#i mean specifically in the very obvious and deliberate tonal shift
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v41entine · 7 months ago
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Can I just sayyyy....... I'm not fully up on da4 news but from what I have seen...... I'm getting super strong volition/saints row flashbacks
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terramythos · 4 years ago
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TerraMythos' 2020 Reading Challenge - Book 21 of 26
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Title: Blood for Blood (Wolf by Wolf #2) (2016)
Author: Ryan Graudin
Genre/Tags: Alternate History, Historical Fiction, Dystopian, Science Fiction, Young Adult, Third Person, Female Protagonist, Duology
Rating: 7/10
Date Began: 7/20/2020
Date Finished: 7/27/2020
Yael, a death camp survivor with the ability to skinshift, has fulfilled her mission -- impersonate Axis Tour contender Adele Wolfe and assassinate Hitler on live TV. But something has gone terribly wrong, and Yael is on the run from the SS. She finds herself in an uneasy alliance with Luka Lowe and Felix Wolfe, the two people she tricked the most by pretending to be Adele. Now, as war and rebellion escalate worldwide against the Reich, the three have to find a way back to Germania and the heart of the resistance. 
“Mark my words, Herr Wolfe.” Baasch’s voice swelled over the Führer’s speech. He watched the television, a half smile breaking his face. “There will be blood. There will be more than enough. The world is about to drown in it.” 
Major spoilers for Wolf by Wolf and minor spoilers for Blood for Blood under the cut.
I have mixed feelings about this book, and while there's a lot of specific reasons I will go into, I think it can be summed up in one statement: Blood for Blood is a completely different animal than Wolf by Wolf (pun intended). Logically, yes, no two books in a series will be or should be the same, but this duology takes it to the next level. Blood for Blood's style, tone, and pacing often feel like it's from a totally different series. Whether that's a good or a bad thing varies throughout the novel, but I enjoyed Wolf by Wolf more. The first and most obvious difference between the two is structure. Wolf by Wolf has a very concise and deliberate story, focusing on Yael. Sections of the plot are organized by legs of the Axis Tour race. Flashbacks are also sprinkled throughout to give the reader a sense of Yael's backstory and motivations-- but they're executed in a way that feels organic. The slick format is one of the best parts of Wolf by Wolf, and unfortunately is pretty much absent in Blood for Blood. Instead, Blood for Blood features a split perspective between Yael and two of the leads from the first book, Felix and Luka. In some ways I really like this change, as it allows the latter two to become much more interesting and fleshed out characters. On the other hand, it also takes away from the focus inherent in the first book, and as a result the narrative feels disorganized. Without the Axis Tour, the series loses a lot of the glue keeping things together. It’s not bad by any stretch of the imagination, but it’s difficult not to compare it to the previous entry. Flashbacks still exist, albeit changed. Each character periodically gets a perspective flashback that takes place on the same day in history. From a characterization perspective, it's an interesting way to show how their histories and motivations compare and contrast. However, in practice these scenes don't appear with any consistency, so when they show up it feels random rather than deliberate. I wish this technique had been presented in a more straightforward manner, possibly with more scenes than the handful we actually get. 
The change I like the most is the tonal shift. Blood for Blood is darker than Wolf by Wolf, being much more explicit about the horrors of war and Nazi atrocities, torture, and war crimes. Wolf by Wolf wasn't lighthearted by any means, but the kid gloves come off completely with this one. I think it's an important change to highlight just how insidious and evil Nazism is, especially in an age with increasing pro-Nazi and far right sentiment. I also LOVE that Luka and Felix both have to come to terms with the evils of the regime and change as a result. The part where they both realize the atrocities of the death camps and medical experiments is probably one of my favorite parts in the book; their sheer horror and visceral disgust is satisfying and redemptive. This darker tone really ramps up the stakes, and I think makes the book much more exciting and emotionally charged.  For me the characterization is a mixed bag. Luka is much more likable in this entry. In Wolf by Wolf he’s a generic “jerk LI character with Hidden Depths”, but learning his backstory and motivations in Blood for Blood helps a lot. Maybe I’m a sap, but I actually like his relationship with Yael in this one, since it’s built on genuine admiration and respect rather than the antagonistic sniping of the previous book. There is less laser focus on Yael in Blood for Blood, but I think the continuation of her identity arc is well executed. When she finds the old photograph of herself? BRUH. I was skeptical about *SPOILER CHARACTER* showing up out of nowhere, but ultimately I like her role in the story, and there’s subtle foreshadowing in Wolf by Wolf, making it one of the few twists in this series I didn’t see coming. 
Unfortunately I feel the opposite about Felix. To be clear, I have no problem with a main character regressing and making poor choices like Felix does, and I think it can be interesting if done right. But Felix’s arc is based around a whole lot of misunderstandings, and even when the misunderstandings get resolved, he just... stubbornly keeps being a selfish idiot. There’s very little nuance or development on this front until the very end. While objectively his choices are understandable with context, it doesn’t make them any less grating to read about. Ultimately, he pays for his decisions big time and THAT is satisfying, but I don’t know if it makes up for gritting my teeth for a good third of the novel. 
There’s also some details that just make me scratch my head. Like, what happened to the skinshifting? It’s not totally absent in this story, but it serves very little role in the first half. The inciting premise of this book is that there’s more skinshifters than just Yael, and the Nazis are using them to imitate Hitler and protect him from assassination attempts. But that thread doesn’t really pay off until the climax? Yael and *SPOILER CHARACTER* doing it feels like an afterthought, with the exception of one scene. I just feel like there’s so much one can do re: subterfuge and sabotage when one’s enemies can literally change faces and imitate people. There is a sabotage subplot... but it’s with Felix, who can’t skinshift! I don’t know, it just feels like a huge missed opportunity. Also, Japan is a pretty major Thing in the first book and it’s barely relevant in Blood for Blood. It feels like Graudin genuinely forgot about it other than a token mention at the end. 
If I'm being honest, this book was hovering right at a 6/10, but I think the ending bumps it up to a 7. It’s very intense with excellent tension and pacing. Predictable, sure-- it’s pretty easy to pin down (1) who dies and (2) the final twist at the end-- but I don’t mind some predictability if it’s well executed. The easiest way to my heart is a real emotional gutpunch, and boy the ending delivers.  
