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#in 2021 they showed a trailer for sonic 2 AND a trailer for sonic frontiers
sonknuxadow · 2 years
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what is it with tga and not allowing sonic fans to have a good time at their show for more than one year in a row. if this pattern continues maybe there will be a big sonic 3 related announcement at the 2023 or 2024 game awards
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un-pearable · 1 year
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okay post sonic symphony post recap :D
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1st mezzanine sweep (could see both the orchestra + the singers excluding when they went in the audience at one point) + we were right next to the projector (cool!!!!) and some of the speakers (ouch)
orchestral:
setlist (as best i remember, i wasn’t writing it down, PLEASE correct me):
sonic 1
sonic cd
sonic 2
sky sanctuary
sonic mania
“welcome to 3D”
believe in myself/it doesn’t matter medley
chao garden
“three new ones”
rooftop run
aquarium park/planet wisp
frontiers medley w/ stuff from third DLC
i was so excitedly surprised to see the new visuals!!! they did a really great job combining the new origins cutscenes with gameplay and the timing was INCREDIBLE esp for a live show. infinite kudos and honestly i can appreciate them waiting two years to actually do this since the cutscenes really tied to first few medleys together
conductor absolutely CRUSHED IT dude was very understanding that the audience was going to be Losing It consistently and he made it work. so much love to that orchestra they did a stellar job and im so sad they’ll get overshadowed by the vocal parts (which. yeah obviously. but they did SUCH great work and the conductor did a great job directing the audiences applause to them)
felt bad they had to stop between every single medley for applause but such is life . also experiencing live audience reactions for stuff like the chemical plant zone drowning trap and amy being playable in the metal sonic race was amazing
enjoyed the sky sanctuary medley even though it took the place of the sonic 3k music overall, so much kudos to the video team that was SO cool (AND IT HAD THE FRONTIERS ANIMATED SPECIAL!!!!! YEAHHHH WIN FOR KNUCKLES FANS EVERYWHERE)
the believe in myself/it doesn’t matter one’s are always so sweet to me i love how they frame them using the cutscenes from each of their respective stories + the end card 🥺 now do that for everyone else’s themes!!!!!!!!!!
i’m definitely forgetting at least one bit in there but it was so delightful all around, the new arrangements were so fun, unleashed sweeps as always but one guy near me was SUPER passionate about aquarium park im glad he was happy. the frontiers medley ended w/ the new supersonic form and having not watched that trailer this was the BEST possible way to see that new content holy SHIT!!!!!!!!
intermission: that was the single most positive bathroom i’ve ever been in and i mean that in the least weird way possible. everyone was so so so excited and complimentary (ty to the person who liked my pins and whose fiancé liked the tails one. i like it a lot too :]) also kudos to the stunning wave cosplayer i saw she was killing it!!!!! molly whoever you were i hope you enjoyed the second half as much as i did
vocal tracks:
setlist (i actually did write this one down):
i am all of me
what i’m made of
open your heart
knight of the wind
escape from the city
(new!!) superstars intro theme
his world
reach for the stars
fist bump
endless possibility
(fake out ending)
break through it all
undefeatable
live and learn
the fake out of having only the orchestra on stage and then l having i am all of me just START even before johnny + jun got on stage. incredible. we were all so distracted i have to find a clip of the audible chaos when the music started going and everyone clocked it was SHADOW FIRST. anyway so so so funny they only showed cutscenes from shth . no gameplay. gee wonder why
interesting structure too, compared to the order of the OG one in 2021 (which focused more on ramping up to the classics + live n learn at the end) this order bookended some of the less popular songs (reach for the stars and the new superstars theme particularly) with the BIG names
you should have heard how much people lost it when johnny said “you are… what i’m made of” i’m so proud of you sonic symphony audience. we are all sonic heroes appreciators
oh also johnny + everyone’s clumsy attempts to name drop/imply song names in their inbetweens. hilarious. astounding. i’m glad we’re your knight johnny
^ re: prev i NEED a recording of that it was glorious. if anyone has one hmu
literally two minutes before the second half started i was telling my beloved friend i dragged along that all i needed to be happy was for them to have kept knight of the wind and it was the FOURTH SONG . WIN FOR JAY. 3 of my top fives within the first twenty mins of act 2. incredible
