#in preparation for lv 60
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taps watch Is it time for 1.2 yet, Kuro Games?
#don't look at me#in reality some of these lack a few of them#but what I did was enough to reach to 100%#so it's a big pass to keep doing this#there is hardly any asterite left to scratch#for C.hangli's weapon I guess#as I'm only 33 pulls in or so#so I might as well save for either the shorekeeper#or... maybe for J.iyan's weapon#if the rumors that he's getting a rerun with the PS5 release#are true#I'm quite content with my C.hangli progress too#but I want to build her with more CR because she's just on 46% djfhg#without counting the talents but still#for now I'll focus on getting mats for J.inhsi and J.iyan#in preparation for lv 60#just two levels more to go for that one
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Atsushi Nakajima card - Preparing for Battle
Leader skill - The power to protect Increase ADA atk 60% Active skill - This is my chance! Deals x11 Emerald dmg to an enemy Sub-skill 1 - I should be able to do something too...! Activates when hp is <25% (<31% at lv.5) Reduces Azure enemy dmg by 110 for 1 turn (135 at lv.5) Sub-skill 2 - Give it up! Activates when all affinity orbs are cleared Increases atk by 100 for 1 turn (125 at lv.5) Memo Nakajima Atsushi, a member of the Armed Detective Agency. Having overcome various struggles, he vows to protect Yokohama as a member of the Armed Detective Agency. With his devotion, kind heart, and his supernatural ability, "Beast Beneath The Moonlight." he faces all who wish to harm Yokohama head on. Quotes "Because I'm a member of the Armed Detective Agency!" "This is as far as you go!" "One more strike!" Affiliation: Armed Detective Agency Emerald affinity Atk: 1619 (Max) | 197 (Base) Hp: 9914 (Max) | 1066 (Base) Special type
He's available from the Atsushi Awakening scout (EN & JP)
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[03/10] Deepspace Trials Progression
(3/3) Zayne: I've now reached stage 70, which I will have to wait until this Tuesday to battle. It's a x0 stage; that means it'll require 2 teams... The only concern I have is the fact I am missing one of the NT pairs. Hopefully one of those fights wont require ruby for the stellactrum >_<; (the pair that I do have is still Lv.30). I should also work on leveling up the TQ solar memory pair as they are also still at Lv.30. TT___TT This might be a tricky stage...
What I could work on to prepare for this stage:
get exp for [Tranquil Heart] to Lv.40
get exp for [Tranquil Moment] to Lv.40
Cleared 3/3 of the allotted keys today; earning 900 affinity (300/stage cleared) + 60 diamonds + 6k gold (20 diamonds + 2,000 gold/stage cleared).
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(2/3) Xavier: So I got to stage 64 before hitting a break point. I'm not doing enough damage to the Elysian Lacertus in the first part of the fight... it's taking me around a minute to beat it and then I only have around 50 seconds left to clear the second half. Those Elysian Lupus with their double shield are tanky af :c I'll probably focus on Xavier's memory first.
Things I can work on to improve for the next available days (Mon/Thurs/Sun):
get exp for [Fluffy Trap] to Lv.60
get amber shards to ascend and exp for [Heartstring Symphony] to Lv.60
get ruby shards to ascend and exp for [Precious Bonfire] to Lv.60
Cleared 2/3 of the allotted keys today; earning 600 affinity (300/stage cleared) + 40 diamonds + 4k gold (20 diamonds + 2,000 gold/stage cleared).
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(3/3) Rafayel: I'm super duper ecstatic over the fact that I finally managed to clear stage 60, unlocking his [Blushing Rose's Secret] outfit and earing the [Training / Trial by Fire II] achievement (50 diamonds) ! Now I'm at stage 62, which will become available this coming Wednesday. For the most part, I think I will be okay for stages 62-64. Those usually aren't that challenging compared to the x5 and x0 stages. So I'll take a break from leveling up his memories.
Cleared 3/3 of the allotted keys today; earning 900 affinity (300/stage cleared) + [Blushing Rose's Secrets] glam unlock got to stage + 60 diamonds + 6k gold (20 diamonds + 2,000 gold/stage cleared).
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#love and deepspace#deepspace trials#;orbit prog notes#;sakura snapshots#;outfits#;not me rambling into the void#;achievement notes
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Ta-Da! List: Saturday, January 27th
I have decided to make a “Ta-Da! List” every day! There won’t be TMI.
Don’t know what a “Ta-Da! List” is? To learn more, check out @adhdjesse‘s book Extra Focus here.