It’s hard for me to recommend this book unless you liked Wolf by Wolf and really want to see what happens to the characters. It’s much different from the previous volume, for better and worse. Blood for Blood is good, but it wasn’t what I expected in a followup and suffers in its inherent comparison to Wolf by Wolf.
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allimariexf · 6 years ago
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Friends. I am so unable to have coherent thoughts about Arrow at this point. I wanted to do a little 7x19 review (not much to say, tbh fuck I lied), but then again I also wanted to do a 7x18 review, and a 7x17 review, and...also talk about Arrow ending and EBR leaving. Yeah, ‘cause I still haven’t managed to do those things.
I keep thinking I have to have all my thoughts in order and arranged before I can say anything valuable, but the problem is my thoughts won’t comply. They refuse to be orderly and arrangeable. (Also I’ve tried just typing whatever is in my brain, too, but all I have to show for it is about 10,000 words of semi-coherent babbling hanging out in my Drafts. Probably never to see the light of day.)
So anyway 7x19 (🤞 that I stay on track here - update: I fucking failed! 😱😱😱): it was okay I guess.
As we draw to the end of the season - of the show, really - a few things keep bothering me, and unfortunately they’re coloring any and all enjoyment I may be able to squeeze out of the episodes so I have to just get them off my chest:
1. I keep getting stuck on the terrible production value. I can’t help it! It’s gotten to the point where I cannot help but see the production as much as I see the story, and it’s so jarring. I see the sets, the stage, where I only used to see the setting. It’s the (lack of) camera angles, the lighting, and the very obvious reliance on sets, rather than location shoots. 
And I can’t help but think: it didn’t used to be like this. Seasons 1-3 were so immersive, so atmospheric. Stylized? Yes, but in a way that was purposeful and enhanced the story. 
The most recent seasons make production feel only like a means to an end.
I think the production budget got cut a little after season 3, but seasons 4 and 5 still felt epic and captivating enough. But season 6′s production values were abysmal. And I thought it would finally improve in season 7 with the new showrunner, but instead it has only gotten worse and I realize now that it must have everything to do with budget. (And maybe this is my bitterness talking, but I can’t help but suspect that part of it is that increasingly, more and more of each year’s budget is being used to fund the crossovers. 😠)
The EPs seem to have forgotten something critical about filmmaking - production is always going to be a crucial aspect of story-telling, whether it’s intentional or not. There’s no such thing as an “objective” camera angle or edit. Every non-decision has as much an impact on the story as a decision would have, and by forgetting that, they have vastly reduced the overall quality of the show.
Anyway, I feel like I have to make one thing clear, since after all, I WAS ON THE SET and I MET THE CREW - literally shook hands with and spoke to camera operators, lighting people, and all other sorts of production people: they work hard and take their jobs seriously and in no way am I trying to suggest that any of them are bad at their jobs. They were truly lovely and professional and I was so impressed by them. I truly think the lapse in production values is entirely due to decisions made at the very top about money. It just has a very unfortunate, very obvious impact on the quality of the show they’re making. 
2. I can’t help but see and lament the effect of OVERPLOTTING and a lack of emotional foregrounding.
I comment all the time about how tight the story was in seasons 1-3:
Big Bads who had a personal connection to Oliver
seamless interweaving of the Flashbacks and the present
a clear, consistent, well-paced evolution of Oliver’s character that paralleled the action/plot
excellently-plotted storylines where all the characters were relevant to the plot - so that we had a reason to care, and focus on character actually forwarded the plot.
a good mixture of villains of the week that were both interesting unto themselves, and provided much-needed wins/breaks in the overarching plot, and allowed for plenty of character moments
generally, because of all of the above, a perfect sense of pacing and an excellent balance between plot and character, where plenty of time was given to dialogue and quiet character moments - which only served to enhance the plot
But then season 4 came along and things went south quickly, mainly due (in my opinion) to writing decisions that put plot over character, resulting in some seriously out-of-character stories that unfortunately had a huge impact on the show going forward. But even aside from Oliver’s uncharacteristic lying and Felicity’s unlikely decision to call the whole thing off, season 4 was already suffering from a clear lack of the things (above) that made seasons 1-3 so good.
It was the first time the BB had no real connection to Oliver’s past, which meant that suddenly the villain arc had to pull double-duty - drive the present-day plot and also somehow establish an emotional reason for us to care. Unfortunately, rather than pulling those two threads together into a tight, single focus, the writers created a sprawling story - a messy, confusing present-day arc and the absolute worst flashbacks of the entire show.
And it also saw the deliberate introduction of more comic-book elements to the show, with Damien Darhk’s (and Constantine’s) magic, which was a wrenching change in tone from the first three season’s grittiness. (I know a lot of the haters like to blame this shift in tone on Olicity - and even I will admit that the suddenly happy-go-lucky Oliver was a little too heavy-handed - but I fully believe the tonal shift has everything to do with the introduction of magic. And, of course, the horrible, clunky, meta-heavy crossover, which for the first time was used as a vehicle, rather than a chance for us to enjoy interactions between characters we loved.)
Then there was season 5. Lots of people love season 5, and I agree there were good elements, but for me it still suffers from a lack of those things that made seasons 1-3 so great:
most of all, with NTA there were suddenly too many characters - and they didn’t have a legitimate reason to be there. Their stories were arbitrary, inconsistently explored (or, more accurately, not explored), and had nothing to do with Oliver. And (maybe worst of all), their backstories/stories had nothing to do with the overarching plot of the season. So, again, the show’s focus was pulled in a million different directions, rather than the earlier brilliance of plot and character working together to drive the narrative. 
the introduction of metas as major characters in Arrow (rather than only being used in the crossovers) continued the cartoonish atmosphere which, in my opinion, made the consequences of all actions feel slightly less real, less impactful. To me it felt like a betrayal of Arrow, at its core. Because Arrow was solidly gritty for the first 3 years - even the League of Assassins storylines of season 3 felt grounded and real. Even The Count, Cupid, the Clock King - comic book villains to the core - still felt gritty and real within the universe. But (for me at least) the casual reliance on metahuman abilities let the writers be sloppy and careless with their plots, their resolutions, and their consequences. 
and I know most people love Prometheus, but I never loved him for two main reasons. First, while I appreciate the fact that they tied Prometheus’s origin to Oliver, the personal connection just felt forced to me. Prometheus, Talia, all of it felt untethered and hasty. I think they could have done a much better job grounding the story, planting the seeds earlier, but they didn’t. Second, Prometheus just won too much. The show had spent 5 years making us believe in Oliver’s abilities - as a fighter, an archer, and a strategist - and it was suddenly as if he were a bumbling idiot. The show made him seem incompetent in order to make Prometheus be always 10 steps ahead, and it was not only disheartening, it was unbelievable. Because not only did Oliver have 5 years more training than Prometheus did, he also had a team behind him.