obviously escape from the city floored everyone. i think that got the most people singing but we were all already exhausted vocally it was very funny hearing what lines people mumbled. but it DID have the most call and response, with the biggest songs they would really just shut off the mics and let the audience sing a lot of lines it was so so fun
johnny took his leave from the stage (and complimented + thanked dave vives and also the fandom), said goodnight, and sometime around now tomoya ohtani was brought on (he deserved more applause and did eventually get it)
superstars theme was cool!!!! but right after city escape was funny bc . no one knows it. you go from most singable theme imaginable to everyone sitting as upright as possible and the half that wasn’t already recording to whip out their phones to capture it especially as they introduce it as “the first time this song has EVER played on this side of the ocean” lmao. hope you liked it london i’m glad you took us down a peg
his worrrrrrlddddd we all love it. we were all so tired. also we kept fumbling the lines bc we all like the zebra head version and rappings hard. i get it. video team did a fun job remixing the visuals for sonic + shadow + silver focus sections though it was really cool
reach for the stars really had people peetering out over the length partly bc we were all exhausted vocally and partly bc it’s sadly less iconic
i could not take fistbump seriously bc they had our beloved ian jr front and center for the whole video. it was glorious. they started w gadget for the opening bit and then bam ian jr everywhere. amazing . got a whole games worth of cutscenes with his beautiful face you did your creator (who was IN THE AUDIENCE) proud
good break before endless possibility though
possibilities are endless. ‘nuff said
jk the video was STUNNING and a lot of it was the opening cutscene which remains some of the best sonic animation ever to this day. and this song REALLY showcased how well the orchestra worked simultaneously with the band it was glorious . the use of the werehog transformation scene in time with:
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mwa. stunning choice. and once again damn the band’s vocalist (dave vives) CRUSHED IT. johnny gave him a shout out for being a worthy successor at the shows he can’t attend and it was so so so deserved y’all are in for a treat
around here my ears + voice started genuinely feeling weird. the sacrifices we make for an absolutely wild experience (it’s all fine now though dw <3)
at this point they thanked everyone for coming + the band walked off stage and they turned all the lights off for a joke. me knowing they wouldn’t leave w/o live and learn was skeptical <- totally forgot they had a whole other guest star who hadn’t done his signature contribution yet
“one more” chanting ensued and my bro says he thinks they definitely had someone planted to say that but like. they did way more than one more. no way that was an intentional phrase
the band returned!!!! KELLIN QUINN KILLED IT
it’s dead. it’s dead and gone . my hearing and also the ability to play sonic music it’s been forever changed . hearing those incredible songs from frontiers + a full live orchestra backing up the astounding vocals (HOW) was incredible. this is when i could feel the literal balcony shaking . my vocal chords are going to kill me tomorrow
obligatory “just one more” was undefeatable and ngl im so glad they did it second, the hype up with break through it all made it even better despite them going the opposite in the game . should have used the cooler going supersonic clip from the trailers rather in game though . no one is immune to undefeatable + the extending music video was crazy good
ANOTHER “one last one” in which johnny was called back on stage, pretended to not know what people were asking for/what he was supposed to sing, got the ENTIRE crowd yelling the name of the song, and then and he + kellin absolutely crushed live and learn
it’s live and learn. it’s the perfect end note ft. quinn’s unparalleled vocals. what more do you need
they showed the really funny still shot of shadow overlaid on the moon for the last shot of the video and i know it’s the actual ending but it lingered for like 15 seconds and i couldn’t stop laughing . they showed all the dialogue captions leading up to him dying so i though they were going to show him falling to earth but nah. stock render brain store ass pose
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still COOL AS HELL!!!!!!! they had us congratulate EVERYONE and all the individual band members and the orchestra and im so so so happy with how it went . one million thanks to these wonderful people they did a great job
a couple literally got engaged in the lobby. one group started belting sonic underground on like the third floor of the stairway. it was incredible. the oscar’s could never top this ty dolby theaterrr
