#i think that wktd fundamentally altered me as a person when i was like 13 btw
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featherymainffins · 2 months ago
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I just remembered We Know The Devil and Heaven Will Be Mine. Ow.
Anyway everyone go and play hit visual novels We Know The Devil and Heaven Will Be Mine.
WKTD propaganda: WKTD is more grounded in reality and provides the sense of dread you can only get at a catholic camp, which is because it does take place at a christian summer camp. This psychological horror features themes of religious abuse and zooms in on 3 girls considered to be the devil by the society they live in (Jupiter and Neptune are lesbians, Venus is a trans lesbian whose whole arc in the game is about realising that she is a woman). It is about ostracisation and demonisation and how you're pressured to hide yourself and hollow yourself out to be pure and how your community will attempt to get you to throw your friends and lovers to the hyenas to save yourself. They want you to mark someone with the mark of the devil. They want you to say "She's guilty, but I'm not like that. I'm Good. I'm one of the Good ones." The game's atmosphere is creepy and isolating and the characters deeply relatable. 10/10 game. Short and definitely worth it
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(phemiec also has a wonderful song about the game, called Daughter Of God. I recommend listening to it. Do it alone though because you'll cry a river.)
HWBM propaganda: While WKTD was a psychological horror taking place at an ordinary summer camp, HWBM instead takes us into space. It's a sci-fi visual novel, once again about three girls. This time, two of them are trans and one is cis. While in WKTD, Venus' coming out was the climax of her arc, Luna-Terra and Pluto are both out and mid-transition when the story starts. It's how they got into space in the first place. The story heavily focuses on being treated as subhuman and alien by others, and while a lot of things are way more literal than in WKTD, there is also a lot more symbolism present (eg Earth's gravity being used as a symbol for dysphoria. Luna-Terra quite literally says that she wants to be free of Earth's gravity and it means her wanting to be free of her body.). I may have actually compiled everything that either references being trans or that is a metaphor for being trans in the game. There are also themes of autonomy and what it means to hurt or be hurt. The style of the game is colourful and very artistic and more reminiscent of typical visual novels and sci-fi media. There are mechas if that's your thing but I won't talk about them because they're important to the metaphors and symbolism. At one point Pluto and Luna-Terra literally time erase their dead names from history, if you even care.
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