#i mean i guess i did play hundreds of hours as her co-oping with my eldest brother so it makes sense she'd have an influence on my taste
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coreytasticc · 2 years ago
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Realising that my ideal body and outfit is just Sheva Alomar if she were ripped as fuck is... something.
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hellyeahomeland · 5 years ago
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“In Full Flight”: an HYH recap
The most delightful Homeland episode since “Two Minutes” picks up with Mike, Jenna (in a chambray shirt), and Alan in Kabul station, observing drone footage of Carrie, Yevgeny, and crew. Jenna deduces that they’re probably going to Kohat, and she is correct for the first time all season.
Mike asks about an exfiltration team from Islamabad but they won’t be there until later tonight. Saul interrupts their pow-wow to ask what’s going on:
Saul: What is this about grabbing Carrie Mathison? Mike: Oh, hello, sir. Let’s go into my office. Saul: Fuck your office and fuck you, too. What are y’all talking about? Mike: No problem, sir. A special ops team is planning to grab Carrie. You know, because she’s a defector. Saul: FOR FUCK’S SAKE SHE IS NOT A DEFECTOR. Actually she’d be right here telling you that herself if you hadn’t cornered her like an animal three hours ago without telling me. Mike: Actually actually she was supposed to be back in America like a week ago but then she broke custody and started her adventure with a GRU officer. Now they’re out there doing God knows what. Sir.  Saul: I’ll tell you what they’re doing. They’re finding the flight recorder. Mike: What’s a flight recorder? Saul: I can’t believe I’m still having this conversation with you. Do any of y’all have brains or critical thinking skills? Mike: By the way, sir, you’ve been called back to DC. Saul: Fuck my whole life. Fuck all of you too.
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Carrie and Yevgeny are very much on their way to Kohat. It’s been just a few hours since Carrie turned her back on Saul and her loaded expression as she stares out the window is very much “questioning all my past life decisions.” That could take a while, Carrie!
Carrie and Yevgeny arrive in Kohat and begin driving under a series of … I have no idea what they are, basically overhangs in the street so you can’t tell where their car is. It’s very “From A to B and Back Again” when Quinn lost Haqqani in the classic baseball stadium game “Which hat is the ball under?” trick. The team in Kabul is annoyed and prepares for a grid search.
Carrie & Co. are checking into a hotel for the night. Yevgeny makes a very obvious performance of leading Carrie to her room and what ensues is the most sexually tense scene on this show… ever. First he offers her some Ambien and Carrie cracks a joke for the first time in eight years and says she could open up a pharmacy of her own.
She apologizes for not telling him about the flight recorder sooner. At first it was all personal, she needed to find Max, she couldn’t focus on anything else. Yevgeny asks what she thinks actually happened to the presidents’ helicopter, since she certainly doesn’t believe Jalal was involved. She thinks it was probably just a freak accident: pilot error, mechanical failures, shitty weather, any or all of the above. Then she reveals that detail from the fifth episode, that the Black Hawk fleet has had a series of mechanical issues. Oh, I should add that this conversation all takes place in the doorway of Carrie’s hotel room and every fifteen seconds or so Carrie and/or Yevgeny glance back toward the bed. You can cut the sexual tension with a knife.
Yevgeny asks if there are any more secrets she’s been keeping from him. She smiles, pauses… it’s the most interesting moment. Then she says very quietly, “I think I’m fresh out of secrets.” They stare at each other for a long time, Yevgeny probably wondering if Carrie is going to invite him in and Carrie probably wondering if Yevgeny can take a fucking hint. Finally, I exhale, and Yevgeny says to just “bang on the wall” if Carrie needs anything, which at least elicits a laugh.
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Elsewhere in Pakistan, a Pakistani military officer named Aziz has come to see Bunny to ask just where the fuck Tasneem is. Aziz is pissed because Tasneem was supposed to control the Taliban—first Haissam, then Jalal—and her “incompetence” has led to the Americans threatening to invade. Bunny is the opposite of worried. The Americans are all talk, no bite. They won’t actually invade Pakistan for failing to produce a man they claim they can’t find. I guess he hasn’t met John Zabel. Anyway, he says Tasneem is off to find Jalal somewhere in the mountains.
