#i want and like it and i can see how the writers can make it work in a way that makes the season 2 finale feel worth it
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maidenvault · 2 days ago
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I wish you'd all just say that you don't think art and media is important. Seriously. I said literally nothing against sharing headcanons or having fun but the responses to this make me want to double down and be the huge fucking snob about this the most bad-faith reactions make me out to be.
Words have meanings. "Interpretation" means explaining the meaning of something. The original definition is literally translating from one language to another. By definition an interpretation is beholden to what's actually there in the text, even if it's a really complex text that might lead to differing ones, and one that misrepresents what's there in canon is a misinterpretation. Interpretation is not just your knee-jerk takeaway from reading/watching something or your preferred way of seeing your blorbo's sexuality and you don't need validation for every thought that crosses your mind about canon.
Most everyone can see why spreading misinformation about history and unquestioningly accepting it when you see it is a problem. If some kind of video game was found to be somehow destroying children's ability to think about math correctly, everybody would get why that's a problem. But you can tell yourself art, especially popular media, doesn't matter the same way because it's for entertainment. When the fact that nearly everyone enjoys these things does make them matter, and the fields of study devoted to analyzing them exist for a reason and aren't less important. The shows you watch reflect the real world whether you care or not, and they affect how you see the world whether you care or not. You don't have to turn fandom into homework, but knowing how to apply the absolute bare-minimum critical thinking skills to anything you watch/read isn't just a way to enrich the experience, it's a kind of basic responsibility for yourself and what you spend hours a day feeding into your brain.
"But I'm just here to have fun" This is what I was talking about, it's always "just for fun" when it's convenient to say that. It's disingenuous to pretend this is only a hobby for everyone. Fandoms don't constantly make a huge stink about queerbaiting, fridging female characters, burying your gays, the harm of bad representation, or even just bad writing in general because this is all just about passively consuming things for fun. You can't get all serious about how something you didn’t like in your show was "character assassination" and then clutch your pearls when someone says "Why though, what's your evidence?"
Yes, most art is for enjoyment, but I can't imagine there are a lot of writers with any pride in their craft who wouldn't be kind of insulted to hear "I love your work, what really makes it hit right is turning my brain off while I enjoy it!" Even if a work is bad and you want to challenge it, it helps to have a good grasp of what the canon is doing and how that doesn't work for you. I'm sorry I don't think your teachers were all just making things up about the curtains and bullshitting you. So sorry that I care. :(
Not “Only my reading of canon is correct” or “Interpretations are subjective and all valid” but a secret third thing, “More than one interpretation can be valid but there’s a reason your English teacher had you cite quotes and examples in your papers, you have to have a strong argument that your interpretation is actually supported by the text or it is just wrong and I’m fine with telling you it’s wrong, actually.”
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crookedteethed · 3 days ago
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ᡣ𐭩 Beautiful Destruction . • °   .  * : r. cameron
synopsis -- Some addictions aren't found in powder form. Sometimes they're found in the way he says your name between midnight fights and morning regrets. A toxic love story.
warnings -- 18+-mdni, allusions to smut, mature/dark themes, mentions of blood, substance use, domestic abuse (from both parties), jealousy, toxic relationships, angst, no happy ending...
disclaimer -- with having read said warnings please note that this is a work of fiction, and as a writer, I do not condone or romanticize toxic relationships, substance abuse, or any form of physical/emotional abuse. This story explores dark themes for fictional purposes only. Please proceed with caution if these themes might be triggering.
main masterlist(s) | taglist | wc: 1.4k
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The moonlight catches in his hair as Rafe Cameron stares at you across his bedroom, and you hate how beautiful he looks in this light—all sharp edges and barely contained rage. Your lip is still bleeding from where he kissed you too hard, punishment for the marks you left on his neck, visible enough that everyone will know. That was the point, after all.
The residual high from the lines you both did earlier is wearing off, leaving that familiar hollow feeling in your chest. It started as just a party thing, but now neither of you can seem to face these conversations sober anymore. The powder traces on his credit card mock you from the nightstand.
"Stay," he demands more than whispers, and there's that dangerous edge to his voice that should make you run. Instead, it makes you want to push harder, see how far you can take this before something breaks. "Just fucking stay this time."
You don't turn around as you pull your torn shirt back on, trying not to remember last month when you ripped his favorite button-down to shreds after finding texts from another girl on his phone. The fight that followed left a scar on your shoulder from where you hit the corner of his desk, and a matching one on his forearm from your keys. You both swore it would never happen again, but that's what you always say.
"Why? So we can pretend this is something it's not?"
"Don't do that," he says, and you hear him stand up, the sheets rustling. "Don't act like this is just sex when you're the one who showed up at my door at three AM last week, drunk and crying about seeing me with that girl at the Wreck."
"I wasn't crying," you snap, but your hands shake as you button your jeans. "And I don't care who you fuck."
He laughs, that hollow sound that means you've hurt him. Good. That's what you do best. "Right. That's why you made sure to let the whole party hear us tonight? Why you kept saying my name loud enough for everyone downstairs to hear through the walls?"
You finally turn, a cruel smile playing on your lips. "Maybe I just really enjoyed myself."
"You're such a liar," he growls, crossing the room in three quick strides. His hand finds your throat, not squeezing, just resting there—a reminder of how he held you earlier. "You're so scared of actually feeling something that you'd rather destroy us both."
"There is no 'us,'" you say, but your pulse races under his palm. "There never was."
His other hand tangles in your hair, pulling just hard enough to hurt. "Then why do you keep coming back?"
"Because you're convenient," you lie, watching the words land like punches. "Because you're always so desperate for it, aren't you? Poor little rich boy, so starved for love he'll take whatever scraps I throw him."
You expect him to push you away, to finally give up. Instead, he kisses you, hard and brutal, tasting of bourbon and blood. When he pulls back, his eyes are darker than you've ever seen them.
"You want to talk about desperate?" His voice is dangerously soft. "You're the one who begged me not to stop last night. Who cries my name when you come. Who shows up at my door every time you're lonely because you know I'll let you in. Because you know I love you, even though you don't deserve it."
The truth of his words feels like drowning. You shove him hard, needing space, needing air. "I never asked you to love me."
"No," he agrees, letting you go but not backing away. "You just made sure no one else could. How many people have you scared away from me? How many times have you shown up just when I was starting to move on?"
Your hand cracks across his face before you can stop yourself. The sound echoes in the quiet room. It reminds you of that night three months ago—the one you both pretend never happened. When the coke and jealousy and rage all exploded at once, leaving you both with bruises you had to explain away to concerned friends. He'd grabbed your wrists too hard; you'd thrown a bottle that shattered inches from his head. You both ended up on the floor, somewhere between fighting and fucking, leaving trails of blood from the broken glass neither of you had bothered to avoid.
"Fuck you," you spit, but there are tears in your eyes now.
"You already did," he says coldly. "Multiple times. Loud enough for the whole fucking house to hear. Was it worth it? Did it make you feel better about the fact that you're in love with me too?"
His smile is all teeth. "Truth hurts, doesn't it?"
"I don't love you," you say, the words scraping your throat raw. "I don't even like you."
"Keep telling yourself that." He grabs your wrist as you reach for the door. "But we both know you'll be back. You always come back."
You jerk away from him. "Not this time."
"Right," he scoffs, running a hand through his hair—the same nervous gesture he made the morning you found him passed out in his bathroom, nose bleeding, pulse too fast. You'd stayed then, nursed him through the comedown, only to steal what was left of his stash before leaving. "Give it a week. You'll get drunk, see me with someone else, and show up at my door pretending you just want sex. And I'll let you in, because I'm stupid enough to keep loving you even though you're destroying me piece by piece."
"Then stop letting me in," you challenge, even as your chest constricts at the thought.
His laugh is bitter. "Maybe I will. Maybe next time I'll have someone else in my bed. Someone who isn't afraid to stay until morning. Would that finally make you feel something?"
The image hits you like a physical blow—Rafe with someone else, someone who deserves him. Someone better than you. The jealousy rises like bile in your throat.
"Do whatever you want," you say, proud that your voice doesn't shake. "I don't care."
"Prove it," he dares you. "Walk out that door and don't come back. For real this time."
Your hand finds the doorknob, and for a moment—just a moment—you let yourself imagine turning around, confessing everything. How you've been in love with him since that first night. How you push him away because you know you'll only break him in the end. How you'd rather hurt him on your terms than wait for him to realize you're not worth staying for.
Instead, you say, "Goodbye, Rafe," and step out into the night, leaving behind the only person who's ever seen through every lie you've told yourself.
Through the door, you hear glass shatter against the wall. Then another. And another.
You make it to your car before the sobs tear free from your chest. Your phone buzzes—a text from him.
I hate that I still love you.
You type back through blurred vision: I hate that I let you.
You drive away, your hands shaking as you resist the urge to dip into the baggie in your purse—the one you bought with money stolen from his wallet while he was sleeping last week. He probably knew; he always knows. Just like you know about the times he's followed you to parties, watched you flirt with other guys just to hurt him, waited for you to break down and come crawling back.
Next week, or next month, one of you will break. You'll end up back in his bed, adding new scars to your collection, both physical and emotional. You'll share lines and lies and bruising kisses, pretending the chemicals in your blood are the only reason your heart races when he touches you. Because that's what you do—you break each other apart and call it love.
Maybe one day, one of you will be strong enough to end this for good. Maybe it'll be when one of you finally goes too far, pushes too hard, breaks something that can't be fixed with apologetic kisses and promises you never mean to keep.
But not tonight. Tonight, you're already calculating how long to wait before texting him about the coke you just bought, knowing he'll let you in even though you both swore last time was the last time.
It's never the last time.
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a/n -- Thanks to anyone who made it to the end of this fic! As always, all likes, comments, and reblogs keep me motivated! 💕🫶🏾
taglist --
@rafestoothbrush @alexxavicry @trapistani @Hejsj @neslayuh @hotvampdragon @alyisdead @jelybely @elmolovesw33d @littlelamy @futuremrscameron @percysley @rrafeswhore @madzig @thatdesigirl17 @drewstarkeysrightarm @seqhyvnz @romantasyreader2024 @luizaelias @rafe-cameronswife @emmavzlsblog @aileenunfiltered @swe3theart-succubus @511rkive @morrrrphin @xcinnamonmalfoyx @obxrafeandjj @rafegf-real @theeternaloptimistt @iluvvmeeee @ecliptide @mrsdrewstarkeyy @blaustappen @disaster-rose @neslayuh @justdamnpeachy @rafecamlovr @lhhlver @upsidedownjill @niyalovests @cl4uus
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notebooks-and-laptops · 3 days ago
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Honestly sick of the way that capitalism, profit, shareholders, execs and every other little thing in that branch comes in-between good (often queer) art again and again and again.
