#i really should re-organize my mods folder
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Hi Bella :) following in the footsteps of the anon commenting on your 2024 simming goals, I wanted to second the hope that you might make more videos on the topic ^^ I'd basically be interested the your whole process! Like will you be starting from scratch or are do you have a certain set of essential mods, that you will be keeping? Could you explain how you deal with conflicts? Oh god, tumblr asks are too short x_x I have to many questions :D should I send them via discord-channel or -dm?
Hello, thank you! That's so great to hear🥰 I will definitely make more videos on it. So I will still be roughly following my mod list plus a load of mods I left in a 'test' folder I never got around to adding to the list, but I will be re-downloading and re-organizing everything from scratch to make sure I have the latest updates, and name & organised in the most optimized way and handle conflicts better as I go. I will also be re-making my mod list on a brand new website coming soon. I will try to do a video about conflicts where I show several examples as it's really situational so there's no one-size-fits-all rule for conflicts. I am able to go more advanced with making compatibility patches and edits in some cases, but as advice for the general user I would just say check conflicts using the HCDU+, bare in mind not all conflicts are problems (you can have hundreds of mod conflicts and never have an issue in your game - I had hundreds last time) and a lot of conflicts are deliberate and actually resolve the potential problems too, just load your conflicting mods with the ones you'd prefer/prioritize last by sticking a 'z' on the front of the filename or something. BCON & STR conflicts are often simple to fix imo, but BHAVs can be much more complicated, but hopefully I can show at least an example of each kind in a video soon. I will also make many mod showcase videos. Feel free to ask questions where you'd prefer, though I always think if it's in a place where other people can see too like Discord then we may also be able to help others along the way😊
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I've decided to do it, I don't know if this is ea problem but lately my game crashes or ends in an endless loading screen when I try to place, visit or bulldoze lots. It's not even specific, for example, a lot I've been able to visit successfully just started crashing when I try now. So I resetted my electronic arts folder and I'm actually going to organize my mods folder. All 200gb of it. I know it's not my computer because I spent a lot of money on building it to handle a lot of games and this problem really just started this year. Or maybe I should just bite the bullet and do the dx 11 batch fix and switch? I wanted to ask if your mods folder is organized and if you've done the dx 11 switch. If you have how was it?
Yeah, I've switched, and it's alright, it looks crisper ig, also here's how my mods folder looks.
Hard to say what could be causing your issues exactly, but if you've updated recently, it's likely what's behind your crashes. Having 200gb of mods/cc is a lot, but if you can try and move your mods folder to your desktop for a bit then run TS4 and see if your problems persist, if not, then it's definitely something in your folder that needs updating, or removing until it's updated.
Regarding DX11, if you have updated, and your computer supports DX11, the game will automatically enable it. So if your cc isn't patched to work with it, this could also be a huge contributing factor to your crashes, esp since they seem lot related.
You can either go into the settings and re-enable DX9, which I would suggest anyway to see if it's just your cc specifically causing the crashes, and not your mods or installation, or you can go ahead and patch your cc through Sims 4 Studio, which considering all the cc you've got might take a while. I would suggest organizing your cc like mine, esp wallpapers into smaller seperate folders, then path the patcher to each one to minimize wait times.
My only other suggestion if you've done all of this, and it's still crashing, is to repair your game through EA App. Sometimes things just go weird when we update, and repairing or reinstalling is the only way to mend it.
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Audio Editing Process
Hey all, just thought I'd make regarding the process I used to make the new audio for the Northstar Client mod I'm working on.
Really quick here are some helpful sites
First, the software. You'll need to download
Audacity
Northstar Client (NC. Also I'm using the VTOL version)
Steam
Titanfall 2
Legion+ (from same site as NC)
Titanfall.vpk (also from NC)
Visual Studio Code(for making changes to .json files if necessary)
And that should be about it for now. Feel free to use whatever audio program you want. I just audacity cuz it's free and easy to use.
NOTE: if you want to skip a lot of headache and cut out the use of Legion+ and Tfall.vpk you can download a mod from Thunderstore.io and then just replace all the audio files with your new ones
This makes pulling a copy of an original unedited file for changes (if necessary) super easy, as well as making the exported file easy to find
Step 1.
First you'll want to get organized. Create a folder for all your mod assets, existing or otherwise and try to limit any folders within to a depth of one to make them easier to navigate/find stuff.
Example being:
<path>/mod_folder
|-->voicelines_raw (place all your audio in here)
|-->voicelines_edited (export to this folder)
|-->misc (add however many folders you need)
Above is an example of a folder with a depth of 1
First select your audio from the file you created earlier and import it into Audacity
Step 2.
Put any and all audio into their proper folder and open Audacity.
For my project I need to have some voicelines made seperately for when inside the titan, and when outside.
These instances are prefaced with a file tag "auto" and looks like this
diag_gs_titanNorthstar_prime_autoEngageGrunt
Inside "audio" in the mod folder you will see a list of folders followed by .json files. WE ONLY WANT TO CHANGE THE FOLDERS.
Open an audio folder and delete the audio file within, or keep it as a sound reference if you're using Legion+ or Titanfall vpk.
Step. 3
Edit your audio
Click this button and open your audio settings to make sure they're correct. REMINDER 48000hz and on Channel 2 (stereo)
As you can see I forgot to change this one to channel two but as another important note you'll want to change the Project Sample rate with the dropdown and it's pictured and not just the default sample rate.
In this example I needed to make the voiceline sound like it was over a radio and I accomplished that by using the filter and curve EQ. This ended up being a scrapped version of the voiceline so be sure to play around and test things to make sure they sound good to you!
Afterwords your audio may look like this. If you're new, this is bad and it sounds like garbage when it's exported but luckily it's an easy fix!
Navigate to the effects panel and use Clip Fix. play around with this until the audio doesn't sound like crap.
Much better! Audio is still peaking in some sections but now it doesn't like it's being passed through a $10usd mic inside a turbojet engine.
Next you'll need to make sure you remove any metadata as it will cause an ear piercing static noise in-game if left in. Find it in the Edit tab.
Make sure there's nothing in the Value field and you're good to go!
Export your project as a WAV and select the dedicated output folder
Keep your naming convention simple and consistent! If you're making multiple voicelines for a single instance then be sure give them an end tag_01 as demonstrated in the picture above.
Step 4.
You're almost done! Now you can take audio from the export folder and copy+paste it right into the proper folder within the mod. You can delete the original audio from the mod folder at any time.
Also you won't need to make any changes to the .json files either unless you're creating a mod from scratch
NOTE: As of right now i have not resolved the issue of audio only playing out of one ear. I will make an update post about this once I have found a solution. Further research leads me to believe that the mod I am using is missing some file but recreating those is really easy once you know where to look. Hint: it's in the extracted vpk files
#modding#mods#titanfall#titanfall 2#titanfallmoddy#audio editing#northstar client#northstar#vpk#legion+
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🌸🌸🌸
#Sims 4#ts4#photoshoot#my edits#cleanview#i haven't posted or played with berry sims in a while#so i thought it was time i changed that!#recently i can't get enough of anto's alpha hairs#and so i decided to try this one out on fairy#and i really dig how it looks#i'm still sticking with clay hairs for berries tho because i do NOT want to have#20+ swatches for one alpha hair#i don't have a death wish vdjfnkl;'a#actually i might just have since i currently have 64gb of cc#i really should re-organize my mods folder#but i also really don't want to ;-;#anyways enough of me rambling in the tags#i finally got photoshop so it's time i worked on some simblr content ~!
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Hello! I was wondering, how long does it usually take for the “Sort CAS CC Alphabetically” script to start organizing your cc? When I try using it, it’s always stuck processing the first file for a really long time. I can’t tell if it’s just supposed to take a long time or if it’s just frozen and there’s a problem :/
Heya! Unfortunately, I've never had that problem; it should start working almost immediately if it's all set up properly.
It sounds like you're not the only person with this issue, though; there are some folks in the comments section of the Utility's MTS page that mention the same thing. Unfortunately, the original poster hasn't responded since those comments were made, so I'm not sure how to help you out here. :(
I'll put a tutorial, some thoughts, and my general use-cases for this utility under the cut, hopefully this will help some people out! (It's likely to be very long and rambly, so be warned! I'll try to make it as easy to understand as possible, however!)
If you're having trouble making the "Sort Custom Content in CAS Alphabetically" Utility by barteke22 work, read on!
First of all, you need to download AutoHotKey; the utility won't function without it.
Then you need to unzip the "SortCAS_AHK_V2.2.zip" download and place the folder in a safe place (I have it in my documents folder with all my other Sims 4 Modding Programs/Utilities/Tools).
Next you need to open the SortCAS 2.2.ahk file by right clicking on it and choosing "Open with… > Notepad" (or whichever simple text editor you prefer).
When you open it for the first time, you need to configure it, so the utility can find the folders and programs it needs. Look below:
(Feel free to enlarge, then right click on the image and open in a new tab to see a larger res version. This goes for all other images in this post.)
So what you're looking at is the .ahk file open in a text editor (in my case, notepad). The Configure section is clearly marked by the dotted lines.
You'll need to replace the "FolderPath" with the path to folder you want to sort (In the image above it's set to sort my "Eyelashes" folder). Be sure to read the notes right next to it: The folder path must end with a backslash(\) for the utility to work properly.
You can easily copy & paste the path to the folder you need by opening it and right clicking on the address bar at the top of the window, and selecting "Copy address as text".
Just paste it in that section, replacing what was already there. Make sure it ends with a backslash(\), and make sure you don't remove any spaces before or after the Folder Path.
You'll need to do the same for your CASTools.exe file location, just below where you edited your folder path.
If all you're doing is sorting one big folder per CAS category, you're all set! Just place that folder path in the "FolderPath" line and you're golden.
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However, if you're like me, and you have a bazillion extra subfolders for one CAS category, like a separate subfolder for every different CC hair creator, you'll want to move on to the next step: Editing the orderCAS number.
Scroll down in the .ahk document in Notepad until you find this line:
(You can find it more easily if you Ctrl+F and type in "orderCAS".)
This is the number you want to change to get unique CAS sort numbers in your various folders. If you don't change this number, the utility will give every folder you sort with it the same sort numbers as all the others.
If two CAS items have the same sort numbers, they'll appear randomly near each other. So if all your hundreds of CC have the same sort numbers 0.001-0.052, then all the items with the same numbers will group together randomly; it'll be the same kind of chaos in-game as before you ran the utility.
So! To make sure the numbers don't overlap in the same category, you need to change this setting, giving each folder it's own set of numbers.
To make it easier on myself, I created a .txt file with the names of my subfolders, and the numbers I've given them to serve as a handy reference. Here's an example:
(These numbers refer to hairs; Female T-E hair, Female Child hair, etc. These are how they're organized in my mods folder.)
So I assign each folder it's own unique sorting number, and make sure to change the "orderCAS" value to that number before running the utility when I want to sort that folder.
[Please disregard the number of digits after the decimal point in my reference; my programmer husband helped me edit the .ahk file to give me more digits with which to sort to. The original .ahk file will only sort to three digits past the decimal, hence the starting value of "0.001". Try not to use any more digits than that, as the program will not sort to that degree of granularity.]
Make sure you save the file after you edit any of it! (And make sure it still saves as a .ahk file, not a .txt!)
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So! You've got it all set up and all the numbers filled in… then what happens? How does it actually work?
It will first remind you that your mouse will be blocked while the utility is running, and also that F9 will allow you to stop the utility and gain control of your mouse at any time.
It will then bring up a progress bar window while in the background it opens CASTools to start sorting your files. If everything's been set up correctly, it should then start working.
The utility works by taking control of your computer's mouse for a while, and doing all the opening, clicking, changing values, and saving for you. It does that by using pixel coordinates; it moves your cursor to the right spot in the CASTools.exe window using the coordinates, clicks to activate that point (such as the "Order in CAS" box in CASTools), enters the sort number, moves the cursor to the "Commit Changes" button, clicks, then to the "Save" button, clicks, then back up to the "Select" button at the top to click and open the next package file in the folder to do it all over again.
So it does make your computer unusable, because it takes control of your mouse, so you can't do anything while the program runs. If you ever need to stop it for whatever reason (whether you need your computer again, it freezes, or it comes across an error it can't move past), you may do so by pressing F9 (or Fn+F9, however your keyboard is set up). This will immediately stop the script and it will ask you if you want to continue; click "No" to exit. (I don't think there's any point this program can stop that will harm any of your package files, so don't be afraid of doing it if you need to!)