Instead, she actually meets (Haissam) Haqqani’s right-hand. She is beyond pissed that he just let Jalal control the shura last week. This is all so fucked. He doesn’t have much of a response, beyond, “well, he was the emir’s son, so I guess so?” He offers to take Tasneem to Jalal but only if she puts a hood over her head and lemme tell ya, Tasneem is none too pleased about that either!
It’s the next morning in Kohat and Carrie and Yevgeny really are going shopping, just like the logline said. They’re winding their way through the bazaars on the street but still no luck finding this flight recorder. Enter A Kid. He’s all “pardon me, excuse me,” and Yevgeny puts on his best Dad Hat and tells him to get lost. It’s very touching. Then he says he knows what they’re looking for, which is enough to get their attention.
He takes them to a shop where Mr. Shop Owner #1 is like, “Hi, do you like flight recorders? Because I’ve got lots!” Unfortunately he doesn’t have the one they’re looking for and he also seems pretty skittish because a) what the hell are a Russian and an American doing together? and b) is this official government business or something private or, like… just generally what the hell?
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Saul has arrived back to DC and meets Hayes in the Oval Office with our favorite Odd Couple, Linus and Zabel (this should really be the name of a sitcom). Saul passively aggressively says he knows of Zabel “by reputation.” Aside from that jab, the meeting unfortunately goes from meh to ugh to wtf for Saul. He has to play bad cop and tell Hayes that the video of Jalal is unvetted intelligence, completely lacking in context, and probably just a straight-up lie. Hayes has the expression of someone who’s never followed Thought A to Thought B—which is true, obviously—and Zabel has to jump in to say of course POTUS has already done the Thought A to Thought B exercise, he just arrived at a different conclusion. You know, mine! The best part of all THIS is that as Saul grows increasingly incredulous at the conversation, Linus sits there, silently, looking like he’d like to be swallowed up by an alligator. Afterward:
Saul: Wow a bit of warning would have been helpful. Or maybe just an assist there, Linus. Linus: I didn’t even know you were coming back. I’m outside the ~information flow~ Saul: God, we’re so fucked. Linus: I wish I’d get swallowed by an alligator.
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Back in Kohat, Carrie has entered another shop, this time sans Yevgeny. This one proves a bit more fruitful. She actually finds Max’s rucksack, which means that flight recorder had to have been here recently. Mr. Shop Owner #2 feigns ignorance, but Carrie is relentless.
Yevgeny enters all of a sudden to let her know that that special ops team from Islamabad is here, so they need to get out of there, pronto. He leaves quickly to lose the tail and instructs her to go back to the hotel and wait. His absence gives her the perfect opportunity to keep grilling Mr. Shop Owner #2, whom I actually love and seems really sweet. Poor guy is just no match for Carrie. He finally reveals the flight recorder was there but he sold it to a broker he works with. Carrie offers him a lot of money to find the broker and get the flight recorder back there for a trade at midnight.
Tasneem gets the black hood off her head in exchange for an audience with Jalal, but homie remains pissed. Jalal is sort of confused at her reaction. A few episodes ago she was plotting to put Jalal in the place he’s currently in. What changed? Well, for starters, now the Americans are threatening to invade Pakistan. She says he’s got to go to ground, but he refuses to run.
Jalal: Who do you think I am? Tasneem: You’re the loser whom I picked up on the side of the road. I bandaged your feet and listened to you crying about your daddy issues for hours. Jalal: You think that you control us. Actually it’s the other way around.
He leads her up to a rooftop where hundreds of Taliban fighters have gathered. He says the last time the ISI got in the way, they killed a thousand of their officers on the street. And now they’re twice as strong, so you do the math. Tasneem has a general “oh fuck” expression on her face and… same.
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In Kohat, Yevgeny finally shows back up in Carrie’s hotel room. He reveals that eight men are hunting her and they need to leave, now. She says they can’t, as they haven’t found the flight recorder yet. Of course we know Carrie has found it—and in hindsight, at this point Yevgeny probably does as well—but she needs to stick around a few more hours to make the trade. For a split second you think maybe Carrie is going to preoccupy Yevgeny for a few hours in her bedroom but instead she calls Jenna.