absolutely incredible all around . special shout out to: the people lowkey cosplaying while still in formalwear (woman in a beautiful white dress wearing a rouge hairpiece i salute you. guy in blue suit and guy in orange suit you’re amazing. woman in the fanciest amy rose dress i’ve ever seen im in love). the people with awesome t-shirts i am among your ranks we love a fandom with cool shirt designs. people in full on cosplay i am so so happy for all the diversity in characters i saw. the line for merch that stretched all the way back into the theater at the end: what was the theater staff doing that was bonkers. the people handing out stickers that i missed i Will be stalking your online stores. all the people in normal formal wear carrying their plushies? amazing. the world is beautiful. goodnight everyone
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descendant-of-truth · 2 years
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Pre-Release Sonic Frontiers Things
The dead silence regarding the next mainline game between the release of Forces in 2017 and the teaser for Frontiers in 2021
The game being leaked as far back as July 2020 and again in January 2021 without anyone realizing it
The “Unstoppable” trailer for Sonic’s 30th anniversary showing a 2 second clip of Sonic running that’s never been seen before and the wild guessing about what it was
Some people thought it was for a new game, others thought it was for the Sonic Colors remake that was leaked earlier, and some thought it was for an Adventure remake
The first teaser giving us zero context for anything about the game, only showing Sonic running through a forest with some cool particle effects and some random symbols
Everyone clamoring to figure out what the symbols meant, some saying it looked like the word “up,” some saying it looked like the word “zap,” and still others joking that it was shaped like a gun
“Shadow the Hedgehog 2” trending on twitter for some reason
People datamining the video and finding text that read “PS/Rangers” and “Time_Warp_sfx”
“Well you see if you rotate the symbols like this, they look like they could be a part of a Sonic Rangers logo”
All of this happening on the same day
Another round of mostly-dead silence and rumors before the absolute eruption in June of 2022
Day One: we get 7 minutes of Sonic running around the first island aimlessly and most people on YouTube tear it apart. Day Two: we get another six minutes of Sonic fighting random enemies for a while, and YouTube is slowly starting to warm up to it. Day Three(?): we get an early review for the game from IGN, and to many people’s surprise, it’s quite positive.
Day ???: A Nintendo Direct gives us the first actually well-marketed trailer for the game so far and public reception is going way up as more people are realizing just how much previous marketing was affecting the game’s perception
The return of “it’s GOTTA be good or else Sonic will die” only with even more fear after Forces
Like genuinely I cannot emphasize enough the amount of people wanting to be hyped but being held back by intense dread because of Forces (and other 2010s games usually)
The uproar over them reusing the Forces model for Sonic
“Sonic of the Colossus” jokes
The hype reaching a breaking point as we finally get a story-based trailer; people were losing their minds over big things like the new villain and Sonic’s arm glitching out, along with small things like Sonic actually using his eyebrows to emote in-game for the first time since approximately 2008
Theorists bursting at the seams with all the new content, Sonamy fans also bursting at the seams because those two haven’t meaningfully interacted in a While, people being terrified for Tails because at this point we’ve only seen Amy and Knuckles
The “Assimilated Sonic” trend, where people drew all sorts of interpretations for what would happen if the corruption on Sonic’s arm spread to the rest of him
The evolution of the Assimilated Sonic trend, where upon finding out you can go Super Sonic early in the game, people made designs for a potential new, stronger form (with varying degrees of glitchy aesthetics)
People tearing apart the cyberspace stages by pointing out reused level design (not just locations, though they also didn’t like that)
Everyone loving the ending theme “Vandalize” but the mixed reactions involved when people found out there was an explicit version (not used in the game itself of course)
“Can we have a Chao Garden this time?” “No. Have a Koco.” “...can we have a Koco Garden then–” “NO”
Tailstube being relevant on at least one occasion, possibly two
The prologue comic being posted in two parts despite very obviously being a single chapter
The prologue animation being posted a week before release and everyone collectively screaming “KNUCKLES!!!” and “NEW LORE???”
