#i have so much experience making teams revolving around non-meta units
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so i watched this team building guide that had the premise of "make 'bad' characters good." and this is kind of a weird flex, but i'm pleased to report that i already employ literally every tip in the video pretty much on a daily basis
#⇢₊˚⊹ 🩷∥ruby∥yo,ide yo !!#i have so much experience making teams revolving around non-meta units#being a chongyun main'll do that to ya i suppose#i think team building is one of the things about genshin that i find the most fun#which is surprising to me because i went into genshin assuming that i wouldn't give two shits about the combat#and in some ways i still kinda don't. or at least i don't care as much as “true” combat players#but idk. there's just something about figuring out how the game works#and then using that knowledge to figure out how to buff my off-meta dps to holy hell#and testing this team comp that doesn't quite work as intended#and then this team comp that does kinda work but slightly to the left to see if that makes it better#and then just the journey of getting higher and higher crits as i come up with new ideas for team comps#that i find so goddamn satisfying#also part of it is coming up with stranger and stranger teams and builds—sometimes even entire playstyles#—that would cause people's faces to visibly distort when they see it#like my on-field hyperbloom driver hydro chongyun idea. most people would probably be like WHYYYYYYYYY#and my answer to that is BECAUSE I CAN#that's part of why i continue to love chongyun so much#he doesn't have a place in the meta whatsoever. so whatever i do with him is gonna be suboptimal no matter what#which weirdly enough gives me the freedom to do whatever the fuck i want#tbf i could do that with other dps's too. i don't HAVE to play lyney as a mono pyro carry. i don't HAVE to play cyno as a hyperbloom driver#those are definitely their strongest teams. but by no means the only ones you could run. hell,you don't even have to run nilou as-#- a bloom support if that playstyle's not for you,her passives be damned.#but idk. i think it's because they have at least ONE team that's widely considered to be strong. it almost feels codified in a way#whereas chong is one of those units where everyone would tell you to just not bother with using#cuz there are units that can do everything he does better. and the one thing exclusive to him isn't enough to land him a place in the meta#they're also not my faves of all time. that's just chong. so by default i have less motivation to do creative things with them#i do still like them don't get me wrong. but like. for me,as long as they do what i pulled them for well,then i'm satisfied#side note,but i honestly never thought that i would mainly use mono element teams in the late game. cuz on paper they sound kinda boring#like why would you /not/ do reactions in the reactions go brrr game. but with lyney it came prepackaged#and with chong,it seems like the best team for him to be an on-field normal attacker
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