Carrie: Hey, how��s it going? Jenna: OH MY GOD I STILL HATE YOU. Carrie: Chill for a second. Also I know you’re walking toward Mike and do yourself a favor and pause and just listen to me. Jenna: Ugh, fine, I’m listening. Carrie: I need you to give up the location of the exfil team that’s looking for me. Jenna: Are you high? Carrie: I am not, but you are if you think this will end up any other way than me convincing you. Jenna: You’re putting me in an impossible position. Carrie: You must do this. I compel you. Jenna: If I give up their location, you’ll turn yourself in there? Carrie: “Sure.” Jenna: Ok I’ll call you back.
This entire conversation transpires with Yevgeny sitting on the sofa in Carrie’s hotel room, legs crossed. It’s… I’ll be honest, it’s hot. When Carrie hangs up he applauds her performance and says she was clever and convincing. That’s right, Carrie played Jenna… again. Again! Again again again!
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Carrie is kinda down on selling out her own people but Yevgeny says she did it for all the right reasons and in any case, the local police will only hold them for a day (uhhhh yeah right). He starts to compliment her strong instincts. He really respects her for that.
“Why, how do you do it?” Carrie asks.
“Me? I am more of a planner,” Yevgeny answers.
The alarm bells start ringing in her head and Carrie asks him all speaking of which whether he arranged for them to “run into each other” outside G’ulom’s office way back in the season premiere (show time: 10 days???). Before he can answer, Jenna rings back and tells Carrie the safe house location. Carrie says “you did the right thing” and the amount of self-disgust in her expression for this just being too fucking easy is … significant.
A few minutes later, Mike is on the phone with one of the special ops team members in the Kohat safe house. Local police have surrounded the building. Exasperated, Mike tells them to stand down. One by one, they file out and are led into custody. Jenna watches in horror and the amount of self-disgust in her expression for this just being her life is… also significant.
In Rawalpindi, Tasneem is at Bunny’s house and freaking out. Jalal has consolidated power extremely quickly. She’s concerned, but Bunny says they just need to take him out, root and branch. Bunny is offended by the prospect of being ordered around by a smarmy teenager but Tasneem thinks they need to protect him. If Pakistan protects Jalal, they’ll protect themselves too. And they need to respond to the Americans not with concessions but with threats just as strong. Remember when they were three minutes away from a generation-defining peace agreement?
Back in her hotel room, Carrie is growing restless. She decides to get some fresh air and by that I mean she jumps out the window to get the show on the fucking road. On the way she calls Saul, to whom she is apparently still speaking. She asks if their protocols for transferring money over the dark web are still a go and he says yes. She says she’s got a lead on the black box and he promises to arrange the funds ASAP.  
Carrie winds up back at Mr. Shop Owner #2’s shop. Mr. Shop Owner #1 is there, too! Plus the broker. They do a little thing, Carrie says she won’t pay any more than $999,999, she is very In Charge and it’s pretty great to see. Not that we needed any more convincing, but the kind of instincts and improvisation Yevgeny admired just a few hours earlier are on full display here. She knows exactly what to say, when to say it, and how to say it. It’s breathtaking.
What’s also breathtaking is Carrie doing something correctly with a computer. Apparently the black box just hooks up to her Macbook with a USB-C cord… whoulda thunk?! After pulling a gun on Mr. Broker and telling him to beat it, she starts listening to the cockpit recording.
Then Yevgeny arrives! She starts to apologize but he stops her—he just wants to listen. They each share an earbud like goddamn Jim and Pam and continue listening. Turns out, Carrie was right. No one shot down that helicopter. A freak mechanical malfunction, “brace for impact,” etc. “Fucking helicopters,” Yevgeny says.
Carrie attempts a segue and says, “So… what now?” She wants to get this to the embassy in Islamabad. He wants to do the opposite of that. Then Carrie starts on him. Maybe he’s not such a bad guy after all. Maybe he’s actually… good.