A few people getting their hands on it pretty much the next day and creating a whole new swarm of leaks for people to avoid (I heard one guy was even streaming it on twitch but I can’t confirm this)
And finally, it being released a day before God of War: Ragnarok and thus creating new friendly competition, in a similar vein to last time with Mario Odyssey
Edit: People were also very excited about the Big fishing minigame, but more importantly, we were CONVINCED that Sonic and/or his friends were going to have amnesia as a major part of the plot so a lot of pre-release content was about that specifically
The reason for this was that someone found, I believe it was a set of pitches for Sonic games, and the one that seemed the most like Frontiers mentioned Sonic having amnesia - not to mention the fact you collect things called "Memory Tokens" in the game to save Sonic's friends
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onychaos · 2 years
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Sonic Frontiers impressions
Sonic Frontiers. The big new Sonic game that has everyone talking about it but for the wrong reasons. So I wanted to talk about this game like I did with Sonic Forces and go into detail here, so bear with me on this.
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We have gotten two video game trailers and two gameplay videos that show exploration and his basic moveset. And there are puzzles and collectibles and the combat focus video shows off more moves, combat, fights, and so on.
Let's start with the first Trailer we got way back on Dec 9, 2021
https://www.youtube.com/watch?v=RRkKZG1z9PY
Before I begin, I want to say this is all speculation, assuming what may or may not be, talking about the good, bad, and other things.
Sonic Frontiers - Announce Trailer
In this Trailer, Sonic is running from something chasing him underground and in the air. There are 3 rockets or projectiles that get launched after him. At first, I thought these were modified G.U.N robots with part of a phantom ruby. And we also hear what sounds to be Tails telling Sonic to come to his voice, which allows him to dodge the projectiles.
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I noticed when the projectiles blew up, they created this purple-like blast that sound like the phantom ruby which makes me wonder if this game takes place after Sonic Forces. I know Infinite is not dead and after defeating Dr. Robotnik, he is nowhere to be seen with the Phantom Ruby, which implies the phantom ruby might be damaged but can still be used.
I’m getting too far ahead of myself.
After dodging the blast, Sonic has this new boost before running to a cliff to see there are no towns or cities that Sonic knows of. He is in a new location by himself and alone with hostile creatures and monsters.
Then we get a shot of locations that give me more of a Breath of the Wild / Phantasy Star Online 2: New Genesis vibe and the trailer ends the shot with Sonic coming face with a giant robot and a faint voice which I can assume Amy Rose says "let's do this"
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This makes me wonder if Sonic hearing faint voices at key moments implies something truly horrible went wrong this time, and maybe Sonic lost more than his home. His friends may be in real danger.
There is a lot for me to wonder about here. Is the phantom ruby going to play a key role? Is Sonic Frontiers a sequel to Sonic forces? Did something happen to Sonic’s friends? What are these creatures and monsters, and were they made by someone?
IGN First - Sonic Frontiers Teaser
https://youtu.be/BS9YAiD9EP8
This trailer is much shorter and released on May 31, 2022
The music is somewhat upbeat but has a serious tone to it.
This trailer shows a little of everything. Sonic combat, exploration, monsters.
Sonic has a new move akin to nights. When you paraloop an enemy /or enemies, you will create a gust of wind that will send them high into the air (If they are small enemies), stunning them and leaving them wide open for attacks. It’s “Sonic wind” from Sonic heroes but tweaked a bit.
Sonic has a stronger homing attack that zigzag to the enemy at high speed, and the other move is Sonic wind, creating a ring-like gust of wind that does an area of effect damage (AOE) or does damage over time (DoT)
Sonic can punch, kick and do combos, this trailer does not show off much of his combat skills as the clips with combat are fast and done. Not much to make out here or note.
Sonic Frontiers: World Premiere Gameplay | IGN First
https://youtu.be/cxJ5_ovBC_g
This is one of the big videos on the game and there is a lot to note besides the pop-in with objects and draw distant being bad.
I have speculation about a good number of items in this video, and given this game was played by someone from IGN. It will be hard to say if sonic is stiff to control or not.