If it freezes at the "Processing File 1 of XX…" dialogue with nothing happening in the background, I'm unsure how to help you, other than to make sure all the set-up is correct and try again. Download a fresh .ahk file if you need to to make sure you haven't accidentally changed anything you weren't supposed to.
(If you still can't get it progress at this point, send me another ask/message with as much detail as you can about the problem, maybe with a link to the copy of the .ahk file you're working with, and I'll do what I can to help you troubleshoot! Keep in mind, I am not an expert, so I might be just as confused as you are. ^^; )
So with all of this, the utility still might not work perfectly, and this is because of the nature of Sims 4 CC: over the course of many years of development, and many different creators, and many different standards for how CC is made, some of the files you open, especially older files, might throw errors in CASTools. In my experience the most common one is a "FlagValue" Error:
The Sims 4 has updated and changed so much over the years, adding more and more features, that sometimes old .package files just doesn't have the information the game wants, such as proper Occult tags for later expansion packs.
This is what the CASTools window looks like when you open a package in it:
See that list of Property Flags in grey on the left? Sometimes the "Flag Value" will have a bonkers thing listed in it: the one I saw all the time was "*High Chair*" under an "OccultAllowedForRandom" flag. 🤨 This is the result of old CC using outdated flags that now point to something different in the game (I'm not entirely sure of the mechanism here), and CASTools does not like it.
If the .ahk utility opens an old package file in CASTools with this issue, CASTools will throw up an error about an improper flag value or something. The .ahk utility is not set up to deal with these kinds of errors, so it will stop and be unable to continue if it encounters one.
The only way I've found to fix this is to edit the package manually to fix the cause of the error before proceeding. Press F9 (or Fn+F9) to stop the utility, click "No" in the dialogue box that opens to close it completely, and edit the improper Flag Value in CASTools manually to something that won't make CASTools scream. (If it's an "OccultAllowedForRandom" flag the right one will probably be one of: Mermaid, Vampire, or Witch. Choose whichever one isn't already covered by the other flags.) Depending on the error CASTools throws that makes the .ahk utility pause, it may be a different fix; use your best judgement for how to proceed!
Once you've made the edit, click "Commit Changes", then "Save Package" to save it, then exit CASTools. After that, return to the .ahk utility to run it again. It will probably ask you if you want to skip already sorted files; choose whichever option you prefer.
Hopefully, it'll get to that file in the list and sort it successfully with no errors this time. X)
Because the Sort Utility is such a basic, hacky sort of thing, it's not set up to deal with the wide range of errors possible in the years of Sims 4 CC making and game updates. It's smart enough to click "ok" past "Missing Mesh" errors and the like in CASTools, but some other errors that require manual intervention will need just that before the program can sort them correctly.
You'll also need to pay attention to the resolution info in the description of the original MTS post: Because it uses mouse coordinates to work, it can only work with a certain screen resolution, otherwise the pixel coordinates will be off. Make sure your resolution is 1920x1080 (and that your taskbar is at the BOTTOM of your screen) before running the utility; otherwise the mouse clicks will be off, and it's not likely to do anything it was meant to.
[If you have the knowledge you can edit the .ahk file to suit your own screen resolution, but it will require changing the mouse coordinates to whatever matches what appears on your screen. It shouldn't be too hard to figure out if you have the time/ability to learn and suss it out, but I won't be able to help you with it. ^^;]
Man, this sounds like such a lot of faff… honestly, though, it's not that much work. You edit the Folder and CASTools paths in the Config section, you put in the numbers you want it to sort to, then you run it. That's it. If everything's working fine it should do all the work for you.
It does help to have an idea of what it's doing, though, so you can more easily diagnose problems. It took me a little bit of trial and error to get it working the first time around. Make sure you read all the instructions on the original download page and in the .ahk file carefully and it should work out.
Again, you're still having problems, feel free to send me an ask with as many details as you can about your error, and I'll see if I can help! But as I say above, I am not an expert, so I may not be able to do any more than what I've said here. X)
Anyway, this utility has saved me SO MUCH WORK, and made my game SO MUCH MORE organized since I started using it, so I think it's incredibly useful and valuable for anyone who cares about such things. Good luck, take care, and happy simming! <3
#ask#Rheall Replies#anonymous#Sort Custom Content in CAS Alphabetically by barteke22#Ooof I need to eat something after typing all that out…#SortCasAHK by Barteke22
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Vacation
This is my entry for the @sandersidesbigbang! I had a lot of fun participating 🥰 Thanks to all the mods for organizing this! Also huge thanks to @just-a-pintrovert & @5-falsehoods-phonated for beta reading 💙 There is also some artwork also from @just-a-pintrovert here! They did a fantastic job and I highly recommend you check out her blog! And now, enjoy!
Here on Ao3
Characters: Patton, Virgil, Roman, Janus, Logan, Remus
Relationships: platonic Intrulogical, platonic Prinmoxiety, platonic Moceit
Rating: T
Words: 12,502
Summary: Logan doesn't show up for breakfast one morning, leaving behind a letter declaring he's going on vacation. Unsure of its authenticity, Roman, Patton and Virgil go to look for him on Remus' side of the Imagination with a certain snake as their guide.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
It started out like any other day. Patton entered the kitchen around 7 in the morning to prepare breakfast. Logan should join him soon, then Roman around an hour later and Virgil after that. When exactly was hard to say, the anxious side’s sleep schedule was the most inconsistent, but most of the time he was up last. Today Patton wanted to make an extra special breakfast since their discussion the day before had gotten a bit out of hand and nobody walked away from it happy. He just hoped all his kiddos would show up.
Half an hour later that fear proves to be warranted. Logan still hasn’t come down. Patton had even checked the coffee machine to make sure he hadn’t missed him. But it was still as clean as he had left it yesterday. Nervously his eyes flicker from the stove to the clock and over to the stairs before he focuses on making breakfast again, but his eyes would stray every few seconds.
Five minutes later he finally hears movement upstairs. Logan probably had been exhausted yesterday and stayed in bed a bit longer than usual. Someone was coming down the stairs now and Patton turns around with a big smile, expecting Logan but coming across Virgil instead.
“Oh,” Patton says, his smile slipping. But he immediately catches the insecure look on Virgil’s face at his reaction. “Sorry, kiddo,” he laughs, trying his best to seem cheerful. “I thought you were Logan, but I’m happy to see you, too! It’s quite early for you though. Did you not sleep well?” Now that he takes a closer look, Patton can see the tiredness on Virgil’s face, who gives him a weak smile.
“Morning, popstar. I just woke up and couldn’t get back to sleep so I figured might as well get up, y’know?” He moves over to the coffee machine, looking at it confused for a few seconds before he seems to realize what else Patton had said. “Logan wasn’t here yet?”
“I don’t think so,” Patton shakes his head, his eyes now fixed on the stove so that Virgil doesn’t see the concern across his face. “I’m sorry there’s no coffee, you know I’m no good at making some.” He tries to play it off as a joke with a laugh but even he knows it’s not convincing. Virgil hovers at the coffee machine, unsure of what to do, how to comfort Patton. Instead, he moves to make the coffee himself and trying to cheer the other up with words.
“It’s fine, Pat. I can do it and I’m sure Lo’s gonna come down soon. We all had a lot to think about yesterday… Maybe he just needs some more time to think it through again this morning. But you know how he is, he’ll come down and act like it was nothing later. You’ll see.” At the end of his little ramble, the machine is in the process of brewing and Virgil gives Patton a short hug before moving to set the table.
“Yeah, you’re probably right,” Patton mumbles, more to himself than to Virgil and continues to work on breakfast.
Around 20 minutes later, Roman arrives, a lot more energized than Virgil had been. “What a wondrous morrow! ‘Tis a day to sing and dance, I say!” Both Patton and Virgil chuckle at his boasting.
“Good morning to you too, Roman,” Patton greets as he pulls him into a loose hug before going back to distribute their breakfast onto the plates Virgil had sat out.
“I’m surprised to see you arrive before me, Doom-and-Gloom,” Roman says to Virgil while preparing his own mug of coffee. The other had taken seat on the counter after finishing his part of breakfast preparations and watched Patton work the rest of the time while slowly nursing his coffee (I say slowly but he is already working on his second mug). Virgil just shrugs.
“Couldn’t get back to sleep.” Roman hums in acknowledgment and then silence falls over the kitchen, only Patton scurrying around is heard. Not long however before Patton cheerfully announces: “Breakfast is ready!”
“Wonderful!” Roman exclaims loudly. “What a marvelous feast you prepared for us, padre!” Patton giggles.
“Thank you for the compliment, my prince.”
“My, of course! What kind of ruler would I be if I couldn’t appreciate my subjects!”
“A pretty standard one,” Virgil adds with a small smile. Roman huffs.
“Only more proof that I am exceptional.”
“That you are, Roman,” Patton laughs, but he sobers up suddenly, now looking worried again.
“What’s wrong, padre? Tell me your worries and I shall strike them down with my sword!” Roman proclaims loudly in hopes of banning that expression from Patton’s face. The other gives him a small smile before looking over to the stairs.
“Logan still hasn’t come down. I’m sure it’s nothing, but I’m worried,” he explains. Roman quickly looks towards the stairs as well, this is the first he’s heard of their nerd not arriving this morning. It wasn’t unusual for Logan to go back upstairs after having his first cup of coffee, opting to get a bit more work done before the rest of them get up. But not coming down at all was rare. A glance towards Virgil shows him that the anxious side is worrying his bottom lip, eyeshadow a bit darker than normal. Roman places both his hands on Patton’s shoulders in a reaffirming grip and smiles at him.
“I’m sure our nerd just got lost in a book or something. I shall go fetch him at once.”
“Thank you,” Patton says with a small smile that Roman returns before he heads back up the stairs. Logan’s room was the one furthest away from the common area. He’d always reasoned that he didn’t want any of the noise to travel to his door and Roman could see his point. Logan was the only one of them that stuck to a regulated sleep schedule and was often the first one to retire back upstairs. And sometimes Patton, Virgil and himself could forget to be quiet afterwards so choosing the longer distance was reasonable. Roman finally arrives at the door to the logical side’s room and was about to knock when something catches his eye. Rather it is hard to overlook. Taped to the door is a thin, dark blue folder that stands out against the light brown wood of the door. On the front ‘To Patton, Roman and Virgil’ is written. With furrowed brows, Roman pulls the folder off the door and opens it, scanning the first page before hurrying back downstairs.
“Guys!” he calls out, halfway down the stairs, apparently interrupting a conversation between the left-behind sides. They don’t look bothered by it however but rather concerned at his sudden re-entrance without the side he was supposed to get.
“What’s wrong?” Patton asks, voice rising in concern. Roman just hands them the folder. Virgil takes it since Patton seems to be shaking from the nerves and flips it open. The first page was a simple, printed letter that read:
Good morning fellow sides.
After the conclusion of yesterday’s discussion, I have decided to finally
follow through with something I had planned for a while now:
I am going on vacation.
In the last few months, following Janus’ acceptance and further involvement
in our daily lives, the tension in our group has been rising and I must say,
it figuratively suffocates me. Any attempts to resolve said tension has been
disapproved of and you continue to disregard my contributions to various
problems. I cannot work in this environment any longer. I have finished
Thomas’ schedule for the next two weeks. I did my best to consider your
and Janus’ previously given advice to ensure that it covers selfcare and
productivity. If you want to make changes, go ahead but do not complain
to me if it does not work out as you hoped. I have done my part now. I am
not sure when I will return but I should not be gone longer than those two
weeks. Do not summon me unless it is a life-or-death situation. I have
prepared a place to stay and I am being provided for. I will continue to keep
an eye on Thomas regardless but I do not see any need to appear in person.
I wish you a pleasant time,
Logan Logic Sanders
Silence hung over the three for a few moments.
“You think he’s pranking us?” Patton finally askes. Roman hums in consideration but Virgil scoffs.
“Since when is Logan a prankster?” He pulls out the other sheets of paper from the folder. “These are definitely from him; I doubt even Deceit could fake them so accurately.” Truly, the schedule was color-coded and formatted in a manner that was very familiar. Roman pulls the papers out of Virgil’s grasp. He quickly scans it and whistles appreciatively.
