cut!!
Henry is 6′1″, Allison is 5′10″, and the Borises (Tom/Thomas and Buddy/Daniel) are 5′9″. Red (rubysona’s name) is 3′, 3′6″ with her hair included. Red joined Mann Co. in order to have various crimes (committed in the name of her family from batim and in the name of her justice) covered up, and to give her family armed protection from those who would seek to hurt them bc of their inhuman forms. (Sometimes she would steal stuff for the Borises & Allison when the town they lived in was getting suspicious or mean about them, or kill people who tried to kill them.) So Red joins the team as a soldier, but goes by “Ruby” to distinguish her from Solly, and goes thru the whole comics lore with the team, slightly changing some events but the outcome being the same. Post-canon, Miss Pauling helps Helen settle her old scores before she dies, and then Allison and Tom help her take a vacation that’s more than a day. (Maybe the Pendle-Connors have been provided spy-type gear to disguise them as humans?) Henry and Daniel are able to focus fully on rebuilding their lives after the studio since the threat of the Classic mercs is gone. And Henry finds out something about Joey Drew dying, maybe goes to the funeral maybe not, and then he and Red discover ArchGate studios and its suspicious activity. Red invites the team, who’s getting a little antsy with the lack of major action, to crush new & interesting (”but kinda easy”, she admits) enemies and maybe rescue some people in the ink world/studio. Medic gets to study new types of bodies, Demo and Engie get to research pocket dimensions and make a portal, and the others get to SMASH. They enter before Allison does, but set up their portal in an abanonded or different part of the building (this is so i don’t have to rewrite Allison going into the ink world & bc i Need her to interact with the mercs) so they don’t encounter Wilson except to leer at him from shadows. Engie(to keep an eye on the portal machine & be the braincell), Pyro(to guard it & his teammates with her vigilance & their flamethrower), Scout(bc Spy psyched him out of going down there bc he’s still shaken from him almost dying), Spy(to be the other braincell & guard), and Soldier(bc if he goes with Demo their chemistry/pos will blow up the studio, & also i didn’t want to unbalance the even divide of the numbers) stay behind. Demo(bc he deserves a fun adventure & to kill or look at new nasty magical(??) creatures), Sniper(bc he seems to enjoy magic judging by his scream fortress lines, and he’s kind of a braincell), Medic(to heal them just in case and to study all these new bodies), Heavy(to be the other braincell & attack/defend against evil creatures), & Red/Ruby(to also be the braincell and be attack & guide/tell them what she learned abt the studio/ink world from her time in it & her discussions with the inky members of her family who used to live there) go in.
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