I've seen this recently in more than a few of my favourite things; and every time it happens creators fight to give us am ending, any they can, and then that ending ends up being rushed because it can't be anything else which makes the story feel weaker and it's just a mess. This happened to Sense8 years ago. It happened to Our Flag Means Death. And now Veilguard too.
I have problems with Veilguard; and I'll continue to talk about them I'm sure but laying off the entire creative team behind Dragon Age the franchise?? On the same day Bioware is sending me emails about their 'fun products in the Bioware store'???? Making a game stripped of anything objectable to appeal to a mass marketplace despite game writer wishes??? Consistently pushing writers to write quicker and simpler and what not and then when the art isn't as good as the last one because how COULD IT be when they're forcing all the lose strands of lore into a single game while also having to deal with all the development hell...
It's really fucking sad.
Dragon age writers ALL deserved better, they've deserved better since DA2 crunch, DAI crunch and they certainly deserved better throughout the entire process of DA4. their mental health was not prioritised, their skills were not prioritised, EA couldn't even be bothered to give them proper severance packages. I know they fought for a conclusion to this franchise and im grateful even if it wasn't what I wanted.
Dragon age will always, always, always be a part of me. I'm still planning my huge big post DAI fic and will continue to play the games over and over again and continue to be in this fandom for years to come. So even tho I don't always like their choices, a huge heart goes out to the team behind DATV and all the other DA games. I hope a better studio who cares about their input more takes them in and we can see their names credited on more fun art in the future.
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poisonf0rest · 17 hours ago
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genuine question because youre one of my favorite writers, you seem to really have a thorough grasp of the characters: what do you see in rafayel that makes him appealing? i try to get past his entitled brattiness because i really want to enjoy all of the guys, but i cant see anything else. please help me understand 🥲
Oh boy, baby, darling, sweetheart, you opened a can of worms. Come do a little bit of character analysis with me~
About Rafayel:
Rafayel is a brat, yes. But that means he wears his heart on his sleeve, outright when he needs your attention or sulking when something is bothering him or faking a dramatic accident to get your attention. There's no silent guessing or fake "I'm fine's," just his overdramatic, raw emotion that's easy to read. He's has anxious attachment stemming from hundreds of years of betrayal and loss.
Rafayel is a romantic, a yearner. And yes, while I also agree his attitude was annoying at first I am very unfortunately into people who get on my nerves, especially when they are flirty and funny as well. I folded during his hospital scene.
Entitled? He is a god. He has been trying and failing to save his entire civilization for over 800 years and still simply can't because he refuses to hurt the one he loves. While all the boys have been through pain there's something about Rafayel's story that really gets me. I think it’s because if I— as mc— knew the sacrifice he was making, I would give myself up. So to have someone selfish enough to place me first is heartbreaking, devoted, and cruel. 
Also there are plenty of scenes where Rafayel is serious, especially if you read between the lines. The brattiness and sass is a playful cover to someone who's been through pain and understands it. Someone who chooses to still see joy and happiness in his life while fully understanding how cruel the world is.
Simply, I'm a sucker for doomed character archetypes. There is no version of Rafayel's and mc's story where they both end happy. Millions of people will die or if mc kills herself Rafayel will live forever as a husk of his former self. Using a sassy, filirty, bratty attitude to cover up such a genuinely depressing story is so juicy to me.
About Me:
I'm a Zayne irl. Work is honestly the most important thing to me outside my family, I'm devoted to my hobbies and leadership positions, and I have a close circle of friends I would do anything for. I'm also fucking hilarious subjective.
I'm the eldest sibling, the guard dog, the de-facto leader for almost everything. I'm the person who had to grow up fast, to parent my immigrant parents at times, who never made space for love, and who is by default independant and comfortable with it.
I prefer to listen-- I love my yapper friends. Don't get me wrong I can talk for hours about anything, but day to day I tend to get exhausted talking after a while so I surround myself with people who can do the easy talking for me.
My irl partner is a mix between Rafayel and Sylus I'd say. He's the one who pulls me out of my work spirals by nagging me until I give in, someone I'm comfortable yapping about my current hyperfixations too, someone who my inner child can come out to. But I also enjoy being a caregiver, that's always been my role and I relish in it, I like being relied upon as much as I appreciate having someone in my life that lets me take a step back. The only part that's Sylus is how his love language is bullying me and his vibe/looks lmao, but usually I am more into raf-stereotypical pretty boys.
So, overall, the appeal of Rafayel to those that choose him:
Rafayel is for the eldest daughters who needs their inner child to be free, who needs a little bit of ridiculousness and impulsiveness in their lives.
Rafayel is for those who never got praised for their effort or strength, for those who success was the only option, who had to be perfect, reliable and serious all the time. He makes it so clear how much simply being with you means to him, constantly complimenting, flirting, and reassuring you just how much he needs you. Showing you how obsessed with you he is.
Rafayel is for those who didn't think love had a place in their lives due to shit family or life circumstances. He proves time and time again that you're the only one he loves. Even though he's lived forever, you were worth the wait and that he would wait again for you, no matter how long it takes. He proves you can be loved, and that it comes easy.
Rafayel is for those who always placed others first. He's more than willing to show you again and again you will always be first in his mind. He needs you more than he does water. Sure, you can take care of him, but he wants to be with you and take care of you, too.
Rafayel is for those who need someone else to drag them out of work/school/spiralling even when they don't want to admit it, bringing in laughter, color, and a little bit of dramatics.
Rafayel is for creators who dedicate themselves to their craft, who are scared of losing this "spark," who want to get better but constantly feel that what they create isn't enough or must be more. 
Rafayel is for hopeless romantics, those that go out of their way to surprise their friends during their birthdays, those who plan platonic dates for those they care about, those who put out so much love into the world and suddenly break when they get that love back.
Rafayel is for those used to having little siblings or those to take care of in our lives. Only while Rafayel relishes in the attention, he's also ready to give it back five-fold.
Rafayel is a switch for switch (brat for brat) lmao. He's for those who like to start on top, teasing and pushing his buttons to get all those cute reactions out of him, just until he breaks. Then he can take control and finish us up. We love vocal men.
Maybe projecting, but Rafayel is the perfect bi-girl's boyfriend. He's a classic pretty boy, unafraid to be in touch with his feminine side, a little dramatic, a little artsy. But he's also super romantic, sensitive, loving, and intense. And gosh, who could say no to those big puppy eyes?
I could probably continue to talk about Rafayel for hours, but ya, hopefully this helps answer why I and others love this man. Just continue on with the main story and read between the lines with his dialogue and I'm sure you'll pick up on it too~
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trifargo · 1 day ago
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proposing some kind of alternate 2/2, where the thieves decided to check on joker just to make sure he's not tempted by maruki's deal, barged in to the cafe, and found out that akechi's life on limbo. more in cut
so if you ask me, i actually enjoyed their rivalry relationship a lot! but i also think it's placed in an awkward situation: the thieves don't hate him, especially because he wasn't fully at fault, but also i'm sure some of them will hold grudge or mixed feelings about him (and i think this bleeds into the writers too*). or in case of royal trio (which interactions i also enjoyed, but have a catch:), it's kinda funny how sumire doesn't actually know what happened to akechi in depth.
it makes sense for their relationship to be more "secluded/secretive" from the team, but also this is why i find it to be rocky if their relationship continue further, be it platonic or romantic, whatever you prefer. i can't imagine how will futaba feel if she found out, for example – given how much she seems to not care much about akechi**. and the game (understandably, for pacing reasons) keeps on avoiding to explore the nuance of akechi-joker's relationship effects deeper in the game.
the concept is not only for joker to be even more torn seeing his friends arguing & akechi's fate, but also to see the polarization among the thieves, akechi being conflicted between disgusted and teammate care (boiler room but worse?), and maruki regretting seeing that he's not making things any better or easier for everyone, especially joker (hoo may be interesting to see how the thieves feel about maruki too after this).
well, i still wish for a P5RST game that reunites them all, one of them because i want this to be explored..... oh well. i know his arc has a closure already, but... yeah. i'm honestly more of a platonic akeshuake guy because of this (i've also always been a platonic guy in general, though), but i also don't like the crowd who thinks the PT hates him and thinks they only see them as a killer. and i think resolving the awkward situation between the PT and akechi could make more players open up about the dynamics between them that can be explored, instead of being stuck thinking the extremes.
* a prominent example of this was ryuji. ryuji brought up akechi a lot as one of the reasons upon confronting shido (he even banged the boiler room door), but then said "uh it was for joker" when akechi thanked them for taking shido down in 3rd semester mementos. while i think this is possibly because ryuji has a bigger affinity for joker because well, he's the team leader, close friend, and akechi is still at wrong, i thought it was a bit... backlashy tone wise? i was under the assumption that he did it both for akechi and especially joker, but the mementos dialog made it sound like he only did it for joker. just felt kinda rough in showing the nuance on how he feels.
** like the talk when they all found out the effects of maruki's reality wearing off. when the topic was about realizing akechi "dies" once again, she ignored it and brought up about her mother instead. though, i think this is still more of the consistent examples in writing how each thieves feel about akechi. she has always been bringing up about her mother more often in shido arc, while still can understand where akechi came from.