Season 6 failed spectacularly in all ways, in my opinion. It was the ultimate example of overplotting, where the writers basically took everything that was so great about seasons 1-3 and did the opposite. Too many characters, uneven pacing, a sprawling, unfocused villain arc, and a lack of any given reason to care about any of it. And of course, everyone acting counter to their long-established characteristics.
I was really, really hoping that Beth and the new writers would use season 6 as a counterexample: what not to do in season 7. But (and again, I am not trying to place blame - I have no idea who is really in charge of these decisions, plus at this point there are already so many balls in the air that a lot of it is probably out of the writers’ hands anyway) as season 7 winds to a close, it’s clear to me that they’ve basically repeated a lot of the same plotting problems of season 6. 
Which brings me to 7x19. (And all of 7b actually, if I’m honest.)
Because this was supposedly a JOHN DIGGLE-centric episode, but it was way too little, way too late. (Setting aside the absolute tragedy that it’s been 7 years and this is the first chance we’ve gotten to look in-depth into John’s backstory beyond Andy.) Like others have mentioned, the focus on John felt superficial at best. We have a character with 7 years of characterization to explore, but the episode hardly touched on John’s character, his emotions, at all. And the little we got felt superficial. 
Instead, the episode was plot-heavy, convoluted, and tried to accomplish too many things. Things that, for the most part, had not been adequately emotionally foregrounded. By that I mean:
John’s story with his stepfather could have been awesome, except we’ve never fucking heard John even mention his parents before this episode. They planted and harvested those seeds all within a single episode.
Felicity’s struggle with her legacy...WOW. That was the first time we’ve ever heard her specifically say that she wanted her own legacy more than as Overwatch. Yeah, we have the “beacon of hope” stuff from 4x17, and some references here and there this season - and I don’t mean to be ungrateful - but I feel like there were ample opportunities to do a better job foregrounding Felicity’s struggle, yet they just haven’t.
Emiko and Dante. Yawn. Too little, too late - both in the season and in the series. 
Emiko and Oliver. Same.  
I have strong feelings about why it’s all going wrong, and for the most part I think it’s this: the writers aren’t trying to tell a complete, emotionally fulfilling story in season 7. Rather, season 7 seems to be divided into two discrete storylines:
7a, the prison arc, was pretty much its own thing. Sure, the writers attempted to establish a connection to 7b through the flash forwards, but it’s a very weak connection that relies on illusions and attempts to obscure the audience’s perception of events (mainly to do with the attempt to make us believe that Oliver’s prison stint caused a fundamental change in Felicity, making her become a villain in the future). But in reality, the 7a arc was pretty much self-contained - and, in hindsight, all the better for it.
7b, on the other hand, has lacked focus and direction, and as the season has worn on it’s become increasingly clear that rather than having purpose and emotional fulfillment of its own, it’s being used as a vehicle:
to drive the flash forward story, and/or
to drive next year’s crossover storyline, and/or
to drive season 8′s storyline.
(I’m using and/or there because I pretty much suspect all of those things are one in the same.) 
Seasons 1-3 (and even 4 and 5, to some extent) built upon each other. The writers planted seeds in seasons 1 and 2 that didn’t pay off until much, much later, meaning that we were invested in that payoff. We were adequately prepared, through plot and character, for those stories. But rather than continue to reinvest and build on elements of the earlier seasons, the latter seasons - especially 6 and 7 - have gone off in completely unprecedented directions. And for season 7, this means they’re trying to do accomplish too much at the very end. Too much plot, too late in the game, with too little emotional foregrounding.
We have THREE EPISODES LEFT after this - only THREE EPISODES left with Felicity - and there are still so many unanswered questions. Not only for the season, but for the show. And somehow each episode still manages to feel stagnant, refusing to answer our pressing questions, or worse - introducing new ones. 
And I guess that’s what’s really getting to me now. Because did I hate 7x19? No, not really. Aside from the general decline in quality discussed above, it was fine. I like the Team Arrow moments, I liked Olicity in the bunker, the team within the team. This is the sort of action and stories I wanted more of last season, and all this season too. It’s nice to finally have it again. 
But it’s time for resolutions now, and we’re not getting them. It’s time they start answering our questions about the flash forwards, time they start resolving the Emiko storyline - or at least building up to that resolution. (Remember how tight 1x19 through 1x23 are? The threads unraveling, the ever-heightening intensity?? Nothing like the plodding, disconnected feel of these late-season 7 episodes.)  
All of which makes me think they’re not really intending to resolve these questions this season at all. Rather than giving us a satisfying, complete story, they’re just rushing to the next thing - the next crossover, the next season. 
And it just bothers me, because this is the end for Felicity. We deserve character moments, goddammit. 
The showrunners seem to have forgotten that it was always character that made this show great. And it just makes me sad that it seems they won’t remember it in time to give us the proper ending that Felicity (and Oliver, and John) deserve. 
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comicteaparty · 5 years ago
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February 12th-February 18th, 2020 Reader Favorites Archive
The archive for the Reader Favorites chat that occurred from February 12th, 2020 to February 18th, 2020.  The chat focused on the following question:
When applicable, what about a creator’s art might convince you to check out their comic?
carcarchu
I like a wide range of art styles so it's hard to pinpoint specifics but if an artist is able to draw very attractive looking characters (recognizable character designs, outfits that don't look like they came out of 2004 gap catalogue, characters that can still be recognized even when they change their hair style) then i find that very appealing. beyond that how well an artist can integrate the characters with the actual space they exist in is something i find very important as well. a bunch of floating heads can only carry a series so far. if the artist can make the characters feel like they properly exist in the space i think it can really elevate the series although in practice this is something very difficult to do.
Deo101 [Millennium]
For me, honestly some art styles are very inspiring to me and that will sometimes get me to read just because I want to see the art more and learn from it. Things like textures, colors, character design... It can draw me in just by exciting me as a learning opportunity
chalcara
For me art‘s the hook and story the line. Come for the art, stay for the story, you know?