Carrie: Plus, I’d owe you a favor. Yevgeny: Carrie, if I drop you off at the embassy I’ll literally never see you again. Carrie: Not true. I won’t betray my country, but I’d still move to Scottsdale with you. Yevgeny: I still don’t believe you. Carrie: Why not? You’ve already helped me a ton, and it’s cost you nothing! There has to be a way where we can make a “mutually beneficial arrangement.” Yevgeny: Is that what they’re calling it these days? Carrie: What? Yevgeny: What? Carrie: …anyhow, aren’t you sick of all this bullshit? Shitty bosses, shitty politicians, clearly the current way of business isn’t working for us. We could do better. You and me. We could chart something new here. You and me. God, we’re already halfway there! Yevgeny: Our own private network, huh? That would be nice, but it’s a pipe dream. Also, I like what you’re saying, but you still lied to me. Carrie: Technically, I just withheld the truth. Which is exactly what you did to me. Yevgeny: Heh? Carrie: The asylum, Yevgeny. What actually happened? We just took long walks in the woods and shared our life stories and you just happened to be the there the day I tried to hang myself? Give me a fucking break.
She moves closer and mentions the whole “picking up where we left off” thing. Well, will he or won’t he? Because she’s already decided.
There is a long pause and then they start making out. It’s exactly what you’d expect it would be, by which I mean it’s really hot! The scene is fraught with the unknown. How much are they playing each other? How much are they being genuine? Like Carrie says, they’re living in the grey areas. And who’s the first to blink?
Evidently it’s Carrie. After a few moments she breaks away and says they need to wait until after Islamabad. “Ok,” he says quietly. She tries to kiss him again, but he pulls ever so slightly away.
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She hops off the table and begins to pack up the flight recorder. At that moment, he stabs her in the neck from behind with a tranquilizer. “Sorry, baby,” he says as she falls unconscious.
In DC, Saul is waiting anxiously by the phone. It rings. It’s not Carrie, but Linus. Everyone’s in the situation room, there’s some sort of activity in one of Pakistan’s nuclear facilities. Saul’s day goes from bad to worse.
In the situation room, resident hottie Scott Ryan is giving a PowerPoint presentation about said activity. Hayes is trying to understand literally anything that’s happening. Zabel explains that Pakistan only has the nukes in the first place to defend against a possible invasion from India. They’ll never actually use them. Saul growls that that’s because India isn’t fucking stupid enough to invade Pakistan. Hayes is beginning to understand the whole concept of “consequences” but before his mind can dwell on that for too long, he decides to just up the ante. More troops, more preparations for war, more of the same.
Saul’s day is not possibly as bad as Carrie’s has wound up. Yevgeny carries her, still unconscious, back into the hotel room. He places her gingerly on the bed and then kisses her forehead. He shuts off the lights as the camera moves in slowly on her her peacefully sleeping face.
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technewss15-blog · 7 years ago
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Funny To A Point – Heeding The Call In Destiny 2
After years of listening to gamers gripe about how the original Destiny ruined their lives in every conceivable way (even as they logged in hundreds of hours), Destiny 2 is finally here. Does the shiny new sequel provide Bungie with the redemption it doesn’t really need and has never asked for? Seeing as how all the early criticism has focused on the way shaders are used to paint your guardian pretty colors, it seems like the answer is yes. But we all know that the real verdict won’t be rendered until the professional critics weigh in – and we all know that the only professional critic that really matters is ME. Well, fear not, dear readers: Like my hideous Smurfette of a guardian, I am up to the task and ready to save the day!
Full disclosure: I never actually managed to finish the original Destiny. I played for about a week or so when the game first came out, but lost interest when that weird emo prince showed up in the incomprehensible-yet-paradoxically-simple story. My experience with Destiny since then has been downloading every new expansion and then feeling progressively more guilty for not actually playing them.
So what imbues me with the expertise needed to weigh in on Destiny 2, you ask? Well, for starters I was one of the first critics to identify and outline some of the major problems of the first Destiny – I was so early, in fact, that I received a massive amount of hate from the same super fans who would become Destiny’s super haters once they realized I knew what the hell I was talking about. I also cracked Destiny’s biggest secret, which has still eluded everyone else, so I think that makes me the King of Destiny? I dunno. Anywho, let’s get on with it, shall we?
