#im aware tagging “switch 2” is inviting trouble to my doorstep but i truly could not give less of a fuck.
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friendly-neighborhood-furry · 2 months ago
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call me a dirty commie or whatever but i don't think games should cost $80. i feel like the most a game can cost should be $20 regardless of what console its on. and if you buy that game you should be allowed to actually own it in its entirety and do whatever you want with it cuz YOU BOUGHT IT with YOUR MONEY.
and i think if these games are gonna be so fuckin expensive, they better be ACTUALLY OPTIMIZED. i'm to tired of all these games that are like 400mb, take a NASA supercomputer to run on the tamest settings, and are bugged the hell out on first release (lookin' at YOU Zoochosis).
also, if your main marketing demographic is children: maybe sell products that your marketing demographic can ACTUALLY AFFORD? like ffs little timmy shouldn't have to save up half of what it takes to buy groceries these days to play the new Pokemon game.
the more accessible your game is to people who DON'T have hundreds or thousands of dollars to throw away on consoles and supercomputers and graphics cards (aka a VAST majority of the population), the more people will oh i dunno, ACTUALLY BUY YOUR SHIT?
its absolutely mindblowing how financially brain-dead this industry is being. the answers are so simple! its right in front of you, and it keeps happening over and over- like that game about digging a hole! it only cost five bucks and it shot up to Steam's Top Seller list in a matter of days!
that's why Undertale was such a smash hit, it costs like 10 dollars and you could run it on a pickle. for example, my old computer was THIRTEEN YEARS OLD! the thing had trouble playing pretty much anything, but it handled Undertale just fine! great, even!
look, you wanna make a successful game? make it cheap and playable. that's it.
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