Watching the few seconds after the intro, it is clear to say this game is using a modified version of the hedgehog engine that was used in Sonic forces but that's up to speculation and if this is the case, it will be interesting to see the Sonic Forces engine get reworked into an open world sonic game
Sonic can punch while on the ground but there is not enough info to make it clear if there is an advanced combat system where you can combo together or a one, two punch/kick. Unless they will take moves from Super Smash Brothers and give that move set to Sonic, as it would be more fitting?
Around the min mark, there is a pink heart object that is seen near boxes. I remember hearing someone saying this could be for Chao, and while that could be a good speculation, it is clear that sega has no interest in returning the Chao gardens.
Upon breaking these boxes, blue diamonds pop out before going into a hidden counter which implies this is a way to gain/refill the meter for boosting and other combat actions. It could also be exp to level up a set of unique skills or could be a different form of currency for special shops
And not too far up this tower are four purple coins, and I assume these will be used for upgrading gear or buying special gear to help you progress. There is not much to go off here but who knows. It could be like smash, find ten purple coins and upgrade a skill’s potency but the cost will increase for each level up and what skill/or passive.
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Level 1 = 10
Level 2 = 15
Level 3 = 40
The tower has a rail and there is rail grinding but I will come back to this one later on. And that is something to bring up later.
So far, Sonic can run up walls with a blue texture or climb up them. He can climb and go into a run while on the walls as well. Could make for a good level design, if done right.
Sonic boost is no longer a hold to boost but a tap to gain a bit of speed which means boosting for attack probably won’t be a thing unless you get an upgrade or a passive upgrade. I have to assume that won’t be the case here but I could be wrong.
Sonic seems to control fairly well from first impressions alone. There are no tank-like controls that Generations and forces had. Going on a mini tangent here. In Sonic Generations, Sonic Forces, and maybe even Sonic Unleashed and Sonic Colours? Sonic, Modern Sonic had this tank when moving from a standstill. If you wanted to move left or right, Sonic would have a lot of weight behind him moving around.
And here in Sonic Frontiers, at least from watching the video. Sonic doesn’t seem to have this stiff movement but again, this is going off impressions here and maybe Sonic has stiff movement.
Sonic can wall run at will and it is a bit buggy. But the idea of sonic running against mountain sides or walls with being a scripted automated section is great. Given some games have scripted automated scenes that takes control away from the player.
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And in this video, they show off “puzzles” Granted, the first puzzle is already done. Not much of a puzzle there but the thing to note is Sonic has something on his hand that can grab this statue and turns it at will. It is unclear if this thing will have combat uses or will be subject to solving certain puzzles only.
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Puzzle two is putting out flames. There is a floor tile puzzle where you must walk on each lit tile without jumping /or backtracking on any tiles
I mentioned a pink heart object and there is a red heart object and a blue fruit object. It is massive speculation time here.
As mentioned before, I said someone brought up that these things would be for Chao-like creatures. Let's assume this is true, then Pink would be increased to Chao's lifespan, red would boost a chao's attack power, and blue would raise their stamina levels.
But given this is the latest hedgehog engine that Sonic Forces used but heavily modified into a completely different engine, so to speak. I have to assume that Chao is not on their radar but I could be wrong, and I would love to be wrong and proven wrong by sega.
I think the real uses for these fruits/hearts go as follows.
Red hearts will either be a hp/ring increase, attack up, or a recover hp/rings
Pink Hearts will be a speed up / defense up or stamina up
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The blue fruit might be for your boost to increase it or increase the number of actions
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I would assume you need to have four or ten of one type to get the effect but this is all speculation and I might not even be close, lmao. But the ideas of what they could do are interesting.
At the end of this video, Sonic is running on a wheel to power it up while being by Chao like creatures and it is unsure if they are going to have a Chao like system but the thought is there It could be nothing more than some creatures that sound like Chao and that's all. It is interesting after all.
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Sonic Frontiers: Combat Gameplay | IGN First
https://youtu.be/q88r4mKJGoM
So, as I write this blog post, this is the last video showing off anything from Sonic Frontiers, unless there is another video that shows off a bit more detail and content, this is it for now, and this one will be fun to talk about.
Again, I will be talking about some key points in this video and giving notes on things.