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ruewritesoccasionally · 3 days ago
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Aaron Pierre + Terry Richmond Masterlist
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as you guys can see, my latest fixation is the man himself and he probably will be for a while so i thought i'd make a separate masterlist for him to make navigation easier. anything aaron or terry related will be found on here as well as my main masterlist (linked)
quick reminder that i write for black readers only and i do predominantly write smut and dark fics so 18+ readers for everything, MDNI
ordinarily my ask box would be closed for any kind of request but seeing how aaron is my current obsession, it will be open for any blurbs and headcanons but not full fics atm. i do reserve the right ignore or decline if i feel like it is out of my depths, inappropriate etc but if any of my mutuals or writers in general see the ask and want to take it up then they are more than welcome to !
ask box (linked)
as always, comments and reblogs are appreciated as well as feedback and if you want to join the taglist, either comment or send me an ask - other than that though...happy reading 🥰
last updated: 31st january 2025
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Aaron Pierre
Aaron Pierre - Running Home
Aaron Pierre - Playing with Fire**
Aaron Pierre - The Reunion. Pt 1, Pt 2, Pt 3 Pt 4 (to be continued)
Terry Richmond
Terry Richmond - Welcome to the Neighbourhood **
Terry Richmond - Shades of Red **
Terry Richmond - Lessons in Obsessions **
Terry Richmond - Caught In The Act **
Terry Richmond - Friction & Flames **
Terry Richmond - A Symphony of Sin ** (part 2 to Lessons in Obsessions)
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ghouljams · 3 days ago
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I used to use c.ai to help me write when I went through a mental block. I didn’t see the harm cause I’d put in my own original characters to “speak” to. I wanted it to be easy and I’d just blab and talk to’em cause I didn’t want to write in my word doc. And then it started becoming more, I stopped writing entirely and stayed on c.ai. It gave me that rush you were mentioning and I couldn’t put my phone down.
It wasn’t until I saw writers talking about how their works were being screened and taken and then used for c.ai that I realized that I was part of the problem. I was one of the reasons why writers works were being stolen and taken and I felt incredibly guilty. Even using my own OC’s, even putting my own works into it, I was still stealing. I was still taking from real authors and real writers just so I could “feel” like I was speaking to my OC’s.
I’m glad to say that I quit and got out of it. I replaced c.ai with hobbies and spent my time creating instead of taking, you know? I still feel bad using it. I write every now and then but it just feels wrong to write now.
I think this shows one of the biggest issues with c.ai and generative ai: you STOPPED creating.
You weren't just stealing from other authors you were stealing from yourself. You were giving your art to the machine and it was grinding that art down to the base components so that it could put a bunch of ground meat on your plate and call it steak. Your art wasn't just being sold to you, but to other people, regurgitated into a slurry that leaves you starving for the real thing.
This is just my own opinion on the niche that "ai as a tool" is filling, but I truly think that this is a symptom of the loneliness epidemic. It used to be that if you were stuck on a story beat or needed to bounce ideas off something you'd go to your friend and word vomit on them until you reached a ping-pong-ing idea nirvana. Now you can just go to a robot and avoid talking to other people(avoid talking to yourself even!) because the robot will give you something that it thinks you might like.
It's nice being able to talk to your OCs, but (and this is truly the best advice I ever received about writing) they're not real people.
I was once at a book reading/Q&A with an author who wrote short stories, and a well meaning student asked him "How do you get your characters to do what you want them to do when they seem so determined to do something else?" And he said, "I don't make them do anything. They're not real, so they feel and act how I write them to."
Writing (any kind of creation) is a muscle that you have to work out in order to use it for long stretches. It hurts when you're not used to using it, and when you've gotten used to a certain kind of dopamine rush or style it feels bad to write. I had a human rp partner that I wrote with for years, I'm talking novel series length roleplays, and when I tried to write for myself it hurt. I felt bad, like it wasn't up to snuff, like I only knew how to write half a story, like they could do it better if I just could hop in a rp with them. It sucked. I wrote a horrible novel trying to cope with my rp withdrawals lol.
Using "generative" ai atrophies your creative muscles. It's not a tool so much as an easy way out. Creating is hard, it just is, it takes a piece of you and puts it out into the world. You don't always see the fruits of your labor right away, and that makes it feel like your effort was wasted, but just because the seed you planted doesn't sprout right away doesn't mean it's dead.
If it feels wrong to write then change how you write. Maybe you should try roleplaying with yourself like I suggested to the other anon. Write like a chat:
Soap: Hello Ghoul
Me: Back off freak.
Bring back the old fanfiction dot net style of authors interacting with characters directly. There's no rules to your art, write in a way that makes you happy because it's your writing and not an ai. Write yourself into your OC's stories as a random extra, write from that perspective. Make up aus for no reason other than you want to. Follow every plot bunny that catches your attention. Put one sentence in your notes app and forget about it. You're building creative muscles, it's not going to feel great, and maybe it'll take a while to get back to where you were before you started using c.ai, but if the time passes anyway then why not try?
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treba-neco-napise · 2 days ago
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I THOUGHT I HAD MANDELA EFFECT???? like i vividly remembered a source saying pretchett didn't want the story continue and was like "what the hell" when season 2 was announced, thinking i was crazy.
and then annoyed various people by talking about how i hated the writing. like i'm sorry but it's more of a melodramatic romcom and the ending is there purely to fuck with the audience rian johnson-style. you can defend it and contemplate the interpretation of the characters' actions all you want but i really don't think it's that deep. he decided to have them argue and separate for no reason and as a fanfiction writer, there are hundreds of ways you can make the kiss scene work, this was not it.
also not to be the "i knew it the whole time!" guy but i was definitely suspicious after seeing it when i'd finally listened to some Discworld audiobooks, season 2 was so detached from the original story - and for those who haven't read the book, season 1 was missing some Very Very Pratchett scenes (Aziraphale skipping bodies, the other four riders of apocalypse,...). I tried reading American Gods years ago (didn't get past maybe 10%), maybe I should try comparing it more to Stardust, but after reading some Discworld, you realize how much of Pratchett's style actually is in Good Omens.
There was an interesting thread on Bluesky dissecting Neil Gaiman and Terry Pratchett's relationship
TL:DR - It seems like Gaiman has been exaggerating the level of closeness between them for YEARS
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literaryvein-reblogs · 8 hours ago
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hello hello! you're writing tips have been so helpful and i wanted to ask for help on how to write hypocrite like characters. thank you!!
Writing Notes: Hypocrisy
Hypocrisy - a feigning to be what one is not or to believe what one does not; behavior that contradicts what one claims to believe or feel, especially: the false assumption of an appearance of virtue or religion
Hypocrisy is a special case of cognitive dissonance, produced when a person freely chooses to promote a behavior that they do not themselves practice.
Cognitive Dissonance Theory. Has a long and esteemed history in social psychology. As originally formulated (Festinger, 1957), cognitive dissonance is induced when a person holds two contradictory beliefs, or when a belief is incongruent with an action that the person had chosen freely to perform. Because this situation produces feelings of discomfort, the individual strives to change one of the beliefs or behaviors in order to avoid being inconsistent.
Hypocrite Trope
People — particularly those with authority, be it moral or political — are expected to act in accordance with the ideals they espouse. That is to say, they should practice what they preach. Those who don't are hypocrites.
The dichotomy here is that they may fervently and honestly believe what they say is right and good… they just don't have the moral strength or willpower to consistently live up to their own high standards. (Unless, of course, they're outright liars with no intention of living up to said standards.)
it's possible to be hypocritical and a good person at the same time, whether that would be a "Jerk with a Heart of Gold" or a full-blown "Nice Guy" character trope, and it depends on how severe the hypocrisy is (and the hypocrite's level of self-awareness). This, in return, is what makes hypocrisy mainly considered to be a minor form of jerkassery by default.
It depends on whether this is intentional or not.
One writer would do this intentionally so the character would go through a Jerkass Realization.
Hypocritical Humor is a minor degree of this, when Played for Laughs.
Another writer may make a character or do something but then forgot about it later on, then making them do things that contrast with earlier claims.
It usually takes fans or other writers to point them out, and it’s up to the writer to fix it or leave it like that.
Some Subtropes
Arbitrary Skepticism: Characters who deal with the strange and bizarre on a regular basis are skeptical when they run into something strange and bizarre.
A Wolf in Sheep's Clothing: A character pretends to be harmless or friendly to hide their actual self.
Broken Aesop: When a story itself doesn't mesh with the ideals it promotes.
Devil in Plain Sight: When someone who is Obviously Evil isn't seen as such by a general populace that is surrounded by other evils who are obvious, but only a minority can see it.
Doublethink: AKA cognitive dissonance; when one believes in two mutually exclusive ideas at the same time.
False Prophet: Someone claiming to be a messianic figure is actually deceiving their followers.
Knight Templar: A person who firmly believes their own cause to be just and righteous, even when it isn't.
Tautological Templar: Somebody who believes that they are good, and that makes everything they do good by default.
The Horseshoe Effect: The extremists on one side aren't that different from the extremists on the other side.
You Are What You Hate: People hating others for the same traits they themselves have or what they would eventually have.
Examples
Geryon, a monster from The Divine Comedy who guards Eighth Circle of Hell, is the biological manifestation of fraud. It may have the face of a beautiful man, but behind that face is the body of a massive winged serpent with a tail ripe with venom.
Gone with the Wind: Gerald O'Hara fled Ireland, where foreigners had taken over the country's lands and exploited an underclass to work them so the new landowners could become rich. He then immigrated to the United States and became a wealthy, plantation-owning slaver.
Merlin: A deliberate and fascinating example is King Uther. The reason he hates magic in the first place is that he made a deal with a sorceress to conceive a son with his barren wife. Furthermore, he describes his deceased wife as "my soul" and yet we later find out that he had an affair with his best friend's wife, and that (as he says to his son) "I know about the temptations of serving girls."
In Spirited Away, Yubaba refuses to accept Chihiro into her bathhouse because in her words, Chihiro is a "spoiled, lazy crybaby [with] no manners". Shortly afterwards, Yubaba is interrupted by her baby, who she immediately coddles and pampers, and who fits Yubaba's description of Chihiro perfectly. Furthermore, she criticizes her employees for being greedy and attracting the wrong customer when Greed is one of Yubaba's defining characteristics.
Tangled: Mother Gothel lectures Rapunzel about the dangerous selfish evil people of the outside world… when she's the one who kidnapped Rapunzel as a baby for her own selfish reasons. Rapunzel is quick to point this out when she discovers the truth.
Smerdyakov in The Brothers Karamazov is really just thought of as a scullion who has airs of intellectualism about him, and who carries blasphemous notions about religion. He's also thought of as pathetic to others because he suffers from epileptic seizures. The idea of him being the murderer is absurd to everyone in town for these reasons, yet he is. Only the protagonist seems to have any deep misgivings about him.
The Divine Comedy: According to Dante's Inferno, those guilty of hypocrisy are forced to march in monk-robes made of lead in the 8th Circle of Hell, the robes symbolic of the weight of their falsehoods. Special mention goes to Caiaphas, the High Priest of Israel under Pontius Pilate who advised him to crucify Jesus for "societal good", who is crucified to the ground and trodden upon by the other hypocrites like a literal doormat.