Funnily I‘m looking less for pretty art and more for good visual story telling. I want the art to show whats going on without having to rely on dialogue.
Cronaj (Whispers of the Past)
I'm honestly very picky about art styles when it comes to comics, and that's a personal issue It has some to do with art styles being attractive to me, but honestly, the most important aspects of a creator's style to me are (1) consistency of style and anatomy, (2) level of completion, and (3) clear communication of what's happening. When it comes to whether or not I check out the comic initially, the main things that come into play with the promotional materials, covers, and/or thumbnails are contrast of the image and cleanness of the rendering. Of course, obviously, my personal tastes play into it. (I tend to like semi-realistic styles, sort of anime-ish but with a twist, or painted styles that may resemble concept art.) But honestly, probably more important than grabbing me initially to begin reading is readership retention. And that's where the 3 qualities I look for come into play: (1) Consistency of style and anatomy: This is probably the most important part for me as a reader. If I can't tell who is who because the characters change appearance from panel to panel, I'm ducking out, because that affects the clarity of storytelling. I also cringe everytime I see a particularly egregious anatomy error. I know what people look like. I see them every day. If I feel pain from looking at an artist's work, I'm not sticking around. (To be fair, everyone makes some kind of anatomy mistakes, but really it's if the anatomy mistakes are really awful to me and aren't as a result of a deliberate style CHOICE. Keyword, C H O I C E.) (2) Level of completion: This really just means that if it looks like the artist rushed through the panels or they were being lazy, I feel like their comic isn't worth my time. I mean, if an artist themselves doesn't care about their work, why should I?(edited)
. (3) Clear communication of what's happening: Once again clarity of storytelling is absolutely essential. If the composition of a large portion of the panels don't clearly show the actions of the characters, I can't follow the story. Aaaaaand as a bonus: Please, please, for the love of all powers that be, please, make your fonts legible. If I can't read the comic without squinting because your text is too tiny or hard to read, I'm not going to try. I have bad eyesight as it is. Take pity on your readers. I'm not going to suffer for your work. I have dropped far too many comics to count because the creator didn't care enough to make sure that the font was legible. And this applies to both desktop view, mobile view, scrolling format, and page to page format. Just.... Make your fonts big and clear.(edited)
sssfrs (JOE IS DEAD)
That's interesting to think about how recognizable characters are when their hair style changes. I might try to use that as a character building exercise
Deo101 [Millennium]
Solid excercise: can you tell them all apart when they're bald and naked?
Cronaj (Whispers of the Past)
OoooooooOOOOOOOOOOHHHH
I
Might partake that challenge
Deo101 [Millennium]
Also it's really fun to draw characters in all sorts of hair and clothes so idk what id do if I couldn't tell them apart when doing that!!! That's like 40% of my art!
Cronaj (Whispers of the Past)
This just convinces me more and more to do AU art
Deo101 [Millennium]
Yeah aus are another 20% of what i draw LOL
Look im drawing the comic most of the time so I wish to partake in non canon things the rest
carcarchu
@sssfrs (JOE IS DEAD) i've read series before where the character gets a hair cut / dyes it and i'm like WHO ARE YOU? IS THIS A NEW CHARACTER?
Deo101 [Millennium]
Oh another good excercise is drawing your Characters in many different styles and seeing if they remain unique when not in yours.
Cronaj (Whispers of the Past)
I want to do all of this
This is stuff I hardly ever have time for
So I am extra attracted to it
Also, there IS a time later in the comic where a certain character's hair gets partially burned off
And then he cuts it pretty short to get rid of the singed edges
And I feel like his hair is like 80% of his character design
So I'm just a little scared about that
Deo101 [Millennium]
Also, @Cronaj (Whispers of the Past) , I am unsure what you mean by "readership retention" with something that makes you interested in a comic, could you explain?(edited)
Cronaj (Whispers of the Past)
By readership retention, I mean aspects of the art that decide whether I'll continue reading past the first few pages
(obviously story comes into play as well, but I won't pretend that the art in the first few pages of a comic don't contribute)
Deo101 [Millennium]
Oh okay, I thought you meant like how many readers have unfollowed or something
Cronaj (Whispers of the Past)
Nah
More like, "oh cool! Your cover and blurb seem interesting. Lemme check out the comic!"
And then after reading the first few pages/chapter:
"ah... Not for me." Or "Nice, I'll keep reading!"
Deo101 [Millennium]
Gotcha
Capitania do Azar
Ohh I don't feel like dissing particular artsyle choices, but I know a few aren't for me. I'm no big fan of ultra realistic, hyper detailed stuff you usually see in super hero comics (other genres pick that style too sometimes and I still don't really appreciate). I particularly like artstyles that are distinct and recognizable, I have a hard time with stuff from different authors that just looks... Like a carbon copy (sometimes, the style being referenced is waaay too obvious and that is always a big no for me) Good use of color is key. Give me some good values too. I want colors to make sense and I am very tired of pink. I also appreciate consistency. If you give me artwork with a more paintery style but then the comic is cellshaded, that might tip me off. But not necessarily (tho I appreciate inner consistency inside the comic itself). Rushed stuff, like mentioned above, is also not a good look, but only insofar as it distracts me from what's happening in the story. Consistency is a very important word here, because I love seeing a common line that is able to take in all the differences that are necessary in character design and backgrounds, but also make me believe that they all could live in the same world.
Oh! And also: if the artstyle involves using lineart, I am really fond of sharp, clear lines with weight variation
sagaholmgaard
I'm curious about what you guys mean with consistency- do you guys not like if an artist's art style changes over the several years it might take to make a finished webcomic? Is it that it peeves you when the backgrounds are done in, say, a painterly style while the characters are done with lineart? Is it when the artists makes ordinary illustration work in a completely different style from their comic pages? (This is genuine curiosity I hope no one's feeling attacked rn ^^)
carcarchu
i personally really like seeing an artist's skills improve and evolve over the many years it takes to draw a series
even at the expense of a more "consistent" final product
sagaholmgaard
Yeah me too, it's one thing i really like about webcomics
chalcara
Can‘t talk about the others, but I get thrown off when one page is sprite comic, the next painterly, third cell-shaded without having a in-story-reasons for those style changes, like flashbacks or pov-changes. But more commonly, the issue’s the classic „comic‘s usually coloured, but oops, this time you only get the pencils because I had no time to update“. If that happens too often and/or doesn‘t get fixed for the archive I just lose investment in the comic.
