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#im currently sitting in the parking lot of a dentist clinic waiting for my sibling to get their fillings done
regancastlelion · 4 months
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i think a cool concept and direct for the game to take would be that there's, like with the Soul Riders, a fifth dark rider. but like, it's us.
and we find this out after we get a real dramatic (because it's SSO) retelling of one—or all—of the Dark Riders' backstories and why they turned to the dark side. picture this;
you're with your soul/starter horse, facing off the dark riders and mr. sands with the soul riders. they're just about to release garnok, fripp is there because he'll let five older teenagers almost die countless times and two of those older teenagers watch their mentor die, but by Aideen's name if he lets the one superdemonic being out of its prison.
garnok recognises you, stating that it cannot believe it has finally found you. sands is like "yo, tf you talkin' about?" and as it turns out, there is a fifth dark rider that is essentially the evil version of you. but the thing is, you've heard all the reasons katja, jess/jay, sabine and whatever-the-hell-the-fourth-dark-rider-is-called turned to the dark side in the first place.
fripp and the soul riders excuse that you would never turn your back on the good of the world, but you're conflicted.
on one hand, you've been helping people and saving lives. but on the other hand, you never received the same treatment.
you freed lisa and anne from pandoria, you revived fripp, but would they do the same for you?
yes, there's an importance in faith of aideen and following your purpose, but what of loyalty? truth?
the keepers of aideen had lied to you, over and over again, the one person who didn't is dead.
and who are the people that haven't lied to you thus far? the dark riders.
sure, there have been lies here and there, but you've stopped them at every plan of theirs. of course they'll lie, they have a reason to. the keepers of aideen didn't.
for such a prized warrior of theirs, they surely didn't treat you very well.
you're standing in the middle, garnok ushering you to it's side, promising loyalty and family. trust and compromise. fripp tells you that you have to stay with the keepers and the soul riders, you don't have a choice. if you leave, the sisterhood will fall again.
then, a choice pops up on the screen. it's your soul horse, just as conflicted as you.
"WHO DO WE CHOOSE?"
[_] "The side of Good, no matter how much has been hidden from us, (soul horse's name)."
[_] "The side of Bad, who haven't given us a reason to distrust them for no good reason."
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