Abbreviations
– WGS = The Weekend Game Show – ASO = Artist Shout-Out – FFXIV = Final Fantasy 14 – VGQ = Video Game Quote – BHMQ = Black History Month Quote
– O&T = Opinions & Truth Blog – NRL = The Neverending Reading List – BMAC = Buy Me a Coffee – LQ = Literacy Quote – TDL = Ta-Da! List
Ta-Da! List
✧ throughout the day: – moved between the bedroom and office setups – kept emails manageable by deleting some and unsubscribing from newsletters ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ✧ on the bedroom setup: – alternated between watching “Olympus Has Fallen” and reading books – shared the Jan. 26th TDL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ✧ on the office setup: – gave a human artist, TitansMonriArt, aka. MonriaTitans, a shout-out by sharing it on O&T and other social media; where the shout-out spread was listed in the BMAC January 2024 Artist Shout-Outs Album – the scheduled VGQ posted to O&T, Tumblr, the O&T and WGS FB Pages, and LinkedIn; manually shared it to the O&T IG and its Highlight, Pinterest, BMAC, O&T Threads, Hive, and Bluesky – the scheduled LQ posted to O&T, Tumblr, the O&T and WGS FB Pages, and LinkedIn; manually shared it to the O&T IG and its Highlight, Pinterest, BMAC, O&T Threads, Hive, and Bluesky – added the VGQ & LQ to the “2024” wrap-up – using a birthday gift card, bought the banned books “Slaughterhouse-Five” and “The Hate You Give” from Bookshop.org – removed read books from “The Neverending Reading List” shelf in the MonriaTitans’ Bookshop, took a new screenshot of it, added it as the Feature Image to the NRL Page on O&T, then struck through the read items on the page – O&T: added a link to the MonriaTitans’ Bookshop to the site’s menu – watched Upper Echelon‘s video “TikTok is Digital POISON” via YouTube – watched Robert Reich‘s video “Why Are Billionaires Backing Trump?” via YouTube – watched Camila Cabello‘s video “Crying In The Club (Official Video)” via YouTube repeatedly – watched ZeRoyalViking via Twitch – finished preparing the BHMQs for Feb. 1st – FFXIV: at the apartment, tended the crops and did inventory management with the Retainers; donated 40,000 gil worth of items to The Doman Enclave; as a Red Mage, completed a Fate and crafted better gear in between completing Tribal Quests, in the Duty Roulette, completed “Guildhests”, “Leveling”, achieved Lv. 64; cooked a bunch of tabletop food for the apartment, then went fishing to get an ingredient for more tabletop food; as a Red Mage, completed “Main Scenario”, “Level 50/60/70/80 Dungeons”, “Normal Raid”, achieved Lv. 65 during the “Alliance Raid”, completed the Job Quest “Nightkin” – prepared the ASO for tomorrow, Jan. 28th ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ✧ chores and miscellaneous: – loaded the dishwasher – checked the mail
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Well, these are all the updates I had for today! Thank you for reading!
May every decision you make be *in the spirit of fairness* and may the rest of your day *NOT go to $#!7*!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Please consider supporting through O&T‘s tip page or Buy Me a Coffee! Like what you see? Click here and/or the Follow button to subscribe for updates! Watch MonriaTitans on Twitch and YouTube! For more about MonriaTitans, click here! The image was made in Canva!
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#Achievement#ADHDJesse#AffiliateLink#Announcement#Announcements#BecomEmpowered#BecomeSmarterEveryday#BEmpowering#Blogging#Book#Books#Bookshoporg#Canva#DailyAchievements#DesignedWithCanva#ExtraFocus#LearnSomethingNewEveryday#MonriaTitans#MT#News#OaT#Reading#ReferralLink#TaDaList#TaDaLists#TMA#TriggerWarning#WGS
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🦈 Mod Furoido’s Alt Account Adventures - Ignihyde Hell 🦈
Hi~
We noticed that some people, specially newer players, might still be having trouble with chapters 6-66 and 6-67 last battles, so I decided to make a post using only R and SR cards.
I built my teams thinking of my SSRs and can’t change them anymore, but the permanent SR/R cards still work pretty well! You can check my reasoning for the characters here.
Edit: We have a more general guide along with a list of recommended permanent card for each tower here. ~ 👑
These are the characters I’ll use for 6-66:
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And these for 6-67 :
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Chapter 6-66
6-66 is like a preview of what is to come in the next chapter. The battles only last 5 turns and you just need to get a higher damage % by the end of it. They’re pretty simple.
Team 1: Pomefiore
This boss has Critical Up (2 turns) and Damage Taken Down (1 turn, can use twice).
Vil is 5/5, Epel is 5/5, Rook is 10/5, Floyd is 10/10 and Silver is 1/1.
Team 2: Leona & Jamil
This boss has Freeze (3 turns, 1 to 2 targets) and Damage Up (1 turn, can use twice).
Leona is 2/2, Jamil, Kalim and Jack are 1/1 and Ruggie is 1/5.
Team 3: Riddle & Azul
This boss has Burn (3 turns, 1 to 2 targets) and Damage Up (1 turn, can use twice).
Riddle is 5/5, Azul and Jade are 1/1, Idia is 10/10 (sorry, Azul and Jade are low level to compensate though) and Ortho is also 5/5.
Chapter 6-67
This time, you have an infinite number of turns and need to actually kill the enemy.
The buffs and debuffs from before are a lot worse too, so you better be well prepared. Remember that those can and will be used again once the first 5 turns have passed, so it’s better to end the battle fast to avoid them stacking.
Team 1: Pomefiore
This boss has Critical Up (2 turns), Damage Taken Down (2 turns, can use 3 times) and Continuous Heal (2.5k HP for 3 turns).
The levels are the same as before for everyone, Deuce is 5/5.
Team 2: Leona & Jamil
This boss has Freeze (3 turns, whole party), Attack Up (1 turn, can use 3 times) and Attack Down (3 turns, 2 targets, can use 3 times).
Got Leona to 5/5, this Jamil is 7/7 with Kalim buddy Lv.10, Jack is still 1/1, Ruggie and Kalim are 5/5.
Team 3: Riddle & Azul
This boss has Burn (3 turns, 1 to 2 targets), Damage Up (3 turns, can use twice) and Attack Up (1 turn, can use twice).
All levels are the same as before. I could probably do the previous version with PE Idia Lv.60 5/5, but not this one.
———
Chapter 6-67 - Team 1 bonus:
If you’re curious, I got Lab Silver’s magic to 5/5, my Beans Vil is completely maxed and Chef Deuce is Lv.60 magic 5/5
#twst#twisted wonderland#twst strategy#furoido aaa#mod furoido#using main instead of alt cuz my alt isn’t in Igni chapter yet aldkladalk
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Was it just me or was the end of Legends: Arceus awfully... easy? I was really expecting a big battle because the game tells you to "prepare well", but the first Legendary was really easy to catch and the second was just another Noble Battle with balms. Seems like fighting gods should have been harder.
