#i love him i want to be him i want to do unspeakable things to him
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ratindividual · 3 days ago
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As someone with a mild disability to the knee and can't walk very long without feeling pain all through the leg and hip, people saying Viktor's own is a flaw and need to be cured asap because it's painful kinda misses the point of it all.
When Jayce said this:
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He's not saying Viktor shouldn't have tried to find a cure to the pain or any ailment, he is saying Viktor was not flawed because he is disabled, which is what Viktor think.
"[...] what you thought were weaknesses." this is important to note, Jayce here doesn't share the same sentiment, he does not think it as a weakness, but part of a whole package that comes with someone (in that case, Viktor) Jayce took him like he was, and adored him.
A weakness is something you need to destroy before it gets to you, and sometimes, you will do unspeakable things to achieve it.
Viktor was never broken, imperfections make who he is, and by definition, makes every human.
Perfection does not exist, it is our emotions, our contradictions, our differences that make it incredible, human being are messy by design, we are a collectivity of incredibly diverse people and deserve respect!
It is not a flaw, it's a condition he lives with, which makes him singular, and that same disability constructed who he is, too: his drive, his mind, his resilience, his care and utter empathy for others, which are traits that Jayce admire most of it all!!! He says it himself:
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It is his heart, his humanity, everything that Viktor think as a nuisance, that Jayce wants to preserve. He loves him for it, instead of despite it, and he finds him beautiful, both physically and mentally, it was never a question for him!
His unwavering compassion to push further, his ambitions, because he loves him. Jayce is an emotional, empathetic man, he values connection above all, and he understands.
He's saying Viktor has always been perfect to him because of it all. We humans are flawed, this is the inevitability of being conscious and alive.
Which is why this, this is very important:
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Jayce knows Viktor, at this point, had lost his way. Empathy cannot work under the false prism of selflessness if it makes you believe that choice is an illusion, thus making it for others.
Jayce believes in choices, and knows that the people Viktor saves are, by proxy, unable to have any agency over their own fate, which is exactly the most important theme going on with Viktor throughout all two seasons. Viktor wants to take back control over his own self, while simultaneously pushing this on others who need help too.
I am convinced Jayce would have been more than fine with Viktor tweaking himself because he wants it, he was on board in season 1, he actually made the change himself in a misguided attempt to save the man he loves at the start of season 2. (which is very interesting, considering his feelings made him do something he himself sanctions such as resurrecting his soulmate, I love his contradictions so much)
He understands the desperation, the want to have a better life. But he doesn't want it to strip other's people individuality and Viktor's own sense of self, ripping his heart out for the sake of flawlessness.
He knows, too, the price of the perfect world Viktor wants to create. An endless loop of loneliness, mourning a man that is but a shell of himself, conscious through the hive but not him. His essence gone. A cross too heavy to bear.
And yet, Jayce never stopped loved him, never stopped fighting for him to understand how much he values him and respects him, worshiping the literal ground under his feet!!
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Even in his godly form, he is head over heels for him!!! Look at how Viktor looks!! While talking face to face with this Eldritch incarnation, he remembers how Viktor used to look down memory lane, and it was still as majestic and grandiose, even!
It's why he confesses in the first place. He is in love with him through it all. His body changed, but it is still Viktor. He loves him wholly, every part of him! No matter where it takes them, no matter what he looks like.
Jayce loves Viktor with everything he has and no matter what comes their way. An unwavering, tangible loyalty.
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ir-abelas-vhenan · 3 days ago
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Losing My Mind Over Veilguard 6/?? Aka the Dread Wolf Double Bind
These posts are getting up here in number (yes ma'am that is 1 2 3 4 5 instances of me not being able to get my shit together and coming back again for more)
and quite frankly there's nothing I can do about it until the "we've been treated and tormented by this game" demon has been exorcised from my body, so here we go again.