“This really is his best one yet, I must say.”
“Where do you think he went?” Patton askes, his gaze fixed on the stairs. “He wrote he’s being provided for but what does that even mean?” The other two could immediately tell how worried he was. They exchange a quick glance and Roman puts a hand on Pat’s shoulder.
“Well, there aren’t many places he could be... Him staying here in the mindscape would defeat the purpose of going on vacation. He could have gone to the dark side but I doubt that, it felt like he’s avoiding Deceit as well and if he’s in the imagination, I should be able to tell but I can’t feel him there...”
“Where did you find this anyway?” Virgil askes and holds up the folder.
“It was taped to his door.”
“So you didn’t actually check his room, right?” Roman brightens.
“I did not! Great idea, Hot Topic. Let’s go!” He runs back upstairs.
“How does he have so much energy in the morning?” Virgil groans but he follows after him, Patton in tow. When they arrive upstairs, Logan’s door is wide open and Roman could be heard humming inside. Virgil immediately pales.
“Princey, what the fu-” He glances at Patton. “-frick are you doing?” he hisses, not crossing the threshold. Roman, who was currently going through the papers on Logan’s desk, shoots him a look.
“Searching for clues, like you suggested.”
“I never said that!”
“You said to check his room!”
“I meant knock to see if he’s in here, not waltz in and go through his stuff!”
“Why are you whisper-hissing? Logan’s not here, I already checked his bathroom, closet and under the bed.”
“Why would you-? Ugh, never mind,” Virgil groans and does cautiously enter the room, followed by Patton who looks around curiously.
“I haven’t really been in here for ages!” he gasps. Virgil furrows his brows.
“You go to his room all the time though?”
“Yeah, sure, to check on him. He doesn’t really invite me in though and I don’t wanna pry...” He takes another look around, this time more apprehensively. “It feels kinda wrong to be in here. Without his permission, I mean.”
“That’s what I’m saying!” Virgil exclaims, biting at a nail nervously. “C’mon, we verified he’s not here, let’s go.”
“Verified? Boy, the nerd’s room’s already getting to you, huh?” Roman scoffs and lays back a few papers he doesn’t find interesting. “And we haven’t found any clues yet, leaving would be a waste.”
“Roman, we are not here to snoop through Logan’s stuff. We just wanted to confirm that he is not here.” Patton scolds, both he and Virgil are already back by the door. Roman rolls his eyes.
“Hold on, I’m almost done. How is it that I’m the one who’s been in here the longest but I’m the least affected by the room?” he mumbles a bit loudly to not be intentional while checking around the desk.
“No, Sherlock Homeinvader, we’re leaving,” Virgil insists, presses the folder he was still holding on to in Patton’s hands and goes over to him to drag him back himself as Roman dramatically gasps.
“What do we have here?” he asks even more dramatically and bends down, grabbing something out of what appears to be Logan’s trash can. Virgil nose wrinkles.
“Disgusting, dude.”
“Relax, it’s just a bunch of paper. Well, paper and this!” He holds up a container. A very familiar container. Pickled Poo Logs, Remus’ favored snack. Easily recognizable by his face at the top, though there are dicks doodled over the rest of the label. Virgil immediately snatches it out of his hand.
“Remus was here?” Patton hesitantly comes over to take a look himself. “Maybe Logan was just curious about it? He gets like that sometimes, you know?” His nervous tone sabotages his attempt at lightening the mood, especially since he doesn’t sound convincing, even to himself.
“With dicks drawn all over it? No, Nerdy Wolverine would have asked for a clean one,” Roman comments and turns the case over in his hands, inspecting it.
“You think Remus kidnapped him?” Virgil asks, panicked.
“Considering the folder, unlikely. Oh, there’s the room’s effect!” Roman hums, pleased. “No, it is unlikely that Logan left involuntarily but he may have been tricked. Remus is an idiot but he’s not totally stupid. And he kind of fixated on our braincell after his introductory video.”
“What has Remus done now?” calls an exasperated voice from the door. All three of them spin around to see Janus leaning against the doorframe, inspecting his gloved fingers with a small smirk on his lips. Virgil growls at him immediately and Janus rolls his eyes in response. “Oh, yes, please do keep acting like a guard dog, Virgil, it is so becoming of you.” Before he could snap back, Patton lays a hand on Virgil’s shoulder in an attempt to calm him. He continues glaring but falls silent.
“Hello Janus, what brings you here?” Patton asks, trying to sound cheerful but even to Roman and Virgil it sounds forced. It doesn’t fool Janus for even a second.
“I went to the kitchen to make my morning cup of tea and no one else was there as usual so I decided to come up here for no reason at all.” His smirk stays however he seems to eye Patton very carefully who laughs nervously in response.
“Oh, sorry about that. We didn’t mean to worry you.”
“Oh, I wasn’t worried, merely… curious. You lot seldomly break your morning routine, especially Logan, so seeing him in particular absent from this group despite us being all gathered here in his room, I do wonder what is going on. Care to enlighten me?”
“We don’t care to. This is none of your business, leave Deceit!” Virgil practically spits. Janus tuts and shakes his head.
“On the contrary, dear Virgil, if this does indeed involve Remus, it is entirely my business. He has been acknowledged by Thomas, not accepted. It is still a part of my duty to reign him in from time to time. To make sure he does not hurt Thomas’ mental health excessively.”
“Oh yeah, you did a great job of that before the wedding,” Roman scoffs. Janus glares at him.
“In that instance I let him looser than normal precisely to protect Thomas’ mental health in the long run. He was pushing himself too much, acknowledging Remus’ presence was supposed to help him clear his head a little,” he hisses and Virgil snorts.
“That worked out so well.”
“Sssssshhut up!”
“Kiddos! Please, let’s not fight, we have more pressing things to deal with right now!” Virgil and Roman grumble but don’t interject. Janus looks defensive, still glaring at the two of them. “Logan is missing,” Patton continues. “He left us this note but it’s so unlike him, we aren’t sure if we should trust it. While we checked his room, Roman found one of Remus’ deodorants, so we suspect he might be involved somehow.” Apparently deciding to abandon his staring match with Virgil, Janus walks over to Patton and lays a hand on his shoulder.
“I understand the situation. Could I look at the note and the deodorant, please?”
“Oh, sure,” Patton says with a light blush and hands over the folder. Janus quietly thanks him before thumbing through the pages. The letter he looks at last.
“Ah, yes. I did indeed warn him about his habit to overwork himself a few times recently. If he is taking a break, then I am more inclined to let him do so.”
“We don’t want to stop him from taking a break!” Patton hastily clarifies. “We’re just worried about the how. We don’t know where he is or what he’s doing. And if Remus is involved, I don’t know how much of a break he is really getting…” He trails off at the end, staring at his feet. Janus hums and quickly walks over to Roman to pluck the deodorant out of his hands.
“Hey!” The prince protests, but Janus doesn’t pay him any mind. Instead, he looks over the case in his hand. Once he was finished, he drops it back into Roman’s hands who squawks at him offendedly.
“From recent conversations, it did seem like Remus was getting rather attached to Logan and I don’t think they have a bad relationship. It might very well be that Logan asked the Duke for his help in this matter.”
“As if,” Virgil pouts, though he doesn’t sound entirely convinced of that himself. Janus ignores him.
“But if you feel like you need to check then I do have an idea where to look.” Patton beams at him.
“Really? Could you take us? Right now??”
“No way am I going anywhere with that snake!” Roman yells. “He might just be leading us into a trap!” Janus gives him an unimpressed look.
“And why would I do that? My job is to make sure Thomas’ mental health is in good shape. Getting all of you injured, or whatever you imagine I would want to do to you, would be nothing but counterproductive.”
“Like I believe that!”
“Regardless,” Janus says to brush off Roman’s protest who in turn only seems to get angrier, “I am afraid you do not have much of a choice. If the two are where I think they are, then you have no chance of getting there without a guide.”
“I can navigate Remus’ side of the Imagination just as well as my own, I do not need your help, Jack the Fibber!”
“I do not doubt that my prince. However, that place in particular is designed to keep unwanted visitors out. I doubt you would even find it, not to mention getting inside.”
“And what place would that be?” Virgil hisses before Roman can start yelling again.
“The library.”
“Remus… has a library?” Patton asks, doubt clear in his voice.
“No, he doesn’t. The fact that you do not know about it just proves my point. It is one of the most fortified buildings Remus has ever created. The layout constantly changes, there are traps and monsters roaming the halls.”
“If the layout changes, then why do you think you could take us there?” Patton interjects.
“Because there is one path that leads to the actual library within, and I mean only one path. Make one wrong turn or otherwise go off course and you will not find your way out easily. I got lost only once and I do not recommend it.”
“And why should we believe you?” Roman challenges, head raised high. Janus seems amused by his stubborn antagonism.
“I do not care if you believe me or not. You are the ones that want to check on Logan. I am only offering to take you since I had planned to go there soon anyway. And I need to see what Remus is doing from time to time. You can come along or not, it is totally. Up. To. You.” Janus emphasizes the last words by poking Roman lightly in the chest after each syllable, all the while smirking up at him. Roman continues to glare but he couldn’t quite repress the slight flush of his cheeks at Janus’ proximity. The snakelike side laughs lightly before making his way back to the door.
“I will leave after breakfast. You do what you think is right,” he calls over his shoulder before disappearing back down the hallway, leaving the others in silence.
“He has got to be tricking us, right?” Virgil growls after a few seconds. Roman nods in agreement but Patton looks thoughtful.
“I don’t think so. He has no reason to.”
“He’s Deceit, Patton. It’s all he knows.”
“Look, I know you both had your differences with him and I’m still adjusting too, but Janus is an integral part of Thomas, we cannot deny that anymore. I am sure he does not want anything truly bad to happen to any of us, so if this is a trick then it is probably only a small prank.” Virgil and Roman share a look of disbelief but Patton doesn’t stop there. “And besides, what other options do we have? Sit around and hope that Logan is truly okay? Or comb through Remus’ side on our own? Your powers barely work over there Roman, and the place is not small, right?”
“Right,” Roman admits with a sigh after a few seconds of silence. “And I am worried about Nerdy Wolverine, if we don’t do anything about this, I will go stir crazy, so I guess I can try and trust that snake for a bit.”
“Thank you, Ro!” Patton pulls him into a hug, beaming. Roman chuckles and pats his back.
“Yeah, yeah, anything for you, padre.” He turns to Virgil. “Are you going to come along?”
“…Fine,” Virgil grumbles, still clearly unhappy about the situation. “But if it turns out that he’s up to something, I am totally going to tell you ‘I told you so’.” Roman rolls his eyes.
“Sure, whatever makes you happy, Emo Nightmare.”
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The track through Remus’ side of the Imagination hadn’t been pleasant. The atmosphere was tense and Patton’s attempts to lighten the mood didn’t cheer anyone up. Roman and Virgil did their best to ignore Janus and the deceitful side himself accepted their stubbornness quietly. Only Patton really talked, though even he gave up after a while. Thankfully, they didn’t come across any of Remus’ monsters but the landscape they had to track through was nightmarish enough and won’t be discussed here. Now they stood before their apparent goal.
“This… is it?” Roman asks, doubtfully. The building in front of them is a rather cliché-looking mansion from horror games. It is a wide, stone structure with two floors that seems to have high ceilings. It’s dark and intimidating looking though on closer inspection, the construction style seems to change randomly. A different kind of stone here, another window frame there. Apparently, Remus stitched together different buildings and haphazardly added details wherever it pleased him. For example, the house of Jack Skellington from Nightmare Before Christmas is sticking out of the roof, completely intact but just… there.
What stands out most though, is the glass dome further back on the building. Not because it is the most impressive but because it’s the only thing that is illuminated, emitting a soft yellow glow. All the other windows are pitch black.
“Not satisfied, Roman?” Janus smirks.
“Well, yes. I expected more from my brother’s so-called masterpiece!”
“I definitely called it his masterpiece,” Janus says as he rolls his eyes. “And the interior is the more impressive part. The exterior Remus changes every so often when he gets new inspiration. I think the last remodeling came after Thomas researched that giant lady and the game she’s in.”
“You mean the one you stole your skirt look from?” Virgil smiles, mischievously.
“Yes, because my look wasn’t almost finished by the time Thomas found out about her!” Janus hisses at him with a glare. Virgil shows him his tongue.
