#i have an oc who is a sort of deity/goddess of love and she speaks in a similar way!!
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telestoapologist · 1 year ago
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wait ok hang on i wanna say something observant and not horny about xivu's voice!!!
xivu's the god of war, war and death is love to the hive, she's the god of love. she speaks with passion, but also in this kind of gentle, joyous and sweet sort of way, too. like something you WOULD hear from an aphrodite sort of being if she craved tribute and affection through violence alone. it's such a great little detail aaa...
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kerra-and-company · 2 years ago
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tosses these ✨💗 for the meme (4 whomever really speaks to u)
catches them :D Sounds like a plan!! Random thing generator has given me Chieko, and I really like that choice, so we're going with her!
✨ If your OC were a deity of some kind, what would they represent? What do they look like? How are they worshiped and what offerings would they expect? What are their places of worship like? Their followers? Their teachings?
I had to think on this one for a sec, but I did indeed settle on something! Chieko would be a nature goddess, but a very specific variant of one. Her domain would be trees/forests, and a little bit time as well--she's the goddess of plants that can live for years and years, and she's the goddess of both the old ones and the young ones. She'd be decently well-known but also perhaps one of the easier gods to ignore if you're too deeply entrenched in city areas--not a wise choice to make, to ignore her, but ye. She wouldn't particularly require offerings of any kind, but she would demand respect when in her domain or at a dedicated shrine to her, and would look favorably on those who planted trees (especially those who did so in her name). As for those who don't respect her, they might not get immediate consequences for it, but someday it'll come back to bite them in the ass. People who follow her and are specifically dedicated to her worship tend to, unsurprisingly, be those who spend a lot of time in the areas she oversees, but she has followers in other areas of the world as well.
💗 Relationships? Who are their friends, their family relations, lover(s), foes? What sort of personalities really tick them off and what others do they like? Is there anything that’d ruin a friendship for them?
Oh this is a fun one--since I don't talk about Chieko enough, most of this info is going to be entirely new! :D For friends, her closest ones would be Dahlia, Petra, Faren, Ayumi, and Ever. Dahlia's the same as the NPC by that name in Siren's Landing. Petra is from DR and the human personal story, but the reason Chieko knows her isn't actually from that, since that's not her story path--Chieko('s family) became the benefactor/patron for Petra's family tavern in 1325. Faren, of course, is well-known, and Chieko (as someone noble-born) very much knew him growing up. Ayumi's the tengu from EoD who helps out the Commander and does her best to be in charge of things in Arborstone; she and Chieko become friends while Chieko's in Cantha doing research afterwards. Ever is a kiddo who I've just created when character slots were on sale and it doesn't have a lot of lore/background yet, but it's part of Chieko's search-and-rescue squad with the Pact!
Family-wise, Chieko has her parents, both of whom are still alive and love her very much, although they have some trouble understanding the path she takes. They definitely have some thoughts on her romantic choices when she (after EoD) starts dating Valeria zu Heltzer. And as for foes? She doesn't really make a whole lot of enemies, and the people she had strong enough personal issues with to make that list (Scarlet, Balthazar, and Joko, to name some bigger names) are either dead or no longer a problem. (On a more minor level, maybe a couple of the tengu in Arborstone who won't stop complaining about Ayumi.)
Chieko doesn't care for people who pull status often and stand on self-importance. It bugs her, considering how hard she's tried to quit doing that and how irritated she knows it makes other people. For personalities she likes, anyone who's not incredibly abrasive (and not a jerk) could eventually make friends with her if they spent enough time together. Is there anything that'd ruin a friendship for her? Someone trying to use her, because of her position or because of anything else. Instant nope.
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yamayuandadu · 3 years ago
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For the OC meme, Inanna and Ninshubur (hcs for each of them and also ship hcs)
Under the cut due to length!
Inanna: 1. my idea to reconcile the fact Ereshkigal is referred to as Inanna's "older sister" in Inanna's Descent with the fact multiple sources call Inanna the firstborn daughter of her parents is to make her actually firstborn but Ereshkigal is adopted and technically older than Inanna physically. 2. As you may I remember I find the weird politically motivated attempt at making Ninisina Inanna-like funny; I wanted to vaguely reference it in some way in my stories but all I ultimately came up with is that Ninisina (the surgeon goddess) is Inanna's best friend (she was also Inanna's first crush but politely declined and suggested to be friends instead) 3. since irl Inanna's father Nanna was sometimes treated as the king of gods in his own right but this belief was uncommon, in my version he's sort of like a frustrated nuveau riche who can't really figure out how to insert himself and his family into the top echelons of the pantheon, which mostly consist out of gods with extensive lists of equally grand ancestors, like Anu, Enlil or Nisaba (I actually found a unique Nisaba genealogy!). This is in part what's responsible for Inanna's disregard for authority. 4. she enjoys high stakes gambling. Can you gamble in the royal game of Ur? Not sure, but I hope people will enjoy this addition to the myth about Inanna obtaining her main temple. 5. much like in real myths, Inanna has a positive relationship with her twin brother Utu, even though they have very different goals in life and value system. 6. while this isn't exactly the case in the irl material my version of Inanna is bi but leans towards women 7. hence, in direct relation to 6, well attested associations with other love goddesses - Ishara and Nanaya - were actually relationships in my timeline. Neither worked particularly well, though. I won't skip Dumuzi either though, worry not - I actually really like some of the love poems. 8. her mood swings a lot; while i see inanna as the best "protagonist" of mesopotamian mythology, she has a couple of antagonistic roles too, or just myths where she comes across as careless or otherwise unsympathetic, and i didn't want to fully ignore that. The Gilgamesh venture and the descent narrative will be part of a particularly low period in her life, with the former event being what gets Ninshubur assigned to her by the divine assembly. 9. she has a bucket list of major gods she has yet to steal from; you may note there is no myth about Inanna stealing from Enlil, but luckily I found the perfect thing to present in such a role, so I will actually cover that 10. this is somewhat of a plot point but "Inanna" is her actual name, "Ishtar" is merely a title which she comes to share with other deities; there are multiple "Ishtars" in my setting but there is only one Inanna. Ninshubur: 1. The most literary translation of the name possible is "lady of Subartu," Subartu being the Sumerian term for lands inhabited by the Hurrians, so my version of Ninshubur is, so to speak, Hurrian rather than Mesopotamian by origin. Her precise origin won't be explained but I figured that making her a "foreigner" who was raised in a Mesopotamian environment is a half decent way to explain why no real source ever explained who her parents were. 2. Ninshubur grew up as a foundling in the household of Anu, raised by his elderly former sukkal Kakka, but due to lack of family connections didn't get particularly far there - or at the very least not as far as someone with this level of self discilpline and dedication would if they also had a prestigious genealogy. 3. Prior to meeting Inanna, Ninshubur was convinced she is incapable of forming personal attachments. The twist is naturally that she was just very deeply in the closet. 4. Since Ninshubur is outright described as "appeasing" or "calming" Inanna and since she was also sporadically associated with Nergal my rough idea is that in the beginning of her involvement in the story she'd be essentially the divine version of a probation officer. 5. While Ninshubur's standing in the pantheon is low,
she is tremendously popular with various low class minor deities like Lamma goddesses who see her as an aspirational example. I figured it would be a cute way to interpret her Lamma-related epithets. 6. Ninshubur was technically first in line to become Anu's sukkal, but was overshadowed by Papsukkal; in the beginning of the story she instead serves as an "universal" sukkal which in practice meant filling in for everyone everywhere without any of the benefits of being a sukkal. 7. prior to meeting Inanna Ninshubur essentially wore the equivalent of a not particularly new jumpsuit, though she actually does want to be more "glamorous" deep down so to speak (irl one of her temples was named s/t like "house fit for a true lady"). She just lacks the means. 8. she's shorter than Inanna, not /that/ much but noticeably so, much like how servant deities tend to be shorter than major gods on Mesopotamian seals. 9. her most prized possession is, at the end of the story, a staff she received from Inanna as a badge of her office; irl the staff was regarded as a sign that a sukkal acts in their master's name, and there are indications it was bestowed upon them in myths so I figured it's the best way to establish which of Ninshubur's roles is her "true" one in my setting. 10. she cuts her hair assymetrically. Relationship: 1. Ninshubur is the first person ever who confesses to Inanna rather than the other way around. It's going to be a plot point. 2. Ninshubur is secretly a huge enthusiast of Inanna's ostentious displays of wealth and status, because she believes that unlike many other upper level gods she actually earned it 3. Inanna praises Ninshubur in public a lot. This is based on the countless words of praise in myths and hymns involving them, obviously. 4. Ninshubur's dedication is an object of light envy from Inanna's various occasional collaborators (the aforementioned "other Ishtars" such as Elamite Pinikir). She is evidently inherently appealing to Inanna-adjacent demographics. 5. Inanna tells Ninshubur stories about her past amorous ventures but Ninshubur is often more invested in the distant locales (such as Ebla) and the worldbuilding than with the romance and what resulted from it. 6. Inanna on her own acts on impulse too much but Inanna+Ninshubur duo is a remedy to this problem which is going to be an in-universe explanation for why Inanna seems to be able to accomplish just about anything in myths which also star Ninshubur. 7. Ninshubur had a rather limited idea about romance and related matters when she started dating Inanna and had to learn a lot about it from her gf. I didn't entirely make this up, there are Inanna love poems where she instructs Dumuzi about related matters so I figured it's only fair to incorporate this information because I found it cute. 8. Ninshubur likes hickeys. 9. they'll probably get married formally at some point but won't be yet in the core story. it needs room for wacky adventures instead. 10. this isn't really a hc but as i already said i think that if they were male and greek this wouldn't be an obscure curiosity only I talk about frequently and the entire story truth to be told started out of the need to show Ninshubur and the tons of subtext she's prepackaged with to more people.
