#if i had to compare it to something maybe silph co in pokemon firered.
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zincbot · 2 years ago
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i had a great dream that was just me proceeding in a systematic and logical fashion through a large complex in a zombie apocalypse
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ghostmartyr · 5 years ago
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Pokémon FireRed Nuzlocke [Part 12]
Can we beat the game using Nuzlocke rules and only battling against trainers?
The current answer is leaning towards no. Still, we shan’t give up or in.
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Four badges in. Next stop?
Uh. Haven’t decided yet.
So things did not go what I would call according to plan with the Grimer. Ideally, it would have been a higher level than 30. It wouldn’t need me to hold its hand through a bunch of leveling. It would immediately be an asset. Life would be beautiful. Nothing would hurt.
Only it’s level 30.
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I have a Ground, Water, Electric, and Normal Type in rotation. Grass has historically been a problem, but it is much less of a problem with a Snorlax. Oak isn’t always the most useful, but he’ll be receiving a huge power boost come Surf collection.
Bark and Trunk are going to be wanting all the Attack EVs I can feed them. Sap is going to want Attack as well. And HP.
Its move pool is a huge plus, and I would be happy to have it available, but to make it available, a lot of switch training would have to happen. When Sprinkle went through that, experience gain dropped to a slow crawl. Sprinkle was only level 25, and at an even later stage in the game, but the approach taken with this round was intended to be geared towards a minimum of pokemon.
Other things to consider would be that in the first run, I lost two pokemon, and a lot of work went into making up for that. The two runs can’t be compared fairly with what levels to expect further down the road. ...I. think.
By the first Elite Four fight, Po was level 46. My highest level pokemon was 49.
It did not go well.
I need this one to go better.
Does it go better with Sap, or does it go better with maxing the heck out of the other four.
I really, really want to use Sap.
Having a status-reliant choice instead of a pure powerhouse makes me more comfortable with everything else. Minimize is good. Screech is welcome. Sludge Bomb is welcome. Acid Armor is welcome. Muk is a kickass thing to have available.
But I’m not sure splitting the exp is going to do me any favors this late in the game. Silph offers a lot of lenience, I guess, but. Cycling Road is going to go to Trunk. So is a lot else, and what doesn’t should help out Bark.
Five pokemon starts to be a lot.
Fuck.
I’m trying it out.
Sap, welcome to the team. Don’t die.
In happier news...
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Good job making it this far, buddy.
Route 16, what are we catching here today?
Doduo!
Sap, prove your worth by failing to kill it.
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Damn it, Sap. +123 to you and Bark. -_-
Siiiiiigh. I need 30 pokemon for the Itemfinder.
Now Trunk is just going to claim. As much of Cycling Road as possible. Bark will help when possible. ...Or do I want to go deal with Silph? Hey, past me, wtf is the best way of doing this nonsense?
..hm.
I’m going to do Silph for the sheer heck of it, I think. I don’t want to get as far as my Rival yet, but. I don’t know. I’m just not feeling Cycling Road right now. Video games are supposed to be fun, right? Let’s chase some damn fun.
And I don’t think I ever got my Route 7 thing. Let’s do that, too. Hi Growlithe.
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SAP WHAT THE HECK. WE WANTED THAT.
Did I misremember how much damage Sludge does???
...
Oh.
Yes.
Yes, I did.
I very much did.
...+130 to Sap and Acorn. -headdesk-
With that in mind, actually, Sap, you and Bark want to try your hands on the dojo next door to Sabrina? Trunk can’t touch any of those guys thanks to the Super Effective problem.
..And Bark can barely touch any of them thanks to her low Defense.
Yeeeeeah, after that short experiment, we’re just gonna go straight to Silph. Where the Rockets are not a thing to be too afraid of.
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Beautiful building.
Hellscape place.
...
I don’t wanna do this, either. Uh. South of Lavender, maybe?
Out of order ALL the things.
Route 13, let’s catch a thing.
The thing is a Venonat! We now wait and watch to see if it will end up dead like other recent catches for totally unpreventable reasons.
Caught!
Its name is Oak.
Route 14, in the middle of all these trainers we’re beating down largely out of order.
...Gloom’s technically not viable because Oddish and species clause, but screw it, it’s not going to be used, I’m too lazy to look up what else is here, and I just want this part done and over with. I know that’s really bad form. but. I am not a rules lawyer. once, maybe. not anymore.
Caught. Its name is Oak.
So far with trainers, the way I’m keeping my sanity with exp division is that the Bikers go to Trunk, and Bark and Sap get the Bird Keepers.
It is slow and tiresome. I do not care for thinking when I am playing my video games.
We’re in Route 18 now, and doing the same nonsense to a Raticate. This is it. This is the point. This is where I stop caring about any of the rules except the no grinding thing. Everything else is irrelevant.
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Bark ffs. Stop. Sigh.
+414 exp. Route 18 officially dead.
(Also, this looks like I should have known that she would kill it, but Bark still knows Mud Slap. It does as much nothing as anything on my team can. Still not enough nothing when critical hits are involved.)