The Handmaid's Tale: In "Milk", Steven laments the fact that Handmaids are used as sex slaves, but he has no problem trying to extort sexual favors from Janine and June in order to let them stay.
The Last Supper: Judas is covered in shadows, actively leaning away from Jesus, and spilling salt (an evil omen) all over the table, yet no one else at the Last Supper even begins to recognize Judas as the traitor Jesus has just revealed is in their midst.
In The Lord of the Rings (as explained outright in Unfinished Tales of Númenor and Middle-earth), Saruman openly berates Gandalf for his use of tobacco, but in private, in an attempt to imitate Gandalf, becomes addicted to pipeweed himself. In the movie, Saruman says, "Your love of the halflings' leaf has clearly slowed your mind" but Merry and Pippin find several large barrels of tobacco in Saruman's home later on.
Sources: 1 2 3 ⚜ More: Notes & References ⚜ Writing Resources PDFs
Hi, thanks so much, appreciate your kind words! Consider these references and choose which ones would work best to incorporate in your story. Do go through the sources as well for more subtropes and examples that might serve as inspiration.
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barbwritesstuff · 16 hours ago
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I love Thicker Than very much but my first love will always be Blood Moon and I decided to reread it today and I just. I genuinely wish that I could write like you sometimes because you are so, so good at it. Your imagery is so vivid, your worlds are immersive, your characters are real and flawed and kinda messed up but that's what makes them so loveable. And to top it all off, you're hilarious as well? How dare you actually. Very rude of you indeed.
Anyway all this to say: love your work, love you, hope you're well and I will uncover your (writer) secrets.
This ask genuinely made me tear up. Thank you so much.
These are my writer secrets (most of which I learned from other writers or from the internet but some are actually me):
It's better to write a book that 50% of people hate and 50% of people love than to write a book that everyone thinks is just fine.
Be toothy. Be weird. Be yourself.
Have characters do something while they're talking so they're not just standing there saying things at each other. This came from a tumblr post which said something like 'make them do the dishes' and it's genius. First draft of the first chapter of Blood Moon: Marco didn't have a cigarette or a coffee. I gave him those so he could have some character action during his monologue and it made it 100x better.
Personally: I dislike 'relatable' characters. I would much rather have a weirdo character than one that's relatable. That's my preference as a reader to, which, actually reminds me.
READ. You really need to read. If you don't read, you won't see what others are doing, you won't be aware of what books (interactive or otherwise) even can do. All good writers are readers.
I sucked at English at school, and people still sometimes say snide things about my inability to spell. I don't care. Good English student =/= good creative writer. Actually, I think a lot of people who achieved a lot in school give up really quickly at writing because it's not typically a quick or easy path to success. The amount of people who've said to me 'I did NaNoWriMo once but nothing came of it' is... a lot. That's one month. They wrote for one month and expected to be a blow up success. That's not the reality. Because...
Being a persistent wee bitch and loving what you do is way more important than 'talent'.
I'm in a weird mood. I'm sorry. I just want to talk about craft and stuff. I love writing so much.
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omegastation · 2 days ago
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Here comes my review (mostly writing & lore) of the Mass Effect Official Cocktail Book. I also included a list of all characters named with all page numbers related to their mentions.
I’m including this for our Andromeda Appreciation Week because the last part of the book is Andromeda-related :)
Introduction:
Cassandra Reeder is the recipe developer and Jim Festante is the writer.
The book is written by two writers in-universe. The first one is an asari calling herself “Ambree T’Sia” who is a lot like Gossip Girl (“you won’t guess and I’ll never tell” is an actual line in the book). We have to guess her identity but she doesn’t mind spreading a lot of stories about people and their drinks. 
The second writer is an angara called Roa who decided to add recipes to T’Sia’s existing ones, but more adapted to the Andromeda Galaxy. Roa dreams of a better world for everyone. He’s friend with Dutch and Anan from the Vortex.
Each writer presents drinks based on locations: bars and spots in the two galaxies. There also some snacks recipes as well.
Review: 
It’s hard for me to say anything about the recipes, though I will say it seems like there are different ingredients so a bit of everything for everyone. The difficulty can be adjusted: I thought some drinks looked really complicated to make (and some use other drinks in the books as base), but if you want to do a simple cocktail/mocktail, there are at least 10 good options.
Some recipes are directly named after characters or inspired by characters, so it might be fun to try some based on your favs. 
One drink seems weird to me, and that’s the N7 Shooter (mostly because of the mix of ingredients). If you try it, tell me what you think. 
Regarding American measurement: if you want to be precise, I would wait for a translation. Otherwise, I would get a cup and google some stuff before making it.
The drinks I'll try at some point, in a mocktail version only:
Tuchanka Sunset - 22
Perfection - 54
Tupari Blast - 61
Denorian Beer Granita - 64
Tequila Se’lai - 70
Shadowbrokertini - 74
The Mindfish - 83
Calibration Cooler - 95
Pink Marble - 130
Marljeh - 142
Kadara Sunrise - 143
So that’s pretty much it for the food & drinks, sorry!
My review is more about the lore and the writing.
I found the witty tone enjoyable. I like that there’s a distinction between how T’Sia writes and how Roa writes at the end of the book. T’Sia gossips a lot but there’s no malice. Roa is very earnest and seems quite adorable to me.
You’ll see I wrote down all the characters named and the pages, sometimes it says something about the writer, sometimes not.  A good example: Samantha is mentioned 5 times by T’Sia. She finds her charming and young, and mostly links her to drinks and other people (a full EDI/Traynor-like drink is in there). Meanwhile, Drack is mentioned 4 times, Vetra 3 times, but Roa has an entire page about how fascinated he is by Vetra.
Regarding what we learn, lore-wise: not a whole lot. It mostly plays on what we already know. 
What we do learn has to do with some characters. Without being too spoilery, it’s very light and fun for the most part - like Joker and Steve having a challenge, Vega seducing T’Sia, characters loving specific drinks (like Traynor), etc. Some characters (like Kaidan and Miranda) are sharing their woes or backstory. Roa, in the later part of the book, talks a lot about Dutch and their meeting is very very cute.
My favorite anecdote is that Liam’s movie night spreads to the Nexus and becomes a tradition :)
Some characters are very absent while others are more present. I would say it’s logical in a way, but it’s one thing to be aware of. If you’re a fan of Jaal, there are no mentions in the book. Though, like I said, a mention doesn’t always mean a lot: Peebee is mentioned once but we learn nothing new.  I also found it a bit sad that Ashley is not in the book. Obviously, I’m happy to have Kaidan there, but Ashley would have been a wonderful character for fun anecdotes here.
Characters named and pages:
Note: if you find that I forgot a mention, drop me a DM. I’ll add the page and/or character!
Joker - 12, 98
Sel Vass - 14
Solem Dal’serah - 21
Karin Chakwas - 25
Padok Wiks and and Urp - 26
Wrex - 26, 65, 106
Aria - 19, 27
Oleg Petrovsky - 27
James Vega -29, 46, 112
Shepard - 33, 30, 41, 93
Garrus - 37, 38, 95
Samantha - 42, 43, 73, 97, 106
Kaidan - 49, 106, 116
Miranda - 54
Kasumi - 55
Doran - 59, 60, 61
Grunt - 66
Fist - 69
Anderson - 71
Elijah Khan - 81, 88
Emily Wong - 93
Jack - 94
EDI - 97, 106, 
Steve - 98, 120
Tali - 101
Aethyta - 51, 57, 106
Dutch smith - 123, 126, 127, 131, 156
Anan T’Mari - 123, 127, 131, 156
Ryder - 123, 128, 133, 135
Drack - 133, 134, 137, 152
Umi Henon - 133, 134, 135, 138
Vetra - 137, 144, 154
Peebee - 137
Sloane - 138
Lexi - 138
Khan Dagher - 141, 143, 147
Kesh - 150
Suvi - 154
Buxil - 156
Niilj - 156
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oracleofdiscord · 2 days ago
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#arthur was genuinely more pro-magic in s1
#like. that is a huge part of why merlin saw his potential lol
#arthur actually has worse negative development than merlin but ppl don’t see it that way because it’s heavily obfuscated by 2 things:
#1) development ‘rewrites’ where arthur seems to have learned his lesson but then makes the same mistakes again
#(but how can he not when he isn’t applying those morals universally? as long as he bans magic he is highly susceptible to his own hubris)
#2) narrative bias. the writers wants us to believe that arthur is vastly improved — and in some areas he is — but even in those areas
#it’s a bit of a lukewarm attitude adjustment. he still bullies merlin through and because of their power imbalance
#which feels almost worse with an older arthur. haven’t you outgrown this by now? hasn’t merlin earned your respect?
#and arthur still fully bans magic in the late seasons as king. he at least questioned these beliefs to a certain degree when he was younger.
#regularly and without external influence!
#i think the writers wanted us to see this negative development as entirely merlin’s fault because you can pretty well track the end of this#to 2x08 (which… greeeeaaaaattt plotline… as we know it is never the oppressor’s fault that they oppress people; only the oppressed people’s)
#but back on topic: the narrative very much uses a biased tell-don’t-show structure to present arthur as a matured and just king in s5
#(post time-skip which is in and of itself a tool of tell-don’t-show)
#for example: a villager in 5x03 has to bring to our attention that uther would have just let that woman burn (forcing our focus)
#all the while this ignores that arthur still bans magic. if this woman *is* found guilty then arthur will have her executed all the same.
#a similar writing tactic is used in 5x01: the writers actually deplete merlin’s characterization in order to use him as a contrast to arthur
#does it seem uncharacteristic of merlin — who always tries no matter the sacrifice — to ask like a lost child how arthur can possibly be#holding out hope with his life on the line? something that merlin does every episode — including this one?
#a heroic trait that merlin presents as well ~randomly disappears~ for this one episode (which happens to be our intro to Mature King Arthur)
#essentially the writers believe that they must lower the characters around arthur in order to make him appear wiser and more just
#why present him in this way though? the writers simply want us to see arthur as wiser and more just. but they do NOT want to develop him.