Today I give to you:
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(Modeled after Inquisition Solas and his sad, bald-ass basset hound mage bum glory becuase I think it's important that newcomers know exactly who his fans fell in love with/who inspired his enemies to conduct speed-runs to punch him. Yassified Solas ran only because this mangled membranous man crawled first)
Part of what's making me lose my mind here, I've discovered, is a strange sort of survivor's guilt where everything I really like or really hate about Veilguard can be traced back to Solas and I don't know how to deal with it because we've never had such a divide before between one character getting ALL the content and everyone else from their game being left in the absolute dust.
Disclaimer: Yeah, no one from Origins has had more screen time across games than Morrigan at this point, and therefore no one has gotten more robbed of the substance of their character, but even the damage done to her wasn't the kind that warped an entire game. No, the devs saved that all for the Dread Wolf in the Room.
Even putting it down on paper and comparing the two in-game versions of him, it took me a second to work through why I'm so conflicted, but I think I've finally settled on a few key points.
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Concern #1: Solas Haters Were Robbed.
Part of the allure of Solas is that if you want to punch that man in the face, you're gonna get the chance to punch him in the face. Is that my personal preference? No. But in a game where your companions are built to make you think instead of letting you turn your brain off, you're bound to have personalities that clash against yours. To have such a non-descript-looking iambic-pentameter-talking apostate be able to inspire strong emotions across the whole spectrum of players was part of his appeal. Now, as far as I understand it, you have four options at the end of Veilguard.
1. Solas lives and he might actually not hate himself some day.
2. Solas lives and he's absolutely going to write a diary entry a night about why he hates himself.
3. Solas lives and he's going to write a diary entry a night about why he hates YOU.
4. Solas lives and you better hope he never again figures out how to live in your general vicinity
Do you see my concern here? I, shamelessly, can admit that I would do unspeakable fictional things to get that man his happy ending (within reason...mostly...), but I feel like the game took the opportunity away from the players who threw that knife in their map at the end of Trespasser and vowed to take a bitch down for stealing their best armor and waxing poetic about the Grey Wardens while seemingly sitting on his ass and having no inclination to stop the blight (help). This, then, leads me into my second issue.
Concern #2: The Game Refuses to Give Solas room outside of its own agenda
In the near-decade it took for Solas to slip back into his trickster god persona, he seems to have forgotten why he began his quest to tear down the veil in the first place. I like that Rook gets to experience the version of our favorite hard boiled egg that near-singlehandedly tore down several empires by being an absolute terror to those with bigger egos. I like that new players are going to hear Solas tell them that they've earned his respect and actually believe it until they inevitably get their first taste of ancient elven betrayal. What I don't like? When a nuanced yearning for a world in which three majorly mistreated groups (spirits, elves, mages) would be free from many of the constraints that enabled their oppression suddenly becomes "I am doing this because if I don't I have betrayed my friend. Which friend you ask? Oh, the one that was on board with my plan until it no longer suited the story."
The combo of few characters from previous games and a sanitized near-blank slate for the setting of this game was deadly to one of its best-written characters. Because of it, Solas is forced to abandon his double-speak, the joy he takes in giving you scraps of an answer that, by the time you get it, you will already have missed the chance to piece it together from separate clues that he ALSO dropped. He's not going to get to show you the loyal followers the epilogue of Inquisition made clear that he has, because the game wants to usher you into the new future of the series. You're not going to get to ask him (or any NPCs for that matter) a bunch of questions so that you can form your own opinion of him, because all that matters is that he isn't Elgar'nan or Ghilan'nain so let's move along, shall we?
Because the game needs exposition and a foil to its two other baddies, and needs it FAST, the mythic Dread Wolf becomes a plot device designed to get you where you need to go when you need to be there. It doesn't work purely for that reason alone, at least in my opinion, but it gets so much worse when a game that promises you that it's going to work for players new and old relies on someone experienced players want a personal reckoning with to guide every Rook through the game only to realize that those questions of morality regarding whether the veil is torturous for a subjugated few or the only thing preserving most of life as we know it are going to have to remain questions.
