#i mean i think i could rip the swirly effect one of the dlc models uses and slap it on to the right iris?
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sculpting the model into a super form now, i didn't have many cool ideas so rn it's just an adventure-era shadow-styled thing
i can't lie i like the silhouette from most angles, the side-view is a bit mid but you could say the same about base-game super sonic so maybe that's fine. idk if i should turn up the middle quills too to set him more apart from shadow or if the parallel and lore-implications are fun and cool and i should keep them, i mean there's not a lot of other interesting stuff i could do with them when im limited by the super rig and effects that were designed with particular things in mind
im definitely doing something fun with the tipped colors though i could still mess around with them today actually
#soda offers you a can#i also need to solve the eye conundrum and whether i have the heterochromia show up at all#like that would be fun but should i recolor the right eye to be wildly different or do a minor edit...#i mean i think i could rip the swirly effect one of the dlc models uses and slap it on to the right iris?#a wormful idea ngl
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