I feel like in general the catch rate was way too high in this game, especially towards the end. I have a beautiful team of Lv 60-70 pokemon, and there's no real reason to use them because even alpha pokemon can be caught with only a few balls, or even 1 if you're lucky. It's really jarring after all other previous pokemon games requiring you to whittle down the health of high level pokemon, status them, and then still probably throw like 20 balls before they're caught. It also really takes away from the initial terror and mystique of the Alphas that you get in the early game.
Apparently you fight Arceus after completing the Dex, which I haven't done yet, and that's supposedly more challenging, but otherwise it was a disappointing end to a game I had been really enjoying.
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Alright, for the first time in what feels like several dozen attempts, I have actually made it to the Pokemon League in Y. Holy shit, I never thought I’d see the day. I won’t really be sharing each battles breakdowns, because Pokemon XY did not have the most impressive league, and I feel very well prepared. But here’s the team I’ve been using.
Cassandra the Delphox, lv 61 Modest nature, Capable of Taking Hits Flamethrower, Psyshock, Shadow Ball, Calm Mind The haggard leader of the team, Cassandra works tirelessly to get these goons to cooperate. There are several...bizarre personalities in this bunch, and plenty of conflicts to go around, yet Cassandra is resolved to see everyone cooperate and take them to victory. She attributes every win to the team, regardless of how minor the contribution, and does her best to encourage the others. She manages the moods of others well, and is overall pretty level-headed.
Narcisse the Mawile, lv 62 Sassy nature, Hates to Lose Iron Head, Play Rough, Crunch, Power-up Punch The self-proclaimed ace of the team, though with the power to back this claim up. Narcisse is often self-centered and follows her own whims, which can be a problem for a team so reliant on her defensive profile. She lets it get to her head. She rarely takes the lead, suggesting the others actually put in some effort for once, but often gets brought in over the course of a match just to avoid knock-outs. Of course, once in, she won’t be turning the match back over to anyone. With a mega stone she stole got from a friend, she’ll mega evolve and power through about any fight. If you think she lost, no she didn’t. They were cheating, she wasn’t at full power so it didn’t count. Cassandra keeps a tally of her losses and it bothers her to no end.
Hildegarde the Rhyperior, lv 60 Jolly nature, Somewhat Stubborn Earthquake, Rock Slide, Megahorn, Rock Polish A former star in the Rhyhorn Races, Hildegarde seeks now to prove herself in combat as well. Her signature style is using the speed she developed from her racing days to run circles around opponents that think she’ll be a still target. However, her offensive power can be a little lacking, as she emphasizes speed above strength. Worse, many of her best moves tend to skew inaccurate, and she’s willing to make concessions on strength for the guarantee.
Lucille the Ampharos, lv 60 Calm nature, Capable of Taking Hits Thunderbolt, Dragon Pulse, Power Gem, Thunder Wave Lucille is a rather simple-minded creature. She lives for naps and lazy days, and enjoys battle more as recreation than competition. This, of course, infuriates Narcisse, her competitor for the mega evolution in a match. Lucille has no qualms about going all-out, and in fact prefers to mega evolve to end a fight faster. But being so slow and easy-going, she can be easily overwhelmed. Narisse often comments that the mega is wasted on Lucille, and that they shouldn’t bother, but Cassandra vouches for Lucille. She offers a lot of needed defensive and offensive abilities that the others can’t contribute. And if nothing else, she can make sure that even going down, she leaves the opponent slowed as well.
Beatrice the Gourgeist (Small), lv 59 Careful nature, Very Finicky Seed Bomb, Phantom Force, Leech Seed, Will-o-Wisp A cautious prankster, Beatrice thrives off of one-sided battles. Beatrice is the last person to jump in on a fight, but the most guaranteed to end one. Eventually. As she puts it, she likes to play with her food. Unfortunately, she’s also the least likely to stick around if things seem dangerous. She’s a bit unreliable that way. Good to have when you’re in a pinch, but not so much a team player as a “likes to have her own fun in her own way that just happens to work out” type of Pokemon.
Irene the Yveltal, lv 60 Naive Nature, Somewhat Vain Oblivion Wing, Dark Pulse, Psychic, Dragon Claw The incarnation of death manifested once more in physical form, to bring ruin and destruction. Presumably. She’s not really sure. Of anything, if we’re being honest. Look, you try being a presumed millenia-old entity who just woke up from an 800-year nap. Things change, alright? What is a Pokemon League? We’re battling for fun? Am I supposed to kill them? No? Alright, sure, if you say so. She has zero tact or coherence at times, but she’s got the spirit. And she likes being with this team! Cassandra is very nice and positive and gives her treats. Narcisse is tiny and angry, and that’s really funny. Hildegarde is boisterous and fun. Lucille is nap buddies. Beatrice is a kindred spirit who understands not to waste food. They’re a mess, but they’re her mess.
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"Midsummer Island Adventure" Version 1.6 Update Details: Part 2
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V1.6 Update Details
Dear Travelers,
Below are the details of the Version 1.6 update "Midsummer Island Adventure" Part 2.
X. Adjustments & Optimizations
● System
Increases the load limit of the Serenitea Pot.
Optimizes the dialogue experience with the teapot spirit. After closing the secondary level dialogue option of the teapot spirit, it will return to the previous level dialogue options.
The Traveler will no longer appear in the Expedition Dispatch character selection list.
4-star artifacts can be destroyed in return for Mora.
Some indestructible level-up materials are now destroyable.
Optimizes the Weapon Enhancement Materials placement slots: increased from 6 slots to 20 slots.
Crafting or forging can be performed in Co-Op Mode, and Travelers returning to their own world can obtain the forging rewards performed while in Co-Op Mode. Crafting recipes and forging recipes are unlocked based on the Traveler's own progress.
Optimizes the sorting rules of the crafting/forging list, so that Travelers can craft the same type of material more easily.