Note: You can click on any of the pictures for a better look at whatever misadventures are being documented.
Destiny 2’s opening cinematic lays out the series’ plot like it’s reading a picture book to a child, and it’s a decision that I wholly appreciate. At this point, all I really remember about the first game is that a giant ping-pong ball gave my zombie soldier some sweet superpowers, which I used to kill a bunch of angry aliens as I searched for shiny balls engrams to score more loot. The intro doesn’t contain any huge revelations (“a mysterious good force is fighting a mysterious evil force!”), but I no longer felt the need to look up a plot synopsis on a Destiny fan wiki after watching it, and for that I’m eternally grateful.
Actually, Destiny 2’s intro did contain one particularly rude revelation: Because I didn’t max out my Destiny 1 guardian (I’m going to go ahead and blame Prince Creep for that), I can’t import her into the sequel. So as far as I can tell, from a lore perspective my original guardian gets blasted to smithereens during the cabal attack that kicks off Destiny 2. Not being able to carry over my character isn’t a huge loss, but it does undermine the fantasy a bit:
The Speaker: “You are the chosen Guardian, who will rise from the dead and save humanity from the galaxy’s greatest thr–“
*BLAMMO!!!* [Guardian’s head explodes into a fine mist.]
The Speaker: [Shuffling over to the next corpse] “Ahem…You are the chosen guardian…”
Anyway, with my old guardian now super-forever dead, I resign myself to creating a new character from scratch. I go with the Hunter class, because like me they are crafty and roguish and it’s my fantasy world so I’ll believe whatever I want! I also opt for a female Awoken, because humans are boring and robots are probably going to kill us all one day and I don’t need to be reminded of it every time I pull the trigger. At this point I realize I’ve remade all the same class choices I did in the first game, so I decide to just remake my character entirely. Think you’re getting rid of my guardian that easy? Think again!
Creating a character in a game usually turns into an all-night affair for me, as I obsessively shift every slider back and forth to its extremes before settling on the default position. Not so in Destiny 2! You get to create the exact hero of your dreams – by choosing from 7 stock faces and a handful of the ugliest hairstyles imaginable, because apparently the barbers were the first ones to be killed off in the apocalypse. Normally my wife weighs in on every minute detail during the character creation process, but the only feedback she offers me about Destiny 2’s limited options is that one hairstyle in particular makes my character “look like a heathen.” I’m not even sure what that means.
This just looks like Conan The Barbarian’s haircut to me, though come to think of it he probably was a heathen, so I guess she was right after all.
I opt for a crazy space mohawk instead, then move on to the face tattoos, which are always being as pointless and ill-advised in character creators as they are in real-life. Even so, Destiny 2 sets a new low bar for the extraneous category. Once again, I imagine an intern – possibly the same one who made Andromeda’s preset faces for BioWare – whipped them up in a matter of minutes.
Intern: “Hey, here are some face dots.”
Bungie Employee: “…You mean freckles?”
Intern: “Nah man, just face dots.”
Bungie Employee: “Alrighty then. Next!”
Somehow my guardian ends up looking vaguely like Margaery Tyrell, if she was thrown into the Mad Max universe and also purple for some reason. As totally rad as that sounds, I immediately regret every decision I made as soon as she pops up in the first actual cutscene – the gaming equivalent of getting dressed in the dark and then realizing you’re wearing your wife’s shirt as soon as you step out into the sunlight.* My wife also didn’t seem impressed, simply stating, “she looks quite striking,” which I assume is a polite euphemism for fugly. But whatever – at least it’s time to finally start playing!
Destiny 2 wastes no time getting into the action; after a brief cutscene starring the three characters from the first game that actually had faces, players are thrust into battle against a new faction of turtle-looking enemies called the Cabal. The Cabal are hellbent on destroying The Last City, which would normally be the name of a piece of armor or some robot butler in a Bungie game, but in this case it’s an actual city. Come to think of it, the Cabal is also a perfectly adequate name for an enemy faction…has Bungie lost its edge?!
What the heck are the space moles from Mass Effect doing in Destiny? And why are they so mean?!
