#i like giving characters nonsensical accessories like the dragon hat and stuff
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!!EYE STRAIN I THINK
random thing I drew while facing "artstyle-block" haha
#stickman#stickman oc#eye strain#i am sorry for your eyes aaa#i never gave him a name yet#i love using those types of colors btw heh#i like giving characters nonsensical accessories like the dragon hat and stuff
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FE: Fates Revelation Review
It’s time for another review! I’ve been stuck at home full of pain and illness for the last four days, so I spent a lot of that time playing FE: Revelation. So whilst I may have blanked a few levels, I have finished the game! I’m probably going to play it again with a male Corrin, I did Conquest with both Corrins so will likely do the same again.
So, in the style of my Conquest review, I will splitting this into Gameplay and Story. I will also be trying to come up with as many positive comments as I can negative ones. Also if I praised/complained about it in the Conquest review, and it’s remained the same, I likely won’t bother mentioning it again unless something was especially wonderful or irksome in this playthrough.
I think I will also be making some other sort of musing posts, some of which are currently half-done in my drafts.
There will be spoilers below. With that in mind onto:
Gameplay
Positives
I enjoyed the game. I think I should probably state that first. I enjoyed playing the game, when playing Conquest I admit I realised how much I missed playing FE games. It’s harder to pick it apart when you’re actually playing it, which helps.
I liked the endgame. It wasn’t the most difficult FE final boss. (That award still goes to Ashera.) However the three stages to the fight (the third I didn’t expect) and the danger of the very high level reinforcements were a good challenge. There was a lot of desperate healing up of units on the first two stages. On the third Leo just tanked it. He and Cactus took apart from the eye orb together.
Anankos’ design. I’ve never seen a dragon that looks like that before, well mostly the whole orb, eyes, mouth situation he’s got going there. A good mix of draconic and eldritch. It did lead me to some questions as to whether Anankos is actually a dragon. We know he can control the dead so maybe he’s that orb, and the dragon is a reanimated husk he lives in? Maybe he’s a demon of some kind that wanted to be a god? Nice ideas, but ultimately pointless.
Continued good level design. I said this before but I think this might be the game’s greatest strength. I was sad the opera house got destroyed but I liked the warpy and shifting platform levels in Valla. Also the lift level with Hoshido Dad.
Accessories. I didn’t bother with them before but with the sheer amount of stuff collected in this playthrough I amused myself but giving people silly hats. Sakura got a regal feather. Leo ended up with a nice bow on his head. I think Oboro got a mask when I got her and never took it off.
Negatives
Needs more Master Seals. I complained about the lack of auto-promotion last time but it was a bigger problem in Revelation with a bigger army. Everyone was getting used in paralogues and challenges for the sake of producing children, so a lot more people were promoting. There just weren’t the master seals or the money available.
Kitting out an Army, I didn’t have the money to kit out that many people. I actually used the extra eshop funds left over from getting the game to get the Ghostly Gold DLC
I do not need to see Cactus’ knickers. I actually only noticed how bad it was until the final cutscene with Azura when I realised she was showing a lot from behind. I could ramble on about the ladies outfits for days but I’m sure someone else has already done that.
Omega Yato looked awful. Fiery chainsaw blade? You might as well have made it the Flaming Raging Poisonous Sword of Doom. Also why is it called the Omega Yato when we’ve been told it’s called the Fire Emblem.
Beach Brawl is hard. Not an overall flaw with the game but I’m trying to get Leo to sit on a beach and I can’t do it.
Story
Positives
Forrest and Midori. (And Kana if I had bothered) I like those three children. I can’t remember the others very well.
Hoshido and Nohr sibling interactions. My favourite supports in this game are between siblings and some of the Nohr-Hoshido royalty reactions too. Expect some on my list of best supports.
I came for the Nohr siblings, I stayed for the Nohr siblings. And there was more of them. That’s a positive. The cutscene where Garon is maniacally laughing, Leo is concerned and Xander is sure Garon is fine was certainly memorable.
Shooting Iago with two ballistae. Subaki on one, Niles on the other, pew pew. I think Cactus finished him off though.
Bridge-jumping. I found it very funny when Xander (I think) asked what they were supposed to do now and I knew the answer was ‘jump off this bridge’.
Negatives
The revelation came too soon. The game being called Revelation I felt the Revelation itself would be something built up to (though you could call the other two entire games that.) Or there could have been multiple big revelations. The Revelation itself just didn’t feel grand enough to be worth an entire title. I mean, we knew Anankos existed already and that he was a dragon so it didn’t come from nowhere.
Corrin is boring. Out of all the characters I was the least interested in Corrin. I felt that all the siblings, especially the Nohr ones, could have had a lot of very interesting story-telling around them. However the story had to focus around Corrin who just felt generic and bland by the end. Better at the start when they were choosing their own path but once everyone agreed with them they became very generic.
Was I supposed to be able to save Scarlet? Genuine question. I think Kaze dies if you don’t A support him in Birthright but that hasn’t been a problem for me.
Too many people to care about them. This wasn’t a problem in FE10 because your giant army divided up into smaller armies so you more of, and cared more, for your individual units. Out of all the children, only Forrest actually saw a battle and the Nohr retainers who arrived too late to be useful saw none.
How did they get back from space? It probably wasn’t space but how did they get back from the boss fight place which appeared to be floating in a starry magical place.
Boring or nonsensical S supports. I’ll do a post on which supports I like most, few of them will be S supports. By nonsensical I mean the confession didn’t seem to make logical sense, and seemed very tacked on. Also there was a lot of “I can’t wait to get to know you after we marry”... Shouldn’t you do that first?
Sudden ultimate Yato. I thought Corrin would get an upgraded Yato each time they bonded with a special-weapon wielding sibling but no, it happened all at once in a way that felt a bit cheap.
Undervalued Princesses. Not only did they not get special weapons but I feel Camilla and Hinoka got very hard done by. Especially Hinoka who I thought was quite cool but she didn’t do much of anything.
Yeah my ability to focus has just wandered off, so if I have any more points I’ll do review number two after or during playthrough number two. Cactus’ spiritual successor needs an equally ridiculous name. Suggestions welcome. Or feel free to comment on what I’ve said, I like chatting about these things! (May be slow with replies because I’m ill but I’ve very enthusiastic regardless.)
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