Optimizes some controller operations: the slider in crafting, forging, production of dyes, and the Settings interface can now be controlled by holding the respective operation.
After teleporting out of domains, "Challenge Failed" will no longer be displayed.
Optimizes the classification of camera-related settings: the settings for Combat Camera Settings, Camera Y-Axis Resets Automatically, and Default Camera Distance have been moved from Settings > Other to Settings > Controls.
Optimizes the touch feedback of multiple UI buttons.
Optimizes the sticker display and Fast Chat button in the chat box.
Optimizes the aiming experience: in Aiming Mode, the tracking effect of the crosshair is more accurate when adjusting the position of the crosshair in small increments.
Increases the stack limit of some Furnishings of the same type in the Inventory from 999 to 9,999.
The Adventurer Handbook has a function to automatically track and navigate to enemies.
If players have Condensed Resin and less than 20 Original Resin, selecting "Continue Challenge" after challenging the Domain will not bring up the pop-up window.
● Co-Op Mode
Adds status markers when teammates are switching characters in the Party Preparation screen.
When a teammate is not within range of the currently displayed map area, a teammate marker will be displayed at the edge of the map. Travelers can click on that marker to quickly locate their teammates.
>Optimizes the text displayed after players are removed from Co-Op Mode.
● Audio
Adjusts the Chinese, Japanese, and Korean voice-over for certain characters, and fixes some issues with certain voice-over abnormalities and errors.
Optimizes and fixes the sound effects for certain character skills, environments, and items.
● Other
Adjusts the description of the food item "Stormcrest Pie."
Increases the damage caused by major reactions (i.e. Electro-Charged, Superconduct, Overloaded, Swirl, and Shatter), when a character reaches Level 60 or above.
Increases the Base Shield DMG Absorption for shields generated by Crystallize reactions.
Increases the DMG Bonus provided by Elemental Mastery for major reactions. (Refer to the attributes panel in-game for the exact DMG Bonus amount.)
〓Bug Fixes〓
● Quests
Fixes an issue with the Daily Commission "Big Pudgy Problem!" whereby some Electro Slimes may incorrectly appear underground.
Fixes an issue whereby NPCs in some quests would still disappear to hide from the rain.
● Domains
Fixes an issue when challenging the Domains "Lost Treasure of Arcadia" and "Deserted Ruins of Thermadon" whereby characters may skip certain parts of the process under specific circumstances.
● Monsters
Fixes an issue with the Cryo Hypostasis whereby when it is in a state of revival, characters may get stuck when performing Plunging Attacks above it.
Fixes an issue whereby the Fatui - Pyro Agent may incorrectly remain in place during combat.
● Co-Op
Fixes an issue in Co-Op Mode whereby, under certain circumstances, when Travelers enter the Serenitea Pot or return to the open world, they will receive the erroneous message that another Traveler "has left their world" or "has left the Serenitea Pot." (There is no issue with actual game functions.)
Fixes an issue in Co-Op Mode whereby when the Holding Mode of Lisa's Elemental Skill hits opponents, an incorrect quantity of Elemental Particles may be generated.
Fixes an issue in Co-Op Mode whereby players may not be able to collect wood in the open world.
Fixes an issue in Co-Op Mode whereby some special effects remained in the original position after teleportation.
● Characters
Fixes an issue with Tartaglia whereby the maximum duration of Melee Stance is shortened if Tartaglia immediately uses his Elemental Burst after entering Melee Stance.
Fixes an issue whereby Diluc's eagle may incorrectly remain when switching from his Attributes page to his Constellation page.
Fixes an issue with Venti, Chongyun, Razor, Xiao, Fischl, Yanfei, Noelle, Xinyan, Ningguang, Eula, and Diona whereby when they use an Elemental Burst, there is a small chance that the character will be launched if hit by an attack.
Fixes an issue with Razor whereby his Lv. 2 Constellation "Suppression" fails to take effect on Plunging Attacks.
Fixes an issue whereby the icons for Eula's Lv. 1 and 2 Constellations are displayed incorrectly.
Fixes an issue with Xingqiu whereby after his Elemental Skill is cast, if the game reconnects, there may be an error in the duration of the Rain Swords.
Fixes an issue with Xiangling's idle animation whereby there may be an error with her expression.
Fixes an issue whereby when switching characters while protected by a shield, there is a small chance that the character who takes the field will be launched if hit by an attack with a stronger interrupt effect at the moment of switching.
Fixes an issue whereby when characters enter a conversation when their HP is about to go to zero due to Burning, the character will freeze after the conversation ends.
Fixes an issue whereby the duration of meteorites summoned by the Geo Traveler's Elemental Skill and stone walls from the Elemental Burst may be abnormal in certain situations.
Fixes an issue with Yanfei whereby the color of her eyes in the character icon and the character model are inconsistent.
● Weapons
Fixes an issue with the weapon "Lithic Spear" whereby the color of some parts of it in the icon and the weapon model are inconsistent.
● System
Fixes an issue with the Serenitea Pot whereby the door Furnishing may unexpectedly disappear when swapping it.
Fixes an issue with the Serenitea Pot whereby the Furnishing "Fragrant Cedar Vegetable Rack" of the Furnishing Set "Busy Kitchen" cannot be placed indoors.
Fixes an issue with the Serenitea Pot whereby the names and descriptions of some Furnishings are incorrect.
Fixes an issue with the Serenitea Pot whereby four characters are unable to sit around the Furnishings "Wooden Outdoor Tea Table" and "Bamboo Outdoor Tea Table."
Fixes an issue with the Serenitea Pot whereby the door Furnishings, walls, and ceilings may unexpectedly disappear when swapping decorations.
