#i love all of the new aevian forms but i think out of them all a-volarona and the a-leavanny line are my favorites by far
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hi spoiler embargo ended. get rejuv blasted
#pokemon rejuvenation spoilers#also i finished my renegade run like an hour ago. whwatthe hell. egrhrhr#h. normal about it#M2…………………. shes so awful i love her so so bad. evil and fucked my melia moments my beloved#fucked up*#thank you 13.5 renegade route for giving me so so much while also taking away everything at the same time#shes so sick and twisted but like literally.#hher. pokemon… they. egeg erg ag#sorry this is about the best i can do im not good with wording things so take my nonsensical keyboard smashing i think#oh also love the chapter 10 cave bit ^_^ the soul thing is so cool i love giant robot ana#and the giratina friend thats awesome#also not related in the slightest but i got the a-larvesta megg on my renegade route save and its so so pretty#i love all of the new aevian forms but i think out of them all a-volarona and the a-leavanny line are my favorites by far#probably helps that both of those are some of my favorite pokemon in general but yknow#pokemon rejuvenation#btw anyone that sees this that hasnt played this before should play it immediately. please#they made the glitter girl fucked up and evil im winning
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Hi there! So sorry to bother you but I was wondering how you add new regional forms to the game? Like what files do you have to change and add to? Also how do you add sprites to the sprite sheet? I'm super new to all of this, but I love your Aevian forms so much and they inspired me to try to make my own. Thank you and your team for the amazing game <3
It depends on what version of essentials you're using! I only have knowledge of the version v13 uses so I'll guide you based off that. NOTE*** The formatting has changed for v13.5 and up, so I'll have to update this as that comes out. To add new forms themselves is actually quite simple. For the mon you want, find their number in the Graphics/battlers folder, and then when you have a FRONT sprite for them. add a _1 at the end of that file name. For example, if this is a form for Pikachu, yes? If there was an Aevian Pikachu, it's be 25_1 for the FRONT sprite. For shiny variants, it should be 25s_1 For the BACK sprite, your file format name should be 25b_1. For shinies, 25sb_1 As for their metadata, you'll have to open MultipleForms.rb in the SCRIPTS folder with any code editing software. (Visual Studio is what I use.) and edit the data in there. Please look at Rejuv's code for examples. It's a lot to explain, but that's pretty much all you need there. You can also control which maps they appear on there as well. I think that's all, but if I'm missing something I'll edit this! also if you need additional help please do send another ask!
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