#if it was that easy vm coulda just level grinded til pike got a divine intervention freebie and then been like ayo sarenrae smite this mf
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Sometimes Things That Shake Up the Status Quo are Worse
I keep seeing people insisting that Exandria "can't return to the status quo, which was bad", but rarely do they say anything in support of that argument beyond "the Primes pick and choose favorites!". And while I'm not confident the show itself won't try to make that claim, the reality is that it just isn't borne out mechanically or narratively. Laying aside that non-Divine Soul sorcerers exist (like, and I'm just spitballing here, Aberrant Mind Ruidusborn), the gods work primarily through the on-the-ground efforts of clerics and paladins—people who have actively and consistently put in the work to devote themselves to the divine. This is a setting where resurrection magic, which relies on divine power, has been intentionally made more difficult than it is in DnD rules-as-written. Even clerics only get access to Divine Intervention at level 10 (when they've already spent a long time devoting themselves to their deity) and up until level 20 the chances of it actually working are vanishingly small—and level 20 clerics are both hard to come by and ultimately still limited.
In the rare event that the Prime Deities choose to bless someone who isn't a cleric or paladin, it's someone who has a good reason to have gotten their attention. Vax offered his life during a divine ritual in the burial site of the Raven Queen's most devoted champion and then actively committed himself to her cause. Yasha was an aasimar being mind-controlled by a devil who wound up at a divine altar and chose to worship Kord after he freed her. Orym is the devoted widower of someone who is in Melora's realm and was present at a ritual in a temple associated with Melora, and one of his companions prayed at a shrine to Melora on his behalf. Vex was directly in front of Pelor, had taken a leadership position in one of his sacred cities, and had received a vision from him directly—and even then, she had to earn it. Scanlan also had to earn the right to Ioun's favor and complete a trial, and had previously shown qualities and values that she believed were fitting of her champion. Fjord was a companion of a devoted cleric of Melora who had sought her help in keeping Uk'otoa sealed and made requests of her on Fjord's behalf, and Fjord also chose to meditate and then became a paladin devoted to her.
And in Exandria, if you don't want to follow a god, you don't have to. Percy, Keyleth, Grog, Beau, Veth, Caleb, Essek, most of Bell's Hells, the average commoner in the various cities the parties have traveled to—whether they outright dislike the gods as a whole or just don't have an interest either way, they're all capable of thriving with or without them, and indeed their problems are almost entirely caused by mortals. It's especially egregious when you consider that cities like Avalir were around during the Age of Arcanum, when the Prime Deities physically walked Exandria, and people like Laerryn, Patia, Zerxus, and Lacrytia Hollow—openly disdainful of the gods or even trying to create feats of magic to get on their level—were continuing business as usual. The previous god of death not only willingly abdicated in favor of a mortal during this time, but outright helped her do the job!
The Prime Deities can't win. If they didn't give anyone any power at all, they'd be viewed as selfish. If they'd stayed on Exandria after the Calamity, they'd be foolish and reckless. They're simply not capable of intervening and helping everyone, so they're labeled capricious. If they leave Exandria, they're abandoning not only their refuge and home, but also the people who need and rely on them. You can argue that "no one should have that much power" all you want, but I think it's exceptionally silly to take an argument meant to criticize the wealthy and powerful of our world (whose only unique quality is ultimately that they got lucky) and apply it to fictional deities (beings who are powerful by their very nature) who, while flawed, also think they're too powerful. They tried to protect Exandria from themselves and the Betrayers while still using their power to do right by the people there, and for the most part it was working just fine.
The "status quo" from before all this was and still is the best compromise available. No one has managed to sell a better one that doesn't amount to "cater to my blorbos and my self-indulgent idea of revolutionary politics, which may or may not also ultimately circle back to my blorbos". I think that's pretty telling.
#cr meta#critical role#cr discourse#also 'well why didn't they just get over it and kill the betrayers' THEY CAN'T. that's why the rites of prime banishment exist#that's why they were doing battle in the calamity AT ALL. per pelor in 1x104 'killing a god is beyond even most deities'#if it was that easy vm coulda just level grinded til pike got a divine intervention freebie and then been like ayo sarenrae smite this mf
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