Fixes an issue for players on PlayStation®4 whereby during the World Quest "A Teapot to Call Home: Part II," if the game reconnects during the quest objective "Talk to Tubby," the camera angle will be locked.
Fixes an issue for players on PlayStation®4, whereby there may be an error with the camera angle when Tartaglia uses his Elemental Burst after entering Melee Stance.
Fixes an issue whereby after clicking and holding the scroll wheel to use Elemental Sight, the camera angle may re-center when releasing the scroll wheel.
● Audio
Fixes an issue with Zhongli's Story Quest "Historia Antiqua: Act II - No Mere Stone," whereby there is an error with the English voice-over for the line "My life is nigh on eternal. I will go on with the infinite flow of time. And you, Morax... You too will live for many a day to come." such that it does not match the subtitle.
Fixes an issue whereby the character voice-over line "When Thunder Strikes" is incorrectly triggered repeatedly when there is thunder in the open world.
Fixes an issue in the open world whereby the character voice-over line triggered by an increase in Friendship Level is not interrupted normally or it overlaps with other audio after switching to other interfaces.
Fixes an issue with some weather conditions at Stormterror's Lair in Mondstadt whereby the character voice-over line "When It Rains" is incorrectly triggered.
Fixes an issue whereby the Korean, Japanese, and English voice-over lines in certain quests are incorrect or are missing.
● Other
Fixes an issue whereby when multiple elemental reactions take place simultaneously, some elemental-reaction-related DMG Bonuses may be incorrect (for example, DMG Bonuses triggered by the 4-Piece Set effects of the Crimson Witch of Flames and Thundering Fury artifact sets).
Fixes an issue whereby the Parametric Transformer gadget incorrectly triggers pressure mechanisms.
Fixes an issue whereby casting characters' skills while using the Windsong Lyre gadget may cause errors with the skills' effects.
Fixes an issue with Jean and Eula whereby their gliding animations are displayed incorrectly.
Fixes an issue in the open world whereby Guoba created by Xiangling's Elemental Skill, the bursts of flame created by Pyro Abyss Mages when they are dancing and regenerating their shields, and the wind current within the Eye of the Storm's Hurricane Sphere are sometimes cast in the incorrect position.
Fixes textual errors and display issues in English, Spanish, French, Indonesian, Japanese, Portuguese, and Thai and optimizes the localization of text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.) Text-related fixes and optimizations in English include:
◆ Corrects the description of the event rules for Overflowing Wealth. Where the original description reads "Blossoms of Revelation" or "Overflowing Revelation," the revised description reads "Blossoms of Wealth" and "Overflowing Wealth" respectively.
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hey ya'll,how are you doing?
i want to thank you all for the appreciation that my publicationd have,i've started three monts ago and the most of my pubs reach the 60/70 likes!! so im really thank full with everybody <33
also,we're 51 followers! thank you sm ༎ຶ‿༎ຶ
im gonna try be more active but the problem is that in less than a month im going to start school so i have to get prepared to take subjects that i fail
really,thank you all for the aprecciation OSBDLDEB LV YOU ALL SM GUYS ♡(> ਊ <)♡
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All these posts are making me feel a bit try hard lol - I’m AR46 with a full team (and a Klee extra) at level 80 😅
Also (same one who got that Mona pity break) I may have whales a bit for Zhongli... but it was my birthday so I treated myself 🤣
I find the boss fights enjoyable - always stocked with food effects to help out tho too.
Its fine if you are already well prepared for the higher ar levels. I am trying to get 4-5 besides my main two to lv.60 because I don’t want to deal with harder world bosses 🤧 Everyone has different ways of dealing with this game whether you’re a whale or f2p, nothing to feel bad about!
I want to try the main 3 world bosses but my phone always blows up when I try so I am gonna wait on those for a bit lol
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‘LIVERPOOL’S NEW STORE WITH AN ACCENT ON RECORDS’ (Liverpool Echo - May 30, 1960)
The day the Beatles got back to Liverpool [from a Scottish tour], the Echo ran a full-page editorial-ad for NEMS. The store at 12-14 Whitechapel was the first occupant in a new-build, and Brian and Clive Epstein - but mostly Brian - designed every aspect of the interior in conjunction with architects. A lift and a mahogany staircase reached “four floors of magnificent showrooms featuring televisions, records and domestic appliances”... but the emphasis was on records, Brian’s preserve: classical on the ground floor, popular, jazz and “Continental” in the basement. As the Echo stated, “The ambition of NEMS is to supply ANY record that is named - and to produce it almost immediately.” NEMS of Whitechapel promised to be the best record shop in the north and, from the moment it opened, it was. Now 25, Brian wasn’t interested in second best.
it wasn’t just that he knew how to manage, it was the unabashed relish with which he went about it. The boy who’d been such an abject failure academically held his head high as any who prospered. The ground floor featured a 42ft length U-shaped counter and a suspended ceiling covered with more than a thousand LP sleeves - it was the first time in Britain such a ceiling had been created and was soon copied by others.
- Tune In: The Beatles - All These Years, Vol. 1 by Mark Lewisohn (2013)
LIVERPOOL’S NEW STORE WITH AN ACCENT ON RECORDS
Shoppers around what was formerly known as “Bunney’s Corner,” at the junction of Whitechapel and Church Street, Liverpool, have been interested for some time by a notice, “NEMS is Coming,” in one of the shops forming the new block that has gone up on the corner site.
“NEMS? What, or who, is NEMS?” one heard passers-by remark as they looked at the shopfitters preparing for the opening of the new four-storey premises in Whitechapel.
Well, the character of the business to be transacted there will be known by this time: the trade will be in wireless and TV sets and radiograms, with the emphasis on stereophonic improvements: washing machines, refrigerators and tape-recorders, and, but by no means least, gramophone discs.