“Kiddos, please stop. We’re here for Logan, let’s concentrate!” Patton tries to encourage teamwork but again is not really successful.
“Ugh, fine,” Virgil scoffs and glares at Janus one last time before turning back to the building in front of them.
“Let’s just get this over with. Remus’ side always gives me chills,” Roman complains.
“Very well.” Janus adjusts his gloves before clearing his throat. “Once we enter, as I haven’t told you before, there is one path we need to follow, so I need you to listen to my instructions carefully and let me take the lead. I know it’s very hard for you to go along with other people’s plan but trust me on this one, Roman.” He grins over at the prince whose face is turning red in anger. Before he can explode, Patton steps in.
“No provocation from you either, Janus! If we have to rely on you as you say, then make an effort to be reliable in return!” He leans close to Janus and pouts, giving him his best I’m-disappointed-in-you-and-I-know-you-can-do-better look.
“Alright, alright, I’ll stop as well.” Janus waves him off. “The instructions can be stupidly specific sometimes, at one point we will have to stick to one side of a corridor, for example, but there will also be traps, distractions and monsters. Though – and make sure to remember that – nothing truly dangerous can access the path. So even if something comes charging at us, I need you to stay calm and not run around like headless chickens. I will not save you from your own stupid decisions.”
“Oh yes, so trustworthy. Thank you greatly for your generosity.” Roman rolls his eyes and Patton shots him a slight glare, making him huff but refrain from further comments. Janus ignores him completely.
“Our goal is the dome and usually it should take not over half an hour to arrive there.” Now Roman looks sceptic for a different reason.
“If we just need to get to the dome then can’t we just climb the building and get in from the roof?”
“Oh yes, what a great plan, I can’t believe I have never thought of that before!” Janus exclaims, hand on his heart but quickly drops the act. “The interior and exterior aren’t connected like that. Since Remus shifts the inside around as much, no window or door – other than the main entrance – connect to a specific room. It will just drop you randomly somewhere in the mansion. And as I’ve stated before, that is not something you want to happen. So no, we can’t do this like a heist movie.” Roman looks angry again but doesn’t comment. Patton pats him on the shoulder (which only seems to sour his mood more) before addressing Janus.
“Alright, we will follow your lead.” he says with a smile. Janus nods at him stiffly before moving towards the front door without another word, the others following behind him with tense expressions (though Patton tries, and fails, to hide his).
The door to the mansion is made of a heavy, red wood that Janus pushes open without hesitation. Behind it lies… a rather normal looking entrance hall. There is a long carpet that leads to the grand staircase in the middle of the room. A chandelier hangs from the ceiling and the decoration is tasteful. Or rather, it used to be. As impressive as the hall is, it is rotting away. There’s dust everywhere, as well as spiderwebs and the air is thick and unpleasant.
“This place has so much potential if my brother bothered to take care of it,” Roman huffs as he looks around. Janus doesn’t respond but instead gives more instructions.
“Follow behind me in a line. And please do walk next to each other, that wouldn’t be risky at all.” After saying that, he moves toward the back of the hall, left of the staircase where a door is situated. “Behind here is where the dangerous path starts. Be. Very. Careful,” Janus stresses, looking back at the others who had followed him.
“Will do!” Patton responds, with faux cheerfulness. Roman and Virgil sigh but they do line up. Their marching order is Janus, Patton, Virgil and Roman in the back. The first few hallways and rooms they pass aren’t all that bad. They have a few disgusting gimmicks – bleeding walls, gooey carpets, a mirror that insults you when you stand before it – but nothing too severe. The first truly shocking room (though it really should have been expected, in hindsight) they come across is…
“Is this the playroom from Fifty Shades of Grey?” Virgil asks after they all simply stared at the contents of the room for a few moments.
“Thomas hasn’t even seen that movie!” Roman exclaims, very red in the face. He is also holding Patton’s glasses to protect his purity while Virgil holds his hand while he is effectively blind. Janus shrugs his shoulders.
“The scene has been referenced in enough videos and interviews that we have a basic understanding of what happened in it. And that might have been where Remus got the idea from, but he definitely modified it to be more to his taste. It is a room for BDSM though.”
“How… How do you know that?” Roman asks, still very much embarrassed.
“… Just be grateful that there are no people in here today,” is all Janus is willing to admit before heading towards the door that allows them to continue. The corridor behind it is dimly lit and a few lights even flicker. Janus leads them on confidently, the others follow him back in line and with Patton’s glasses returned to their owner. However, the creepy feeling of the hallway has Patton continue to cling onto Virgil’s hand, who is the side of the group most comfortable with horror. Roman has one hand on his sheathed sword – that he had strapped to his side before they entered Remus’ side of the imagination – and the other has a tight grip on Virgil’s hoodie. The anxious side isn’t very happy about how the two clinging to him limits his movement, but he can understand their worries, so he lets it slide.
“Did you hear that?” Patton squeaks out and for a moment Virgil doesn’t know what he means before a thump echoes down the hallway. They freeze, bringing Roman to a stop behind them.
“What’s wro- “
“Shhhhhh!” The rumbling becomes louder and now Janus notices that they had stopped following. He, unlike Roman can guess as to why so he just waits ahead in slight annoyance. He had warned them before entering, he won’t tell them again. By now Roman had caught on and he grips the sword tightly, ready to draw.
Ahead of them, a monster comes around the corner. It has the body of a gorilla and walks on all fours, but its head is that of a snake and a pair of wings grow from its back. That would have been enough to scare Patton, maybe even Roman, but the most noticeable and gruesome attribute of the monster were its injuries. Maybe it was supposed to be a kind of zombie, since there are large chunks of flesh missing from its gorilla body, other patches lacked fur and again others ooze a liquid that may have been blood if it wasn’t so obviously sticky.
The snake head isn’t fairing much better. It misses some scales and there are a few black spots that might have been burn marks. One of the wings seems undamaged though its partner looks all the worse for it. There are hardly any feathers left and the bones that are now left exposed seem broken in a few places and hang limply in a way that looks very, very wrong.
The monster spots them easily, makes a noise that sounds vaguely like a mix of a hiss and a roar and charges at them. Roman curses quietly and quickly pushes Virgil and Patton behind him. Janus looks unbothered, he is leaning against the wall and waits for it to be over. The monster gains more and more speed (considering the length of the corridor, it doesn’t make sense how long the charge takes), sprinting at them, until – oh so suddenly – it collides with something and crashes to the ground. Roman, Virgil and Patton stare at it with open mouths.
“I told you: as long as we stick to the path, nothing can hurt us,” Janus explains nonchalantly before resuming his way down the corridor, towards the beast that twitches on the ground. The others stare at it a moment longer before they hurry after Janus.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The next few corridors and rooms were not all that difficult. One hallway was filled with spike traps that they had to avoid, and they passed three different torture rooms, all with different equipment. Janus explained that Remus liked to separate them by era and country, so he had, for example, one room filled with torture instruments used in the witch hunts in Germany from 1550 to 1650. And while they weren’t nice to look at, the rooms were empty and so it was left to their own imaginations as to how the instruments might have been used.
The next impactful incident happens in a corridor with a ceiling that falls down and crushes everyone beneath it. To avoid it, Janus told them to stick as close to the right wall of the hallway as possible. Their pace is significantly slower this way but none of them wanted to be squished so they carefully set one foot in front of the other.
“We’re almost there,” Janus calls to the others. The passage isn’t all that long but with the literally looming threat, it sure feels like it.
“Pat, you’re not stepping right,” Virgil hisses and pulls him more to the side.
“Sorry!” the moral side squeaked. “I think my glasses are smudged a bit. It makes it hard to see.”
“Oh, sorry, padre. That might have been me when I held them for you,” Roman apologizes.
“It’s alright, kiddo. I do it myself all the time.”
“Well, better clean them before one of your feet get crushed. Everyone stop!” Virgil commands and though he seems annoyed, Janus complies. Patton gives them an apologetic smile before taking his glasses off to wipe them clean with his shirt as best as he can.
Unable to hold still, Roman shuffles a bit on the ground and that’s when he makes a mistake. One of his feet lands too far away and a click comes from the ceiling. With a whoosh and a bang, part of the ceiling comes down. Virgil startles so bad that he lunges forward a bit, upsetting Patton’s balance and sending him to the floor, taking Janus with him. Thankfully, they don’t trigger another trap, but Patton’s glasses fall to the ground and skitter down the hallway.
“Are you alright?” Virgil asks, frantically, moving to help Patton up.
“I’m fine, but my glasses…”
“Do not worry, I will get them back for you!” Roman proclaims before starting to climb over Virgil and Patton still on the floor to get to the front.
“Watch it, Prince Douche!”
“I am, Emo Bitch!”
“Language!”
Roman manages to get past both of them and Janus before the latter grips his arm to stop him.
“Don’t!” he hisses. Roman eyes him skeptically.
“And why not, oh Great Deceiver?” he mocks.
“Because we need to make a right here! The glasses are off the path!” Understanding blooms on Roman’s face and he looks back towards the glasses, a few feet away from the crossing they need to take.
“I can’t just grab them real quick and come back?”
“No. Once you’re off the path you can’t just turn around. I doubt you’ll even be able to still see us then.”
“It’s okay,” Patton calls from the back. He and Virgil are back on their feet. “I have a spare pair in my room, if you guide me, I’m sure I’ll be fine.”
“Again, I’m so sorry, Padre.”
“Please stop apologizing, it’s really fine, promise!” Patton smiles but his eyes are obviously not focusing on Roman and it’s apparent just how little he can see like this.
“Well, if you’re sure,” Virgil mumbles and leads him forward and into the crossing where they are safe from more falling ceilings.
“It’s not fine,” Janus suddenly speaks up. All eyes turn to him (or where Patton thinks he is). “We’re almost at the library but Remus, as charming as he is, of course made the last stretch the most annoying. Most of the time it’s a ladder we will need to climb with traps all over them to try and get you to fall over and over and over again. I can warn you about the ones I spot but if Patton can’t see them himself, he won’t be able to avoid them properly. We need to get his glasses somehow…”
The three with working eyes pondered for a bit before Roman speaks up.
“I think Virgil might be able to reach if he lays on the ground…”
“Why me?!”
“You’re the tallest.”
“By a few inches at best!”
“Well, those few inches might just be what we need here,” Janus chimes in and Virgil glares at him.
“C’mon, Beetlejuice, you want to get out of here, right? And we can’t leave Patton behind.”
“Really, kiddos, it’s fine! I’ll manage… somehow.”
“Yes, keep saying that, it’s sooo helpful!”
“Don’t take it out on him!”
“Just stop it!” Roman yells over the chaos. “Virgil please. I’ll hold on to your foot, it’ll be fine!” Virgil eyes him for a moment before he sighs.
“Fine but you use that,” he taps against Roman’s sash, “to secure my foot. I don’t trust your milky hands.”
“Milky?!”
“Ugh, just do it!” Janus groans and is met with two glares for his effort but both Roman and Virgil get to work. With the red band firmly bound around Virgil’s shoe and Roman’s hand, the former carefully lies on the floor. Just as he is about to start robbing over to the glasses, a door down the hallway opens and a figure emerges. Virgil stares at it in disbelief.
“Why Pyramid Head?!” Indeed, the creature now slowly making its way toward them, knife dragging across the floor, was the iconic monster from Silent Hill 2. Janus is the first to regain his composure.
“At least he’s slow! Quickly grab the glasses before he gets over there!”
“Easy for you to say- “
“Stop arguing, please,” Patton begs from his position against the wall of the next corridor they would traverse. Virgil grumbles under his breath but makes his way forward. And so does Pyramid Head.
It’s like watching a (very slow) head-to-head race toward the finish line. Robbing forward on his stomach, Virgil is about as fast as Pyramid Head’s walking speed. Inch by inch, Virgil gets closer to the reach of the gigantic knife still dragging along the floor. The creature doesn’t even need to get to him, just close enough to swing its weapon.
Virgil’s ankle leaves the path as he gets close enough to try and reach the glasses. And if Pyramid Head used its blade right now, it might have a chance to hit but still it moves forward, into a position where it is more likely to strike true.
Virgil’s fingertips hit the frame. Just a little bit more. Half of his foot is still within the barrier. Roman has a firm grip on the sash. Virgil’s hand closes around the glasses and Pyramid Head raises his knife to swing down.
