#i think u mean emil pagliorulo
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Emil Pagliacci would do so much better as a first draft ideas guy who sends his half baked shit up the ladder to be assessed and revised, which makes it much more heartbreaking that he’s like. The lead creative director or whatever. Like what the fuck
i think its the peter principle at work heavily here. along with other generally bad management at bethesda
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emil did fairly well on quests esp ideas. i think the dark brotherhood questline in oblivion was badly written. but many people enjoyed it a lot and had a lot of fun with it. so emil was promoted (along w already having buddies at bethesda) and kept climbing the ranks. then skyrim was a big hit and fallout 3 and 4 sold rly well, but cracks were forming in the foundation of his directing skills and writing abilities.
he said he doesn't like have a central design document because that means updating the document as they get new ideas or swap out old ones. so he just doesn't have it rather than assigning a middle manager who's job it is to communicate with various teams and update the design document. if people have questions then, he simply tells them to go ask todd howard. but todd is now the director of multiple studios under the bethesda umbrella and the teams are in the hundreds of members. it is not fucking feesable to just go ask todd like they could when they were working on fucking morrowind or something. how he doesn't understand this when he is in a senior fucking position is fucking baffling, but even worse is the fact no one has fucking stopped him. no one else at bethesda with any power to tell him to knock it off or he's getting demoted/fired is willing to do so. maybe its bc he's a yes-man kinda guy whos buddy buddy with all the other senior employees but genuinely thats no excuse. he's actively causing tremendous harm to the company with his directing and management. he should not be in a fucking directing position when he doesn't know basic skills for creative directing or management like "why is a central design document important especially for large projects where multiple people are working on it independently"
and also his writing is just bad. he isn't the worst at quest designs except for the fact he seems to hold contempt for his audience. at least with the dark brotherhood in oblivion he was trying, i can give him that. then with skyrim he just went "i would LIKE to implement cool features to make the gameplay and story more engaging but why bother? people will just mod it in anyways" and with fo4 said "why bother trying to write a super detailed, complex story? your players will just ignore it anyways--" because PLAYTESTERS were skipping dialogue.
he is obnoxious and needs to have as little creative control as possible at this point. he doesnt seem to like directing or writing. he doesn't seem to be very good at it either. he's insufferable and his ideas are boring. but tbh i think bethesda might just go under with microsoft closing them down long before emil is out of a senior position. microsoft will close down good studios i dont think they will let bethesda live unless tes6 literally blows everyone else out of the water (which i dont have faith it will) (and even then they still might microsoft is evil)
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