Four creatures have the main focus of the video which gave the impression these three will be the normal monsters and the last one being a boss-like monster.
So, once the trailer “starts” It begins with Sonic fighting a set of spheres that can use lighting attacks to attack or knock Sonic away. During the first fight, we see a move from Sonic's set. He can string together punches and kicks, he can dodge and sidestep for some reason.
Sonic seems to have two states, exploration and combat. Combat state, the camera will pan in and Sonic will enter a fight stance. I assume you can flee the combat if you can get far away to break enemy aggro.
The next enemy has an armored shell and can only be damaged after you paraloop or use your sonic wind move to lift the enemy armor off to open up the weak spot for attacks. In this section, we can see sonic doing a quick paraloop mid-combat. Although it knocks the enemy back, only a little bit.
The last enemy is a small dude that has blades as hands and can't attack from afar. It is a melee-based enemy. They are pretty weak, taking two hits to bring them down.
The big boss is great, it is pretty much a boss from other sonic games but in enemy bitesize and I love it. You can paraloop its tiny feet to throw it off balance to attack the sole of the feet to stun it. You can run up the hand of this boss to deal damage and it is not automated, and you have to do the work. It is a little buggy but still looks awesome.
Now I have one question.
What happens to Sonic when you die?
In other Sonic games. When you died or ran out of lives. You would be asked to continue or re-spawn to a checkpoint on death. But given the state of Sonic Frontiers, how would death be handled here? Would it go the full route that breath of the wild took where you can save anywhere but on death, you would need to load your last save /or auto-save?
Or would it be like Genshin Impact that on death, you will respawn to a nearby town or checkpoint/waypoint which would save you the trouble? But as of now, there is no way to be sure till the game comes out.
For the good things
No more automated scripted sections, meaning you are in full control it seems
Open world Sonic
The graphics
new Sonic lore
A darker sonic game since SA2B?
The Combat looks fun and interesting. It seems to be more there under the hood.
Sonic has skills and exp akin to Sonic unleashed
Now for the bad things that do worry me.
For the Bad things
The game has some jarring pop-ins for objects. But this can be fixed later and hoping this does not cause any fps issues.
Some of Sonic's animations feel off, incomplete. And can’t pretend that Sonic Forces didn't happen, cause it did. We all let that one happen. When Sonic Forces got leaked, some of us thought this was early footage but this was the latest build of the game.
Sonic has no momentum on grind rails or terrain which seems like you can’t play around with the physics too much
The game seems empty, and it is giving me a Phantasy star online 2: New Genesis vibe. When New Genesis first drop, the game was a lot of space unused and Sonic Frontiers feels like that off impressions alone.
It seems like automation may still be a thing in certain sections. I hope it is nowhere as bad as Sonic Forces. That game pretty much played itself and I don't want a repeat.
Sonic Frontiers is coming out in 2022 this year and I feel like we might be repeating history yet again. This can have promise but what if that potential is wasted because sega wants to hit a deadline. And this happens a lot with SEGA. And pretty much this game has a lot of work to get done before the holiday of 2022 (seven months).
I want this game to be amazing. Really, I do. But the exploration gameplay left me with worries and dread. The combat gameplay video has removed some of the worries I had but not enough where I can go “this game will be safe in Sega’s hands.”
I’m a Sonic nerd that enjoys talking about Sonic games.
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aion-rsa · 3 years
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The Game Awards 2021 Announcement and Reveal Predictions
https://ift.tt/3EzYkp8
Despite the show’s name, recent years have proven that The Game Awards is as much (if not more of) a platform for studios to make major announcements as it is a chance to celebrate the best games and creators of the year.
While the Game Awards team has been hyping up a series of major reveals that have fans buzzing, nobody is entirely sure what we can realistically expect from this year’s show. The Game Awards crew has done a great job of keeping that ship from leaking too much, and even the most “solid” rumors about the event come with a disclaimer that reminds us that absolutely anything could happen.
With that in mind, here are a few Game Awards announcement/reveal predictions that feel like fairly safe bets (as well as a couple of big swing predictions thrown in there just for fun).