Art evolution is natural, both in webcomic and published work with a dedicated artist.
Ah, that‘s another source of inconsistency - people switching colourists or even artists around. Once in a while is fine, but if it happens every month or so, I tend to get annoyed by it. It‘s actually why I killed my first webcomic twenty years ago; it was a collaberation and life kept getting in the way forcing me to switch colourists every five pages or so.
carcarchu
oh actually i have read a webcomic where they changed artist's 18 chapters in. i really fell in love with the magical and dark tone of the original artist and was engrossed in the world that they set up. they had a painterly style and it really set the atmosphere of the entire series but then the new artist had a super clean and cutesy art style and the sudden tonal shift really threw me off. in the long run the new artist was actually extremely consistent and better at actually releasing long chapters and very good quality chapters and the writing actually improved too because of it but it was never able to recapture what it was that i really loved about the original art style. also the new artist changed the character designs a little so the heroine was no longer even recognizable as the same person
since it was relatively early in the series i definitely would have preferred if they just got the new artist to actually redraw the first 18 chapters in the new style just so the change wouldnt be so incredibly jarring
chalcara
Any harsh breaks like that will cause some people to break away from the comic, I found. I dumped one of my favourite-for-years comic because the creator got bored by their main character and completely sidelined her in favour of a group of minor characters I had absolutely no interest in.
Didn‘t mean the comic got worse - by all accounts its still beloved by quite a sizable audience - it just wasn‘t for me anymore.
sagaholmgaard
Ahh that I can relate to. I get super attached to the main character and usually have a hard time getting into any spinoffs with the rest of the cast, even if I want to (and im a hypocrite because i also want to make spinoffs for ever side character in my own comic LOL) i guess if the style changed a LOT from page to page that would throw me off too. that feels like the artist is trying to experiment, maybe making sort comedic comic strips would be more acceptable then? Every style would at least be contained to one strip at least
DanitheCarutor
That's... actually a really good question. I don't really go for a specific aesthetic. Sometimes what's going on in the thumbnail attracts me, or it could be the use of color, the style, a character design. I'll check out a comic with just about any art style. I guess maybe if I have an idea of what the creator is going for with their art? Like, the art may have a lot of kinks, but maybe being able to tell what style they're trying to go for makes me want to check out their work? Honestly, I don't have a really strong art bias, as long as the comic is readable I'll go for almost anything. Maybe I won't check something out if the style looks extremely uninspired... like if it were the most generic, based off Japanese cartoons, style ever then I might give it a pass. But even then I do sometimes check it out anyway, so I really don't know! This question is surprisingly hard to answer! To give my last quip about last week's topic, since I don't want to derail the current one. I feel the creator's personal life is no one's business. I understand if they're a legit bad person, but digging into a creator's life to see if they qualify to be supported is... I dunno. This mindset makes me feel that if someone who liked my work ever tried to get to know me, they would be doing it solely to see if I'm good enough for them, which feels really invasive and predatory. I fully understand most people can't just enjoy something, that's how the world is, it just kinda sucks sometimes. The world kind sucks sometimes. Alright! I'm doing with giving my final thoughts on that subject.(edited)
Deo101 [Millennium]
The question is specifically about what draws you to art, rather than what turns you away so if you don't want to rag on any art styles that's not what it was asking for I think! Though yes it's very closely related (and it's not bad to say what you don't like)
Eilidh (Lady Changeling)
I definitely am more likely to read a comic that has a distinctive style - no particular style preferences, really. Interesting use of colour/value is definitely a bonus. But as long as it's engaging and the composition is good/readable, I don't really mind whether the art is "good" or not.
DanitheCarutor
@Deo101 [Millennium] I wasn't trying to rag on anything. I couldn't specify what about someone's art would draw me to their comic, it was easier to the one thing that might not, but I still said that I may be drawn in regardless. Sorry if I came off like a douchebag, totally not my intention. <_<'
Deo101 [Millennium]
No I know, someone earlier said "I don't feel like dissi g particular styles" I'll be honest I was typing my post as you were and so I didn't even read yours til after I said something(edited)
Just kind of a general thing! Feels like it went to what turns us away instead of what draws us in so just kinda a reminder of the op
sagaholmgaard
Readability is definitely important for me to want to continue following a comic, but what about the art that makes me want to read something...? I definitely have a preference toward cartoony styles overall. A solid character design will make me wanna check out a comic. If the main character has a recognizable silhouette and interesting shape language. I also love really bold lineart, especially if it's used to create shadow and contrast. Interesting color schemes too. I think how the background is drawn can really make me want to read something as well. I know BGs aren't people's favorite thing to draw but to me if the setting looks very well though out and designed, that definitely motivates me to check something out. And awe-inspiring sceneries are always hella cool! I read a lot of things outside of my artistic preferences though, but I think these are the things that might make me pick something up based only on the art itself.
keii4ii
I think I tend to find more appeal in certain compositions, which is a more subtle aspect of style. I am a major sucker for evocative use of backshots/ not-showing-the-(whole)-face, for one thing. Compositions that make full use of the three dimensional space around the figure(s) is another (this doesn't necessarily mean putting a lot of stuff around the character; you can have a mostly empty space and still make it feel very 3D).
(I hope both of those things show in my own works... I just love those things soooo much )
Deo101 [Millennium]
Oh I LOVE when a panel like... Cuts a face. Something about it makes me lose my mind every time
DanitheCarutor
@Deo101 [Millennium] Ooh! Lol sorry about that! I was so caught up with off computer stuff that I didn't notice anything else typing while I was. I haven't read the whole conversation yet, but I can see how it would turn to that. "What draws you in" is a hard topic to stay on. At least I imagine it would be since it's hard for me to talk about.
Ah! I admit I really like shots focused on scale, specifically ones were you can feel how tiny the MC is compared to what the camera is focused on. Does that make sense? Like the panel shows this ginormous thing, and it has the MC in it to show how massive it really is. That's awesome when done right.
Deo101 [Millennium]
Tiny little person. Yes. Very good
DanitheCarutor
Tiny people in giant worlds are the best!
keii4ii
I love those too!
DanitheCarutor
Oh, also this isn't a webcomic, but I've been interested in reading Vinland Saga after seeing this page on Twitter.(edited)
Something about extremely hideous expressions on semi-realistic faces jives with me.