The gameplay opens with your guardian returning to The Last City after some kind of patrol (or a sandwich run for we all know), and landing on the outskirts of the siege. I spend a few minutes of getting reacquainted with the controls, which includes immediately throwing a grenade at my feet and blasting away half my health. From there it’s on to the first battle, though things don’t go quite how I expect.
Even after all these years, I still remember my first open-ended skirmish in Halo; how dynamic the battle felt, and how the A.I. enemies seemed to be thinking and reacting for themselves. In contrast, much of the opening level in Destiny 2 feels more like Disney’s It’s A Small World ride than an FPS, as you’re guided from one small murder diorama to the next. Even for a self-grenading chump like myself, the initial enemies you face are about as threatening as the paper silhouettes at a shooting range, taking a step or two and then waiting politely for you to shoot their heads into some kind of ghost vapor. On the positive side, the controls feel as silky smooth as ever, and the first two guns I picked up were called Origin Story and The Last Dance, so at least Bungie’s still got it!
After a few more underwhelming encounters, the game’s seamless co-op kicks in – another guardian is just over the ridge and is in need of reviving! I’m not sure how he managed to die during this dog and pony show, but by the time I get over to him, a third player has him back up on his feet. It’s the thought that counts though, right?
Our improvised trio rallies around the bald dude who despite being a blue alien is always going to be Captain Daniels to me and anyone else who has seen The Wire (to my wife he’s the captain from Fringe, which is basically the same role only with parallel universes thrown into the mix). Daniels tells me that I should stay behind his shield, but I get annihilated by an incoming missile before it’s even deployed. So that’s how my co-op buddy died…
The Night King shows up in Destiny 2, but apparently he’s a good guy now.
One of my anonymous pals revives me and we hunker down and fight off a few waves of enemies together. It’s a cool, ships-passing-in-the-night kind of moment that reminds me of Journey, albeit with more guns and grenades and slaughtering aliens as they mindlessly funnel into my murder canal.** Once the assault ends, I turn to wave to my teammates, only to see that they have disappeared without so much as a goodbye –apparently manners were also a casualty of the apocalypse.
I move onto the next area and run into another NPC who I should probably know from the first game, but she promptly tells me that she’s going to “kick the Cabal where it hurts,” and then jumps onto the nose of a spaceship and disappears. I assume she’s talking about their space nards, though that’s an assumption in and of itself – how does she know the Cabal are males? Way to assume their gender, only human lady left on whatever planet this is. Seriously, is this Earth? Whatever. On to the next fight!
The next encounter actually gives me a run for my money, thanks to one enemy in particular: Pashk, The Searing Will. I know that’s his name because I actually took extra damage just to grab a screen of it.
No wonder he’s fighting so hard – people have probably made fun of his name for his whole life!
Unfortunately for him, Pashk is no match for Ode To An Unbroken Heart, which is the name I just gave my melee knife because two can play that game, Bungie!
With Pashk’s searing will extinguished, I head onto the next area, only to trigger a cutscene that introduces Destiny 2’s villain: a massive Cabal warrior named Ghaul. Well, mostly massive – his tiny bald head makes him look like a dude in a mascot suit who took his head off for a breather. Also, what is with villains wearing masks that distort their voices? Have we learned nothing from Bane?
I’m sorry, a world without what? Work on your enunciation, Ghaul! Also, why yo head so tiny?
Regardless, Ghaul gives a little speech about how puny guardians are, then drives the point home by planting his foot in my face and kicking me off of the magic tower we were trying to defend. As if that’s not bad enough, he also puts some kind of massive chastity belt on the ping-pong ball Traveler, which sucks away all the guardians’ superpowers. Talk about rude!
Despite just being a regular alien lady again, my guardian somehow survives the stories-high fall off the magic tower – though I guess that’s probably because it wouldn’t be much of a game otherwise (“And so the final guardian perished, and the might Cabal took over the galaxy. Thanks for playing!”). I limp out of the burning city with only a pistol, shooting some strange spikey dog creatures that also barf up their souls when they die (seriously, what kind of bullets are you shooting in this game?). Eventually a woman with a hawk shows up and invites me back to her village, which serves as the game’s first social hub. By that point in the evening my narcolepsy starts kicking in, and I repeatedly fall asleep while kicking around a giant soccer ball, only to wake up a few minutes later to sight of my character being nuked for wandering out of bounds – always a good time to call it quits.