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universal-kitty · 5 years ago
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   I see nice tags from @blackquills-wife, I want to keep writing ideas. So have a bunch of headcanons/fun facts about my SI-OCs for LoZ!!! Cause I’m thinking a LOT about this series rn. Obviously.
The very first incarnation of Ethel in the timeline- during the wars of Demise and Hylia- was a sickly young woman. Separated from humanity when Skyloft was formed (she didn’t get on the land in time to ascend with the rest of them), that is what made her within reach for Orona to obtain her soul.
This implies that she died just as young as the First Hero.
Originally, Ethel was supposed to be the “failed” heroine for Orona, where Aquaria was supposed to succeed. Over the years, they’ve both grown to have their darker moments and their brighter, happier moments.
Ethel is the name for most of the incarnations of Orona’s heroine. However, there’s also Evadne (Majora’s Mask and A Link Between Worlds), Aquaria (toon series), and Saorise (Link to the Past + The Legend of Zelda & Adventure of Link).
Ethel (and her incarnations) typically are paired with one: Link. However, this romance is typically unrequited...
Aquaria- when in a Four Swords deal- typically falls for Purple/Violet Link, addressing her connections to Orona. The only time this changes is in Tri-Force Heroes, where she ends up dating Blue. (Due to her name connection and the fact Vio isn’t canon to the game...for some reason...)
She’s also had a crush on Vaati. Again, with the purples.
In Skyward Sword, Ethel moves on from her crush on Link thanks to Groose, who also had moved on from his feelings for Zelda during the course of the story. They end up married and with kids...who would one day become the Gerudo race.
(Fi is just a major AU bc I think that sword spirit is really dang cute.)
There’s also Princess Ruto of the Zora from OoT... In one timeline, that sure happened.
Ganondorf is a minor crush throughout the main storyline, but Ethel’s incarnation in Hyrule Warriors has it for the King quite badly. (As well as a small crush on the hero, as usual.)
BotW sees Ethel fall for Link and Sidon...because really, who wouldn’t? (As well as a Gerudo OC I’m still trying to make, whoops.)
It’s said that- some 10,000 years ago- she also was deeply in love with a certain king from the desert..... Hmm! (BotW 2, help me.)
Over the years, various weapons and steeds have been bequeathed to these cursed heroines. Here are some notable ones:
Arion: A black and white pinto stallion from Ocarina of Time and BotW. A horse with attitude, he’s known to be rather troublesome and sassy, but does his best to make room for that and assisting his rider, Ethel.
Ghost Reaver: Ethel’s destined sword (the Master Sword to her Link) and originally introduced in Skyward Sword, with a sword spirit by the name of Castalia. Though now dormant for centuries- much like Fi- her being still echoes through the blade with a comforting, assuring warmth... Legends like to say the Ghost Reaver can cut down any foe- alive or dead- with ease. Thus, the blade’s name.
Raim: Aquaria’s bird companion in Wind Waker and Phantom Hourglass. Large enough to ride, Aquaria can ride him instead of using a boat, which makes her seasick. He isn’t one for strangers, but adores Aquaria and is very protective of her.
Shadow Bow: Detailed in Hyrule Warriors, this bow allows Aquaria to shot arrows coated in black-purple malice at her enemies. The bow glows in the same energy. Tales say this bow and it’s supply of arrows feed off of anger and darkness to power it...
Celestial Cleaver: Named in HW, this is Evadne’s secondary weapon. It’s a blade that shines like an opal, with a decorated hit and guard. There seems to be a language on the blade, but none but Evadne, Fierce Deity, and the Giants can read it.
Trident of the Giants: A rare, four-pronged trident built in reverence to the Giants of Termina, wielded by Evadne, named in HW. This is her primary weapon. It’s a rust-red color (matching the giant’s skin color) except for the tips, which fade into a light green color.
Unnamed Loftwing: Ethel’s Loftwing in Skyward Sword. Though given no name (or perhaps, one that is lost to history), they made themselves remembered through time with his coloration: black with purple sheen in the light. Tailed, with red eyes, too; worried as a bad omen, but was simply Ethel’s temperamental partner. Over time, that became that. A calm creature, nurturing and sweet... Though nervous around strangers.
Honestly, pretty close to Impa, through the timelines. Sort of like a distant relative, where they’re awkward around each other, but do care, when it comes down to it. Impa is an inspiration for Ethel, and she has a motherly sort of view on Ethel, wishing her the best for the journey ahead.
Ethel once had a crush on Sheik. Never lived it down when the truth was revealed... (Though was one of her own incarnations earliest realizations of, “Oh, I am...not straight, actually.” Especially considering- in one timeline- she’d later fall for Princess Ruto.)
In Twilight Princess, Ethel takes on the form of a panther in the twilight. (It’s because I’m cat obsessed. We know this.) Alina is her companion of the twilight. (A Twili banished from her homeland many years ago. She’s survived by staying out of the sun, hiding in caves and tunnels.)
In OoT, Ethel has a fairy named Thera. Like how Navi is short for “Navigation”, Thera is short for “Therapist.” Because damn she be needing one...
Modern AU Ethel is a Mess. Orona gives her no peace.
Speaking of the Fourth, Exiled Goddess-!! She had a lover, once. Not Demise, but a being named Ryleh. Her powers influenced his creation- much in a similar way of Demise and the other three with Hylia- and the two ended up falling in love.
Orona- in my view- is a representative of Darkness and Shadow. And though there is some evil tied in there, it is not ALL of who she is. A misunderstanding that’s only gotten worse over the years, to the point where her existence has been denied in later years. (For an idea of this, by OoT, it’s but a little known myth. By the first of each three timelines post-OoT, it’s essentially gone from all records.)
Orona is sweet, just misled. Thinking she’s doing good when she is creating chaos and cruelty. Instead of being corrected, she was shunned and banished for her wrongdoing.
...Despite this, she took the soul of who would eventually become Ethel and waited. Because it didn’t take long for Orona to miss her sisters, and long to be with them again.
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Asa ?
she is Baby. and i Love her.