FeatherNotes(Krispy)
What draws me in easiest is the design aspect of characters, environment and the webcomic title! It's a bit of a turn off when the title doesn't look polished. That's one of the main draws for me is an intriguingly designed logo with a catchy name that follows through their chosen aesthetic. I've seen many comics that stand apart from the title image they chose and it's a bit jarring to see! Great examples of wonderful execution of these aesthetics are BlackOut City, O'Sarilho, Sink Your HookTeeth and Shadrunners(obvs there are many more) I have to agree with @sagaholmgaard about backgrounds! There are quite a few creators who avoid them and stick to simple colours and gradients that just dont keep me in the comic- though my fave genres include a lot of world building, so BGs in a romance may not be emphasized as much. Lastly, dynamic character design!! I love a wonderfully crafted cast that allows me to read the characters easily no matter what setting or outfit they're in. Also it's really random but i do love an artist who can draw really good shoes?? That is always a draw in for me (edited)
Capitania do Azar
Oh I meant it in the way that if you spend a lot of time experimenting with different styles and techniques, you'll never be good at any of them. Style and approach changing over time is, imo, inevitable and good :) @sagaholmgaard(edited)
@@FeatherNotes(Krispy) I constantly think my logo looks like crap next to other webcomics', so thank you (edited)
DanitheCarutor
Oh god, @FeatherNotes(Krispy). Titles and logos are legit my weakest point, that part of the comic creation process is the worst! I have this cosmic-horror/fantasy comic I've been developing since 2005, and it took me till just last year to come up with a decent title. It'll probably take another 14 years to come up with a passable logo. Lmao!
FeatherNotes(Krispy)
It is really hard! Because that image/logo and name represents the body of work so firmly, its also got to stand strong with what it's representing and stand up to other titles too! Basically, i like to think of something that will help generate top results when i search on google for the title, which to me helps it stand on its own on the web, and sound catchy enough for pitches in person! I don't want to steer the convo away too much from the prompt, but there is definitely more to discuss about titles and their chosen aesthetics
varethane
@DanitheCarutor have you read Golden Kamuy? If you love hilariously hideous expressions in manga, it seems like it may be your jam lol
(it's also set in a specific historical period and contains a lot of really interesting material about the time/place it takes place in)
Also I feel like I have never, even one time in my life, come up with a good title for anything-- both Chirault and Wychwood are placeholder titles that I used just to kinda name the story for myself, which I initially intended to change when something better came along, and then nothing ever did
LadyLazuli (Phantomarine)
I know I'm generally drawn into a comic if it's just... generally a visual feast? And it doesn't even have to be a beautiful feast - just... a feast! A super intriguing artstyle, beautiful or not, is something for my brain to pick apart and enjoy. Detailed backgrounds, intricate costumes, fascinating presentation/layout... all the way to crazy expressions and fun asides, and even some gory or scary bits to make me go EEK. Basically, if I'm reading it, and my hand is twitching with the prospect of drawing fan art, then I'm in for good.
DanitheCarutor
@FeatherNotes(Krispy) Urg that is such a nightmare! And there are only so many different styles you can do for a logo, and so many variations of words, it's like how there aren't any truly original stories anymore. I got lucky with the title for my current comic, it's the most generic thing ever, but fits in a tongue-in-cheek way. @varethane I've never heard of it, but the face compilations I'm seeing are intriguing! Man, I love stupid facial expressions.
Capitania do Azar
@varethane golden kamuy, I see you are a fellow of taste as well
varethane
(I love it so much)
Capitania do Azar
@DanitheCarutor oh idk about the "only so many things you can do with logos", I've seen amazing things in this world, if there's a limit I'm not seeing it
varethane
(I can always tell exactly when I was binging it because there's a big chunk of my phone's photo gallery that's all screencaps of Asirpa making dumb faces)
Capitania do Azar
@varethane guys shooting each other in the woods? I'm always in for that
DanitheCarutor
@Capitania do Azar Lol I guess? I can't see how you can have an infinite number of designs for writing, while still trying to keep it vaguely readable. But I really don't like lettering, so my imagination is hardcore lacking in that department.
Capitania do Azar
Lettering and logo design are their own fields of expertise, it's ok
meek
Hmm I'm similar to a lot of previous responses where I can't pinpoint a specific style or trend of art work that draws me in because the styles of comics I read differ incredibly. That being said, there are some things that I do look for to keep me coming back: 1) Consistency of style/anatomy: unless there's a specific reason for the general art style to change (not including semi-deformed or chibi versions of characters), I appreciate characters staying proportionate or just otherwise consistent throughout the comic. And art evolution isn't something that's at odds with consistency, it can actually help that by making characters more distinct and easier to distinguish from each other. 2) Potential for art evolution: Almost the opposite of the previous point lmao but if I find a new comic and I see the latest page is of a much higher skill level than the first page, I'm immediately hooked. I want to see the journey. And I want to see how far that journey goes, even past the point where the art "gets good". There's at least one comic that I can think of where once it hit the style that it wanted to, the art has stayed consistent for the past several years but so much so it's almost plateaued and become stagnant. It's still good art, by all means! But I want to see it grow and evolve more. 3) Good panel/speech layout: Okay it's not quite art in the same sense but someone else mentioned this above and I think it's important too? There are so many comics I can think of that I couldn't read or I dropped off at a point because reading was a chore, either because of giant or unsightly speech bubbles, tiny or ill-fitting font, a combination of the two, etc. Sure, graphic design and layout is a skillset completely different from pure illustration, but it's one worth knowing because otherwise you could do a disservice to your art and your story.
Cronaj (Whispers of the Past)
@meek Seriously, the text is so important to me, and I consider it a large part of page layout and design
meek
Agreed!! It's something that bothers me with printed comics all the time. I've tried to read so many "classic" graphic novels and I just.. I can't get past the giant text boxes with small font with miniscule kerning and ESPECIALLY if they then add color to it. Please, keep in mind your readers with reading difficulties But to turn this into a positive One of my favorite things that also helps make a comic feel more personal is when the creator turns their handwriting into a font or otherwise have FUN with the speech bubbles
Cronaj (Whispers of the Past)
YES. As someone with bad eyesight, typography is one of my favorite aspects of finishing a comic page.