You thought I was joking about falling asleep, didn’t you? Think again!
While Destiny 2’s opening doesn’t leave the strongest impression (even by tutorial-level standards), it contains at least a few sparks of Bungie’s patented dynamic combat, and does a much better job setting up a story and villain than the first game. And while I wasn’t particularly blown away by anything in my first night (well, except for the out-of-bounds limit), my subsequent play sessions have been more emblematic of what Destiny 2 strives for: tense and challenging fire fights against formidable enemies; an addictive loot loop that has me switching up my arsenal at a satisfying pace; and fun public events that you can jump into during the final few seconds and still nab the rewards. There’s also the PvP that I’m sure I’ll get obliterated in, and co-op strikes and raids if I can ever get Jeff Cork to put down Path of Exile and play with me (oh how the tables have turned).
Oftentimes in my column I tend to either gush endless praise for a game or take a big dump on it, but so far Destiny 2 hasn’t elicited anything quite so extreme from me. I’m enjoying the combat and the sense of progression, despite the fact that my character feels more like a mute marionette puppet than a super hero (seriously, a silent protagonist? In 2017?). And while I’m enjoying the game more and more every night, I don’t know that I’ll be one of those crazy people who plays it obsessively for years on end.
Anyway, I continued writing down more impressions and anecdotes in the subsequent play sessions, but rather than weaving them all into a(n even) long(er) and (more) boring narrative, I’ll just throw them in with some pictures and videos, and use the extra time to play more of the game. If that’s not a ringing endorsement, I don’t know what is!
Few games take the term “monster closet” more literally than Destiny 2. It’s seriously just a door with mysterious black smoke!
The European Dead Zone is like a taxi zone at the airport – ships are constantly coming in and dropping aliens off on the same street. You’d think they’d have a better invasion plan.
All joking aside, Bungie serves up some awesome sci-fi environments every now and then.
The hawk lady seems pretty cool. Even if she fell for the face dots.
Titan looks like an awesome neon-blue planet when you view it on the map, but it turns out it’s just Mother Base. Also, what’s with all these potato-chip bags?!
Sometimes Destiny 2’s combat suffers from the level design, with enemies funneling into murder canals because it’s the only path through the environment. Then again, sometimes it’s also fun to rack up a billion headshots in a row.
I ran across these two little frog aliens, which I’m assuming are Destiny’s equivalent of Statler and Waldorf. I’m hoping they play a big role in the story later on.
Not to get too deep into spoiler territory, but Cayde’s torrid love affair with this chicken is as emotionally touching as it is sexually graphic.
There are a lot of big balls in Destiny 2. Just saying.
Seriously, they’re all over the place.
Bungie says the EDZ is the biggest zone they’ve ever created, but I don’t know how that’s possible when every rig on Titan contains an endless sprawl of identical rooms and corridors. One time when I was hopelessly looking for an exit, I ran into a big knight-looking dude and received a Lost Sector banner when I defeated him. In my case the “Lost” was quite literal. Also, does anyone else find it weird that Titan is a class in Destiny 2 and also a planet? Too many Titans, Bungie!
I don’t even want to know what that is.
Breaking news: The totally useless spaceships return in Destiny 2! They’re not fooling anyone, but they do make for a pretty snazzy-looking loading screen.
Everyone spawns into the same location on The Farm, making you look like some horrific, multi-headed mutant. The extra arms would probably come in handy during battle, though.
I was super excited when I got sword from a treasure chest. A sword! Then I found out it’s some kind of weird magic sword that needs ammo. How the hell is that better than a rocket launcher?!
And finally, it’s not a sci-fi game if you don’t have floating rocks – and also point out said floating rocks to the player via NPC dialogue. In this case, ghost speculates that they’re caused by some kind of Hive magic. How’s that for science fiction!***
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Funny To A Point – Heeding The Call In Destiny 2 was originally published on Tech News Center The Digital Generation
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