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#imagination#imaginationstarters#imaginationismoreimportantthanknowledge#imaginationlab#imaginationrunwild#imaginationnotprocrastination
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Artist鈥檚 Soul - Sorcerer Homebrew Subclass
*I am not as proud of this one as I am some others. I still think it is alright, but it was one of my earlier attempts. There will be a different Sorcerer subclass coming up eventually that starts with an H, so if you really want a better Sorcerer subclass, just wait for that.
Sorcerers, as many know, are born with their magic, and many only find they have it through accident or experimentation. Some, however, spontaneously create their own magic through their love of their art. These artists range from poets to painters, sculptors to authors. None are the same, but all are kin in nature. Their nature?
Create.
Spells of Creation:
1st Color Spray, Silent Image
3rd Enhance Ability, Major Image
5th Hypnotic Pattern, Tongues
7th Fabricate, Hallucinatory Terrain
9th Creation, Animate Objects
Tools of Artistry
Starting at 1st level, you gain proficiency with a set of artisan's tools of your choice. Your proficiency bonus is doubled when you make a check to use these tools. Additionally, you may use these tools as a spell focus. Spells cast through these tools gain a +1 bonus to attack rolls.
Cunning Artistry
Starting at 6th level, your creative talent gives you mastery over the art of magic. When you cast a spell from the Illusion school of magic or from your subclass spell list, choose a creature which was affected by your spell. That creature is marked with a tattoo of your own personal emblem. A creature with this mark has disadvantage on all Illusion spells cast against it; this includes perceiving illusions, defending against mind-altering illusions, and saving throws against any illusory effects.
You may have up to three marked creatures at a time; the mark lasts for one hour. If you mark another creature while three are already marked, you choose which one to unmark. Only one creature can be given a mark per casting of a spell.
Emblem of Imagination
Starting at 14th level, you can mark yourself with ink, giving yourself a tattoo in the form of your own emblem. The effects of this tattoo depend on your choice of effects. You may apply this tattoo during a long rest. Removing the tattoo requires you to cast Dispel Magic on yourself. If another spellcaster casts this spell on you, the DC for removing the tattoo is 22. You may choose to let another spellcaster automatically succeed on this check. When you apply this tattoo, choose from the following effects:
Absorption. As a reaction, you absorb all incoming damage from an attack that doesn't deal bludgeoning, piercing or slashing damage. Until the end of your next turn, you deal an extra 4d6 damage of that type, and have resistance to that damage type for one minute. Once this ability is used, it cannot be used again until you complete a long rest.
Spectral. As a bonus action, you activate this ability. For one minute, your movement doesn't provoke opportunity attacks. Additionally, for the duration you can walk through solid matter, including other creatures. If the effects of this ability end while you are in a solid object, you take 2d10 force damage and are shunted to the nearest unoccupied space.
Shadow. While under the cover of darkness, you can use an action to cast the Mist Step spell. When cast in this way, you can only teleport to another spot within range that is shadowed.
Power. As a bonus action on your turn, you regain a spell slot of level 3 or lower. You may use this ability 3 times. You regain all uses of this ability on a long rest.
Grand Design
Starting at 18th level, you gain a modicum of control over the strings of creation, able to bend and pull at them with your own overwhelming creativity. As a bonus action, you can expend a spell of any level. Doing so gives you double the amount of sorcery points back; additionally, you choose whether this ability heals you for an amount of HP equal to your level in this class, or you may roll on the Wild Magic table 3 times, choosing the result from any rolled option.
Once you have used this ability, you cannot use it again until you have finished a long rest.
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For just $9.00 The Big Rig Set allows you to get both of the tractor trailer toys together and save money. The Set includes the Tractor Trailer and the Tanker Truck. More photos of each toy can be seen in the individual listing. Size of each toy is listed in the description of each toy. This is a "One Hand" size toy. While watching my 2 year old granddaughter playing with some of the toys, I noticed that she could pick up these small toys with one hand and carry them anywhere with no problem. Some of the larger toys required her to use two hands. A light bulb idea went off in my head - why not size the toys as, "One Hand" and "Two Hands". This toy contains small parts and is not intended for use by very small children. All added parts are glued and pressure fitted into a tight fitting unit. This toy is great to slip into your pocket or purse and pull out when the child gets restless in the waiting room or at Church and is great for traveling by plane, train or automobile. The toys are made from Premium Pine wood and the wheels are made from Birch Wood.
#ChildFriendly#EcoFriendly#PartyFavors#RingBearerGift#PocketSizeToy#ImaginationStarter#GiftsForChildren#NaturalWoodFinish#ToysForSmallHands#SmallWoodToy
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Toyfest of the West #vegas #toyfest #lampypets #imaginationstarters #magformers #babylaundry #littleadventures (at South Point Hotel, Casino & Spa)
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For just $9.00 The Big Rig Set allows you to get both of the tractor trailer toys together and save money. The Set includes the Tractor Trailer and the Tanker Truck. More photos of each toy can be seen in the individual listing. Size of each toy is listed in the description of each toy. This is a "One Hand" size toy. While watching my 2 year old granddaughter playing with some of the toys, I noticed that she could pick up these small toys with one hand and carry them anywhere with no problem. Some of the larger toys required her to use two hands. A light bulb idea went off in my head - why not size the toys as, "One Hand" and "Two Hands". This toy contains small parts and is not intended for use by very small children. All added parts are glued and pressure fitted into a tight fitting unit. This toy is great to slip into your pocket or purse and pull out when the child gets restless in the waiting room or at Church and is great for traveling by plane, train or automobile. The toys are made from Premium Pine wood and the wheels are made from Birch Wood.
#ChildFriendly#EcoFriendly#PartyFavors#RingBearerGift#PocketSizeToy#ImaginationStarter#GiftsForChildren#NaturalWoodFinish#ToysForSmallHands#SmallWoodToy
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For just $9.00 The Big Rig Set allows you to get both of the tractor trailer toys together and save money. The Set includes the Tractor Trailer and the Tanker Truck. More photos of each toy can be seen in the individual listing. Size of each toy is listed in the description of each toy. This is a "One Hand" size toy. While watching my 2 year old granddaughter playing with some of the toys, I noticed that she could pick up these small toys with one hand and carry them anywhere with no problem. Some of the larger toys required her to use two hands. A light bulb idea went off in my head - why not size the toys as, "One Hand" and "Two Hands". This toy contains small parts and is not intended for use by very small children. All added parts are glued and pressure fitted into a tight fitting unit. This toy is great to slip into your pocket or purse and pull out when the child gets restless in the waiting room or at Church and is great for traveling by plane, train or automobile. The toys are made from Premium Pine wood and the wheels are made from Birch Wood.
#ChildFriendly#EcoFriendly#PartyFavors#RingBearerGift#PocketSizeToy#ImaginationStarter#GiftsForChildren#NaturalWoodFinish#ToysForSmallHands#SmallWoodToy
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