#arthur cannot experience the character development necessary to actually appear good to the audience
#so the writers *hollow out* every other character’s lines and personalities as a way to embellish arthur’s
#it’s very cheap and manipulative but clearly it works
#on reddit arthur has ride-or-dies claiming that he actually *legalized* magic by season 5 & that everyone around him was just unreasonable
#case in point: arthur doesn’t have to do any of the work of becoming a better person if other characters become blank slates
#(GUINEVERE especially in that deleted scene from 4x03)
#and as long as other characters will say lines that clearly position arthur as better than everyone else (uther merlin morgana gwen whoever)
#it’s very sad to see when they could have just. developed arthur as a character. but the writers thought he was good enough as is
(tags via @sneakyboymerlin)
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MERLIN REWATCH ✦ 1.08 The Beginning of the End
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ilikekidsshows · 1 day ago
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Have you seen the Sublimation leaks? Pretty much the entire episode has been leaked by now and people have made a 19 minutes super cut xD I'm asking cause I don't want to send an ask about Sublimation if you haven't seen it and don't want to be spoiled
---
The entire episode came out while I was busy answering the ask game and I checked it out to respond to this ask properly . But, for future reference: unless it’s a show I’m liveblogging it’s open to spoil.
Okay, so the episode went just like I predicted with Marinette easily forgiven. Even before I saw the whole thing, I saw the collected clips and I could smell the upcoming Marinette validation in the final scenes. And yet, just like this show does time and time again, it's still worse than even what I prepared for. Of course the episode couldn't just be "Marinette gets forgiven without her having to do anything", of course her saying sorry and making reparations aren't just things she does after being forgiven, like she's the one rewarding her victims for their good behavior of forgiving her. No, they had to go even further and end the episode with Marinette's victim coddling her over her "friendship fears".
This episode is so manipulative in how hard it leans on the audience to pity Marinette throughout. Like, seriously, her Lucky Charm calls her the villain? The amount of self-pity there goes way beyond all the other cases of Marinette acting like this that have come before. Little miss “if I make myself miserable asking me to make up for what I did wrong would be cruel” now has her own superpowers take part in her self-flagellation just to make sure no one with the actual right to be mad at her gets there first.
Marinette always does this. She makes a mistake and rather than think of a way to make up for it, she calls herself the worst and whines. “The Lucky Charm pointed her out as the villain” is not Marinette facing consequences or the episode treating her as in the wrong. It’s once again Marinette being her own worst critic whenever she does something wrong, to make sure the audience feels bad for her first and foremost so that they can instantly forgive her even when she never actually learns. “Marinette loves to learn,” my ass. “The villain was me” is just “I’m the worst Guardian” with a new coat of paint.
The important part is that the person with the right to be mad at Marinette, Sublime, had already forgiven her before Marinette even had her little villain realization. Just because a character says something that’s right on paper doesn’t mean it’s being presented as the correct perspective in the episode. It depends on that framing I’ve been harping on about. So, while Sublimation rightfully chewed Marinette out, all the scenes before her Akumatization have her acting entitled, cold and harsh, calling Sublime’s dad a failure and getting on his case for coddling her when he merely offers her a balancing hand and not taking Sublime’s opinions on things into account. In all these scenes, her husband talks calmly while she’s snapping; the writers intend her to come across as misguided or downright unreasonable. This makes it so that her yelling at Marinette comes across as her just being unreasonable again and like we’re meant to see her as being mean, especially because Marinette also looks the saddest in the episode specifically when Sublimation is yelling at her. To further make Sublimation's points worthless, her power to make people the best version of themselves doesn't work on Marinette because she already "perfect". If she's already so perfect, then why does she keep doing this shit?
The only characters calling Marinette out are herself, in her typical “I’m the worst” fashion, and a “jerk-coded” character whose opinion we aren't supposed to respect. This was already visible in the leaked scenes and made it very clear to me that Marinette wouldn’t be suffering any real consequences for what she did, her feeling guilty is meant to be the consequence and punishment. And I was proven correct. When Sublimation is dealt with, no one is mad at Marinette anymore, because being mad at her is what villains do. It doesn’t matter that Marinette claims she was in the wrong because she does it in an overly exaggerated manner that the viewer won’t take seriously. It doesn’t matter that the other characters have a “this is going to end poorly” attitude about Marinette’s nonsense, when they’re clearly pitying Marinette and not her target. It doesn’t matter that Marinette gets called out when the character doing it is the supervillain in an altered state of mind we’re supposed to see as unreasonable.
This episode is so disrespectful towards Sublime. No one voices concern over whether or not she would need to be protected from the downfall of Marinette’s shenanigans, all Tikki, Alya and Trixx are concerned with are that Marinette will come out of this smelling like roses with that “mistakes are an opportunity to earn and Marinette loves to learn” nonsense. Yeah, Marinette loves mistakes because no one is ever concerned with the people those mistakes hurt! Sublime should not be getting treated as a teaching aid in universe, when she’s supposed to be a person Marinette wants to befriend. Like, it’s clear she only wants to befriend Sublime for control freak reasons to make sure she isn’t talking to Adrien behind her back, considering how obsessed she is with that thought, but that is still the stated end goal.
Speaking of, Sublime should not have wanted to be friends with Marinette no matter if Adrien told her she has difficulties making friends, her reaction to Ladybug shattering her legs should not have been “I’m okay!” She should want to stay away from Marinette’s clearly unbalanced ass. She should have been pissed at Ladybug, it was her right. But, no, she couldn’t possibly be upset about any of that because being upset at Marinette is what bad people do and Sublime is a good person and good people always put Marinette’s feelings before their own. It’s a good thing Marinette’s Miraculous Ladybug can fix any damage caused by anyone on the same day a villain fight happens or otherwise she couldn’t have rewarded Sublime and her family for being such good people who forgave her before she could even apologize or make reparations.
Also, if I got cornered by my new friend’s stalker girlfriend alone in a dressing room, I’d book it, not offer to talk about whatever she wanted to talk about to make her comfortable with me. Everyone in Miraculous is either a master of emotional control, or they get Akumatized, except, of course, for Marinette, who can do whatever messed up thing she comes up when she's having an emotion and she will be instantly forgiven because she was just being emotional. Well, in the real world, sometimes, when you do messed up things because of your emotions, another person's emotions make them yell at you for it, and they'll be right to do so.
The fact that Marinette did all that and is getting rewarded with the friendship she wanted at the start of the episode and more coddling from her victim just leaves a bad taste in my mouth. Marinette’s magical powers of super convenience fixed her mistakes as a superhero and her super perfect therapist boyfriend's damage control saved her civilian reputation, not her own actions. And she still dared to be upset when she heard that Sublime had been talking with Adrien behind her back, because god forbid Adrien spend time with people who are not Marinette or a part of Marinette’s posse. What is Marinette teaching kids in this episode? That it’s okay if you fuck up and act like a menace as long as you say “I’m sowwy, I don’t deserve to be our friend”. Still keeping up the trend of teaching kids exactly how to manipulate people into forgiving you, I see.
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vshiftsss · 1 day ago
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ROSEMARY ‘ROMY’ ZABINI. - (HOGWARTS DR INTRO)
being the youngest of three siblings, rosemary gillian zabini had a lot to prove.
she had to be the best of the best — had to turn heads, command rooms, and rule hogwarts, all while making it look effortless. everyone was depending on her to uphold the zabini name in all its glory (or rather, infamy. romy’s mother wasn’t the friendliest person. quite the opposite, actually). rosemary was supposed to follow in her mother’s footsteps, becoming a powerful witch that would inevitably be a woman with enough money to last her three lifetimes. even her twin brother, blaise zabini, held her up to the same unrealistic standard everyone seemed to possess when acknowledging her.
“be the best of the best. you can’t be anything less.”
but what if she didn’t want to be the best?
all she really wanted was a breath a fresh air. a brief reprieve from the suffocating clutches of everyone’s expectations, a glimpse of solace amidst the overwhelming shitshow she had as a life. was she going to find it at hogwarts? hell no. but rosemary could at least find some semblance of individuality there, without her mother breathing down her neck.
little did she know, a certain someone named mattheo riddle would take her precious breath of fresh air away as soon as she stepped onto school grounds. both figuratively and literally. rosie was in for a rude awakening; she wasn’t getting a break until the sky turned upside down and her mother finally got a husband.
she was going to need all the luck, all the help, and all the alcohol she could get to survive.
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overview… so i’m trying something new! as you can see by the layout switch up…i was so inspired by like everyone on here having the prettiest posts ever and i changed everything. i also wanted to match the house i’m in, cause i’m gonna be a ravenclaw, so yeah! we’re not gonna talk about how i was completely wrong about everything i thought the marauders era was! it happens to the best of us. also, just wanted to mention that this dr is set in university (because i’m in college currently) and also set in modern times.
sidenote… i really tried getting into my creative writing bag and making this intro a bit cooler than what it was gonna be, but then i realized halfway through that i am incredibly rusty. give me the benefit of the doubt, y’all, writer’s block is real…
sidenote pt. 2… if this is formatted weird shhhh no it’s not, also feel free to ask any questions about any dr because i’m happy to answer! i finally figured out how to open the asks thingy lols just be respectful please!