Full Name: asa hallows. she made up the last name all by herself as a tween, and she thought it was very badass at the time.Gender and Sexuality: she’s a lesbian! and the whole werewolf narrative is something v relatable to me from a Gender Perspective so i do see her as nb?Pronouns: she/her or they/themEthnicity/Species: werewolf! (in dnd terms, she’s a longtooth shifter, which is fucking handy from a cleric perspective bc it keeps you up and running.) she isn’t really sure what she is, other than that, though, probably half-elven or firbolg or something among those lines.Birthplace and Birthdate: unknown. she’s somewhere between 18-21, and she was born at least close to the city she grew up in, but. she’s not really sure. neither am i. i like that. BUT virgo sun cancer moon aries risingGuilty Pleasures: not “guilty” per se, but she doesn’t want to be a nerd unless we’re talking about BOTANY or ARCHITECTURE. she also sometimes fucks around with incense for pleasure, rather than just communicating with her deity. i mean, talking to her goddess is a part of it, but it’s a good high, too. just her, some cool looking rocks, and somethin’ a lil bit weird.Phobias: being manipulated, being abandoned, being hated, loud noises.What They Would Be Famous For: dumbassery and Being Just Pretty Nice.What They Would Get Arrested For: medical malpractice.OC You Ship Them With: she flirted (poorly) with an npc the other week! (sorry nemo). but of my ocs, she’s probably have a crush on angie violetbeach. and what a trainwreck that would be.OC Most Likely To Murder Them: we’ll see what happens in-game. but again, my ocs? antigone would hate her ass. what the fuck is a healthy relationship with your deity bitch im gonna kill you. (and then they fall in love for real)Favorite Movie/Book Genre: i think she’d be into campy horror? again, because she is my dnd character, and because i project onto every character i create, there’s some obvious overlap. Least Favorite Movie/Book Cliche: oh gosh she would fuckin’ hate chosen one stories. so much. gosh.Talents and/or Powers: she’s a grave cleric! so. healing. cancelling crits. reviving. bane-ing. blighting, eventually. sending 25 word messages. alternatively: *inflicts a wound* *inflicts a wound* *inflicts a wound* *inflicts a woWhy Someone Might Love Them: she’s baby! she is a very well-intentioned young’un who genuinely wants to help people. and she’s nice! she tries to be very nice! and she has a lot of enthusiasm for the world and for people in spite of shit that’s happened to her in the past!Why Someone Might Hate Them: she does not remember people’s names. she speaks before she thinks. she is extremely dodgy about things she does not need to be dodgy about like ma’am. ma’am. please.How They Change: we’re only three sessions in! but she’s learned what guns are, kind of. and i want her to sort of. you know, be able to feel like she’s worth something/a good person outside of the gifts that have been given to her? she has 0 self esteem. please help her.Why You Love Them: she’s baby. nah, just. conceptually, like–her blank slate personality was fucking wolfpupy. i was like. i am going to be a sort of dumb, very confusing, very confused, feral magic-doer.  and it obviously spiraled beyond that the second i started trying to develop her psyche, but that’s what’s fun about dnd in my opinion! i had no idea that she would be so flighty, or so. uh. for lack of a better term, damage-doer-y. she’s great and she’s surprising and i love her. thank you.
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fidgetheart · 6 years ago
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Love Me , Fight Me? ❤️
*cracks knuckles* 
okay! so, this drabble is featuring my og ocs from a WIP story called Bloodline! bc of that, I wanna preface it with some explanations real fast to (hopefully) prevent any confusion! tho, if any of y’all of questions, pls feel free to send them to me :3c
anyway, Bloodline takes place on a moon called Tahra, which orbits a gas giant called Lamarr. There are two other moons (Darwin and Fazlur) that orbit Lamarr, and overall, there are two suns instead of one, and they’re called Lam 1 and Lam 2. Tahra has one continent with a few islands around it, but is completely covered in water otherwise - the continent itself is pretty big, but not enough to nearly encircle the moon, if that makes sense
All four planetary bodies are named after gods, so you’ll see the names used in place of God, hell, etc. so: “Oh my Lamarr” is the equivalent to “Oh my god”, and “go to Darwin” is equivalent to “go to hell” bc Darwin is a dead moon 
deities are basically demigods, and the gods are… well, gods, and then you got regular people. deities have powers, but they pale in comparison to the gods, and they aren’t immortal, but they do have an increased lifespan
I actually got a sideblog for this (@bloodlinetrilogy), but I mostly just have a few moodboards and a couple of drawings o:
sdfjhsdfh right, anyway, the drabble is under the cut!! also it came out a hella lot longer than I intended whoops
major angst warning too
Love Me
“Looks like Arthfael’s got a crush.” Jocosa let out a snort, leaning back in her seat as she glanced toward her girlfriend, swallowing a giggle. “I’ve never seen him look so smitten.”
A bark of laughter escaped Eliza’s mouth and she shook her head, grinning as she quirked an eyebrow. “Jo, Arth hasn’t left her side since she arrived - you honestly think it’s just a crush?”
Jocosa couldn’t help but roll her eyes, glancing back toward the couple in question. She didn’t miss the way Arthfael was gazing at Elise, staring at her as if she were Lamarr herself, and she certainly didn’t miss the way Elise’s hand was resting on his. It was clear it was more than just a fleeting crush between the two, but… it was strange.
“You expect me to believe he’s fallen completely in love with a stranger?” She finally let out the giggle she had been holding back, turning away from Arthfael and Elise before she could be caught staring. “You know how long it took him to befriend Nike, he’s not the type to fall in love at first sight.”
Eliza shrugged, still grinning, and rested her chin in her hands. “Arth’s a strange one, what can I say?” Something flickered in her gaze, a look of knowing, as if there were more than she was letting on, but it was gone as quickly as it came.
Jocosa ignored it, deciding it was a trick of her imagination, but a thought pushed its way into her focus. Had they met before?
No. They couldn’t have - Arthfael rarely ventured into city, and when he did, he always stuck with the other deities. Even then, he preferred being amongst those he considered to be his friends. She hardly knew him, despite Eliza being one of them, but she knew enough about him that he only interacted with humans if it was necessary. And there was no doubt they couldn’t have met outside of Vencuro - had Elise ventured into Sifko, she would’ve been killed.
So what was it about Elise that captured his full attention?
Perhaps she would never know, and Jocosa was… alright with that.
With a grin, she held up her glass for a cheers, eyes sparkling with amusement. “Here’s so saying Arthfael actually has a heart.”
Eliza let out another laugh, tapping her glass against hers, eyes shining with amusement. “Gee, Jo, that’s a little harsh, dontcha think?”
Holding back her own laughter, Jocosa simply winked at her girlfriend before taking a swig of her drink. “Harsh?” She said, putting her glass down as she leaned across the table. “My love, you know it’s the truth.”
Her girlfriend said nothing, instead let out a hum of thought before she leaned across and kissed her nose, causing her to jerk back in surprise. “Whatever you say, dear,” she teased.
Jocosa felt her face flush, but she couldn’t help but giggle. “You just don’t like admitting I’m right, do you?”
There was another thoughtful hum from Eliza as she leaned back against her seat, a playful smirk appearing on her face. “If it helps you sleep at night, then sure, darling.”
“Oh, shut up.”
Fight Me
Jocosa stared out the window, expecting to see eyes gleaming back at her from the darkness, but there was nothing. Not that she could see, at least.
They were in Sifko, but miles away from the laboratory - the powerplant, whatever in Darwin’s name it had been. But she didn’t feel safe, and she doubted she would again. Not with those creatures, those mutants, free to roam the land.
What was worse was that she didn’t have the answers to the questions that buzzed in her mind like a swarm of angry wasps, and the questions that everyone else had. All she knew was that Burnam had allowed Greer to do as she pleased, to manipulate humans into working for her in the bunkers, creating monsters for no clear reason. But Greer was the goddess of chaos, and… she wasn’t sure if knowing that helped or not.