Good Rod get so that Fuchsia might have a happier ending.
Back in the realm of completely legal catches, we have a Poliwag!
Throwing a Great Ball proves the best strategy. In that it works. Poliwag get! Its name is Oak.
In other, trainer-related news, Sap hits 34 and learns Acid Armor.
We have also cleared out the section of trainers that is not Saffron and not Cycling Road that comes pre-Koga. Naisu.
-time passes-
So, post-Cycling Road, Trunk is level 41, Bark is level 42, Sap is 35, Oak is 37, and Acorn is 40. I think what makes the most sense in terms of safety is to go clear out the Silph building, then deal with the dojo and assorted Gyms.
Unfortunately.
I hate Silph Co.
So, so deeply.
Deep breath time.
Oh, wait, I want Oak to have Surf first. Never mind, we can still delay this party!
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Let’s do it.
Hey, and while we’re at it, we have a chance at a Parasect!
-gasp-
We caught it!
Its name is Oak.
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I don’t remember if it was me or someone I knew, but as a child, I have distinct memories of the timer flat-lining just a handful of squares away from talking to this guy. It filled me with enough sadness that I think maybe I was the one having the issues.
The Safari Zone is a lot harder when you have no idea what you’re supposed to do or where you’re meant to go.
Oak learns Surf!
We also give the Warden his teeth back, so Strength get.
I’m gonna see about catching a Route 19 thing. Due to it being something I can do that doesn’t involve the Silph building.
Yes, a Krabby. As we learned from Heero’s run, they make for excellent HM slaves.
Caught!
Its name is Oak. Sadly, I think it will be replacing Oak in the party.
Sigh.
I think we’re. back to the sad part.
(Route 17 option: Doduo. Status: caught. Name: Oak.)
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UGGGGGGGHHHHHHHH.
Granted, it’s much easier without having to record every single fight, but the memories of the most recent time I did this are harsh and painful and I don’t like them.
Several floors later, yeah okay, this isn’t so bad.
I still hate it.
However, I can safely say I know who the best character in the Pokemon multiverse is.
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Best. Girl.
She’s on floor 9, future self. Sorry about your life.
Because there are so many vitamins hidden around the building, I’m starting to really panic about how my team is going to handle the final parts of the game. I of course love all my children equally, but losing the first team was rough, and I can’t imagine that I’ll continue to engage with my pokemon on any level if things consistently fall to pieces in the very last sequences.
In a funny way, I think the EV training I’m softly tripping through might be hampering things a little. The balance is more sideways than my usual in-game teams have, because I’m focusing a lot on who’s fighting what. There are no random bursts of Defense being distributed, for instance. Oak is the closest to balance, and that’s because Oak had to do most everything before we had a real team (no offense buddy, you rock).
I don’t know. I’m paranoid. Things did not go well with Heero and friends. I think I want to invest in some of the X [stat] items, you know, like the way of the speedrunner, but the way I usually play these games involves brute force.
Full stop.
I can’t repeat enough how little I enjoy thinking in my video games.
But what that means is that I’m not used to using X items. And spending a turn on something I haven’t spent years of background noise thinking about could have disastrous consequences.
The disaster is something I fear. Clearly.
Sigh. There’s not helping it right now, so. Silph.
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LOOK MAN, CONSIDERING THE NUMBER OF TRAINERS I HAD TO BEAT TO GET UP HERE
I kind of love that your Rival doesn’t appear to do anything at all about Team Rocket. He just shows up because hey, Red will be doing the hero stuff over there! Time to throw down!
Then he loses and just goes back to worrying about his League quest.
He’s almost like a real ten-year-old.
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Acorn thank you for existing.
Wait. Crap, what deals with the Venusaur? Did I decide to just throw Trunk at that? Because that’s what I’m doing?
Yeah, fine, that works.
I got a Lapras.
Its name is Oak.
Sprinkle, I miss you.
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Oh whoops. Acorn’s still in front. I don’t think I want that.
Kangaskhan without a Fighting Type is weird. Not a problem weird, because yay, Trunk exists. But weird. I keep expecting to have something super effective against it.
One Master Ball for me. Yay.
Now off to the dojo.
Where I’m going to try not to get Sap killed by letting him have this fight for great exp. I trust Sap’s moves. I trust the concept of their usefulness. Then I see critical hits and tragedy everywhere.
Sap.
Do not die.
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Does my hat look black to you.
Level 37 Hitmonlee.
You know. I have the post that says this involves a level 37 Hitmonlee open in another tab. And yet. This still comes as a horrible shock and my brain is already playing taps for Sap.
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!
The pain of one Hi Jump Kick. Not bad. I think we might make it, little guy.
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We won!
And no one died!
Yay!
I guess that means it’s time for Koga.
Boo. But we’ll let Trunk punch through. Maybe with Bark, too.
Or Oak can eat a Kadabra. That works.
Trunk makes it through all the pre-Koga peeps with little trouble, and we move on to the man himself.