“Got them!”
“Janus! Help me pull him back!” Roman calls as he holds Virgil’s shoe with his tied-up hand and places the other on his ankle. Immediately, the other is beside him, grabs onto his arms and pulls. And not a second too late. The knife lands where Virgil’s head had been moments before, and Roman and Janus fall onto their asses while Virgil is trying to catch his breath and to not go into a full-blown anxiety attack.
“What happened?? Are you okay?” Patton calls over, worriedly.
Roman lets out a breathless, unbelieving laugh and collapses onto his back, the adrenaline rushing through him. Which turned out to be good because as soon as his head hits the ground, a click comes from the ceiling once again.
“Shit-!” Quickly Roman rolls to the side before his head is flattened by the trap. He must’ve moved within its range by an inch. Janus stares at him in disbelief.
“How are you alive?”
“I’m too fabulous to die.” The ridiculous response got Virgil to laugh and forget his panic for long enough to calm down.
“Guys?” Again, Patton tries to get their attention.
“We’re all fine, Pat. And I’ve got your glasses, hold on.” Virgil climbs to his feet, wipes the lenses on his hoodie to clean them as best he could before heading over to Patton and pushing them onto his nose. “How’s that?” Patton doesn’t answer, just pulls him into a hug.
“Thanks, kiddo.”
“Um… Sure. No problem,” Virgil mumbles nervously. Patton gives him a smile before looking over to the other two that are in the process of standing up. On the other side of the barrier, Pyramid Head has lost interest and was now moving away again. The sides pay him no mind.
“Well, that wasn’t so bad, right?” Roman comes over to Virgil and Patton with a grin, Janus on his heels.
“Speak for yourself, princey. I’m so ready to get out of here.”
“I’m having so much fun with this. Let’s go, sadly, we’re almost there.” Janus takes the lead once again and the others follow. They pass through one more room, a laboratory of sorts with lots of blood on most of the surfaces (thankfully, the floor is mostly clean), before they enter what seems to be an elevator shaft. And indeed, the only way forward is a ladder.
“How surprising,” Janus mutters under his breath before turning back toward the others. “As I’ve said before, this part is not really dangerous, but pretty annoying. There will be traps to try and get you to fall but even if you do, you will fall slowly. Remus implemented this more as a prank than anything else. I’ll tell you about what I spot but we may need several tries.”
“Okay, we’ll trust you to not let us down,” Patton says with a wink. Janus stares at him with a blank look.
“That was terrible.” Then he starts to climb, Patton after him, then Virgil and Roman is in the back again.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
They do indeed need more than five tries to get to the top. It was especially annoying that Patton fell for the same trap twice, requiring the rest to wait where they were until he climbed up again. Their arms are gonna be sore tomorrow for sure. But they had finally made it.
The ladder ended in another corridor but this one was clean and wonderfully decorated in greens and silver. Portraits line the walls, most of them of Remus himself, but there is one of Janus and one of both together. Most peculiar are two others however. One shows Remus grinning, arm out to the side, probably hugging someone but the other half of the painting is missing. The second is simply an empty frame.
“Self-centered much?” Roman scoffs.
“Oh yeah, like you don’t have at least a dozen different self-portraits in your castle, Prince of Narcissists,” Virgil retorts. Janus doesn’t pay any attention to the banter or the pictures for that matter. He strides ahead with purpose. Patton watches him in concern, but he feels like this isn’t a moment to pry.
At the end of the corridor is an enormous double door, also in green and silver. The handles, however, are made of gold.
“Does he have some sort of obsession with Slytherin or something?” Again, it’s Roman commenting. Janus hisses at him in disdain.
“For your information, he is a Gryffindor, same as you. And his second choice would be Ravenclaw. No, green and silver just happen to be his favorite colors.”
“Jeez, sorry.” Roman holds up his hands in surrender. “What made you so cranky?”
“Please, keep talking.” Janus rolls his eyes. “Let’s just get it over with.” He grabs the handle on one side and pushes, Patton quickly helps him with the other. Slowly the heavy material gives away and swings open. And suddenly their vision is filled with green.
In front of them is a jungle and as they take the first steps in, the humid air hits them. Birds can be heard singing somewhere but none of them are able to spot them. They stand in a clearing, although the tree line that surrounds them is only about ten feet from them. The trees themselves tower over them, their leaves lush and green, vines hanging between them. The ground is littered with bushes and plants and only one way seems to lead further inward, its stones wide and beautiful. As they look up into the sky, they can see the glass of the dome incasing them, the sun beaming down outside. Which was weird since when they had been in front of the building the weather had been quite dreary.
“Are we… really in the right place?” Patton asks, his voice hushed as if he was afraid of breaking the serenity of their surroundings by being too loud.
“Yes, we are. If you look closely, you can see a few shelves on the far side of the dome.” Janus points upward and the others follow his line of sight. Indeed, quite a ways away, they could see some brown structures following the curve of the dome.
“How are the books not falling?” Virgil questions, his eyes squinted to make out anything in the first place. Roman snorts.
“This is the imagination, Doubtful Central. Remus doesn’t want them to fall, so they don’t fall.” Virgil sticks out his tongue at the prince’s condescending tone. Patton lightly scolds them to stop fighting. Janus clears his throat.
“We need to track along the path for a bit until we reach a river. Behind it is the library.”
“And hopefully Logan,” Patton sighs. “I hope he’s okay.”
��I’m sure he is, padre. You know our nerd, he isn’t easy to beat,” Roman jokes, his hand squeezing Patton’s shoulder in support. Patton smiles at him.
“Yeah, you’re probably right.”
“I’m always right!”
“You wish, princey.”
“Kiddos…” Patton almost sounds defeated and Janus pats him on the shoulder in sympathy.
“He used to be like that with Remus, too. It’ll be fine.” Patton nods and gives Janus a grateful smile. He, in turn, gives a nod in acknowledgment back and turns to back to the bickering two. “I hate to interrupt you but one more warning. Watch your feet in there. There are some books that have gone… wild.” The others stare at him a moment.
“He stole the Monster Book of Monsters, didn’t he?”
“… He created something similar at least.”
With a groan from Virgil, the group sets out and follows the path. Even though it is made of stone, there are still quite a few branches and vines to dodge. The jungle isn’t quiet either, various sounds resounding in the air. Rustling in the bushes, noises that might belong to a kind of monkey, the birds’ continuous songs. A collage of different sounds that is almost overwhelming.
Roman keeps one hand on the hilt of his sword in case one of the animals decide to come their way, his eyes scanning the trees continuously. Patton clutches one of Virgil’s hands in his own, both also checking their surroundings nervously. Meanwhile, Janus’ eyes are fixated on the ground.
After they had walked for a few minutes, the tension drops a bit. Most of the jungle’s inhabitants seem to go out of their way on their own without hostility. In that moment, a bush on the right side rustles suddenly, then one to the left and unbelievably quickly, two books shoot out of the greenery and try attacking the groups feet. Patton screams and jumps into Virgil’s arms whose eyeshadow turned a very deep black.
“Just give them a good kick, that usually scares them off!” Janus calls over the ruckus Patton is making, mostly directed at Roman who had unsheathed his sword. He is trying to stab the books, but their binding is quite resistant, and he can’t really get a good hit in. As he hears the call however, he shoots a quick look over to Janus, who has taken a few steps away to protect himself, before swinging his leg with all his might, hitting one book directly into the spine and sending it flying into the canopy.
The second one snarls and turns its attention from Virgil, whose shoe it had been trying to chew through, to Roman, and (again quicker than you would expect from a thing with no legs) darts toward him, in a zig-zag pattern so it wouldn’t suffer the same fate as its companion.
“Shit,” Roman curses, earning a weak ‘Language!’ from Patton who was calming down now that the book wasn’t focused on him and Virgil anymore. Roman tries to land another hit but the book is too fast and lunges forward, most likely to bite him in the leg.
“Oh, no you don’t!” Virgil’s heel digs into the cover, throwing the book back down to the ground. It whimpers and quickly disappears back into the bushes. With heavy breaths does Virgil set his foot back down, Patton still in his arms. Roman whistles.
“Damn, Hot Topic! You’re stronger than I thought.”
“Well,” Virgil shrugs while Patton climbs down, “fight-or-flight, remember?” Roman laughs and pats him on the shoulder.
“Right, right.” They smile at each other for a moment before Patton speaks up.
“Where’s Janus?” Surprised, the three quickly take a look around. The deceitful side was nowhere in sight.
“I knew that slimy snake could not be trusted!” Roman yells angrily. Virgil has a similarly dark look. Patton doesn’t look convinced.
“Maybe he just went ahead? It’s not like there are any other paths we can follow, so he could have just gone ahead to scout for more bad books?”
“You really are too trusting, padre,” Roman scoffs. “But you are right, there is only one path to follow, might as well take it. Turning around now would be pointless anyway.” He and Virgil start walking forward. Patton nervously gnaws at his lip, not liking how this is turning out at all.
They do find Janus not all that far up ahead. He is crouching down in front of a bush, apparently muttering to himself. The path had winded at bit and with the branches in the way they hadn’t been able to spot him earlier. Still, Roman continues to be mad and stomps over to him.
“So now is the point where you try to abandon us?? Just what is your game, snake?!” Janus looks over his shoulder, as calmly as ever.
“Abandoning you was definitely my intention,” he scoffs before turning back around, reaching for something, and standing back up after. When he then turns to face them fully, he is holding a long, yellow snake in his arms that is winding itself around his torso. “This is Jake, I used to keep him in my room, but he took a liking to the jungle, so I let him live here, most of the time at least.” Jake stops his climbing and watches them for a moment, his tongue flickering out.
“Aww!” Patton coos before stepping a bit closer. “Can I pet him?”
“Sure, he doesn’t bite. Most of the time.” But the moral side has already stopped listening, instead stroking the snake’s head which he doesn’t seem to mind at all. Roman, who had been a bit stunned at the sudden animal in Janus’ hands, regains his composure.
“So why did you disappear then?” he demands. Janus shrugs.
“I figured you could handle two books with no actual teeth and Jake called out to me, so I went ahead to find him. There is only one path after all, I doubted you could manage to get lost.” Roman is practically fuming but Patton interjects before he can blow up.
“You can speak with him??”
“Yes. You really think Thomas modeled me after a snake and didn’t give me the ability to speak Parseltongue?”
“Cool!” Patton whispers, staring at Janus with wide eyes, who looks a bit uncomfortable with the sudden attention. He clears his throat.
“Anyway. Jake tells me that Remus is indeed here. And he’s not alone.” Immediately, Virgil’s gaze snaps to him.
“Logan?”
“Most likely. Jake has never met him before, but the description fits.”
“You don’t sound all that sure.” Janus shrugs.
“He’s just a snake. He doesn’t lie to me, but he could be wrong.”
“We should hurry,” Patton says with determination, pulling his hand back. Jake hisses in displeasure from losing the scritches he was receiving. Janus rolls his eyes.
“Come back with me today and I’ll scratch you wherever you like.” That seems to please the snake since he gives another, smaller hiss and continues his winding around Janus until he finds a comfortable position.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
They continue along the path for another few minutes without incident. Some bushes rustled but no more books tried to attack them. Finally, they could hear the sound of rushing water. The river must be near. Unconsciously, they increase their pace until they end up before a cliff, the path just suddenly ending there. The cliff isn’t all that high, only a few feet away from the rushing stream. Some type of fish jumping out of its waters every now and again. The jungle continued to the left and right of them, no bridge in sight.
“Um… How do we get across?” Patton asks, eyeing the drop. Janus takes a second to answer, not focused on the below but the beyond.
“We don’t,” he finally answers.
“What’s that supposed to mean??” Virgil demands, yet again glaring at him. Janus shrugs while he pats Jake’s head, eyes still focused ahead of them.
“This place is one of Remus’ most treasured places and there are times when even he wants to be left alone. If he doesn’t want anyone to come here, he simply removes the bridge. There is nothing we can do.”
“So we made this entire trip for nothing?!”
“I wouldn’t say that. Look.” Janus points ahead. The others reluctantly follow his gaze. None of them have really focused on the other side yet, too preoccupied with trying to go further.
