#im so infuriated right now i literally want to punch the screen
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koushirouizumi · 1 year ago
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"~~On a list that means nadda~~"
WHY THE F*CK WOULD YOU PEOPLE INCLUDE IT ON AN OFFICIAL STREAM WATCHED BY HUNDREDS OF FANS WHO DID NOT HAVE THIS KIND OF KNOWLEDGE UNTIL YOU SAID THIS *AND COMMENTED ON DIRECTLY BY THE SEIYUU* THEN?!??!
All while your official translator here is lrtng deliberate misinfo on the I.P. hostages situation and you're not reprimanding them (I wonder why)?!??!?!
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oursidae · 5 years ago
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long ass rant abt bl3
just, so many spoilers under the readmore, things i thought the game did poorly and things i wish were changed
I should have expected it to be not great being that, borderlands was NEVER fantastic with its writing and character development. Ive been spoiled by tales from the borderlands tbh. I think borderlands three tho was like… fantastically underwhelming.
I had a blast with the beginning of the game up through the end of the first vault, where the excitement peetered off. 
Firstly, i wholly believe Maya was done horribly. Compare her death to say, Roland. Even if you hadn’t played BL1, you had almost the entirety of 2 to get to know him and his character and his place in the world of borderlands. Maya’s death was INCREDIBLY early in comparison. And not only that, the characters dont get to mourn aside from a few offhand voicelines. Mordecai mourned for bloodwing in a more substantial way - you get two full side quests about it. Zer0 says one offhand voiceline for maya. They were her friend goddamn it, i wanted MORE. 
ava is a good character but the fridging of maya just makes her into… what, a brat who accidentally got her killed and now has her powers? it would have been more interesting for them to develop alongside each other through the game and if maya died near the end, youd have cared a lot more about ava too. she’s just really one note right now.
Speaking of side quests, there were very few. They were sparse and honestly i dont think they added much to the plot of the game or the world.
in borderlands 2, side quests, at least in my eyes, were what forced you to explore the map. in borderlands 3 they forgo a lot of side quests in favor of the crew challenges, which were far less rewarding imo. like, build claptrap a gf with parts from dead claptraps in the world. disable COV radio towers for moxxi, kill fauna for hammerlock, people for zer0, etc, but except for zer0 and hammerlock you just get very similar voice lines in return. as well as xp. they dont add to the plot or worldbuilding or characters in any way. 
the lack of side quests i think really hurt my enjoyment of the game, because in bl2 it was the sidequests that got you to know the main cast and see that they were working behind the scenes. like brick and his slabs, moxxi asking you to sabotage opportunity, ellie and scooters more jokey side quests even!! it made them feel real with motives outside the main quest. bl3 didnt really have any of that past the first vault (i say this because lorelai gave some good sidequests.) in 3, moxxi and hammerlock only give u one side quest each. marcus (who gave u a lot on bl2) didnt give you any. he was literally just there to run the ammo shop. 
some of the more hyped characters dont really do shit. the b-team, mordecai/brick/tina dont really do…anything, they bust hammerlock out of jail, and then give you one side quest per person. thats really it. i hoped that, considering their roles in bl2 and their relationship to lilith, theyd have big roles here too. they didnt. they were truly forgettable. 
aurelia showed up to fill a villain slot and died. maybe im a sucker for redemption, but i hoped theyd had more in store for her. and they just…didnt. just like, a whole mission of wainwright calling her a harpy while hammerlock really wants to convince her to not be evil only to get fucking shot by her, like,,,,
vaughn is a joke. they did him truly dirty. his character development tanked into a “haha look at him hes strange and naked” joke. tftbl ending vaughn would NEVER. i wish theyd acknowledge the events of tales from the borderlands AT ALL. or had vaughn and rhys SPEAK TO EACH OTHER.
rhys is another thing, i rly dislike the relationship theyre pushing w him and sasha even tho sasha literally didnt show up in the game. apparently theres echo logs of him obsessing over and searching for her (i didnt find these in my own game but like, i believe it) and her picture on his desk and god DAMN it just let it rest,
BALEX was bland and so immediately misogynistic that i hated him on principle.
so then theres this character Typhon Daleon. he is the first vault hunter, but to my knowledge the only mentions of him occur in bl3. in fact, i dont think he’s mentioned in a main quest until after you kill troy and meet him in person, you only hear of him in the typhon logs which are optional. Then in the final quest you learn troy and tyreen are his kids, then he dies. i had no attachment to this character! he should have at least been built up in borderlands 2, if not in all of the previous games to get me to at least go “huh neat!” when its revealed hes alive, his kids are the villains, etc. 
tannis… they handled her being a siren poorly, my gripe isnt that i called it, its that it isnt really explained how she got her powers. i was pissed for like a good while after she reveals that she has ANGELS powers because i assumed somehow she stole or manufactured them. theres an eridian recording that KIND OF explains it, but again, those are OPTIONAL. idk if i just blanked out when she went, oh, by the way, heres why,  but to my knowledge its never explained to the player in a main or side mission, at least until you see ava get mayas powers. its infuriating.
worldbuilding wise, this is a much smaller issue, but i wish there were nonhostile fauna on the other planets. pandoras whole thing, the big meme the big laff, is that everything wants to kill u there. so it wouldve been nice to like, see some fauna thats docile. runs away from the player, is chased around by the carnivorous fauna or bandits or something. maybe a hammerlocks challenge could be to use stealth to kill a docile animal or something, it just would have been nice,
i also didnt think the ending made sense, lilith,.. punched the moon and disappeared? died? also brick and mordecai DIDNT GET TO BE THERE FOR HER OR WITH HER AT ALL. after all of bl2 where its SHOWN they’re good friends who care about each other, youd think theyd get to witness her death/disappearance. on top of that it felt like the whole game was building to something with lilith and the climax was so underwhelming. 
i just want to beat randy bitchford with a rolled up newspaper until he stops being a piece of human shit and borderlands can develop the characters and world.
the good parts of the game were…the graphics and the bossfights. the boss fights were all unique and interesting and FUN. katagawa jr, troy, the second vault monster, and tyreen were my faves in that order. hammerlock and wainwrights relationship was adorable and i liked the credits art of wainwright proposing. clay was a fun character but like all the others, didnt have development.
i also had a lot of glitches. my game would crash if i navigated menus too quickly, i had an issue with effects from shields staying on my screen even tho they should have ended, as well as a lot of glitching after cutscenes, most notably falling through the floor after the troy bossfight. a lot of my quest objectives glitched and wouldnt activate until i reloaded, which was frustrating.
i DID like the game. but i dont know if ill do a replay past promethea. i was just wishing itd be a whole game on the level of the Commander Lilith DLC.
TLDR i wouldn’t have minded the game being so lilith centric if the other characters got to matter at ALL.
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