Chrono Cross Remaster/Remake Reveal
We previously talked about the rumored Chrono Cross remake/remaster that Square Enix is supposedly working on, but a new set of rumors surrounding that project suggest that it could make its debut during The Game Awards. 
There does seem to be quite a bit of smoke around this fire. My gut says that it might be a little too early for Square Enix to fully showcase this game, but I wouldn’t put it past them to show a brief teaser for the project and at least tell us which platforms it will eventually be available for. 
Senua’s Saga: Hellblade II Gameplay Trailer
It’s been a shockingly long time since we’ve received any updates about Hellblade II, but a strong series of recent rumors indicate that Ninja Theory’s sequel could be prominently featured during The Game Awards 2021. 
I tend to think that a lot of major developers are going to refrain from revealing too many games during this year’s Game Awards (due to the fact that next year will be more “traditional” in terms of major events), but this does feel like the kind of game that the Xbox team might “lend” to the event. 
Hideo Kojima’s Next Project
While it’s true that we’re not that far removed from Death Stranding (relatively speaking), there’s definitely a lot of buzz around the possibility that Hideo Kojima will at least tease his next project during The Game Awards. 
Of all the “big swing” predictions surrounding this year’s show, this one feels the most realistic. Not only are Kojima and Game Awards host/organizer Geoff Keighley pretty close, but I can’t imagine that Kojima is waiting for some other major show to reveal his next game. 
Sonic Frontiers Gameplay Trailer
This one is honestly a bit of a cheat as pretty much everyone involved with Sonic Frontiers and The Game Awards has been subtly hinting that the game will be at the show in some capacity. It’s closer to a guarantee at this point.
My guess is that we’ll see quite a bit of Sonic Frontiers at The Game Awards. Sega seems to be all-in on this particular Sonic game, and that feels like a better place to present it than something like E3 (where too many other major announcements would probably drown it out). 
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Resident Evil 4 Remake Reveal
While the recently released VR version of Resident Evil 4 felt like the closest we would get to a “proper” Resident Evil 4 remake, it sounds like Capcom still intends to fully remake that beloved game.
There’s still some debate about whether or not that rumored remake will make significant changes to the original’s gameplay, but it certainly seems like Capcom is getting close to the point where they’re ready to reveal this project that we all just kind of assume exists at this point. 
The Legend of Zelda: Breath of the Wild 2 Title Reveal
Some fans are guessing that Nintendo will reveal some Breath of the Wild 2 gameplay footage during The Game Awards, but I highly doubt that they would choose to showcase one of their biggest upcoming games during anything but one of their own broadcasts. 
However, there’s a pretty good chance that they will at least reveal the sequel’s actual name during the upcoming show. Unless that name ends up spoiling something significant about the game’s plot (which some theories suggest is a strong possibility), that feels like a pretty good middle-ground announcement Nintendo could make that helps keep the game in the conversation until their next Direct broadcast. 
Dragon Age/Mass Effect Trailer
It’s pretty difficult to tell what’s going on at BioWare these days, but given that the studio has used previous Game Awards events to showcase their upcoming Mass Effect and Dragon Age projects, it makes sense that they would choose to do something similar at this year’s show. 
Dragon Age would probably be the safer of those two bets, but there is a chance that Mass Effect is further along in development or at least in a position where BioWare feels like it’s the better game for them to show at this time. 
Injustice 3 Teaser Trailer
While there’s some debate about what NetherRealm Studios is actually working on at the moment, my gut says that the studio will stick to the current rotation and try to release Injustice 3 before finishing Mortal Kombat 12. 
cnx.cmd.push(function() { cnx({ playerId: "106e33c0-3911-473c-b599-b1426db57530", }).render("0270c398a82f44f49c23c16122516796"); });
WB just doesn’t have a strong enough presence at other major gaming shows for them to possibly justify sitting on this project and wait to reveal it until sometime next year (if it is indeed ready to be shown as recent rumors suggest it is). 
The post The Game Awards 2021 Announcement and Reveal Predictions appeared first on Den of Geek.
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sonknuxadow · 10 months
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good night to be a guy who doesnt watch the game awards unless sonic is there
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