A few more trees stand along the cliff but way less dense than on their side. The path continues for a few more feet before it ends at the steps of a lightly raised wooden platform, the true start of the library. Behind a reading area, rows and rows of bookcases tower, each row bigger than the one before it until the ones merging with the wall that reach way, way higher, following the curve of the dome and still somehow letting the natural light from outside shine through.
What Janus was referring to, however, is the aforementioned seating area. Among the few tables and chairs, are some sofas, beanbags, stools, and various other seating opportunities, all in different styles and colors. Because of course Remus would never settle on one theme alone. Only one of those seats was currently occupied though.
Lying on a chaise longue, turned towards them, with a book in his hand and a steaming cup on a small table beside him, is Logan. Seemingly without a worry, their nerd is relaxed and reading. Without looking away from the pages, he reaches over, takes the cup and sips whatever drink it contains before placing it back down without a second though. It seems like their worrying had been unnecessary.
“He looks fine, right?” Virgil says, though he sounds rather nervous, and he raises his thumb to bite at the nail. Patton instinctively stops him.
“That’s good, right?” he adds, also not sounding quite convinced. Janus watches their reactions without commenting. He hadn’t been worried about the logical side, he just wanted to avoid the others working themselves up over the next few days with their wild theories.
“It is too early to say yet!” Roman proclaims. “That could just be an illusion to fool us. To let our guard down! I will not leave until I spoke with him in person.”
“Nobody said anything about leaving though?” Virgil mutters. Roman ignores him.
“But we can’t reach him,” Patton objects. “How do you wanna do that?”
“Hmm…” Roman hums and takes another look at the raging water below them. “It’s not that far across. If I jump far enough, I’m sure I could make it. And I’m an excellent climber and swimmer!”
“I would advise against that,” Janus speaks up, Roman immediately eyeing him suspiciously.
“And why is that? Huh?”
“Oh, my mistake. I assumed you would be able to recognize piranhas when you see them.” Quickly, Roman’s eyes flickered back to the river and the fish still jumping out of it occasionally. “I’m also pretty sure Remus put some sharks in there just because he could. And I mean the bloodthirsty kind.” Patton’s face is now white as chalk and Virgil had a firm grip on Roman’s sleeve.
“Fine, fine!” the prince exclaims. “No swimming, I get it!” He gestures widely and Virgil lets go of him, turning away, his ears pink in embarrassment. “Then I guess we have no other choice!”
“And what choice would that be?” Janus asks, eyebrow raised. Roman grins at him before cupping his hands over his mouth and yelling at the top of his lungs:
“LOGAN! OVER HERE! HEY! ACROSS THE RIVER!” The other three slap their hands over their ears, glaring at the prince. Roman doesn’t quiet down however, until Logan obviously takes note of them. Then he switches to waving widely. Janus rubs his temples; he has had about enough for today. Patton joins in on the waving though less enthusiastically. Virgil buries his hands in his pockets and shrinks back.
Logan does not look happy to see them. Not that they could make out much from the distance in terms of facial expressions, but he had gone stiff once he realized what was happening. He bookmarks his page before setting the book down and stands up. He turns away for a moment and Janus thinks he can hear him calling out to Remus, but the rushing of the water makes it hard to be sure. Afterwards, Logan makes his way over to them, down the steps and toward the edge of the cliff where he stops. Now they could make out the frown on his face more clearly.
“What are you doing here?” he calls over, sounding displeased. Roman hesitates to answer because of his tone, so Patton speaks up instead.
“We were worried about you, kiddo! You just up and vanished and we didn’t know where to!”
“I am aware, that was intentional. Did you not find the folder?”
“We did, but we weren’t really sure if we could trust it,” Virgil explains. Having to yell over the sound of rushing water quickly became annoying.
“What do you mean, you weren’t sure if you could trust it?” Logan frown deepens but before one of them could answer, Remus appears behind him suddenly.
“Boo!” he yells, grinning all the while. Logan rolls his eyes but doesn’t react further. Roman stiffens, Patton bites his lips and Virgil buries deeper into his hoodie in displeasure. Janus is standing to the side, petting Jake, and acting like this situation doesn’t involve him.
Remus cackles at their reactions before saying something to Logan and summoning what appears to be a soundboard. He lowers a few regulators and immediately their surroundings quiet down. The river now sounds distant, like the cliff just became a few miles deeper than before, the rustling of the leaves falls quiet, as do the birds. The surreal situation stuns all of them for a moment.
“There! That’s better, right?”
“Thank you, Remus,” Logan says before turning back to the others, not having to yell anymore. “Now please continue your explanation of why you did not heed my instructions?”
“Well, um…” Patton tries to find the right words, but before he can, Janus speaks up.
“Remus, please unmute your brother.” Everyone turns to look at Roman whose face is red and seemingly trying to yell but no sound comes out. Quickly all eyes turn back to Remus who is pouting.
“Do I have to?”
“If you don’t want them to continue assuming that you kidnapped our dear Logan over there, than you might want to consider not annoying them, yes,” Janus shrugs, apparently not really caring whether Roman gets his voice back or not. Logan raises an eyebrow and shifts his focus back toward his fellow light sides.
“You assume I was kidnapped?”
“It all happened so suddenly; we didn’t know what to think!” Patton tries to explain, eyes jumping between Logan, Roman and Remus. “Please give him his voice back,” he begs after a moment of Logan glaring at them, obviously not happy with the answer.
“But-!” Remus starts to whine before Logan puts a hand on his arm and in a low tone says: “It will only make this take even longer. Please just do it so we can get this over with?”
“Ugh, fine!” Remus groans before flicking one regulator back up but not to full volume.
“You stinking rat, I’ll run you through with my sword!” Roman yells, or at least tries to, only managing to raise his voice a little louder than his normal speaking tone. He glares at his brother when he realizes this, who flips him off in return.
“Stop fighting, kiddos, please.”
“He started it!” Roman protests but Patton just shrugs.
“And we came here without permission. Plus, we’re here to talk to Logan, not to antagonize Remus.” The prince clicks his tongue but doesn’t say any more. Remus laughs.
“Yes, listen to your Daddy, Ro-bro! Or you might get spanked later!” Logan squeezes his arm that he was still holding on to and frowns at him.
“You stop starting fights as well, Rem. I just want them to leave.”
“You know how to shut me up,” Remus grins and wiggles his eyebrows. Logan simply gives him an unimpressed stare. After a few seconds, he drops the grin and sighs. “Fine, fine. You deal with them, and I’ll go play with Bruce.” He summons his tentacles before diving into the river below. Patton gasps.
“Is he okay?!”
“He’s fine. It’s his realm so nothing he creates here will do him harm unless he wants it to,” Roman reassures, almost too quiet. Regulating his volume is going to be hard for a bit and he already looks annoyed by it. Patton nods at his reassurance before turning back to Logan.
“Where were we, kiddo?” The logical side, who had also followed Remus’ decent with his eyes, looks back up and returns to frowning.
“You were attempting to explain why you assumed I was kidnapped despite me leaving clear instructions to prove the contrary.”
“It was just very unlike you, Lo,” Virgil chimes in, still deeply buried into his hoodie. “You didn’t say anything beforehand, and we thought Deceit or the Duke might have forged the folder.”
“Exactly! And then we found my brother’s atrocious deodorant case in your trash and…” Roman trails off as he realizes what he just said.
“You… went through my trash?” Logan is now undoubtedly seething, glaring at them with cold eyes.
“Well, you see…” Roman tries to explain with a nervous laugh, scratching the back of his head. Patton looks just as likely to come up with an excuse, so Virgil speaks up again.
“I asked Princey over there to check if you were in your room or not. He took that as an invitation to go snooping.”
“Very helpful, Doom and Gloom!”
“Well, it was your fault!”
“And you didn’t have to tell him that!”
“So,” Logan interrupts, voice calm but so icy that the others shiver, “let me make sure I understood this right. You found my notes and instead of trusting me and my ability to decide for myself, your first thought was that I was some damsel in distress that needed rescuing? And in your attempt to be the heroes once again you invaded my privacy as well?!” He continually got louder and louder, clearly very much angry.
“Logan, calm down, we just-“ Patton tries to interject but Logan continues, probably not even noticing that the other had spoken.
“You trust me so little, that you cannot even consider that I make decisions for my own well-being without consulting you? After pushing me aside again and again, you concluded that I cannot take care of myself? I have listed reasons for my decision in the letter I left you. Did you even consider those? Or did you assume that I would continue to let you figuratively walk all over me?” Logan takes a few deep breaths, the others stunned into silence. Once he feels like he is back in control of himself, the logical side continues, in his normal speaking voice.
“To me it is obvious that our current co-existence is neither beneficial to Thomas nor ourselves. We continue to figuratively turn in circles and no issues are truly being resolved. We all are stressed out, which makes finding a compromise even more unlikely. I had discussions on this topic with both Janus and Remus, as well as smaller conversations with all of you, if you cared to remember. And the conclusion I reached in the end was that we needed to take a step back and reevaluate. So, in order to do that, I asked Remus to help me arrange a place to stay for a few days to give us all time to reflect. He ended up inviting me here, to his library and I decided to extend my original idea into a vacation. I assure you, this all happened through my own volition.” With his arms crossed, he stares at the others, apparently awaiting an answer. Patton was the first to find his voice.
“We’re so sorry, kiddo. To us it was just a very sudden turn of events and we panicked. We should have trusted you more.”
“I trust him!” Roman huffs. “It’s Deceit and my brother that I don’t trust!” He points a finger accusingly towards Janus, who had continued to silently watch from the side and now raises an eyebrow but doesn’t comment. Roman addresses Logan directly. “You said you talked with them about your plan but how do you know that it wasn’t part of theirs all along?!”
“Their plan to do what exactly?”
“To drive us apart, obviously! Ever since that snake showed up, we keep fighting! It must be his fault; he wants us to not trust each other so that he can influence Thomas!” Roman’s rant was undermined by his inability to truly raise his voice and none of the others seem convinced. Not even Virgil. Logan sighs.
“I understand that Janus’ past action have hurt you, Roman, but you need to accept that he is not the villain you make him out to be. He is doing his best to protect Thomas, as we all do. And he is not always in the right, none of us are. As much as I hate admitting it, my plans and wishes for Thomas are not always the answer either, which is why I try to incorporate your suggestions into my planning. But since you all seem to refuse to acknowledge my contributions in the same way, Thomas ends up neglecting his responsibilities. I would not let Janus make all the decisions, but he deserves to voice his opinions as much as the rest of us.”
“But he lured you away!”
“As I’ve already said, the decision was mine alone. Janus was the one who brought the idea of a vacation up to me first, that is true, but I was the one to decide to ask Remus for help and not discuss it with you beforehand.”
“And why didn’t you?” Virgil chimes in. Logan glances at him before turning his eyes toward the sky.
“I was trying to avoid this exact conversation. I am tired of justifying myself to you all. I needed a break, somewhere you cannot easily get to. As I’m sure you have noticed on your way here, this library is exactly what I was looking for. I am frustrated, maybe even angry with you. I raised my voice against you earlier, which I did not want to do but I just cannot hold back anymore. I need this distance from you for a while. I need to sort out my” – he stops and bites his lips for a moment before continuing – “feelings and I do not have the room or time to do so properly while in the mindscape with you all. I had hoped that I would be able to explain this to you when I came back but you couldn’t wait, apparently.”
“And you expect us to trust them in the meantime?” Roman growls, again pointing towards Janus and then down towards the river where Remus disappeared to. Logan glares at him.
“No, Roman. I expect you to trust me for once. I can take care of myself, I can defend myself against your brother and I can do so better than you, as we all have seen before.” Roman goes red in the face and tries to retort, but Patton holds him back.
“Enough. Logan’s right, we’re in the wrong here.”
“But padre-!”
“No buts, mister.” A giggle is heard from down below. “We jumped to conclusions and came here without permission. Logan is allowed to make his own choices and while I’m not happy about it either, we should trust him.” He pats Roman on the shoulder before turning back to Logan. “Then I hope you have fun, and we’ll see you soon, okay?” He said it with a smile, but Logan frown deepens.
“Stop patronizing me, Patton. I am the same age as you and it’s demeaning. I do not need your permission to stay here.”
“I didn’t mean to… I’m sorry, I- “ Patton stutters, embarrassed and not able to meet Logan’s eyes. Virgil sighs.
“Let’s just get out of here. We all have a lot to think about, apparently.” Roman clicks his tongue but doesn’t argue. Patton nods and stares at the ground. “Hope you have a nice break, Lo. See ya.”