Deo101 [Millennium]
It also is super important for me with ADHD, reading is hard enough as is! so bubble layout and clarity can really bring the whole thing together and elevate a comic
Eightfish (Puppeteer)
I tried that but got the feedback that my text is hard to read and the way i format my speech bubbles is distracting (: But some people have said they really like it so ¯\_(ツ)_/¯ Though I do think I could have done better with the font. I have good eyesight and bad handwriting do I think i have a much easier time reading weird text than many. Since you guys care so much about text, would you mind taking a quick glance at my comic and telling me how readable it is? It'd be nice getting feedback from random people as opposed to only my readers who felt strongly enough to leave a comment unprompted
meek
Oh man I have this specific panel in mind from some early 2006 Avengers comic of like.. what not to do Basically it was a bright yellow text box with this white/light blue font. It was just. It was a nightmare to read Oh sure!! Definitely send me a link
Cronaj (Whispers of the Past)
Yep! Send me a link too! I'd love to help you out
I also have a good typography book to recommend if you're interested. I can drop it into #art_resources(edited)
Eightfish (Puppeteer)
Here is link: https://www.webtoons.comen/challenge/puppeteer/list?title_no=290620
Thanks for taking the time to give me critique!
Cronaj (Whispers of the Past)
The link's not working, but I can probably find it on Webtoon
Eightfish (Puppeteer)
And I think i dould find a typography book interesting, so yes please do send the link
Sorry, i think the link is missing a slash
Did we both delete the link
Deo101 [Millennium]
did we both delete a
yah
i got it
Eightfish (Puppeteer)
Lol
Deo101 [Millennium]
https://www.webtoons.com/en/challenge/puppeteer/list?title_no=290620
Eightfish (Puppeteer)
Thanks
Cronaj (Whispers of the Past)
I found it
(The font is a bit small on mobile, but the font is fine?)
Eightfish (Puppeteer)
Wait can we move to shop talk?
FeatherNotes(Krispy)
(maybe we can have this discussion on shop talk channel? )
Cronaj (Whispers of the Past)
Sure
FeatherNotes(Krispy)
OH LOL
DanitheCarutor
@Capitania do Azar Oh god, they so are! I envy anyone who enjoys that craft, I'm a lot better than I was, but lettering is still so hard. ;v; At least the fancy stuff is hard, regular speechbubble lettering is easy as long as my hand cooperates.
Cronaj (Whispers of the Past)
There's a book I had to read for a web design course I took, and it is seriously a life saver
It put text in a whole new perspective
DanitheCarutor
I do all my lettering traditionally, but maybe that book would be helpful, I legit hate doing it no matter what medium I use. (sorry for continuing to derail the channel.)
Capitania do Azar
@DanitheCarutor i used a website that converts handwriting to fonts + font forge for tweaks to get personalised fonts
DanitheCarutor
I used to type bubbles out, and I've thought about it for my current comic but I mix up words and letters really bad, and I forget to add words entirely while typing. It wouldn't be so bad if my brain saw the mistakes while rereading everything, although sometimes it takes a couple days or another set of eyes for me to actually see them. When I write the bubbles in with a pen I make a lot less mistakes since it takes more effort to write out each letter, also my brain can keep better track of the ones I do make. I feel like that's an excuse that makes no sense.
Deo101 [Millennium]
no it totally makes sense
snuffysam (Super Galaxy Knights)
I can't say I'm ever especially drawn in by art? Besides the sense of "it looks like a lighthearted action story and I like lighthearted action stories", not much catches my eye. Though, I will drop a comic if I'm put off by the art. Like I can forgive if some things look janky at the start of the comic, but if that jankiness doesn't improve over time, I'll drop the comic. I'll also drop the comic if the character designs are bad (i.e. indistinguishable from each other, or in rare cases just too gross to look at). But again, I can't exactly say "good character designs draw me into the comic" because a lot of comic banners/thumbnails don't really show off full character designs.
chalcara
Varied bodytypes are catnip for me. And I like comics with expressive characters over comics that limit expressiveness to keep the characters pretty.
Eightfish (Puppeteer)
Oh, definitely agree with that second part. Comics where it looks like everyone has had a ton of Botox is a huge pet peeve of mine
Like, eyebrows are not the only part of the face that can move.
Do more
renieplayerone
Yeah i agree with the janky art thought. I think it helps me follow through the jank if i see that the later pages, the artist has shown growth, and i dont want to force anyone into a "gotta redraw it" loop if thats not something they want (of course everyone has their reasons and theyre also valid af) Ill tend to be more forgiving about the jank if i know its someones first webcomic or first comic in general, because you cant learn how to make comics without actually sitting down and making the dang thing. So yeah, the jank can be a double edged sword(edited)
What super draws me in is comics with a great sense of color. While i love anything vibrant, if the softer watercolors are done well, they're chefs kiss. Prime example of that is Stand Still Stay Silent
mariah (rainy day dreams)
I've been thinking about this question all week and I think I finally boiled my answer down to something short, sweet, and to the point. It's gotta be some kind of spooky and some kind of cute I have a pretty broad range of art styles I like and I definitely also read stuff that doesn't fall under those categories, but I think my favorite stories or artists are some blend of those two things. I don't really have a preference between color and greyscale. Like I definitely love a good color feast comic, but if you know how to use your grey tones or even just black and white well it's just as good for me. Maybe that's also just me trying to justify being mostly a greyscale artist to myself TuT
FeatherNotes(Krispy)
@mariah (rainy day dreams) devils candy would def be up your alley then!
mariah (rainy day dreams)
Devil's candy v good
renieplayerone
Devils Candy is amazing
mariah (rainy day dreams)
I love to combination of cute monsters and action also.
DanitheCarutor
@renieplayerone I'm not sure if it fits totally with your preference, but if you're looking for watercolor Lost Honey is gorgeous! https://www.losthoney.com/
mariah (rainy day dreams)
Lost Honey is another great comic great to look at, really interesting world
DanitheCarutor
It's one of my faves! ;v; There is another comic that was half watercolor half digital that I used to love reading (if I remember right pages set in the current time were digital, and backstory stuff was in watercolor.), but it has been discontinued for years now. It was called Toilet Genie/D00R, a comic about a genie who was locked in a public toilet and was awakened by a pug that got thrown out by her owners. It was so pretty, with such an interesting style!
mariah (rainy day dreams)
Oh wow I haven't thought about that comic in 5 years! X'D I didn't read much of it, because I don't think there was much of it available at the time, but yeah, that one was also very pretty (edited)
renieplayerone
Oh those colors are really pretty!!
