#im trying to learn as much as i can in both coding and pixel art
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alright, so you guys have been way too fast with these!!! anyway, as i said, here are some sprites and info about the game, as well as a few extra tidbit sprites i made in another project. (also, you may notice that these are all screenshots from the editor and not actually the full exported sprites. this is because i am but a sludge and make my sprites wayy too small to appear satisfyingly)
This is the player character, though I've yet to name it. first person to suggest a name gets an image of an egg. they're meant to be a robot with a screen head, but it may be a bit difficult to tell from a 22x22 sprite. there's not much (like. at all) story to them yet, but I'm hoping to do something fun with them. maybe a nuclear bomb. they also do this fun arm swing when they walk which i find adorable. if i ever find a way to record that, im sure someone would enjoy that.
this is the temporary block sprite that I'm using as a standin before i get a solid sprite down or even make the mechanic!! as you can see there's a heavy inspiration from portal, lol. the purple middle part rolls around in a point (aswell as i can show in 3 frames of animation) and the outer purple lines fade in and out.
these three images are the tile system i've set (as in drawn and thought about lol) to be in the game! the leftmost tile (black and gray) is ones that the player will mostly walk on, but the block cannot be moved onto. the middle one (gray) is the ones that the block can be moved on, and the rightmost tile (red and black) is a button that the block would need to be pushed onto! when added together, they look pretty matching, but it creates a weird and sort of annoying effect when you're trying to watch yourself move, so I might change it later on.
this is the wall sprite! there's really nothing to say about this one. it's a wall.
When added all together, the room looks something like below:
as for the main plan? literally none. im going to do these things as they come. im going to catch the hat when it hits me. im hoping i stick to a puzzle game game, and maybe add some witty dialogue or story, but until then, nada. zilch. third word meaning nothing.
and that's about it for the game so far!!! what follows is just some sprites i made for fun in a previous (now very canceled) project that i might use as easter eggs later on. you get an egg if you can name each of them.
Note Post!!!! note post!!!! note post post notes!!!
so for the one, two mutuals that have actually seen my art share posts I have mentioned that I have been trying to get into game design and development as I want it to be my future career!! i do really enjoy it but unfortunately I'm having a bit of issues getting motivation to do that. so!!! notes.
5 notes - I open Gamemaker Studios to check over my code, all about 15 lines [Completed!
15 - I share sprites and general story/plans for game (do NOT expect much, I am but baby and this is basically meant to be an exercise!!) [In progress
30 notes - start trying to code a planned push block puzzle mechanic which the game will center around [In progress
50 - try get a second and more levels to work, somehow [In progress
100 - add sound to my game, again somehow because I have no idea
200 - add new mechanic for each new level (max of like. 5)
300 - add some semblance of dialogue, little and bad as it may be!!!
500 - set up an itch.io (probably won't be final platform) and release first drafts or play tests on it for free!!!
700 - uh I don't know. I'll add a 2 minute long video of Wheatley from Portal 2 somewhere
RULES RULES RULES!!!! max of *10* reblogs!!! maybe 30 comments. tag whoever.
tagging @enemylv1 because I know you'd kill for a chance to reach post limit for a goal. @k1m4r4 @liv-log @spongebob-ssnail
#gamemaker#gamemaker studio 2#also if there are any suggestions or criticism please let me know!!!!#im trying to learn as much as i can in both coding and pixel art#so anything is appreciated!!! except salmon.
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