#if you want an actual timeline on this im really hoping for a playable demo by halloween
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HOKAY SO
Murderhouse Makeover: Decorate houses and hide evidence for wealthy clients!
You play Taylor, a fresh-faced interior designer looking to break into the field. Luckily, a high-end real estate company takes interest in your portfolio! Less luckily, this company specializes in houses owned by murderers. Rich murderers.
At least the pay is good..?
(Taylor’s the purple one)
Keep your clients happy by using their favourite styles of furniture, following any special requests they have, and staying within budget. And, of course, making sure no one finds the evidence.
Paul is your new boss. He finds your clients and signs your paychecks. He does most (all) of the talking, gives hints if you're stuck, but otherwise leaves the dirty work to you.
What would you do for your dream job? If the answer is "anything short of killing a guy myself", this is (will be) the game for you!
(shoutout @bedruil for giving me half a chance to ramble lol)
#long post#game development#game dev#game design#Murderhouse Makeover#eeheehehehoohoo ive been impossible to shut up about this in the gc#its all still very rough art wise and also programming wise and also everything else wise#but its coming along and im really proud of what i have so far#sorry this turned into a Whole Thing i got excited#oc stuff#if you want an actual timeline on this im really hoping for a playable demo by halloween#but. uhh. we'll see#id call this a pre pre alpha#nothing here is really final but i dont think theres gonna be any hige changes visuals wise#outside of shaders i havent even TOUCHED shaders yet but im thinking cel shaded to keep it cartoony
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