Greer thrived on chaos, creating it as she pleased despite having sworn long ago to not meddle in the affairs of deities and humans alongside the other gods. It didn’t matter if there was an ultimate reason for her actions - as long it caused confusion and mayhem, she was satisfied.
But why had Burnam agreed to all of it? He had the power he craved - he controlled everyone with fear and manipulation, and it worked well for him. Had Greer been promising him something? Had she promised him status as a god, in exchange for him hiding her from the eyes of the others?
The thought of Burnam becoming a god sent shivers down her spine, and Jocosa hugged herself tightly, ignoring her sweaty palms and fluttering heart.
She wanted to focus on the good that had come out of the Uprising. She wanted to focus on the fact Eliza had survived, that Burnam was dead and gone, and that Zahera had taken control of the chaotic situation swiftly and calmly. She knew it could’ve been so much worse - the Uprising could’ve come to a head in Vencuro. Burnam could’ve won, and Greer could still be free. But she couldn’t focus on that. Not with tensions still as apparent as Lamarr on the horizon.
The humans were up in arms, lashing out at any deity that came close, and she couldn’t blame them. Arthfael had turned colder, and it was clear he was not pleased with Zahera’s new leadership. Even Eliza seemed… distant. Everything felt wrong.
“Jo?”
Jocosa nearly jumped out of her skin, the voice breaking her from her troubled thoughts. She spun around, heart in her throat, and she let out a startled laugh, pressing a hand to her chest as she closed her eyes. “Lamarr, Eli! You scared me.” She opened her eyes, offering a weak smile, but it quickly faded when she saw her girlfriend’s near stony expression. “Eli? What’s wrong?”
Eliza stared at her, her gaze troubled, and she opened her mouth to speak, but nothing came out. Instead, she let out a heavy sigh and shook her head, looking up toward the ceiling. “Jo… I… Can you sit down?”
Her mind spun, fear and worry clawing at her heart. Unable to speak, Jocosa moved toward the couch before sitting down, staring at the other deity, desperately trying to figure out what was going to be said.
Eliza remained still, her gaze still focused on the ceiling, as if she were unable to face her lover. It was clear she was troubled, and the way her body was tense made Jocosa feel she were bracing for a fight.
“Talk to me,” Jocosa rasped, voice far weaker than she had intended. She had wanted to sound stronger than she felt, to sound calm and assuring. But she couldn’t. She couldn’t get her words to take on that facade, and she couldn’t chase the fear that made the hair on her arms rise. “Please, Eli. You’re worrying me.”
Her girlfriend inhaled deeply, finally lowering her head to look toward her, her eyes gleaming with an unspoken challenge. She was defensive, and Jocosa couldn’t read why.
Finally, Eliza spoke.
“Zahera can’t be in charge.”
What?
Jocosa stared at Eliza, her mind going blank. The words died in her throat, but she couldn’t even figure out what they were. Why? She wanted to ask. I don’t understand. She wanted to say. What in Darwin’s name are you talking about?
Eliza didn’t wait, lifting her chin as if she truly were facing against someone willing to argue. “The last thing we need to do is go into hiding - to pull away from the humans. We can’t do what the gods did. After what happened, we need to mend the relationship with them, to make things right-”
“They hate us.”
Jocosa stared at Eliza, feeling dizzy and baffled, and saw her own confusion reflected on her girlfriend’s face.
“Of course they do. I don’t-”
“Zahera’s right, Eli. We need to take a step back, to let the humans get some sort of peace. They don’t trust us, and they can’t if we keep breathing down their necks.”
She wanted to cry the moment, those words came tumbling out, to take them back. But she could only watch as those words caused Eliza’s face to harden, growing defensive once again, and it was clear Eliza had made up her mind. Listen to me, she wanted to say, but her tongue stuck to the inside of her mouth. Please, my love.
“Of course they don’t trust us,” Eliza spat, her voice sharp, and Jocosa did her best not to wince. Her sharp tone had rarely been directed at her, and it hurt.
“Eli-”
“Listen to me!” Eliza’s lip twitched as if she were going to bare her teeth, her eyes flashing with anger and… desperation. “I know Zahera may mean well, but she can’t be trusted. Burnam trusted her for a reason - he made her his confidant for a reason, Jo. Burnam was the one who caused this shitshow in the first place, but we’re just as guilty. We followed his orders, and we need to show the humans that they can trust us. That we’re going to make things right.”
Jocosa said nothing, staring up at her girlfriend as she struggled to process what she was saying. Her words sounded like that of a madwoman, and despite the belief she clearly possessed in what she was saying, Jocosa couldn’t tell if she were still trying to convince her as well as herself.
“My love,” she began, her words gentle, a little stronger than before. “Eli, I… I don’t understand. Where is this coming from?”
Eliza shifted her weight, and for a brief moment, looked uncertain herself. “Arthfael,” she said simply. “We need him as a leader.”
Jocosa felt her heart sink, and everything seemed to stop. Arthfael.
Since the Uprising at the powerplant, he had been different. Not just colder, but… determined. Full of bitterness and hatred toward those he felt had stood in his way from the beginning to get rid of Burnam.
Suddenly, Eliza’s words made perfect sense. Her words were not her own - they were Arthfael’s. And it reminded her of Burnam.
Inhaling sharply, Jocosa got to her feet and stepped toward Eliza, staring at her in the eyes desperately as she reached out a hand to touch her shoulder, but stopped short, unable to do so. “Eli, don’t you hear yourself?”
Eliza stiffened, eyes flashing. “Of course I do.” Her words were hard. “And I hear what Arthfael is saying, and I agree with him. We need to be active in earning the trust of the humans - if we stand by them, protecting them from whatever in Darwin’s name escaped from the lab, they’ll start to trust us. We’d be able to live together, nothing like before. We’re different from them, sure, but… that doesn’t mean we get to be above them.”
“That’s not what Zahera is suggesting.” Jocosa’s words came out far sharper than she intended, but she was unable to hold herself back, anger finally flaring in her chest as she pulled away from her girlfriend. “She doesn’t want us to be above them, but she doesn’t want us getting in the way. We’ve hurt them, Eli, and it’ll be best for us to pull away for a while, so both sides can heal. We don’t need to be involved.”
Eliza scowled, turning away as she crossed her arms over her chest before spinning back around to face her. “But we do need to be involved!” Her voice was rising, her temper flaring. “We’ve hurt them, and we need to apologize! Zahera just doesn’t want to face the consequences!”
“I can’t believe you’re saying that!” Jocosa did her best to ignore the painful ache in her heart, and she wanted to plead with Eliza to calm down. To just drop the matter altogether. She hated arguing with her. She hated seeing her girlfriend’s temper flare, but it never flared at her. Not like this, and it felt like it was going to kill her. “Eli, please! Zahera doesn’t want to cause more problems! She wants to make things right, but we need to give the humans space! She wants to make up for the pain we’ve caused, but to do that we need to back off!”
Eliza scowled. “And then what? She hasn’t considered what to do about those mutants, has she? She knew what went on in the lab, and she did nothing. She knew of Burnam’s cruelty, and did nothing.” She stepped forward, fury blazing in her eyes. “She did nothing to stop him! Arthfael was the one formulating a plan to overthrow him! He was the one to put his life on the line, over and over again, to get to the truth! Zahera lied to us, Jo! We can’t trust her, and we certainly can’t trust anyone who supports her!”
“You’re sounding just like Burnam!”
The moment those words left her mouth, Jocosa wanted to take them back.
Eliza stepped back, her eyes widening and her anger dying, and she looked as though she had been struck.
And Jocosa couldn’t stop.
“Can’t you see? You’re sounding paranoid, trying to convince yourself that you’re going to be doing something for the greater good when you’re not! Arthfael isn’t in a good state of mind, and you know that! It’s dangerous, Eli! The talk of Zahera lying? Where in Darwin’s name is that coming from? She needed to be careful - she has a son! Burnam wouldn’t have hesitated to kill Yezekael, even though he’s only a child! You know that! She never asked to be in that position!”