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-gasp-
Awesome. More awesome is how everyone’s still alive. Oh happy day before we go forth and fight Sabrina.
Toxic get.
Trunk is level 46, as seen above. Bark is 44. Acorn is 42. Oak is 41. Sap is 37.
Oak’s job is to eat Sabrina. With any luck, Oak will continue to be a help with Blaine, though Bark and Sap will want some of that sweet exp too.
...Basically, what this all means is that I’ve stopped worrying about most of what’s going on with my team. I’m now just watching the levels and letting my dread run the show.
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Dread and Oak. The dream team. Oak’s hit 44. I have faith.
.....Ooookay things are going awry because a Calm Minded Alakazam packs a wallop with Psychic, so I’m switching in Acorn under the assumption that he can survive one Psychic and will outspeed the thing.
Pictures taken just before disaster, fyi.
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Houston, we have a problem.
Trunk wraps things up.
But. Uh.
Gyarados damage control is gone.
Acorn is gone.
What even is life without Acorn.
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That critical hit would have been the end of Oak. Your oldest friend. I know we both wanted things to go differently, but I’m sure you understand why this is the end result.
I will miss you.
So much.
The lack of your warm presence will be a loss for us all.
I also no longer have something on my team with Thunderbolt, so. The script is no longer clear. I guess I can be less worried about levels, but. This right here might be the end of this round.
With a heavy heart, we head to the oceans where Acorn should have reigned supreme.
And stop Sap from evolving so he can learn Sludge Bomb at 43. Hopefully doing that won’t lead to another unfortunate accident, but if it does happen, I’m sadly resigned to it.
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I don’t know how many times Sap has hurt himself in confusion in this fight, but it’s too many.
Then the Tentacruel comes in when this is finally over, and Sap hurts himself in confusion.
Yeah.
Sap’s just eating every single confusion problem of the entire run. He’s taking it all for himself.
But. we. get. through. it. As a family.
Hit Route 20, and now I have a level 8 Tentacool. Its name is Oak.
Supersonic is hitting everything and it is absolutely miserable.
Seafoam Island gives us.... Golbat! Apparently we already had a Zubat, so whoops, but in any case, its name is Oak. And needs to be moved from the D E A D box because whoops.
Does Oak want to learn Fly and help greatly with things not being awful?
Boy howdy do I.
And I am at 30 pokemon in my Pokedex, so it’s time for me to go grab my Itemfinder and Leftovers.
...Oh. Golbat doesn’t learn Fly. Well fine then. Another Oak will help me.
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After all.
He is
Oak’s Aide.
Got one Leftovers. Two Leftovers. Awesome.
-many minutes later-
Sap gets Sludge Bomb! Do you know what that means?
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Sap! We’ve done it! We’ve kept you alive! You’ve made it through your trying times as a Grimer!
Now let’s go into that non-haunted mansion that makes up most of Blaine’s island’s real estate.
I’m just going to shove Bark in front and. idk. I don’t know what I’m doing anymore. I’m just waiting for Victory Road, the day of reckoning, and. Maybe better than last time.
Growlithe caught in the mansion. Its name is Oak.
Secret Key get.
Blaine, why must you be so sketchy.
Okay, so for this Gym, I think I’ll be using Sap more than expected. Bark and Oak will deal with a lot of Giovanni, because they don’t have to worry about Ground really causing an extra problem. That makes this a better place for Trunk and Sap to level up. Agreed?
Yeah sure, whatever.
I guess the other thing to consider is if Bark will really be a help in this endeavor.
She’s very, very fast, and will learn Earthquake naturally. But she can’t take a hit, and with the loss of Acorn, I’m thinking what I have to do is just have Trunk, Oak, and Sap tank everything; lots of X items, lots of Full Restores.
Most of the time, Bark can’t afford to take a second hit of anything.
If I really want to optimize, Cutting down to three out of my four might be the better call.
Ugh, that’s such a dangerous number, though.
Sap has an amazing move set. I really could just...
Lorelei, Bruno, Agatha, Lance, Rival.
Trunk could probably handle Lorelei. Sap could do the Fighting half of Bruno, and the other half isn’t really a problem. The plan with Agatha was always to teach Po Shadow Ball, but then Zaft needed Thunderbolt, so I couldn’t afford it. Lance is hell, but not one a Dugtrio is likely to improve by much.
I have no idea what to do for Oak.
But if I can set Sap up, a lot of problems become manageable. I can’t brute force this. I keep saying that, and I keep ignoring it because that’s not how I play these games. I need better strategies. Bark’s Attack stat isn’t up to being a glass cannon. She’s a glass rifle, maybe. Fantastic, but eating up resources without serving an extra purpose. She’ll be just as dead in two hits if I keep on giving her exp. Leveling could remove that weakness, but I don’t have anything to work with there.
I have to focus on three.
Damn it.
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For now, let’s finish Blaine, shall we.
Got the badge.
Bill Gaiden?
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So he says.
So ends the post, because I just can’t.
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