NEMS has been the name of a similar shop, owned by the same firm, in Great Charlotte Street, since 1958. That firm is I. Epstein and Sons (LV), Ltd., modern house furnishers, of Walton Road, established for 65 years, so that NEMS has a solid and highly experienced parent.
About 60 years ago Epsteins absorbed a music shop next door. This shop, with a good connection in the north of Liverpool, developed particularly after the second world war. It became known as the North End Music Shop - NEMS
Now the energies of the family, which is fortunate in having two young men of imagination, are to be applied in the running of the new enterprise.
NOVELTY
NEMS, Whitechapel, is, in fact, a business with a difference and that difference will be seen in the unusual manner in which some of the goods already mentioned will be displayed, and the quick response that will come from a request for any “gram” record.
On entering the spacious ground floor of the shop, one sees novelty in the ceiling - a suspended ceiling entirely covered with the multi-coloured and diverting “jackets” of 1,000 L.P. discs. Probably this is the first time such an idea has been exploited in the United Kingdom. It is a bright and happy touch.
NEMS will specialise in records, whether popular, classical or jazz. In the Great Charlotte Street branch there is a stock of 20,000 discs; the new shop in Whitechapel will have a selection of 30,000 records.
A card system which has been devised will do away with the “girl with the blank stare” - the assistant who is wont to look rather puzzled when you ask for a particular disc and then laboriously peruses a catalogue to see whether your demand can be met.
The ambition of NEMS is to supply ANY record that is named - and to produce it almost immediately.
The basement is to be organised as a popular records department. The rear of the ground floor will be devoted to classical pieces in a wide range.
DISPLAY
The front space of the ground floor will be allotted to a display of such goods as electric fires, in all the latest models, pocket radios, transistor sets, and small accessories like electric shavers and hair-dryers.
From the ground floor, one ascends to the first floor by way of a wide mahogany staircase. Eventually there will be a lift to all floors.
TV sets in the latest designs, tape-recorders, radio sets and radiograms and record-players, will all have their own special sections. The wireless models and TV sets will be displayed in steel racks, on a gallery principle, so that the eye can quickly take in and compare the various details of the newest sets on the market.
Roomy, sound-proof booths are available to customers for a listening before they purchase a radiogram or a tape-recorder. Also on the second floor, adding a touch of variety to the general contour, is another suspended ceiling, this time designed to enhance the display of goods on the platform beneath.
On the top floor are set out the range of domestic appliances which will constitute a special selling line of the new store.
The best and most efficient makes of washing-machines, dish-driers, and other machines will be on view, and there will be live demonstrations to show the housewife how to get the best work out of every individual model.
Incidentally, it should be mentioned that the former Lido Cinema, in Belmont Road, Liverpool 6, has been acquired by the company, and is being converted into a warehouse and service depot for all the goods in which the firm deals.
CAPACITY
Although the premises of NEMS in Whitechapel are large, only a small proportion of the goods in stock can be shown in the two windows of the store. Those who enter this store will be surprised, indeed, at its capacity, for the floor area, covered in linoleum tiles, is 10,000 square feet.
Reverting to gram discs, the firm are making a big feature of stereophonic recordings. Every single issue is being stocked, and there are special booths for listening to these in ideal conditions.
Among the many novelties in the store is a large illuminated map of Italy, a tribute to the country that contributes so much to music. This is in the basement, where pictures of Continental artists are mingled with the records they produce.
In addition to the modern appointments of the store (the architects for which were Sir Alfred Shennan and Partners) the lavish lighting system will enhance the entire display of goods, prices of which will be keenly competitive. Good lighting is always on the side of the customer, for he or she can really see what they are buying.
The store is fortunate in having so admirable a position - right in the cross streams of some of Liverpool’s busiest shopping thoroughfares: Whitechapel, Church Street and Lord Street.
NEMS has travelled a long way since the small music shop in Walton Road, which gave it it’s name, was taken over.
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REVOLUTION ROULETTE / ROCKET VERSE
Leon, now going by Noel, has temporarily joined Rocket’s ranks in order to gather as much information as he can on Team Flare and Lysandre. To avoid being recognised he has bleached his hair, and almost always has it tied in a ponytail with his bangs clipped back, instead of his usual loose style. He wears coloured contacts to make his eyes look like a much darker brown instead of their usual yellow.
While he can’t avoid having to participate in the pokemon theft without fear of drawing suspicion, he later returns them under the cover of darkness. Should anyone start to question exactly how all of these pokemon are disappearing, Leon is prepared to use his Zorua’s illusion ability to frame someone else and let them take the fallout for his actions. It’s not ideal, but he has to keep the suspicion away from himself no matter the cost.
His main goal is to turn Rocket and Flare against each other, hoping that a war between the two teams will thin out their numbers and stop both from being a significant threat in the near future. Less Flare members just means less people he has to fight when he eventually gets the chance to confront Lysandre head-on.
His Rocket team is as follows:
Charizard, Lv. 100. His ace, his baby boy, and by far the most powerful member here. Char doesn’t get brought out unless things really take a turn for the worst.
Gengar, Lv. 60. Boonadette is very fast but deliberately underlevelled. She can strike first with Destiny Bond, then as soon as she faints she’ll be taking down the enemy with her.
Zorua, Lv. 86. She’s here as his main deception tool. She can disguise herself as both people and pokemon alike, so she can frame one of his unfortunate colleagues or sneak into places to get him the information he’s after. Not much of a fighter.
Aegislash, Lv. 100. Duel is the defense-based pokemon of the team. Strong enough to hold his own, and can buy Leon and his team some time to escape if they need it. He’s also not afraid to slice a bitch with his Blade Forme.
Quagsire, Lv. 98. Marshy’s mainly here to cause damage on their way out. Rock Slide, Surf, Dig, Icy Wind, Sandstorm, Earthquake, Bulldoze, Stomping Tantrum... He knows a whole lot of moves that could seriously destroy a room and provide enough distractions for Leon to get away safely.