Eliza’s gaze hardened once again, her posture straightening as the anger returned to her eyes, and Jocosa felt her heart sink.
“I thought you were smarter than this,” she said quietly, and Jocosa reeled back, a choked gasp escaping her mouth.
Eliza kept going.
“Yeah, Zahera has a son, so what? We all have someone we could’ve lost, and some of us did lose someone. Dessa lost her father, and she’s just a child. Atlas lost his little sister - she was hardly an adult. Arthfael lost Elise.”
Tears blurred her vision, and Jocosa swallowed a cry as they began to spill down her face. “You don’t need to remind me of the dead,” she choked, voice breaking as she collapsed onto the couch.
“Apparently I do.” There was an uncharacteristic coldness in Eliza’s gaze. “You said I sound like Burnam, but we know that’s not true.” She paused, clearly mulling something over her tongue. “I didn’t realize I had lost someone, too.”
Those words hurt more than a scorion sting.
Jocosa flinched, turning her gaze away as she shuddered, struggling to keep herself together. She wanted to turn those words back against Eliza. This wasn’t her, and it wasn’t Eliza. What is wrong with us?
“Leave.”
“Jo-”
Without thinking, she jumped to her feet, spinning to face Eliza, hot tears spilling down her cheeks as she stared at her. “Leave!” She took a step closer, desperate anger blazing in her heart. “I don’t care what you do - but I’m staying with Zahera! Following Arthfael will only repeat this, and you know it!”
Eliza stared back at her, her expression changing into shock, her eyes wide and mouth open. No words came out, and she slowly shook her head, taking a few steps back.
For a moment… Jocosa thought she had pulled herself together. Something in the other woman’s movements made her believe she had snapped out of a trance, but then Eliza stiffened once again, and her heart sank.
“Fine.” Her gaze was cold once more. “I get it. I really do, Jocosa, and I thought you were better than this.” With a shake of her head, Eliza turned and began to leave, but stopped, looking over her shoulder.
Jocosa stared at her, struggling to breath, and doing her best to keep herself together even as it felt the world was shattering around her. Don’t leave me, she wanted to scream. Please! I love you! Please don’t do this to me!
“Goodbye, Jo.” Remorse filled Eliza’s voice, and for a moment, her expression wavered, mirroring the devastation Jocosa felt. But, despite her wavering voice, the other woman turned away, and simply walked out the door.
A choked cry escaped Jocosa as she fell to her knees, sobbing as she buried her head in her hands.
The Uprising was supposed to have been an answer to her questions. It was supposed to have taken care of everything that had nearly destroyed them - it took Burnam’s life, and chased Greer back into control of the other gods. But it left her with more questions, and took away the one person she had loved more than anything.
It had taken Eliza, and what remained of her was someone completely different.
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missilekidding · 6 years ago
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☄ / 🔮 / 🌐 :)
Gah I had so much fun with these! Again, so sorry I didn’t get around to them sooner, but I hope they were worth waiting for!
☄ - NewsAGoGo
To begin with I need to say that my headcanons for this wonderful lesbian are HEAVILY influenced by @neon-rat‘s NewsAGoGo tag cause that shit is SO GOOD.
- So we got our lesbian scene queen here. She’s had about four thousand different hair cuts and colours and not a single one has ever looked good, but that’s sort of the point. She is CONSTANTLY shaving bits off her head and has most of her scalp tattooed. Frequently seen in a variety of extremely ugly green, yellow or orange trench coats and totally impractical knee length boots, and manages to pull off the ‘I literally wouldn’t recognise good fashion if it punched me in the face’ look brilliantly. This is mostly because of her charisma and confidence in personally loving her own look, and besides, she is a TERRIFYING motherfucker so most runners wouldn’t have the guts to tell her they don’t like her look anyway.
- When I say shes tattooed I mean she is TATTOOED. Most of her body is covered. They aren’t generally big pieces either - a large piece on her upper arm, chest and one thigh, but otherwise covered in tons of smaller pieces, individual from each other and symbolic of vastly different things. Her favourite is probably any of the pieces her girlfriend, DJ Hot Chimp, has given her, and even if Hot Chimp wasn’t genuinely one of the best tattoo artists in the zones she would adore the fact that it’s her girl’s iconic ocean patterns that rest across her rib cage.
- She can be pretty blunt, and it often comes across as rude - she will always speak her mind and totally tends to miss the changes in conversations when people are hurt. She can also get a little heated too when she’s passionate, but also very short when she doesn’t care, so she can be a little intense for many joys to deal with. That’s not, however, to say that she is unkind. If NewsAGoGo is anything, its a good fucking friend. She is fiercely loyal to Doctor Death Defying and her friends at the radio station, and to Hot Chimp, and she easily makes up for anything mean that she may accidentally say in the passion she shows to the people she trusts.
- Before they settled either with or near Doctor D in the radio station, News, Hot Chimp, Cherri and Pony all ran together - it only lasted for about six months once they escaped the City, but it was probably the most fun any of them had. They were some of the earliest killjoys to get out, so the rules of the Zones were much less defined, meaning that setting fire to buildings for the sake of it and driving fast enough to crash every single car they found was fine - the precious nature of these things really weren’t set out or apparent, and the desire for chaos which plagues any runner fresh out of the City went uncontrolled in them.
🔮 - The Phoenix Witch
AH! My absolutely favourite character in the universe! Resident Goth Deity!
- She isn’t called the Phoenix Witch for no reason. The woman has mad power. Raising the dead and making random shit vanish type power. Mostly she takes this very seriously - a nasty side effect of prophetic visions is that she can see the role she, and others, need to play in the big picture, and so her somewhat controversial choices to raise, or not raise joys from the dead plays on her conscience a lot. It’s not clear where she got her power from other than the fact that it took her years of practise to gain it, and that the more powerful she becomes the less she seems to actually be seen.
- This then means that very few living runners have actually seen her. In the earlier days it was more common - she seemed to actually conform to the idea that having a physical form means that you had to exist somewhere at all times, so seeing her around the zones was rare, but possible. Many of those ‘joys who did see her wandering across the land however were ghosted, and those who do claim to have seen her in the later years tend to say that she can just appear at will, and so this lack of knowledge and sightings of her, paired with the frequent stories of the impossible things she can just do really gained her her status as big fucking mythical cryptid across the zones.
- Know I included this in my last Phoenix Witch headcanon post but it’s a headcanon I am willing to Die for - She is Doctor Death Defying’s twin. They were raised together and although they don’t see each other very often cause like. crazy zone happenings. they are still incredibly close and look out for each other. They also fuck around and indirectly make each other’s lives extremely difficult on purpose to piss the other one off because even if your sister is essentially a deity you can still make sure that she wakes up to her least favourite song playing on the radio once every week, and even if your brother is the most revered killjoy in the zones you can give him weird fucking intense dreams that fully convince him that yes, he is in fact a large marsupial, at two in the morning.
- Her ability to shape shift was something that kind of just happened. very suddenly. She was kind of just sitting there one day, thinking about how inconvenient it was to be a human person with like arms and legs and a torso, when suddenly she just wasn’t anymore. It was pretty surprising to say the least, to no longer have to exist in corporeal form, but both personally and practically it was pretty awesome, and after some practise she worked out how to change into a raven, which while also looking totally rad allowed her to go and sit outside Doctor D’s radio station at ungodly hours of the morning and shriek really loud before making a quick get away.
🌐 - One of my OCs
Okay lets talk Grenade. My fucking weird dumbass bitch oc. Love her.
- She has never lived in the Battery - she’s originally from around London, but when shit Went Down in the UK her family moved as far as they could - into the area that later became the zones. Her mother moved into the City in the early days but Grenade’s apprehension to follow proved pretty fucking lucky after Better Living started dropping bombs on the zones and their true nature was revealed. During this time she spent a while running with this group of aggressive dudes and trying to convince herself that she was totally straight™, but she quickly realised that this group were actually pretty awful morally, and left, later realising that girls exist and reassessing her entire world view.