anywho, i’ll go more into depth about what this dr is all about in due time. i just wanted to post a lil something because i love it here and i want to stay active. love you guys bye bye <3
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felassan · 2 days ago
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Some more DA:TV and related snippets from Sylvia Feketekuty, Part 5. rest of post under a cut due to length and spoilers. [Post One, Post Two, Post Three, Post Four]
Sylvia Feketekuty: "I agree, the Necropolis IS gorgeous, I was blessed with wonderful level artists, lighting artists, and a fantastic LD who poured their hearts into making it it." [source]
Sylvia: ""But what does Manfred think about Spite?" Good question. Manfred is curious, as always, and can probably sense Spite's on his own plane of existence (in other words, another spirit.) But Manfred also doesn't have a greatly evolved sense of danger, he might not understand Spite's "moodier" moments. I also think Manfred isn't as sophisticated a spirit as Spite at the start of the game. (Though don't let Emmrich catch you saying that!)" [source, two]
Sylvia on Emmrich: "He was a team effort, and I have to especially thank the writers and editors for their early feedback that helped shape him. Emmrich wouldn't have worked as well otherwise." [source]
Sylvia: "it's a huge honour to work on a character who's someone's favorite anything, let alone romance. (Huge props to Allegra, her actor, who just got Josie right away.)" [source]
Sylvia: ""With Cassandra being our only POV into Nevarra" Poor Cassandra. (Emmrich has such respect for her uncle's books!) "There's a lot of deep respect and empathy for all the ways people relate with death and I appreciate it"" Thanks, that was something I'd so hoped would come through." [source]
Sylvia: "It really was a team that brought Emmrich, the Necropolis, and the rest of its guardians to life, I know everyone would be thrilled to know you enjoyed it so much." [source]
User: "Emmrich's fear of mortality really hit hard. Some of those lines are etched into my heart now. Thanks to everyone who helped put that deeply relatable and human experience into the game" // Sylvia: "It was kind of the core of Emmrich, writing the part where he opens up about his fears, so thank you for sharing that, it means a lot." [source]
Sylvia: "I loved writing the MW branches and letting people be a nerdier flavour of Rook with Emmrich." [source]
User: "Nevarra, Mourn Watch and in particular Emmrich's personal missions were amazing! The whimsical and the grotesque in perfect balance. When I replay next year I'll be looking forward to those missions the most!" // Sylvia: "Especial praise goes to the level designers for tackling a bunch of complex stuff in those missions as we planned them out." [source]
Sylvia: "I think we can all agree Emmrich might be a touch eccentric, but I really wanted his interests and compassionate outlook to be heartfelt, so this is lovely to hear." [source]
User: "I was so nervous about the whole Necropolis gang as I have PTSD and a major fear of death. So when Emmrich confided in Rook about his own fear, I was struck with such an unexpected comfort. I've never heard someone describe my own fears and how they make me feel so perfectly." // Sylvia: "Thank you, Bibi. It's a very familiar fear for me as well, and I find sometimes talking about it can ease things. So I'm very glad to hear Emmrich's thoughts on it were helpful for you." [source]
Sylvia: "I like a good sinister necromancer, but really wanted to try something different with the Mourn Watch, something more akin to a sacred duty." [source]
Sylvia on the Necropolis: "The concept, lighting, and level artists, and the level designer, did so much cool stuff there IMO. Seeing it with the final art and lighting in for the first time was a thrill for me too." [source]
User: "special thanks for the Terry Pratchett references in the form and speech of Vorgoth. I don't know exactly whose idea it was, but it was great!" // Sylvia: "Aw thank you so much! Re: Terry Pratchett: oh man, I read nearly every Discworld book multiple times, absolute favorites growing up." [source]
User: "I kinda of assumed that Emmrich just calculates age in academia terms, so no matter how many physical years old your Rook is, you're just a tiny baby who hasn't completed a necromancy phd. "When I was your age" = "When I was a TA."" // Sylvia: "Yes, yes that math checks out." [source]
User on Emmrich: "how refreshing it was to have an argument with a LI that’s specific to their relationship. It gives the characters such texture and dimension!" // Sylvia: "Aw thank you! I liked the tone range we ended up having between everyone, it was more rewarding to do." [source]
User: "Would you guys ever expand more on Nevarra and its culture? I loved seeing the Necropolis, and hope we revisit it. But I'll be honest when I say it made me curious what life in Nevarra is like, and how infused Nevarra's Mortalitasi are with average Nevarran life." // Sylvia: "Since I've left the company, that's not really in my hands, so there's not much I can say. But I get what you mean, because the Mourn Watch are a subbranch of the Mortalitasi with a very special field of study and service. We don't really get much about everyday Nevarra. So whoever tackles that in the future, if they ever do: I think that could be neat. Lots of room to explore different dynamics and customs!" [source, two]
User: "I adore Emmrich, he's so sweet & so thoughtful! I especially adore his love for flowers, and I personally interpreted that as a hint from the writers (you!) that choosing to embrace his fleeting mortality, like the fleeting beauty of flowers, was his "good" path - is that correct? What's your take?" // Sylvia: "I tried really hard to make either choice feel like it could be the right one for him, because I wanted it to be more about a player's own interpretation-and their relationship with him-than author fiat hinting at which one is correct. Also thank you for the kind words! I really liked writing Emmrich enthusing about flowers." [source, two] // User: "He's such a charming character, the vibes of him and Josephine are among some of my favorites in the series, thank you for helping to shape them and for being kind enough to answer my question! Do you, personally, have a preference for which choice Emmrich makes? It's a tough call to make in game!" // Sylvia: "I'm afraid, like a coward, I've not stated a preference because I don't want to accidentally influence people into thinking one was right or not. I'm also in a weird place where as the person writing him, my thoughts are far less subjective in weird recursive ways. If that makes sense." [source]
User: "do you have a favorite flower? It was such a lovely detail in Emmrich's character and it warms my heart to know writing that was enjoyable for you" // Sylvia: "It kind of changes depending on what's growing during the season, but while it's very common, you can't beat the scent of a rose. (Fond of lilacs too)" [source]
User: "Did you have any role in Manfred's wisp being lilac when/if you bring him back? That detail made me bawl 😭 Manfred was so shaped by "living" with Emmrich that his essence became Em's favorite color?! The only wisp we see to do so?" // Sylvia: "I wish! I actually don't know who did that. I'd assume that colour was chosen by one of our animators, or maybe the LD, so perhaps they added in that detail, which is adorable. (Carly, Derek Wilks, was this either of you?)" [source] // Derek Wilks: "I think that was someone in VFX actually!" [source]
Sylvia: "Glad you enjoyed the graveyard date, our animators and music director did wonders there." [source]
User: "Can you give us any hints on when Dorian spent some time at the necropolis? I need to know their circumstances for science (how old was Dorian back then? I could imagine he had a crush on the professor lol)" // Sylvia: "I'm going to chicken out and not pin that down (sorry.) Since I've left BW, my answer would be even more non-canonical than usual, because that would've been something I'd have wanted to talk over with the other writers. But by that same token, nothing I've said invalidates what you want to imagine." [source]
Sylvia on Emmrich: "I am flattered to hear he has become a favorite romance, the team went all out on him." [source] // Sylvia: "So many people worked on those scenes: animation, art, audio, the editors, and huge kudos to his actor Nick Borraine." [source]
Sylvia: "I THINK Emmrich is 6'2 or 6'3, but you'd need a character artist to confirm." [source]
User: "Do the necromancers of the Grand Necropolis have their own sort of culture? Like perhaps their own rituals for marriage, courting, etc.?" // Sylvia: "Hrm. Good question. I'm sure they have some individual quirks and traditions, like any long-running institution. But they probably don't deviate unrecognizably from the mortalitasi norm." [source]
Sylvia: ""i also played a trans rook, and some of emmrich's content for a romanced trans rook made for probably some of the best romance content of all time for me." That's so nice to hear, and I must give credit to some trans people who kindly took the time to give me feedback that made those lines better." [source]
User: "1) are Tevinter exchange students like Dorian common? 2) what are some of the other fraternities of the Mortalitasi? 3) do members of the Mourn Watch often attend social events with the Nevarran elite like other Mortalitasi?" // Sylvia: "1) Yeah, I think they're not uncommon. I took my inspiration from The Grand Tour, and thought it would make sense if Tevinter sent out some of the wealthier scions to see the world a little, pick up a few new spells. [link] 2) I'm afraid I've deliberately left this one blank, for future people to fill in if/when the need arises. Emmrich complains about the palace necromancers, so we do know there's a special cadre of mortalitasi running the show over there. 3. Absolutely. The MW are pretty prestigious in Nevarra with their running the Grand Necropolis. Much as Emmrich dislikes politics himself, there's probably a lot going on at the top." [source, two, three]
User: "Do you think Lich Emmrich would eventually be told by the Lich Lords to sever his mortal ties and return with them to the depths of the Necropolis? It seems like he’s willing to break all their rules to keep Rook with him" // Sylvia: "I'm afraid defining Emmrich's duties/responsibilities/required conduct as a lich would very much be something I'd leave up to the future (even if I were still at BW.) Kind of too big a topic for me to want to speculate here." [source]
User: "did you have a hand in designing how emmrich looks?" // Sylvia: "Yep, I gave feedback as his design progressed. Our concept artists really got him very early on, though, so it was smaller stuff." [source] // User: "was he at all inspired by Peter Cushing & his hammer film characters? He really gives off van Helsing vibes to me" // Sylvia: "Time permitting I want to do a post on influences, but you got it in one exactly. It was specifically the Hammer films I was thinking about!" [source] // User: "would Rudolph van Richten from Curse of Strahd be on his list of influences?" // Sylvia: "I'm afraid, to my shame, I never read much of the core Ravenloft books, so that one's a no." [source]
User: "I needed you to know that Emmerich's conversation in the Memorial Gardens about his thanaphobia really got me. I could never put the words together of what thanaphobia feels like, and his description is perfect." // Sylvia: "It's a familiar feeling to me as well, and I'm glad it rang true." [source]
User: "I've got a really severe death phobia that's been flaring recently, and emmrich's conversation about it captured the feeling perfectly and helped lessen the weight for me" // Sylvia: "I find at least discussing it can ease it, sometimes, so I'm very glad to hear getting to know Emmrich helped in that way." [source]
Sylvia: "Hezenkoss was a blast to write so I'm glad she clicked for you. "preposterous is what you wore to a bog, Orlesian" Oh wow, Skywatcher! It's been an age, so glad that line stuck with you. That takes me back!" [source]
Sylvia: ""And yet I ask the question - what attracts Emmerich to the Hand? Yes, the answer is “perseverance”, but I think this is not fully explored." Do you mean the Hand of Glory specifically? He's intrigued and disturbed by the magic around it, which is why he hones on it, even before he knows its origin" [source]
Sylvia: ""I was wondering if you could tell us about his & Manfred's first meeting or notable moments in their friendship?" This feels like something I'd probably want to leave more to the imagination. And because I'm not a BW anymore, answers would be even more non-canonical than normal. All that said, for some reason, I always pictured Emmrich being alone in the Necropolis the first time Manfred's wisp floated up to him to peer at what he was doing. It just seems a little more poignant that way." [source, two]