DanitheCarutor
Right? Lost Honey is total eye candy. @mariah (rainy day dreams) Yeah, it's sad the creator never got to finish it. I think about it every so often since it's one of the extremely rare (semi)watercolor webcomics out there.
Also I'm extra attached to traditional mediums since I work in a traditional medium myself.
mariah (rainy day dreams)
Same. Got that ink wash/watercolor bias.
Eilidh (Lady Changeling)
My current comic is marker shaded but I so want to do something with ink wash after this one...
DanitheCarutor
Yeah, right now I'm working with color pencils since they're cheap but I want to give gouache or acrylic a try for my next project, depending on which story I do.
Kabocha
Hm, the question is... a lil' challenging to answer. I think in a lot of cases, the art isn't necessarily what gets me, but when it does -- Sometimes it's when someone uses a resource I like/made and I can go "OOOH! I know that thing you used!" Screentones are another one that gets my attention pretty quick. Sparkles... And probably effective spot color use. As much as I enjoy many full color webcomics, there are many that get tiring to try to read for one reason or another (usually it's either a font or a saturation issue - too many similarly saturated colors near one another gets tiring to read). Also, soft coloring. Oooh, just... when the art feels like it ought to be printed on those soft-touch covers... Yeah, that gets my attention. ...and watercolor/inkwash, too. ... okay that's a lot of things that grab my attention, but tl;dr: oh hey look at all that cool stuff that people can do!
mariah (rainy day dreams)
That was part of what was so hard for me thinking about this question cuz really, a lot of things get my attention X') and the more I thought about it the more I was like "I like when a comic is like X, but oh also Y is great and I do really enjoy Z as well!" I just ... like so many things. But I think that's better than being really picky. I've meet some folks that are super picky about art and basically only like one style and I'm just like... you're missing out on so many amazing things!
Kabocha
Right? And heck, even in some comics where the style would normally be unappealing (to me), there's just something about the art and the aesthetic that clicks to make it all work together for that project.(edited)
I do think, though, that there's always going to be a special place in my heart for greyscale or screentoned comics. There's just something about art that knows how to effectively make use of shading and contrast to make their work... well, work for me.
kayotics
Art is probably the first thing that draws me in to read a comic. The top, top tier thing that gets me to pay attention to a comic is really strong inks. I love inking, and unusual inking styles. To those who know me, that's probably incredibly unsurprising. I also love really angular styles. Some other stuff I gravitate towards: cartoony styles, expressive faces, and kind of ugly characters. I enjoy seeing characters that might be described as plain or are drawn in a bit of an ugly way. The last thing that draws me in? Hands. If an art style pays attention to hands, then I'm all for it.
mariah (rainy day dreams)
Does a comic have characters with big, crooked, toothy grins? I'm down for the count X'D https://media.tenor.com/images/618576ebcc4f6d2a12438624be77c54f/tenor.gif
varethane
oh hey, did someone mention webcomics done in ink wash/marker?
Chirault was that!
1367 pages of..... ink with greyscale marker..........
FeatherNotes(Krispy)
honestly blows me away that you toned it traditionally like, all of GJS is inked trad, but to ink AND tone in marker is just.....damn
sssfrs (JOE IS DEAD)
I love ugly characters
RebelVampire
When it comes to art, I'd say there are about four factors that will draw me in. First, readability. Can I visually follow wtf is going on in the comic? I have no interest in the visuals if I can't understand what action characters are taking. So the first point is always for if that is true. Second, character distinguishability. Can I tell one character from another? I am notoriously bad even in real life at being able to tell people apart, so when reading for fun, it's super important to me that I don't have to put a lot of effort into telling characters apart (exceptions for identical twins, of course). Third, personal appeal. Do I think the art is pretty or cute? Like, obviously this is subjective so I can't really put into words why I'd find one style appealing and the other not. But ya know, I like stuff I think is pretty to look at. Fourth, backgrounds. If a creator puts a lot of effort into their background scenery, I'm very sold on it. I love beautiful backgrounds, and the effort put into them give me an overall better impression of the comic as a whole. Since it takes some real passion to take care with backgrounds. All this being said, I'm not much of a stickler for art. If a comic is well-written enough, they can fail all these points and I'll still read it. This is just a list of what aspects have to be in the art for it to draw me in.
Eightfish (Puppeteer)
My points are pretty much the same as Rebel's, with the addition of a few things: I adore comics with dramatic facial expressions and consistently excellent anatomy. Also, if the art style is unique? If I feel like I've never seen someone draw that way before? That's ++. So good. I've read comics where I thought the art was good but the story was mediocre, but I've never read a comic where the art met all my points (and Rebel's), where it made me go, "holy fuck," audibly, and then had the story disappoint. Comics where the art made me go "holy fuck" audibly: Excecutioner's Academy: The art is so pointy and colorful and detailed and weird. It's full of personality and life and so are the characters. Warning: hiatus comic ): https://tapas.io/series/Ex-Ac Ava's Demon: You guys know about Ava's Demon, right? With original music and animations ending every chapter, this might be the most effortful comic I've ever seen. https://www.avasdemon.com/pages.php#2611 Sfeer Theory: Everyone looks so different from each other, it's fantastic. Some characters are not conventionally beautiful, yet they're still so appealing. And backgrounds! And a thought-out and unique magic system! https://sfeertheory.com/comic/01-00/ Electric Bones: Backgrounds! Banter! http://electricbonescomic.com/index.php/comic/page-001/ I also loved Prague Race, but unfortunately it was cancelled ):
If anyone else has recommendations for comics with amazing art, I'd love to hear them!
Cap’n Lee (Flowerlark Studios)
For me, it just has to be an art style I like to attract my attention. I generally like realistic art, stylised art, or pretty much any style that hasn’t been done to death (like generic anime art; much as I love manga, I’m really tired of the over-saturation of bland and soulless anime-inspired art). Pretty much anything unique and well executed will grab my attention. I especially like greyscale and limited palettes.(edited)
And just to clarify, I do like anime-style art when it has expression and/or skill behind it; just not when it looks generic and manufactured. Overall, though, it’s the writing that’s ultimately the most important thing to me in a comic, so I’ll enjoy comics for their writing even if I’m not a fan of the art.
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