-  She is pretty covered in tattoos (notice the running theme in my headcanons for most female killjoys, I’m gay sue me), with her favourite being either the snake around her forearm or the large floral pieces over her hips and thighs. Her time being a general nuisance to Dracs has proved a little detrimental to the larger pieces on her body - a particularly violent run in left most of her chest piece totally unrecognisable, but the scarring itself still has meaning to her so it doesn’t bother her too much.
- She is often seen running around under the full moon, titties out, praising the Goddess. Just cause you live in the desert doesn’t mean you can’t still do your crazy witch shit and Grenade is definitely extremely spiritual. Due to this she also makes charms for runners she meets - getting her hands on actual supplies for spell bags is hard, but she makes do with what she can find and invests a lot of time into sigil magic to make up for it.
- Her and Lithium (@neon-rat’s OC) were the first members of their group, and met shortly after Better Living stopped dropping pig bombs when the two of them ended up trying to kill the same annoying SCARECROW agent together. They got on amazingly mostly because they are both fucking batshit crazy, so the idea of spending three weeks hiding in the City and just repetitively stealing all the fruit from the previously mentioned SCARECROW agent’s house before setting it on fire was one that made perfect sense to them both. They were originally gonna call their group Dykes! but realised that DOGS, or ‘Damn, Occult Girls are Sexy’ is funnier, and sounds like it should stand for something way cooler than it does.
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saltineofswing · 6 years ago
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Celair
I got a couple for Celair, which is really nice!
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Full Name: Celair Eshgalweth, The Smile ThatHides The Wrathful Wail, Silverqueen, Scimitar Dancer, Divine Patron of Elves
Gender andSexuality:Female, Bisexual
Pronouns: She/Her
Ethnicity/Species: Hmm… well it may surprise youto learn that Celair, despite being the Patron Deity of Elves, is not herselfan Elf. Celair was tasked with the job of ‘Patron of Elves’ by thecreator deity of her home plane; she was actually a fairly terrifying-lookingFae being, a giant insectoid thing visually similar in some ways to a prayingmantis. Her job, and the amount of time she has spent doing it, has changed hertrue form considerably but it’s still pretty terrifying to look at in that‘beautiful and horrible’ kind of way that Elves do. This, incidentally, is whyCelair has insectoid features; I haven’t drawn them but Celair does have wingsthat she can ‘stow’ in her spine, and those ‘horns’ on her head are actuallyantennae. She effectively ‘folds’ herself into the relatively benign-lookingmeatsuit that everybody knows and loves as Celair, which she puppets with heressence like a doll. This is why she is so absurdly strong and fast despite thefact that she has the physical appearance of a late-teens-early-twenties youngadult. The closest anybody could get to seeing her original true form is theWrathful Wail, Celair’s divine Enraged Mode, when she transforms into a massivebluish-hued silver-streaked monstrosity with gangly multi-jointed limbs, anabdomen and thorax, and mantid raptorial arms created by the way her hands fuseto her meteorite-steel scimitars.
Rusty, whileusing a device that allowed them to peer into the Veil and therefore gave themthe ability to view the ‘true forms’ of anyone they came across, spied onCelair as she truly appears; the image they saw was a tangled swath ofinsectoid limbs and dragonfly wings, a series of silver lines floating in anarc around a svelte torso composed of paneled wood, her head adorned with abeautiful silver mask in place of a face. So, take that as you will.
Birthplaceand Birthdate:The ‘Ethereal Plane’ (The Unknown) of an extrauniversal planar system calledKith, Dawn of Time.
GuiltyPleasures: …Killing stuff, honestly. As I’ve mentioned elsewhere, Celair was effectivelyforced into the position of ‘Planar Greeter/Butler’ by the other divines in thepantheon, and served in that position for thousands and thousands of years.Because Kith is an extrauniversal planar system, it’s effectively ‘in’ theUnknown and therefore basically open for any schmuck who has figured outinterplanar travel to shlep their family into; Kith leaned into this, andbecame a ‘tourist destination’ of sorts for nearby dimensions. So for Celair, acreature with a horrifically short fuse, her guilty pleasures while on the jobwere the minuscule opportunities for her to really cut loose. And since shejoined the Hunt, she’s been able to indulge her guilty pleasure quitefrequently.
Other thanthat, though, she is way more fond of mortal fashion than she lets on. And she reallyenjoys alcohol. You think you can drink? Celair and her elves preferredto drink pure wood-grain alcohol. Celair could drink paint thinner andcomplain about the taste with no other ill effects. Her favorite drink isEshgalán Absinthe, which is elven wood-grain alcohol made from wormwood. IRLabsinthe doesn’t make you hallucinate but Esh-brewed Absinthe DEFINITELY doesif you’re not Esh. There was a funny scene we did early in the campaign, beforethe Hunt proper started, that involved Celair at Gol Gringorn’s bar with a hugehandle of 192-proof alcohol vodka in her hand, just swigging it like Tennesseesweet tea, and asking if Geeg had ‘anything harder’.
Phobias: This is not a gal easily shaken. If you were amillennia-old Fae-natured goddess who swings your twin meteorite-steelscimitars so hard and fast that they hum, would you be scared of much?She has a couple of deep existential fears, but predominately she is terrifiedof losing Ophelnwol and Mizzimet, the two Eshgal clerics that she brought withher when she joined the Hunt… and the last two living members of the Elvenrace on Kith. They are the only things keeping her from failing in her DivineTask, and they were her most faithful servants so she does truly love them. Oneof her worst fears has already been realized during her time on the Hunt,actually; on Greenbrier, she had a hand in the instantaneous extinction of theLapinine, Rumenthlay Redbud’s species, when Ethem-Cailo landed the killing blowon their creator goddess Halarenu. Being involved in a genocide on that level,accidental or not, really fucked her up and was the first event that put her onthe path to defecting.
Additionally,she has a… complicated relationship with Ethem-Cailo that I will go over inmore detail later. Suffice to say, her fear of him doesn’t manifest the sameway people typically manifest fear, but deep in her heart she is truly scaredof him.
What TheyWould Be Famous For:Celair was the patron deity of the Kith-Esh, the elven races of her home plane– she was the sole deity assigned to the three elven lineages: the Wood, High,and Dark Eshgal. And boy howdy, did they all love the shit out of their patrongoddess. Her surname translates to ‘Beloved of the Elves’, and every single elfin Kith had a shrine to Celair. Her usual appearance belies the Wel-Esh, theWood Elves, but she was capable of appearing as Stal-Esh (High Elf) orCimer-Esh (Dark Elf) – the three different lineages of elves got on like catsin a bag but they all had one thing in common, and that’s how much they lovedtheir mom Celair.
When Celairjoined the hunt, she got very famous for being very savage in her fights. Someof the most popular and well-rated fights of the last 2,500-hunt block havebeen Celair’s fights and she’s only been with the Hunt for 247 hunts. Herextreme temper, merciless combat pragmatism, and raw brutality won her quite afew fans amongst the members of the Wild Hunt and the viewing public back homeon Threnghelleon.
What TheyWould Get Arrested For: Any of the ones about hitting.
OC You ShipThem With:Because of the afore-and-hereafter-mentioned issues Celair has withEthem-Cailo, we decided very early on that we were going to Definitely For Sureavoid pairing her with Wybjorn. And then, god damn it, they had reallyspectacular chemistry. Weirdly, they bonded over Ethem-Cailo’s tendency to sendhis ‘Effigy’ (Wybjorn before he was rescued) to serenade Celair or give her hisshitty poems when he couldn’t be effed to do it himself, and their earliestpersonal interactions were commiserating about what a dogshit guy EC was. Soright now that’s kind of the leading ship; aside from him, I think Celair wouldbe good with Amaryllis (who already has a girlfriend tho and also is currentlydead), and probably Wynrael of Wild Magic (Whitty’s mom). Sadly, I don’t thinkshe has even the faintest trickle of interest in August; just because he’s notone of ‘her’ elves doesn’t mean he’s not one of her elves, if that makes sense,and she just sees him as one of her children so to speak. I bet she findsHoratio very strikingly handsome, but I don’t think they’d have very goodchemistry.