Hakamo-o, Lv. 92. His go-to fighter. Cymbals has the least move variety, knowing mainly Dragon or Fighting moves, but he’s strong enough that he still makes Leon a force to be reckoned with.
#( 👑 ) what you see is never what you're gonna get when you’ve got everybody playing revolution roulette / v; rocket#I SAID I'D DO IT AND NOW I DID
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Edgar Allen Poe card - 執事 (Butler)
Leader skill - 聡明なる執事 (Wise butler) Increases Dark atk 20% Increases Dark hp 20% Active skill - 執事��やることが多くて大変であるな……(Being a butler has a lot to do and it's tough...) Deals x5 Dark dmg to an enemy Sub-skill - ティータイムの準備である (Preparing for tea time) Activates when 60 Dark orbs are cleared (54 at skill lv.5) Reduces dmg from Light enemies by 100 for 1 turn (125 at skill lv.5) Affiliation: The Guild Dark affinity Atk: 1206 (Max) | 144 (Base) Hp: 4130 (Max) | 649 (Base) Offensive type
This card is currently unavailable on EN, available from the Perfect Butler event (Apr 2021) on JP **Note, I do not speak Japanese, my translations are probably off, I apologize if they are.
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Ta-Da! List: Friday, January 26th
I have decided to make a “Ta-Da! List” every day! There won’t be TMI.
Don’t know what a “Ta-Da! List” is? To learn more, check out @adhdjesse‘s book Extra Focus here.
Abbreviations
– NRL = The Neverending Reading List – VGQ = Video Game Quote – WGS = The Weekend Game Show – ASO = Artist Shout-Out – FFXIV = Final Fantasy 14
– BHMQ = Black History Month Quote – LQ = Literacy Quote – O&T = Opinions & Truth Blog – BMAC = Buy Me a Coffee – TDL = Ta-Da! List
Ta-Da! List
✧ throughout the day: – moved between the bedroom and office setups – kept emails manageable by deleting some and unsubscribing from newsletters ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ✧ on the bedroom setup: – alternated between watching “Olympus Has Fallen” and reading books – finished sharing the Jan. 25th TDL – Tumblr: with access restored, finished playing catch-up – the scheduled VGQ posted to O&T, Tumblr, the O&T and WGS FB Pages, and LinkedIn; manually shared it to the O&T IG and its Highlight, O&T Threads, Hive, BMAC, Bluesky, and Pinterest – the scheduled LQ posted to O&T, Tumblr, the O&T and WGS FB Pages, and LinkedIn; manually shared it to the O&T IG and its Highlight, O&T Threads, Hive, BMAC, Bluesky, and Pinterest ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ✧ on the office setup: – added the addition to the NRL to the MonriaTitans’ Bookshop, created a Feature Image for it, shared it to the O&T IG & FB Page, to the IG Highlight, O&T, Tumblr, LinkedIn, Pinterest, the NRL Page, the O&T Threads, Hive, BMAC, and Bluesky, then updated the O&T and Tumblr SITE MAPs and the “About” section of Twitch – added the list of banned books in Texas to the Best Banned, Censored, and Challenged Books shelf of the MonriaTitans’ Bookshop and moved the shelf to the top – O&T: added the VGQ, LQ, and NRL addition to the “January 2024” and “2024” wrap-ups – continued preparing the BHMQs for Feb. – rescheduled posts on days where there will be several so there’s more of a gap – watched Prophet of Zod‘s video “I Speedrun the Arguments for God” via YouTube – FFXIV: at the apartment, tended the crops and did inventory management with the Retainers; as a Red Mage, completed the Tribal Quests, in the Duty Roulette, completed “Guildhests”, achieved Lv. 61, “Leveling”, “Main Scenario”, achieved Lv. 62, crafted a better headpiece, then completed “Level 50/60/70/80 Dungeons”, “Normal Raid”, and “Alliance Raid”, achieved Lv. 63 while doing a Fate, so left to complete... – View the rest on O&T!
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Well, these are all the updates I had for today! Thank you for reading!
May every decision you make be *in the spirit of fairness* and may the rest of your day *NOT go to $#!7*!
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Please consider supporting through O&T‘s tip page or Buy Me a Coffee! Like what you see? Click here and/or the Follow button to subscribe for updates! Watch MonriaTitans on Twitch and YouTube! For more about MonriaTitans, click here! The image was made in Canva!
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Hi lovely octomods!! I’m not sure if this will be answered in time before the NRC Joint Exams end, but I’m hoping to get help to reach S score. I’m so close 😭
Only my SSRs that are level 80+ are fully useable (all have their duos level 6 and up). My other three SSRs that are less than level 80 (Dorm Epel, Dorm Floyd, Dorm Jade)—I unfortunately couldn’t prepare them on time. I have enough honey to level at least *one* of those 3 to level 60 and get one of the three to a level 5 duo spell, but that’s about it.
Dorm Leona: lvl 85, spell 10/10, max buddy Vil
Birthday Silver: lvl 80, spell 6/6
Dorm Vil: lvl 80, spell 5/7
Dorm Ruggie: lvl 80, spell 6/6
FG Leona: lvl 80, spell 5/8
Dorm Riddle: lvl 80, spell 6/8
All fully leveled SRs have at least 5/5 spells. Beans Vil is maxed out in spells.
I have a wide variety of friends with strong support cards (I can borrow fully maxed Azuls, Treys, Caters, etc). Is it possible to reach S? Thank you so much!
Hi! We got your message that you hit S already. Congrats on that!