“That is the plan. Please leave now,” is all Logan says before turning away and going back to his book. Janus claps his hands together, gathering the attention of the others.
“Follow me, there is a shortcut out of here.”
“Let me guess, it only works one way?” Roman huffs, his voice still quieter than he’d like. The effect would likely only disappear once he’s out of Remus’ territory.
“Very clever, my prince,” Janus says and claps his hands again, this time in mock applause. “100 points for Gryffindor.” Roman glares at him but even he has lost the will to continue their arguments.
The group makes their way back in silence, through the jungle, down a hidden elevator off to the right of the gallery, out a side door of the building and back towards the mindscape. Patton is the only one who glances back towards Logan before he is obscured by the foliage of the jungle, but the logical side is already back on the chaise longue, drinking his still hot beverage.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Due to the sounds still being muted, Logan could clearly hear the ‘ding’ of the elevator, signaling the departure of the others. With a sigh he puts the book down that he had only pretended to read. He takes off his glasses and rubs his eyes tiredly. What an ordeal this has been. After setting his glasses back in place, he takes another sip of his tea – which never cools thanks to Remus’ powers. Speaking off, wet slapping sounds reverberate through the air as the Duke makes his way over to Logan, dripping wet from his impromptu bathing session.
“So, how is Bruce?”
“Fine! He tried to bite my leg off, but he only got a few scraps of flesh!”
“Are you going to heal it or do you want me to bandage it?” Remus grins and with a snap he removes his damaged pants, at least from mid-thigh down. He knows Logan’s comfort zones and nudity wasn’t one of them. At least not yet. The logical side sighs as he summons a first aid kit. “Why am I not surprised?”
“’Cause you know I like it when you bondage me!”
“You mean ‘bandage me’, correct?”
“I know what I said.” Logan rolls his eyes and starts examining and dressing Remus’ wounds which, while bleeding, were all pretty superficial. For a few moments, he worked in silence, but as usual with Remus around, that didn’t last long.
“Felt good, right?”
“I do not know what you are referring to.”
“Pff, don’t bullshit me, Lolo. You know exactly what I mean.”
“Fine, but I do not wish to comment on whether I found it satisfactory or not.”
“You can be such a prude.”
“That may very well be, but I do not see how that relates to our topic.”
“Do you wanna talk about it or not?”
“I am… unsure.” Logan finishes dressing the last wound, cleans the kit up before vanishing it away. Then he sits next to Remus with a sigh. “I do feel a bit better, having said what needed to be said but I also feel like I was too harsh with them.” Remus hums a moment before answering.
“Nah, I think they needed to hear it, ‘specially Daddy-o. He’s been treating not only you but Virgin as well like kids and he needs to stop or you’ll never get anywhere. Breaking out of your mold is exactly what you need, and they need to accept that.” Logan nods along but doesn’t look all that convinced.
“I am aware, but it still feels” – he grimaces at the word – “weird. I don’t know how to describe it.”
“And that’s fine, Specs! You only just accepted that you have feelings, it’s gonna take a bit to figure them out. And dear Tomathy is in a weird place at the moment anyway, so it’s double confusing.”
“I am exhausted.”
“No wonder. Wanna take a nap?”
“Are you going to dry off first?”
“Ugh, fine. But only for you, Nerdy Wolverine!”
#namiswriting#my writing#thomas sanders sides big bang 2021#platonic intrulogical#platonic prinmoxiety#platonic moceit#patton sanders#tss patton#virgil sanders#tss virgil#roman sanders#tss roman#janus sanders#tss janus#logan sanders#tss logan#remus sanders#tss remus#canon verse#adventrue#bickering#remus' side of the imagination#monsters#pyramid head cameo#reblogs are appreciated
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Kat’s Massive To-Do/Wishlist
Learn how to convert meshes to different bodyshapes (ts2)
Clean out my WIP folder
Redo old preview pictures
Dig out my old (kathcberg91-era) cc backups and see what’s in there, fix mistakes, give them new thumbnails, and put them up for download (I may or may not have broken the links)
Fix links on my old blog (I think the theme is broken too)
Find a new theme (?) and profile picture
Figure out a good way to take family tree pics for my legacies
Finish my characters page for the decades challenge (and also maybe Breckenridge)?
Set all of my cc to show up in one place (in order in CAS)
Reorganize my projects folder
Learn how to shoeswap things
Learn how to make separates (preferably for categories other than casualwear)
PUT THE SECOND PART OF MY MEDIEVAL HAIR DUMP UP FOR DOWNLOAD (ya’ know, the one I’ve had finished for like half a year now but am just too lazy to bin and take preview pics for???)
A few “mini defaults” for ts2 (e.g. separating the “extra” parts from sunni’s medieval ui defaults)
Figure out mesh-making (I’ve been making renders in blender and playing with the physics engine and it’s really fun so far!)
Convert some ts4 terrain/terrain paint as a default terrain for ts2
Maybe figure out a way to make custom roads reference your default terrain rather than needing to edit the textures individually
Default replace all of the careers, cards, etc. in ts2 with they/them/non-gendered pronouns bc I learned how to edit in-game text the other day and I like to torture myself with long-term projects, apparently
“Finish” my genetic skin setup and put it up for download (the kinda-current version is on my “WIPs folder of doom” page, but I still want to add more, clean up the swatches, find a better way to organize it, etc.) + edit the sortindex numbers
Re-organize & compress my dl folders (again)
Figure out a way to quickly make new packages (I’m currently working with MacroRecorder, which works well, but the free version only allows for 10 repetitions, which isn’t ideal)
Figure out a way to quickly change the sortindex value of a package so you can arrange cc in a certain order without having to edit each individual package file
And now for the wishlist (ts2):
Color wheel (like I said, a girl can dream, right?)
Batch edit for simPE so I don’t have to spend ages editing each individual file whenever I do...anything, really (WITHOUT having to merge files), I should probably post something on mts about this
Less hideous lot imposter textures
A lighting mod that is basically @dreadpirate’s edit to gunmod’s lighting mod, but with the indoor brightness of spookymuffin’s/@dreadpirate’s mm lighting mod, which can be switched back and forth between almighty-hat’s “a world lit by fire” edits (a function of @dreadpirate’s edit of gunmod’s mod)
Figuring out why CAS lags with lots of accessories, makeup, etc. while Bodyshop doesn’t (and if it can be fixed, I’ve double-checked and it’s apparently a known issue, even if you only have a little cc and your computer is capable of handling it)
64-bit version of ts2 (c’mon EA. I’m waiting.)
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@rebelvakarian
Hey! Sorry for the late reply this is going to be long lol so I wanted to be on PC so I can put it under a cut!
In short, DA:I is a little more frustrating to mod mostly because you can’t add new meshes to the game you can only replace them (although there’s been a lot of new developments lately but I’ll get to it later!). So most mods are replacements of existing things in-game so if say you want two hairs but both of them replace the same mesh you can’t have both of them (boo).
Also in DA:I you can’t just copy and paste mods into an override folder you have to use either DAI Mod Manager or Frosty Mod Manager . Both of these are different and will only load different file types individually but they can be used together (I will show you how you how later onto this post)
Using DAI Mod Manager
Most mods for DA:I are daimods which means you use DAI Mod Manager to load them.
First, install DAI Mod Manager. If you use the link I gave you, install the Tools Suite then you can download and boot up the manager from there.
Then, make a folder somewhere where you will put all the mods for DA:I. You can name this anything you like. I name mine’s “DAI Mods” lol
You download it and if it’s a zip/7z/rar you extract it (7z and rar files can be extracted using 7zip).
Open DAI Mod Manager and it will ask you for the path, so that’s where your DA:I game is located. For me it’s in C: > Program Files > Origin Games > Dragon Age Inquisition. If you use Origin it’s most likely there. Then select the game:
Once it’s loaded, it will ask for the mod path so select the folder you extracted all your files in:
The mods should all load and then hit merge! It’ll tell you if any conflict and if it does you can disable the mod the conflicts with the other.
Again most descriptions will tell you what will conflict with what so you’ll know before downloading.
If you want to change mods you have to disable the one you don’t want and re-merge again before loading that certain playthrough or starting the game.
So if you have multiple quizzies like me lol, it could get tedious to go up the list and disable a mod you don’t use for a certain quizzie or if two quizzies use two hairs that replace the same mesh so what I do to keep them organized is I make separate folders for each quizzie with the mods they use like this:
So when you want to switch characters, just load that character’s folder in the mod path for DAI Mod Manager and it’s all there.
Now the downside of using DAI Mod Manager is that the mods usually don’t work in DLCs. So you will have to disable them when entering Trespasser, Jaws of Hakkon and The Descent.
There’s a few workarounds, though they aren’t perfect. For Trespasser there are a list of hairs that will work and which certain races they’ll work for here. Complexions in that don’t mess too much with the specular could work in Trespasser, so this means complexions that don’t take away the shine will have a better chance of working (unfortunately if you dislike the shine your quizzie will have to look sweaty in Trespasser lmao). A lot of mod makers have included Trespasser friendly versions of their complexions.
For The Descent I found that if you turn mods off when you enter, then save at the first camp, exit the game, then turn the mods on, they’ll work for the rest of the DLC.
I don’t know much about Jaws of Hakkon, that DLC tends to be testy with mods, but do know for a fact that the Tight Curls hair mesh works there (for female elves anyway).
Using Frosty Mod Manager
Frosty loads fbmod files. There’s less mods for Frosty but it tends to be more DLC-friendly and Frosty Mod Maker can do more things.
So download Frosty Mod Manager and when it’s done, load it up. It will ask for a configuration and you just select the game again from the installation path like with DAI Mod Manager:
Just like with DAI Mod Manager, download your fbmods and make a folder for them just to keep them organized. As always the description will let you know if it’s for Frosty specifically.
When you have them ready open up Frosty Mod Manager and hit import mods:
Select the mods you want and they’ll show up on the left side:
To apply a mod, select it and click apply mod:
And you can see on the right side that there’s a conflicts tab so you can click it and check to see if what you’re using will conflict with a mod!
Then hit launch and the game will load through Frosty. So if you want to use the Frosty mods, you have to load the game through it or else it won’t show up.
One thing I like about Frosty is that you can make multiple profiles on the program itself, so it’d be easier if you have multiple quizzies:
You can load daimods using Frosty as well. I personally have not tried it yet but my sister has and it’s worked for her - especially when it comes to hair meshes and I think it’ll have them work in DLCs too for the most part. However, I won’t recommend loading daimod complexions through Frosty because it tends to glitch for some reason and gives your quizzie this weird pixelated skin tone.
Using Both Frosty and DAI Mod Manager
Since there’s both pros and cons with each methods so I use them together. This method can be tedious but it’s not as complicated as it seems it’s just an extra step or two.
So if you want to use both, you start with DAI Mod Manager. Load your mods and merge as usual. When it’s done go to the game’s installation path (usually Program Files > Origin Games > Dragon Age Inquisition). Then, click the update folder.
These two folders are what you’re going to be working with:
What you do is you take the Patch folder and rename it into something. I usually rename it as “Patch do not delete” so I remember that it’s the original patch folder. Then you rename the Patch_ModManagerMerge as just “Patch”.
So it should look like this:
Then you load up Frosty, apply your mods and launch! If you did it right everything should load successfully. If not there could be some conflicts and unfortunately you just have to turn mods on and off to see what’s causing it.
The reason why I advise to name the original folder as “Patch do not delete” is because if you want to change mods you have to re-do the whole process again (which lol, I know blaaah). And before you open up DAI Mod Manager again you have to delete the Patch folder and rename “Patch do not delete” to Patch again (I know this is confusing ;-; lol if you need more clarification please let me know).
Then you go back up to the main Dragon Age Inquisition folder and find the ModData folder and delete it:
And finally you can load up DAI Mod Maker and switch out your mods then do the process again.
It can be daunting and it requires a little getting used to, but once you get the hang of it and get a feel for what will work and what won’t it shouldn’t be too hard.
And I highly recommend learning how to use Frosty because there’s been some awesome developments with what you can do. With making hair you can’t really add or delete faces/vertices so custom hair is usually just people editing what’s already there and working with what they have (and there are a lot of talented people who made it work SO WELL and made beautiful creations.)