The bigproblem with shipping her with other people is that Celair looks really young.This is a problem I was cognizant of when I made her, and something I knew Iwas going to have to finagle; Eshgal are just a very young-looking race,because that’s the way ‘long lived’ works for them – they look like they’re18-24 until they’re 500, and then they are suddenly weird toad-people like someshit outta Rankin & Bass. There is a race of ‘half-elves’ on Kith that havea stable breeding population, so two half-elves will pop out a half-elf, butinter-species romances rarely happen between the Esh and the other races ofKith, and contributed to the infantilized/servile role into which Celair andher elves were forced by the other divines and races of the plane. Celair canmake herself look a little older, but the magic that binds her to her patrondomain is engineered such that she will always look like a youthful elf, and soshe is kind of stuck looking like a trendy college sophomore forever.
And… well, that’swhy Ethem-Cailo was attracted to her. He is also stuck looking anywhere between14 and 19, and when Celair came along he saw it as his chance to finally havesomething with someone that wasn’t by its nature time-gated for failure. But heblew it harder than a Satchmo solo!
OC MostLikely To Murder Them: Ethem/Jovix-Cailo. There’s a lot of bad blood there, and he doestechnically owe her one because once she stabbed him. He really, reallydeserved it, but he could never admit that. It was really more of a warningstab anyway.
FavoriteMovie/Book Genre:You may be unsurprised to learn that the fae-natured elven patron is fond ofcomedies, specifically slapstick and anything where people are making absolutefools of one another. She loves the Three Stooges, the Marx Brothers, andCharlie Chaplin/Buster Keaton silent film stuff. She’d probably be really biginto Chris Farley, too. Basically if it features mortals making idiots ofthemselves, it will appeal to her fickle, fae proclivities. She doesn’t muchlaugh out loud anymore, but it makes her smile.
Least Favorite Movie/Book Cliche: Nice Guys. Karma Houdinis.Fridged and otherwise injured-for-men’s-sake women. Elves as stuck-up,impenetrably nebulous and enigmatic embodiments of the White Ideal. Or,conversely, Elves as the long-suffering punching bags of the rest of the worldand used as thinly-veiled stand-ins for other minority groups (lookin’ at youBIOWARE). Really if you’re going to show her a media property, steer clear ofanything containing ‘traditional’ elves or she’ll just get pissed.
Talentsand/or Powers:Celair’s powers are fairly intuitive and don’t require a ton of explanation,thank god, so this will be fairly quick. First and foremost, without any of themagic or her divine physical abilities, Celair is a master swordfighter. Sheinvented the Eshgal art of the Scimitar Dance, a technique that makes use of anintricate and high-speed set of graceful dance-like steps to capitalize on themomentum of an enemy and the weight of her swords. It excels in combat againstany enemy in melee range by virtue of the footwork, the twirl of the blades,and the incredible weight of the blows.
Her speed isextremely remarkable, on par with the Witherwound’s, and she is physicallystrong enough to chuck cars one-handed. She has incredible endurance andstamina, a remarkable tolerance for pain, and can fly thanks to thedragonfly-like wings that she can hide and reveal at will. Magically speaking,Celair is a master-tier illusionist and has a very wide array of illusions,curses, and debuffs. Celair also has dominion over silvers and other preciousmetals of the earth, so she can generate and control silver in its raw, ore, orprocessed form with ease and in great quantities. Her ‘signature’ spell is calledSilver Darts of Esh, which summons a hailstorm of silver throwing darts.Celair’s huge swords, Gladhaedrel and Caedwhelnor, hum with the speed at whichthey pass through the air when Celair’s dance is in full step, and at herfastest and angriest she has been known to hit people with her swords so hardthat they aren’t cut by the swords so much as burst open or apart by them.
Now take allof that and bring it up by about 500%, and fuse her swords to her hands likemantis arms. That’s the Wrathful Wail, and while she inhabits this form shealso sings the Eshgalmuldrath, the titular ‘wrathful wail’, a horrible andunfathomable noise that is not only loud enough to be heard for miles aroundbut also summons a scouring gale of wind full of silver dust.
Why SomeoneMight Love Them:At her best, Celair is proud, clever, and graceful; she has a coy and teasingsense of humor, enjoys revelry, and in true elven form will absolutely get youmega-sloshed if you want to party with her. When she’s relaxed she is willingto try almost anything once, and is very encouraging of people trying to facefears or looking for new experiences. She’s fiercely protective of her friends,and will keep her eye on them at all times. She’s not really a ‘mom friend’,but she looks out for people on principle and is extraordinarily loyal. She’snot really all that stuck-up about her divine origins or her age, and treatseveryone she meets as equals until she’s given a reason not to. She’ll stand upto anybody, for anybody. Although she can be a little stubborn, she is open tointrospection and will admit when she’s wrong, and she will earnestly try tochange her behavior when called out.
Why SomeoneMight Hate Them:At her worst, Celair is bitter, violent, and has a hair-trigger temper. AndCelair has been at her worst for a really long time. Trauma has made her anempty, angry person with a grudge and a few hundred thousand years of repressedrage to work out, preferably via Stabbing. She has also learned nothing fromher treatment on Kith, and will bottle up her emotions until they pop. She isvery aware of her own power and will belittle or outright threaten people whorub her the wrong way. She’s stubborn, biting, and has a bit of a problem withauthority. And just like in physical combat, Celair is a pragmatist inarguments. She’ll go for the low blow if it gets her the ‘W’. When she getsreally stupendously angry she snaps a little bit and has been known to go ontirades about how pathetic and tiny other beings are to her – she’s severalmillion years old and has sneezed more times than you have cells, how Dare youyadda yadda yadda. God, her temper is so bad. It’s always been Not Great butsince she uncorked it all for the Hunt it has just been the fucking worst.
How TheyChange: IfDrell’s change graph was a steep valley, Celair’s is the heart monitor of aperson in the middle of a heart attack. Celairwas originally a very good person, all said and done. She was the light of herpatron race’s existence and did a lot of good for Kith. Ostensibly, she savedKith with the sheer ferocity of her resistance. And the thought of beingupstaged by the girl who hung up the visitor’s coats galled her fellow Divinesso much that they and the mortals went on a campaign to exterminate every lastelf. And then Derog killed them all again for committing what he saw as a‘party foul’, leaving Celair the last Divine on Kith. So Much happened in sucha minuscule time frame that Celair had no way of processing it. She couldn’tbottle it up. So she didn’t. She joined the Hunt with her favorite clerics, thefinal two Esh anywhere in existence, and their unborn child. And she tried toKill the anger away.
Celair never really tried to fit into the Hunt’s ranks, only makingfriends with Gol Gringorn because she was at their bar so often and getting toknow August because he was an elf. Otherwise she spent her time awkwardlydancing around Ethem-Cailo’s awkward attempts to catch her interest and tryingto drink herself into a hole in the ground. Ethem-Cailo eventually wore Celairdown and she decided to try and help him become a better person – and for awhile, it seemed to be working. But after the Wild Hunt’s first visit to TheRoad and a nasty encounter with one of the Road’s native gods, Celair was basicallytold off for being a huge bitch and given a portent: one day she would putanother world through the genocide that ruined her life. She was justperpetuating the cycle. And she couldn’t shake that off. When Greenbrierhappened, Celair just kinda… gave up. Ethem-Cailo’s complete lack of remorsefor obliterating an entire race and admission that he was kind of just doingthat nice-guy thing where he fed her Niceness Coins in an attempt to make sexfall out pushed Celair to drop him like a bag of bricks.