You don't get a choice of whether Solas is in your party or not, and you can't advance in the game without talking to him. You don't get to choose not to impress him. You don't get to choose whether you're going to work with him in the final battle, and as previously mentioned, your only real choice in how his story ends is one of four options in which he lives every time in varying states of self-loathing. You're still going to love him or hate him, but just how strongly you're able to show those feelings towards him is severely curtailed. And that's an absolute shame for a character that commanded such fierce attention.
And that's where, ultimately, I find myself with a weird amount of survivor's guilt.
When I finished my Veilguard playthrough, I had barely a moment to fully contemplate the amount of whiplash and disappointment I felt going from a Solas that I had spent almost a decade knowing to a One Dimensional Fen'Harel who threw out his core values and goals like they were chilling in a cup of tea before. Why? Because I very quickly felt guilty. And then I got angry for feeling guilty!
The game's failure to adequately represent its other characters and lore has created a world in which I don't like the Solas we've been given, but I can't live without him either. Who am I to complain that his most complex and compelling features are gone when other players are mourning the fact that the last they may ever hear of their favorite character is reduced to a scrap in the codex? How can I be frustrated at how the Lavellan reunion scene goes down when other players would kill for the chance to have their Inquisitor seemingly give any sort of shit about being in the game aside from being told it was mandatory to earn participation points? How can I lament the fact that his storyline seems to share all the wrong lessons to be learned from a toxic friendship rooted in a never-equalized power imbalance when someone else is watching Morrigan pull a complete 180 and wondering why the fuck they spent so much time researching whether or not her accepting her mother's choices as her own was what she truly wanted? At least Solas still loves Lavellan, even though we needed to ask Trick Weekes several follow up questions just to double check. At least Solas gets more in the epilogue than one empty "we remember the heroes that came before" platitude.
And to suddenly fear any appearances of past characters from a studio that used to make me stay up theorizing about how a character might grow and evolve and continue to impact the world I helped shape? It's depressing as hell, and it's why I was too scared to get attached to any of the new companions once I finally got past the writing and lack of complexity.
The people that hate Solas, deserved better.
The people that valued what he brought to their Inquisitor's small but strong group of friends deserved better.
The people that love Solas more than Sera loved pissing him off deserved better.
And new players, who had a chance to engage with one of the most powerful storylines in the game and instead got a heaping dose of Deus Ex Machina Lite, deserved better.
If taking a character that had the potential and power needed to shape an entire continent and banishing him one of four different ways to Fade jail so that the book could quickly be closed on a years-long legacy is what the studio is calling a return to their roots, I'll stick with the efforts of fans to create art and theories that aren't afraid to double down into what actually keeps people coming back for more.
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hislittleschizo · 3 months ago
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i would devote my everything to you
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theghostinyourwalls · 1 year ago
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He always comes back
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ilovemesomevincentprice · 4 months ago
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Vincent Price as Maximilian The Great
The Long Night (1947) dir. Anatole Litvak
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tacoreib · 9 months ago
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joykai · 3 months ago
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Cold ass take
Deadpool is hot *sent post*
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onlymingyus · 6 months ago
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rosesvioletshardy · 2 years ago
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has he ever considered that i have feelings ???
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kikis-dreamscape · 7 months ago
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Fluffy Kuya
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hislittleschizo · 3 months ago
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when we kiss i feel like i'm in heaven
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theghostinyourwalls · 1 year ago
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Father into your hands I commend my spirit
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ilovemesomevincentprice · 1 year ago
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Vincent Price and Rhubarb the Cat
The Comedy of Terrors (1963) dir. Jacques Tourneur
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aliciabell · 1 year ago
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tacoreib · 1 year ago
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galaxymagick · 10 months ago
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@leo_jungtw
🫠
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