I think you can up your Fire basic a bit more. I'm not sure what SSRs you already leveled up after getting S, but for Fire exam, I'd recommend:
Dorm Riddle
Dorm Jade
Birthday Silver
Dorm Ruggie
SUPPORT: Dorm Azul
It's 3 duos, Riddle -> Azul, Azul -> Riddle, and Silver -> Ruggie. Jade boosts Azul's POW, and Ruggie boosts Silver's POW. You just need to level up Jade, and if you nab a maxed out Azul (preferably higher than Lv.80), you can attain at least 13k in that test.
~ 🐙
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⚔️ Pokémon Sword Nuzlocke (Part 5) ⚔️
Took a few days off from playing because depression
Part 4 is here.
Let’s move forward, getting down to the nitty gritty!
Route 9
Very well designed Route I like how it branches off into different parts and it’s part water/part land.
I already caught a Mareanie here in part 4 so just gonna plow through some trainer battles.
That was pretty easy, now on to my least favorite part for the entire game - Spikemuth.
Spikemuth
Marnie is easy but god dammit her stupid Morpeko always gets flinches with Bite and it’s annoying as hell. Then she lands a crit with bite and nearly knocks out GurrenLagann, and flinches a forth time in a row 🤬. Luckily I hyper potioned that turn so it didn’t knock me out. I switched to SpicyNoodle and one shotted her ass with Bug bite.
Spikemuth is literally a hallway. I hate it. It’s so uninspired and I can tell the developers were running out of time when making it. Would it kill them to delay the next generation of games? I mean really, we’ll all wait if it means a finished product..
Team Yell isn’t even a villain “team” they’re literally just obnoxious gym trainers.....so much wasted potential. And they’re not even like funny obnoxious like Team Skull, they’re just straight up cringe. Also what’s with the Kantonian Mr. Mime? Feels very out of place...
Gym Challenge 7 - Piers
Piers has a cool design I guess. I definitely wasn’t prepared to lose Witch Bitch this battle though. Malamar used Foul Play got a critical hit and one shotted her....I don’t wanna talk about it 😭
Death aside, I now have the Dark Badge.
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Route 9
Back on route 9 a somewhat interesting development in the plot...only to be told to ignore it and let the champion handle it off screen. 🙃
Gotta continue the gym challenge, it’s the most important thing!
Hammerlocke
More cutscenes about the world ending, but don’t worry the gym challenge is the most important thing!! They really rushed the end of this story line....
I trained up a bit in the Wild Area and now it’s time for the final Gym Challenge.
Gym Challenge 8 - Raihan
I like the double battle format, it’s a nice switch up and doubles are my preferred format. It’s odd to me it’s not the official battle format in the games given that it’s used in VGC...
Pretty easy battle. I now own the Dragon Badge.
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Some more cutscenes about the world ending but don’t worry - the championship is the most important thing!
Heading back to the wild area to catch Pokémon from the last two areas I haven’t been.
Wild Area - Lake of Outrage
My first encounter was a Braviary but I had no choice but to kill it as it was doing too much damage to waste time catching it.
Wild Area - Axew’s Eye
While I’ve been to this area before to get a Tart Apple for Wormy, I didn’t try to catch a Pokémon as I thought they were too high level. I was wrong. My first encounter was a Diggersby 😅
Himbo - (Diggersby) Lv. 37!
Naughty Nature; Alert to sounds!
Now that I’ve trained up some and completed catching in the wild area it’s time to head north for a Wyndon.
Route 10
Petition to bring back victory road please? Route 10 is at least better than Mt. Lanakila in Moon, but still.
Mr. Mime is my first encounter here, and a female Mr. Mime at that. Perfect as a psychic will help me out in the battle with Eternatus later. RIP Witch Bitch. 😭 Welcome to the team Trans Rights!
I do some more training throughout the route and the wild area to level up Trans Rights, he evolves!
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Wyndon
After some more training in the wild area I’ve finally reached Wyndon and the league matches.
First battle is Marnie. Turns out Mr. Rime is a great counter to her team despite being mostly dark types. I demolish Marnie and move on to the next round.
Hop is as easy as he always is...
So, the whole “omg Leon is gonna miss our dinner” plot point is soooo lame like...we’re really gonna storm a building cause he’s late for dinner? Hop is extra af 😂. And Oleana is like “no one can disturb my boss but I’m giving the key to this guy...you’ll never find him.” Uhm????
So now I gotta battle this guy like 3 times for a key to a storm a building....cause Leon is late for dinner? Wtf is the point of this part??? The bad writing would be easier to overlook if I wasn’t battling in a white void the whole time cause backgrounds are too hard to make for a AAA home console game..
I’m sorry but like how does Leon missing a dinner affect the championship the next day in anyway??? This part is so stupid 😂😭
Okay but really what was the point of that entire part? We get to the top of the tower and Leon is just like “oh yeah, let’s go get dinner” like who even wrote this??
I’m calling it a night after that. I remember the story being really bad but wow....that was awful and I can think of so many other ways to actually develop Chairman Rose into a villain. I know this is a kids game so I’m not expecting much here. The story in Sun and Moon was pretty solid imo, and i wish I could say “well they did so much more with this game” to justify the bad story but like....where? Ooof, I don’t wanna rant on this right now.
Part 5 Recap
Current Team:
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Sombra (Inteleon) Lv. 61; SpicyNoodle (Centiskorch)Lv. 59; Wormy (Flapple) Lv. 60; Stuff’n (Bewear) Lv. 57; Trans Rights (Mr. Rime) Lv. 58 ; GurrenLagann (Golurk) Lv. 57
Boxed:
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Graveyard:
TootieFruity (Steenee); Witch Bitch (Hatterene)
Final Notes:
While the game is getting a little more challenging, it’s honestly depressing how obviously rushed this game is and I hate what capitalism has done to the gaming industry as a whole. I hate being so negative about this game because I love Pokémon so much...
Until next time
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