But now there’s a beta tool for the newest version of Frosty Mod Maker (currently Patreon release only) and it allows you to load meshes, so people who have this have been able to port hair from Sims as well as make hair from scratch so there’s going to be more hair options in the future! (Although we still can’t load new meshes we have to replace existing ones).
Here are some of the gorgeous hair your can now use through Frosty (I use one for my Imryll too):
https://www.nexusmods.com/dragonageinquisition/mods/2808 https://www.nexusmods.com/dragonageinquisition/mods/2839 https://www.nexusmods.com/dragonageinquisition/mods/2835 https://www.nexusmods.com/dragonageinquisition/mods/2844 https://www.nexusmods.com/dragonageinquisition/mods/2800
I hope this helped! If there’s anything unclear or something that needs more clarification feel free to DM me or send me an ask!
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Simming goals 2020
Thanks for tagging me @anachronisims!
Behind the cut: my simming goals for 2020
CC-creation stuff
1. Fixes: Make some minor changes and fixes to the Gustav set (aka: my problem child) and add slots and other fixes to the Dunmer Set. I might recategorize the Viking Seperates as well.
2. Add-ons: create add-ons for pottery (you knew this was coming), the Dunmer set, the BB Niche and possibly Frac’s Stone Super Set. Perhaps make some Jonesi add-ons to the Gustav set.
3. WIP’s: upload a bunch of creations that didn’t get released in December (believe it or not, there’s still a lot of stuff I haven’t released yet) and resume work on a few Morrowind-themed sets.
4. Bigger Projects: upload Pt 2. of Project Ave Maria and continue work on Project Old CC Redone. I was thinking about slaving the Gustavian set from dh-sims as it would match nicely with the Gustav set. They won’t be slaved to the KEP-chair though. Another thing that needs some aggressive re-cloning love is the tea counter from ATS2. It’s horrible and deserves to burn in a fire. It needs to be re-cloned from a working template as it doesn’t take on recolors.
5. Get started on Project Tamriel, which is gonna be pretty damn awesome when released (no spoilers). This is gonna take quite some time to get ready though.
6. Upload the entire BPS Archive to SFS. I’ve uploaded a couple of Creators to SFS already, but the majority still needs to be done.
7. Start creating worlds for the SIms 3 again (surprise, surprise, Fire_flower can also create for TS3!) and improve existing ones.
Computer stuff
1. Get a new Hard Drive and copy my C Drive to it. My 500GB hard drive is too small for the Sims 2, 3, modded Skyrim and some other stuff. It’s been hovering around the 14GB of free space for a while now and an extra 500GB of storage should solve any performance issues related to the lack of free disk space. It would also mean I can start yet another themed game (I was thinking about a modern semi-realistic one) and hoard more CC!
2. Organize my files more efficiently. I have sets all over my G drive in all sorts of weird locations and way too many folders in root. Instead of having seperate folders for each game in my Root Directory, it would be much more efficient to just have one “conversion workshop” for easy finding.
3. Get my fans checked out/replaced. My computer has been making unbelievably anxiety-inducing sounds for a while. At first I thought it was one of the hard drives, but now I’m thinking it might be the fans. I have dual housing fans and they’re nearly impossible to remove, let alone clean, so they’re main suspects.
Actual game stuff
1. Play my game at some point. This means fixing a messed up rotation thing (it involves a nunnery) and of course: loading screens.
2. Make my hood into an Elder Scrolls fusion. Historical accuracy and any kind of realism have already been thrown out of the window anyways
3. Install those cool mods Midge has been making, especially the supernatual ones (I love supernaturals) and start using the Trait Project.
4. Figure out how many subhoods it would take to replicate Ba Sing Se from ATLA, use that to determine how many hoods it would take to replicate the entire setting and actually start doing that. (or just start creating themed CC)
5. Try playing TS4 for real? I got the game at release but didn’t really get into it and un-installed it shortly after pools were added. Even now with Expansions, Game Packs and Stuff Packs, it still doesn’t manage to grab my interest for very long outside of CAS (the camera is a big part of it honestly. The camera controls are just horrible and I hate how I have to click on a thing to be able to zoom in (I use a pen tablet, hence why I can’t scroll with my mousewheel: I don’t have one).
Well, that was a long post. I’m tagging @illenlan, @hodgekiss, @fracturedmoonlight, @gayars and @cindysimblr
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Here’s my little Fallout New Vegas modding guide
Modding new vegas is a bit more tricky than some other stuff because it recquires some very specific out of date stuff and manual handling sometimes. Remind yourself that sometimes if a mod isn’t 100% working it’s because the rar file came with a loose file you need to specifically put in the folders rather than just using a mod manager to load it.
Important things to install:
FOMM - I learned the hard way that NMM although more accessible is very weak, FOMM is strong and overwrites permissions, actually being able to install mods properly, sometimes NMM won’t even install textures because it didn’t get all of the permissions or something.
NVSE - It’s a way to extend the limited engine of New Vegas, it is an exe file and loader that opens New Vegas, if you have it extracted to your Data folder you’ll have FOMM have a “launch NVSE” in it. You’ll need this to practically run anything.
Mod Configuration Menu - Neccessary to configure many mods, sometimes other mods overlap with this by trying to insert their own version of MCM, just fix that by re-activating this mod in the end.
Anything else will probably be recommended by Nexus before you download something.
Mods I recommend:
Solid Project - Do you like Fallout 4′s little tweaks but like a sane person know it’s a badly designed and paced game? Well There’s something called “Solid Project” that does a lot more than that, it adds a few Fallout 4 mechanics but most importantly goes well with “enhanced camera” and gives you animations of going out to open doors, climb ladders and pick up things with your hands!
It also has a super useful weapon wheel (that you activate with mouse3) that you equip each slot with R and a quick inventory you can leave with K, the little item menu reminds me of Tomb Raider for PS1. Oh and each special item you pick up spins around in 3D, there’s a lot more too like the dynamic quest markers from Fallout 4 but unlike Fallout 4 you cannot un-mark a quest so you’ll have to get a empty quest mod called “The Quest” in case you don’t want “300meters afar” always on your screen.
All it’s missing is the quick menu from Fallout 4 which is found seperate but is a must-have to anyone wanting some more fast gameplay: Fallout 4 Quicklook
Roleplayers Alternative Start - Start in a shed where you can customize your character a little more quicker and even give them some backstory that can give some extra stats. It might be a bit weird because the pacing of New Vegas is specifically done in such a way that makes you start in Doc Mitchell for your own good, it might put you somewhere where you are underleveled but if that bugs you, you can practically start in the same place rather than randomly.
FOOK - The only overhaul mod I seem to use fully, it changes the little things in games such as making items change their stats, it’s not too unfair, the changes are fairly little and it’s usually stuff like “why does this item not do this” and this game does it, it also fixes a lot of bugs, adds a few items and changes the texture for the stimpack.
As far as overhaul mods go, this one’s fairly simple and runs well with all of the other mods I ran, unlike other overhaul mods where you can only run them alone for a seperate playthrough. It’s important to note that this overhaul mod comes in 2 files, you need the esm file and the data file, run both or else you’ll have missing textures and a lot of issues.
Project NEVADA - The most recommended overhaul one, keep in mind that after installing you have to manually activate the esm files. In terms of immersion it gives you that cool visor vision that might annoying for many, and it does kind of make the HUD stuff stuck in place which nullifies aHub a little bit (talk about later), but it does improve stuff like FPS mechanics like a grenade button (G).
I dissagree with the re-balance esm file though so I recommend disabling it since I’m too used to everything New Vegas. If you add this mod and realistic headshots, the slowmo function where you press C to slow down time gets REALLY fun and challenging, changes the whole game into a more strategic FPS game rather than a RPG one.
NVEC Complete - Considering how finnicky New Vegas is sometimes when it comes to adding a lot of mods without them clashing and overloading the engine, NVEC Complete is a easy way to just bundle everything toghether. It’s a exe file that installs a compilation of some of the best user-made mods that you can turn off in the mod configuration menu. There is a lot to cover here but it includes most famous quest mods.
Blind - Wanna make New Vegas look like more of an RPG? How about numbers popping out showcasing how much damage you make? If some specific numbers coming out of specific places annoy you, you can just disable them in the MCM. I don’t like the “heal” effects, I just want the damage numbers on enemies, I never knew my fists only did 1 HP of damage towards radscorpions before this.
Textures and other aesthetics:
NMCs_Texture_Pack - Honestly this has probably been used by about everyone, it is THE texture pack everyone uses, comes in 3 big 1gb files, takes a while to load them in FOMM but they do make everything look nice.
Wasteland Flora Overhaul - Based on an actual study of the flora of Vegas, and considering New Vegas is nuclear missile hit free, it’s realistic that New Vegas would actually look like this. Also the textures are very nice and I really like the plants.
A Familiar Friend - Pip-Boy 2500 - This really makes the pip boy more interesting and it makes me feel more connected to the classic Fallouts, in fact a lot of the replacements or additions I have in textures is making the game feel like more of a original Fallout and that Fallout 3 never happened, stuff like: Classic Adobe Buildings is great because it’s more true to the lore.
Fonts:
Fallout Classic Fonts To spice up your new experience you may want a new font because Fallout’s New Vegas font is kind of ugly after a while, I use “Fallout Classic fonts”, keep in mind that you do have to follow extra instructions on how to set a new font, you need to go to Fallout.ini in your “my games” folder and edit the [Fonts]. Usually there’s a text file to help this process, also I’m pretty sure most font mods can only be loaded through FMM.
HUD:
aHud is a must (Or it’s upgraded counterpart if you want more: One HUD - oHUD that includes more features), you can organize your hud that way, you can get some custom huds, the one I use is cellHUD which is a bit finnicky because one of the versions of that HUD is the main file needed for the second version (install the non-icon version then icon if you want the icon version).
Also I’m pretty sure (or at least mine) custom HUDS do not erase text such as “HP” or “AP”, you'll need to edit \Steam\steamapps\common\Fallout New Vegas\Data\Textures\Interface\interfaceshared0.dds ...A dds file is something you can edit like an image. Nevermind you will never get the HP text out of your hud apparently?
Animations:
Get Enhanced Camera, seriously, it’s very cute to always look down and see your body, it sometimes clashes with other animations but just keep your head up if you are doing common FPS things like the pick up animation from Solid Project.
I use Weapon Animation Replacers - Enhanced Camera compatibility pack, it makes me feel as if I’m in the game or something. (The Mod kind of is broken combined with other mods that use animations) It’s not everyone’s cup of tea in FPS games because the weapon is realistically low and cannot be seen all the time unless you are aiming down it’s scopes. Be sure to copy NVSE_EhancedCamera.ini in the rare towards the NVSE plugins folder in New Vegas’s data and you won’t have a wonky body with no arms. If anything follow the good instructions on their page.
ENB:
If you got a PC that can run Nier Automata in it’s lowest settings chances are you have a PC that can run a pretty neatly modded beautiful New Vegas that adds modarn things like better shadowing, a fancy depth of field. I recommend installing an ENB for last because some say that it might cause issues while you are configuring mods and cause them all to crash?
So your ENB only starts working when you see in the corner your graphic card information at the start, to be able to do this you gotta follow instructions very clearly (usually each ENB you get has it’s own easy to follow install instructions), and be sure to get d3d9.dll from the latest version: enbseries_falloutnv_v0322, or else your ENB won’t work.
Add to enblocal: in my case it is “VideoMemorySizeMb=8192″ (the ENBlocal should be the ENB pack you installed from Nexus or something, unless it won’t have this option), you can put your graphic card ram in there or just put 0 if you want to skip this entirely?
Important: Go into the New Vegas Launcher and turn off anti-aliasing and anisotropic filtering, HDR needs to be checked, go into Advanced and turn off Depth of Field, Water Displacement off, you need to do this because the ENB reprograms this things, now when you use the new vegas launcher your fallout.ini file becomes read only again, so do the fallout.ini stuff (like the fonts).
You’ll know you’ve hit your limit when certain mods just do not respond anymore. The most obvious sign would be lack of custom HUD if you are using one. Considering New Vegas loads fairly fast, it shouldn’t be that painful to test each mod individually.
Anyways I got kind of lazy with this post so I’m just going to show a list of my mods since the rest is fairly obvious:
Some Stuff I had in NMM which might be the reason why they’re not 100% working unlike the ones I put in FOMM.
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