Sylvia: "All credit to the team, especially the writers and editors who gave feedback that made [Emmrich] so much better during those early days and beyond." [source]
User: "me + a handful of people were wondering about non-mage mourn watchers! id love to hear your notes/thoughts about them! b/c i didnt remember hearing how they become MW or if reaper uses death magic!" // Sylvia: "Sure! Not much to say, though, I think the MW is likely a mage majority fraternity that accepts a few non-mages who have exceptional skills and temperaments sympathetic to the Necropolis. A warrior of great renown, a rogue of exceptional stealth and quiet, a baby found down there in a grave, and so forth. They'd certainly undergo the same kind of oaths and bindings every Watcher goes through. I always pictured them being provided with the best enchanted gear the MW has to offer too." [source, two]
User: "Hi! About Emmerich being a professor—does he teach at a Circle, or is he specifically a professor to other MWers and Mortalitasi? It seems like the MW has some sort of official schooling for its members since he regularly takes on students each year, could you comment on that at all?" // Sylvia: ""It seems like the MW has some sort of official schooling for its members since he regularly takes on students each year, could you comment on that at all? " Sure, but I think you have it, the MW seems to want to raise well-rounded students with a classical education on top of magecraft. In my mind, it was because they saw every MW as representing the Grand Necropolis, so of course they wanted its members to have training in etiquette and history and generally be able to move in polite society." [source, two]
User: "If I remember correctly, we only really see Emmrich use necromantic magic in-game. Are there other types of magic (elemental, healing/spirit, etc) that you think he would gravitate toward?" // Sylvia: "Hrm. He does have a bit of healing magic, mechanically in combat. It coudl work, but somehow I don't think Emmrich would ever be a high-level healer. He could maybe get the basics but it's not his great gift. Something about the gravic magic of the force mage specialty feels appropriate though." [source]
Sylvia: ""would it be possible for a (romanced) MW Rook join Emmrich in linchdom, eventually?" Yes: Rook can try, bc it's not forbidden to seek the knowledge out. (Emmrich makes it clear Hezenkoss pieced some of it together herself, so we've also seen another mage get it almost-right) It is very hard and probably takes decades to accomplish (and of course, there's no guarantee Rook would survive.) But everything written in game points to there being a chance." [source, two]
User: "I’ve been thinking a little about it and I know it’s mentioned in the game he would be interested in visiting - but how would Emmrich feel about visiting the Avvar in the south? They are one of the few groups that show respect for spirits in a similar way and I imagine he’d have a lot of questions." // Sylvia: "He'd probably love it. He'd be fascinated by their relationship with spirits, in the ways it mirrors and deviates from the Mourn Watchers' own practices. (I imagine there is also like a 15% chance he gets into a heated argument with one of them over a fine point of how spirits work exactly.)" [source]
User: "congratulations on another achievement, Emmrich took the silver trophy" // Sylvia: "I was so excited to see we'd gotten the silver trophy! I hope everyone who worked on him sees that." [source]
User: "Is there anywhere we can follow your future work after this account gets shut down ?" // Sylvia: "TBH I'll probably just reopen it it there's any cool news to share since I don't have a website or anything. (I THINK I can just reactivate it?)" [source]
User: "Thank you for Lady Josephine Cherette Montilyet, emmrich, Liara and Leigon!!!!" // Sylvia: "Thank you! (I should mention I was only a part of Legion in ME3 - specifically the N7 mission into the Geth Consensus. Great fun to work on that level though.)" [source]
Sylvia: "I'm lucky to have had the chance to bring Emmrich and Josephine to you all with the rest of the team." [source]
Sylvia: ""I still remember when you introduced yourself on old BSN when Lair of the Shadow Broker came out." Wow, you're right I did! That is a blast from the past. Thank you for the kind words!" [source]
User: "Just wanted to say thank you for all the amazing characters you helped bring to life in DA and ME. I really enjoyed Emmrich and Hezenkoss in DAV. The dynamic between them really made me laugh" // Sylvia: "Thanks! That was one of my favorite pairs to write, the history between them meant everything was always a little more personal, which is always fun." [source]
Sylvia: "Thanks Janette, loved writing Hollix." [source]
User: "Elements of Emmerich's costume resemble the Cerberus logo from ME. Is this just a reference or is there something more to it?" // Sylvia: "Gee, I can't say for sure because I didn't make it, but I'd assume that one's just a coincidence (since the Mourn Watch and Necropolis use hexagonal shapes as their primary shape language)" [source]
User: "I can just tell how well Emmrich is written along his fear. I lost my fear of death and dying as I began to honor the dead." // Sylvia: "I do think talking and thinking about these things more than we normally do helps eases the fear." [source]
Sylvia: "Thank you for these lovely thoughts. I did read some books about different customs around death, and I know a little about pagan/occult/magic practices (in a very basic and generalist sense.) So it doesn't surprise me per se, but I am very glad to hear getting to know Emmrich was a positive thing. And I'm also very glad to hear he's someone you feel you can take into the future with you as a helpful friend." [source, two]
Sylvia: ""Does Emmrich have any guilty pleasures?" Huh. Excellent question. I should really be more decisive about my own character, but while I think that could be fun, I'm not sure what it would be. "Oh one other question , is there a part of thedas you wish you could of explored but wasn't able to be in game?" I've always been interested in the sinister sounding Sea of Ash. What goes on over there???" [source, two]
User: "i have a silly little question bc i also love emmrich. was his scene revealing lichdom to everyone meant to parallel a trans coming out or was that accidental? because i felt on an existential level the thrill of revealing who you are, but also fearing people would be afraid or treat you differently. (and then there's strife discussions, and putting up a glamour some places but not others, and the blooming but gentle self-confidence... he is very transgender to me)" // Sylvia: "Not a silly question at all! After writing the scene I wondered if people would see similarities because of those overlapping themes you pointed out: the dignity of bodily self-determination, revealing your true self to those you love, fear of rejection, hope for acceptance. But during the writing, I mostly approached becoming undead as its own thing, because I wanted to ground it in the MW's particular philosophy. I think there's parallels because of the way the human personal is universal, if that makes sense. That said, if this does feel very transgender to you or anyone else (or not), I'm not against varied interpretations. That's one of the cool things about seeing people actually get their hands on your work." [source, two, three]
User: "I'm not sure what Emmrich's hairstyle is, slickback?" // Sylvia: "Good question. Afraid I don't know what it'd be called either. Googling it, slickback LOOKS correct?" [source]
User: "Emmrich has definitely developed a special bond with Bellara and Lucanis, and yet, both of them don't comment on his relationship with Rook! What would you say their reaction was? Their banter was so good I'm sure we'd all love to know what Emmrich had to say!" // Sylvia: "Ah, that one I'm afraid I can't answer since I'm not their writer, and that would've been something I would've discussed with the narrative team together. Sorry!" [source]
Sylvia: "Nick was indeed brilliant!" [source]
User: "Ive got quite bad thanatophobia and Emmerich's writing is one of the only times I've seen that dealt with actually respectfully." // Sylvia: "Thanks very much! I've experienced that fear, and I suspect it's way more common than we think, and I'm glad to hear it felt that way to you." [source]
User: "My HOF was a spirit healer, very kind & very curious, & for years I've considered how that special connection to spirits might lend itself to an interest in Thedan necromancy & puzzling out where spirits & souls begin & end. Emmrich, Manfred/Curiosity and the wisps gave me so much to think about!" // Sylvia: "that's interesting about your HOF. They may've found some kindred spirits if they ever ventured further north." [source]
User: [was] "Dorian was taken over by a nominated writer for veilguard or if his legacy was more of a team effort ?" // Sylvia: "Dorian was in the capable hands of Writer Chee" [source]
User: "I’m also dying to know what Emmrich did during Rook's stint in the prison-my thought is he not only did the majority of the work on finding Rook, but in leading the team, prob finishing touches on the dagger clone, keeping the team together in Rook’s absence while barely holding himself together at times" // Sylvia: "I think he was indeed having some very sleepless, guilt-wracked nights, working himself too hard, and trying his best on that dagger." [source]
User: "I just wanted to tell you that I love Emmrich's part of the lighthouse the books the fact that it's right next to rook's room and that johanna is in it later and that you can talk to her" // Sylvia: "Thank you! I love what the level artist there did, it's such a cozy den of a place. And I'm glad you liked meeting Hezenkoss afterwards, all praise to the level and tech designers who got her in there." [source]
User: "Are the Watchers overall vegetarian, or was it a personal preference Emmrich developed?" // Sylvia: "I think it's a thing among some Watchers, but not all. Because they think a lot about life and death and the cycle of life, and their place in it, and what constitutes a death they feel comfortable with or not. My actual, original inspiration for it was from an old Call of Cthulhu TRPG book about Miskatonic University, set in the 1920s. There was a great little detail about the campus having a cafeteria that serves vegetarians. And when I read it, I got a little jolt because I was so used to vegetarianism in North America being portrayed as a relatively modern movement. But of COURSE there's always exceptions and cultural enclaves and so on. Just one of those moments you feel your understanding of what we were up to in the past shift a little, even if it felt obvious in retrospect." [source, two, three, four]
Sylvia re: writing Manfred: "Yep, Manfred was my guy too." [source]
Sylvia: "I'm glad you enjoyed meeting our gentleman necromancer. (Full credit to the great feedback I got from the other writers and editors early on, he wouldn't be as good without them.)" [source]
User: "I was curious I know none of emmrich's serious relationships ended up panning out But like did any of them get to the point that him and his partner at the time shared a living space I'm wondering if emmrich has ever lived with anyone besides manfred" // Sylvia: "That's an interesting question. Like a coward I will hedge my bets, but I could MAYBE see a few. Not many though." [source]
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gxldencity · 2 days ago
Text
There are a lot of good points in this wonderfully written essay but I want to highlight these passages because they do speak to why Veilguard has more to it than meets the eye. I do hope as time moves on, more people are open to looking as to why some of the narrative decisions were chosen beyond whatever preconceived notion you have about corporate sanitization.
That is the more critical lens to view the way The Veilguard’s sanitation of Thedas. To an extent, I agree. We learned so much about how the enigmatic country of the Tevinter Imperium was a place built upon slavery and blood sacrifice, only for us to conveniently hang out in the common poverty-stricken areas that are affected by the corrupt politics we only hear about in sidequests and codex entries. But decisions like setting The Veilguard’s Tevinter stories in the slums of Dogtown gives the game and its writers a place to make a more definitive statement, rather than existing in the often frustrating centrism Dragon Age loved to tout for three games.
