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ijichi-nijika · 1 month ago
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Warm - by Butterfly-Latte/Krispy Cat.
So this might be a bit strange, seeing a random game review from random tumblr user ijichi-nijika. I have wanted to have a list of games I play in general and to write down my thoughts, immediately upon finishing them. I apologize if this is strange, but I will put my thoughts below a drop down so you can simply skip past these if this isn't anything you wish to read.
However I will link to the game above my review with my own score, so people can read it for themselves proper without any spoilers, and an except from my review so you can get a general feel.
"As a person who has felt numb for a large portion of her life, I really connected to Warm. I really think its worth a read. Short and sweet, with tense moments. I really loved the characterization of Megumi a lot."
Score: 9/10.
When I randomly went through my downloads folder tonight looking for a few files before I went to bed, I didn't expect to stay up to read a visual novel. Let alone one that I think is genuinely good. I had gotten Warm from a bundle years ago, but never touched it since I had no idea what to play from said bundle at all. So, flash forward 4 years and now I have.
To describe Warm in one word, it would be - Healing. Warm takes place in a small town in what I assume is Japan, from context clues alone, and is centered around a 11 year old girl named Megumi. Megumi has gone through most of her life so far feeling, what I can only describe as numb. Unfeeling, lonely, depressed. This continues, until one day a transfer student named Hinata, moves in only a few blocks away from her. They, with some predictability, become friends, much to Megumi's confusion. And she outwardly expresses said confusion, on why anyone would even want to be around her. To which Hinata simply says "Because you're nice."
I won't go to further into too much detail, but the slow friendship that the two grow into warmed my heart a lot. Megumi, not easily understanding social cues, to Hinata's simple and quick solutions such as when she starts doing a hand gesture to show that she is joking. And the feelings beginning to grow into liking one another on both sides, made my heart feel extremely full. While the plot gets a tiny bit predictable, I do think for such a short visual novel, the detail and events that take place are still extremely well written, and felt real for the most part. Even the final act of the VN, while I could tell it was coming from a mile away, still felt impactful, at least to me. As a person who has been hurt before by people who simply were not in control of their emotions, I felt for what happens to Hinata in the final hour of the game.
The way that the game treats another character, Inoue, on the other hand, I don't like as much. In the first few acts I felt for the character. There was simple characterization to imply that she had some sort of social or learning disability. The game, doesn't make fun of this, and attempts to sympathize with her at least, a tiny bit. But I don't personally agree with her being the crux of why the final act happens as it does. Conflict is fine, I am all for it to make a better story, and mistakes also happen. But it didn't feel very good to hear that this character, after severely burning another character, is simply expelled from school and we never hear from her again. In fact, any plot point after the final argument of the game that involves discussing Inoue, just didn't feel good to me. I could tell, at least from my reading of the novel, that the character had a lot of jealousy, and needed help but couldn't vocalize it in a way or attempt to get the help in anyway that would possibly lower how people saw her, even if the other way was pushing every character to hate her. But once again, I am reading the feelings of children characters from my adult perspective, so perhaps I am reading too much into it.
The music, fits the game exceptionally well. The best way I could describe it is melancholic and at times, tense. There is at least one happy track in the game though, for the many scenes that warrant that. I think the score of the game really helped me get into how Megumi feels.
As a person who has felt numb for a large portion of her life, I really connected to Warm. Megumi's depression and general anxiety, to even her disconnect from how she can even perceive herself being so vastly different from reality? That's how I used to feel a lot. And sometimes I still do. I think while simple, the lens of numbness that the novel shows us from her lens is realistic, and not blown to proportion. And it made me think of how I've felt with others for most of my life, and how it could have possibly played out. Food for thought.
Warm is a really good yuri vn, with a heavy focus on relationships from the perspective of a young numb girl. And I think reading it, was probably extremely beneficial to myself. And not too many games nowadays really make me feel like that.
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