I have a lot of pain points I can shout out in the Dragon Age series, but I don’t think one has stuck in my craw the way the end of Anders rivalry relationship goes down in Dragon Age II. This is a tortured radical mage who is willing to give his life to fight for the freedom of those who have been born into a corrupt system led by the policing Templars. And yet, if you’ve followed his rivalry path, Anders will turn against the mages he, not five minutes ago, did some light terrorism trying to free. In Inquisition, this conflict of ideals and traditions comes to a head, but you’re able to essentially wipe it all under the rug as you absorb one faction or the other into your forces. So often Dragon Age treats its conflicts and worldviews as toys for the player to slam against one another, shaping the world as they see fit, and bending even the most fiercely devoted radical to your whims. And yes, there are some notable exceptions to this rule, but when it came to world-shifting moments of change, Dragon Age always seemed scared to assert that the player might be wrong. Mages and Templars, oppressed and oppressors, were the same in the eyes of the game, each worthy of the same level of scrutiny.
Before The Veilguard, I often felt Dragon Age didn’t actually believe in anything. Its characters did, but as a text, Dragon Age often felt so preoccupied with empowering the player’s decisions that it felt like Thedas would never actually get better, no matter how much you fought for it. While it may lack the same prickly dynamics and the grey morality that became synonymous with the series, The Veilguard’s doesn’t just believe that the world is full of greys and let you pick which shade you’re more comfortable with. It’s the most wholeheartedly the Dragon Age universe has declared that the world of Thedas can be better than it was before.
Dragon Age: The Veilguard Just Went From A Good RPG To One Of BioWare’s Most Important Games
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In light of BioWare scattering some of its most foundational veteran talent to the winds, Dragon Age: The Veilguard sure reads like something made by people who saw the writing on the wall. The RPG leaves off on a small cliffhanger that could launch players into a fifth game, but I’m skeptical that we’ll ever get it. The quickness with which publisher Electronic Arts gutted BioWare and masked it with talk of being more “agile” and “focused” shortly after it was revealed The Veilguard underperformed in the eyes of the power that be makes me wonder if BioWare was also unsure it would get to return to Thedas a fifth time. Looking back, I’m pretty convinced the team was working as if Rook’s adventure through the northern regions of this beloved fantasy world might be the last time anyone, BioWare or fan, stepped foot in it. But that may have only made me appreciate the game even more.
Yeah, I might be doomsaying, but there’s a lot of reasons to do so right now. The loss of talented people like lead writer Trick Weekes, who has been a staple in modern BioWare since the beginning of Mass Effect, or Mary Kirby who wrote characters like Varric, the biggest throughline through the Dragon Age series, doesn’t inspire confidence that EA understands the lifeblood of the studio it acquired in 2007. The Veilguard has been a divisive game for entirely legitimate reasons and the most bad-faith ones you can imagine on the internet in 2025, but my hope is that history will be kinder to it as time goes on. 
A Kotaku reader reach out to me after all the news broke to ask if they should still play The Veilguard after everything that happened. My answer was that now we are probably in a better position to appreciate it for what it was: a (potentially) final word.
The Veilguard feels just as much a send-off for a long-running story as it does a stepping stone for what (might) come. Its secret ending implies a new threat is lurking somewhere off in the distance but by and large, The Veilguard is about the end of an era. BioWare created an entire questline essentially writing Thedas’ history in stone, removing any ambiguity that gave life to over a decade of theory-crafting. As a long-time player, I’m glad The Veilguard solidifies the connective tissue between what sometimes felt like world of isolated cultures that lacked throughlines that made the world feel whole. But sitting your cast of weirdos down for a series of group therapy sessions unpacking the ramifications of some of the biggest lore dumps the studio has ever put to a Bluray disc isn’t the kind of narrative choice you make if you’re confident there’s still a future for the franchise. 
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Unanswered questions are the foundation of sequels, and The Veilguard has an almost anxious need to stamp those out. Perhaps BioWare learned a hard lesson by leaving Dragon Age: Inquisition on a cliffhanger and didn’t want to repeat the same restriction. But The Veilguard doesn’t just wrap up its own story, it concludes several major threads dating back to Origins and feels calculated and deliberate. If BioWare’s goal with The Veilguard was to bring almost everything to a definitive end, the thematic note it leaves this world on acts as a closing graf summing up a thesis the series hopes to convey.
Pushing away the bigotry that has followed The Veilguard like a starving rat digging through trash, one of the most common criticisms I heard directed against the game was that it lacked a certain thorny disposition that was prevalent in the first three games. Everyone in the titular party generally seems to like each other, there aren’t real ethical and philosophical conflicts between the group, and the spats that do arise are more akin to the arguments you probably get into with your best friends. It’s a new dynamic for the series. The Veilguard doesn’t feel like coworkers as The Inquisition did or the disparate group who barely tolerated each other we followed in Dragon Age II. They are a friend group who, despite coming from different backgrounds, factions, and places, are pretty much on the same page about what the world should be. They’re united by a common goal, sure, but at the core of each of their lived experiences is a desire for the world to be better.
This rose-colored view of leftism doesn’t work for everyone. At its worst, The Veilguard can be saccharine to the point of giving you a cavity, which is far from what people have come to expect from a series in which Fenris and Anders didn’t care if the other lived or died. It also bleeds into a perceived softening of the universe. Factions like the Antivan Crows have essentially become the Bat Family with no mention of the whole child slavery thing that was our first introduction to them back in Origins. The Lords of Fortune, a new pirate faction, goes to great lengths to make sure you know that they’re not like the other pirates who steal from other cultures, among other things. I joked to a friend once that The Veilguard is a game terrified of getting canceled, and as such a lot of the grit and grime has been washed off for something shiny and polished. 
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That is the more critical lens to view the way The Veilguard’s sanitation of Thedas. To an extent, I agree. We learned so much about how the enigmatic country of the Tevinter Imperium was a place built upon slavery and blood sacrifice, only for us to conveniently hang out in the common poverty-stricken areas that are affected by the corrupt politics we only hear about in sidequests and codex entries. But decisions like setting The Veilguard’s Tevinter stories in the slums of Dogtown gives the game and its writers a place to make a more definitive statement, rather than existing in the often frustrating centrism Dragon Age loved to tout for three games.
I have a lot of pain points I can shout out in the Dragon Age series, but I don’t think one has stuck in my craw the way the end of Anders rivalry relationship goes down in Dragon Age II. This is a tortured radical mage who is willing to give his life to fight for the freedom of those who have been born into a corrupt system led by the policing Templars. And yet, if you’ve followed his rivalry path, Anders will turn against the mages he, not five minutes ago, did some light terrorism trying to free. In Inquisition, this conflict of ideals and traditions comes to a head, but you’re able to essentially wipe it all under the rug as you absorb one faction or the other into your forces. So often Dragon Age treats its conflicts and worldviews as toys for the player to slam against one another, shaping the world as they see fit, and bending even the most fiercely devoted radical to your whims. And yes, there are some notable exceptions to this rule, but when it came to world-shifting moments of change, Dragon Age always seemed scared to assert that the player might be wrong. Mages and Templars, oppressed and oppressors, were the same in the eyes of the game, each worthy of the same level of scrutiny.
Before The Veilguard, I often felt Dragon Age didn’t actually believe in anything. Its characters did, but as a text, Dragon Age often felt so preoccupied with empowering the player’s decisions that it felt like Thedas would never actually get better, no matter how much you fought for it. While it may lack the same prickly dynamics and the grey morality that became synonymous with the series, The Veilguard’s doesn’t just believe that the world is full of greys and let you pick which shade you’re more comfortable with. It’s the most wholeheartedly the Dragon Age universe has declared that the world of Thedas can be better than it was before.
Essentially retconning the Antivan Crows to a family of superheroes is taking a hammer to the problem, whereas characters like Neve Gallus, a mage private eye with a duty-bound love for her city and its people, are the scalpel with which BioWare shifts its vision of how the world of Thedas can change. Taash explores their identity through the lens of Dragon Age’s longstanding Qunari culture, known for its rigidness in the face of an ever-changing world, and comes out the other end a new person, defined entirely by their own views and defying others. Harding finds out the truth behind how the dwarves were severed from magic and still remembers that she believes in the good in people. The heroes of The Veilguard have seen the corruption win out, and yet never stop believing that something greater is possible. It's not even an option in The Veilguard's eyes. The downtrodden will be protected, the oppressed will live proudly, and those who have been wronged will find new life.
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That belief is what makes The Veilguard a frustrating RPG, to some. It’s so unyielding in its belief that Thedas and everyone who inhabits it can be better that it doesn’t really entertain you complicating the narrative. Rook can come from plenty of different backgrounds, make decisions that will affect thousands of people, but they can never really be an evil bastard. If they did, it would fundamentally undermine one of the game’s most pivotal moments. In the eleventh hour, Dragon Age mainstay Varric Tethras is revealed to have died in the opening hour, and essentially leaves all his hopes and dreams on the shoulders of Rook. After our hero is banished to the Fade and forced to confront their regrets in a mission gone south, Varric’s spirit sends Rook on their way to save the day one last time. He does so with a hearty chuckle, saying he doesn’t need to wish you good luck because “you already have everything you need.” He is, of course, referring to the friends you have calling to you from beyond the Fade. 
Varric, who has narrated the story of Dragon Age’s final word is a declaration of belief that things will be okay. This isn’t because Rook is the chosen one destined to save the world, but because they have found people who are unified by one thing: a need to fight for a better world. But that’s what makes it compelling as a possibly final Dragon Age game. Reaching the end of a universe’s arc and being wholly uninterested in leaving it desecrated by hubris or prejudice is a bold claim on BioWare’s part. It takes some authorship away from the player, but in return, it leaves the world of Thedas in a better place than we found it.
The Veilguard is an idealistic game, but it’s one that BioWare has earned the right to make. Dragon Age’s legacy has been one of constantly shifting identity, at least two counts of development hell, and a desire to gives players a sandbox to roleplay in. Perhaps, as Dragon Age likely comes to a close, it’s better to leave Dragon Age with a game as optimistic as the people who made it. I can’t think of a more appropriate finale than one that feels like it represents the world its creators hope to see, even as the world we live in now gives us every reason to fall to despair.
In my review for The Veilguard I signed off expressing hope for BioWare’s future that feels a bit naive in retrospect. Would a divisive but undeniably polished RPG that felt true to the studio’s history be enough when, after 10 years of development, rich suits were probably looking for a decisive cultural moment? That optimism was just about a video game. Having lived through the past 32 years, most of the optimism I’ve ever held feels naive to look back on. I think I’m losing hope that the world will get any better. But even if we haven’t reached The Veilguard’s idealized vision, I’ll take some comfort in knowing someone previously at BioWare still believes it’s possible. - ken shepard, shepardcdr.bsky.social
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