Ethem-Cailo’s attempts to woo her began to creep into unsavoryterritory, and eventually reached a point at which he repeatedly andshamelessly violated her wishes, her trust, and the boundaries she set for him.He was truly despicable to her near the end, after he crossed his moral eventhorizon, and since he was kind of in the Big Shoots Club, nobody did anythingabout it. Like I said, she even had to stab him, once, in self-defense. Henever raped her, but it got bad. By the time the present game rolled around,Celair was kind of hollowed out – too proud to just let any old fucker killher, but actively fighting with a deathwish. The home team reached out to herand offered her the chance to defect, giving her a timetable and a choice tomake. When she decided to make her move and defect, she did so too early out ofsheer panic and an oncoming mental breakdown… and the hasty exit causedMizzimet and Ophelnwol to lose the baby.
Right now, Celair is a little… inaccessible. She’s been through alot of crap, and hasn’t worked through any of it – staving off having apersonal reckoning in favor of drowning her pain and sorrow in the blood ofwhatever hapless bastards the Hunt puts in front of her. Now that she’sdefected, she’s buried under almost two and a half centuries of repression andendless bloodshed, and she doesn’t know who she is anymore. She wants to findher way back to the person that she was… but that person hasn’t reallyexisted for thousands of years even before the Hunt. Being forced to live inCustomer Service Mode against her wishes because the other members of herpantheon were too fucking lazy to figure out a better way took its toll on herlong before the Wild Hunt arrived. For the first time in a really really longtime she’s free to be whoever she wants to be… and that’s pretty heavy. Shehas a lot of trauma to unpack. I’m interested to see where she goes from here.
Why YouLove Them: She’sabout a billion tons of badass crammed into a 90-pound frame. I love Celairbecause she is so god damn defiant and so uncompromisingly competent and youwould have no idea from looking at her. I kinda love the concept of her; thistiny-looking fae elf with dragonfly wings and a dress made out of magic leaves,big ol’ doe eyes and soft wavy hair, but then you make the mistake of judgingher by appearance and she starts screaming at you and oh! Turns out she has amouth full of sharp teeth and she smokes and drinks and Stabs As A Warning.When she went to fight Dreamer, the despicable bastard responsible forsabotaging her escape pod and causing the accident that killed the baby, sheshowed up to the launch pad in full SWAT tactical gear with a shotgun, twopistols, and a grenade bandolier, ready to rock, and I love that image so much.I’m excited to work her through who she is now, because it’s a personcompletely different from who she was before, and a lot of it is going to beshaped by the way she interacts with the rest of the cast.
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ameliathermopolis · 8 years ago
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so i’ve recently made a bunch of dnd characters/kind of crit role oc’s?????
there’s six of them and they’re my children and they are all under the cut because i wanted to share thank u. 
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vanessa galexia, chaotic good half elven bard. born from an unsanctioned union between an elf princess and a human man, vanessa was raised by a troupe of halfling players who taught her to sing, act, and play the violin as well as any who had ever taken up a bow. a lover of cities and people, she has seen most of the continent of tal'dorei in her travels and spent time aboard a trading ship to wild mount and draconia. once, after the family of halflings had died or retired from travel, she visited her mother’s court to find her a queen, with the husband and children to match. she has since found that there is a singular strength to be found in having no one but oneself to rely on. though she is not the wisest of creatures, nessa prides herself on her intelligence, learnt both on the street and within books, as well as her ability to butter up any one with a well timed compliment (or threat). her preferred instrument is the violin or the flute. she has black hair that falls in thick ringlets, large blue eyes, and has been known to dress from head to foot in different shades of green, complete with a tricorn hat pilfered from a pirate captain.  
isobel croftlock, chaotic neutral drow rogue. born and raised in the dark, isobel longed to be separated from her dark elf family for as long as she can remember. the croftlock clan lurked in the tunnels beneath the city of kraghammer, often serving as slave traders to both the network of cities beneath the earth, and the elven cities above. once, when her family was left on the brink of poverty and starvation, she herself was sold to to serve in the house of an elven lord of syngorn. though she was told that this particular elf treated his servants well, the twenty years she spent in his house were a misery, for she was the only drow, the subject of scorn and ridicule and abuse by her master and many of the other staff. self taught in the ways of dagger and rapier, her escape from her master’s house was bloody, leaving her with one long scar from her left temple to the corner of her mouth. the story of how she earned it changes with each new listener. isobel finally got her wish to see the sky when she was discovered having smuggled herself aboard a sky ship. rather than throw her overboard, the captain allowed her to stay aboard and learn the ways of sail. though she has never been able to shake the burn and sting of sunlight on her eyes and skin, there is nothing isobel loves more than to sit on deck at night and watch the moon and stars go by. she has charcoal grey skin and white blonde hair, cut short so that it curls just under her ears.
katrina brightwood, neutral good human wizard. though she dabbles in dark magic, katrina’s story is not full of as much pain as those who meet her expect. born the third of three sisters to a noble family outside of vasselheim, she often went unnoticed in a way her elder sisters could not be, given that they were the ones destined to be married and settled in a way that benefited the family most of all. though she originally had plans to be a cleric of ioun, the goddess of knowledge, katrina soon found that her talent lay not in the giving of life, but the draining of it. she left the temple in vasselheim to study with a school of necromancers and plied her trade as purveyor of magical artifacts and a ressurectionist for hire in the city of westerrun until she was into her twenties. she can speak, read, and write seven languages (a still which comes in handier than she ever thought in her party’s travels). her deadliest fear is that she will succumb to the darker side of her magic, as several of her teachers, and even more necromancers of legend, have done. throughout her life, katrina has never lost her conviction that the world and its people are fundamentally good, and that if one has a gift, whatever it is, it is meant to be shared. she trusts those she helps to help her in their turn. she trusts her heart. she trusts her story. she trusts her friends, whether they think they are her friends or not, and is often the moral center of the group.
marya scriabin, lawful good human war cleric of pelor. marya was born within the kingdom ruled by king bertrand dwendell in wildmount a year after the ban of necromancy was established. she was raised by her aunt matilda, a druid with ties to the earth ashari across the sea, in a city by the coast. though marya grew up fascinated with her aunt’s abilities and her ties to nature, she felt called to the small temple to pelor kept by the visitors, such as they were, from the far away land of whitestone. though she is not like vistra - she has never spoken directly with her god, has never been given a vision quest in a dream - marya’s faith bloomed in her from a young age, and has become as deep a part of her as if it were physically rooted in her bones. she has always felt pelor’s warmth at her back, his strength in her hammer and shield, his light in the eyes of those she saves. even when she was little, marya was ready to throw a fist in the face of a bully. now that she has grown older, she has realized that the world is full of those bullies, and that many of them still need a gaunlet clad fist to the face. her moral compass has one point and that, perhaps, is her greatest weakness. she will shatter before she bends. 
vistra thunderbrand, lawful neutral dwarf paladin of the raven queen. hailing from the noble family of dwarves that rule kraghammer, vistra escaped from a life destined for ladyship and rule early. in the middle of a nightmare where she dined with her father the night before she married a lord of his choosing, her hands bounds with chains and her tongue cut out, she was gifted with a vision quest from the goddess who would become her deity when she was sixteen years old. it is a call to serve that she remembers with perfect clarity almost eighty years later.  her father has since shunned her, and though vistra would like to think otherwise, that wound still refuses to heal. her preferred weapon is a two handed battle axe, and she traveled as a sort of bounty hunter for the raven queen, rooting out and killing the undead and vampiric factions that still try to bring the whispered one back from his banishment. she had been on her way to one such faction in whitestone when she was locked into the party by the insistence of her deity. she has a natural mistrust of wizards, mages, warlocks, and sorcerers given her exposure to those that have given themselves to dark and evil magics. though katrina is one such necromancer, it is often marya that vistra butts heads with, as pelor and the queen are often themselves at odds.  
alexei kareninoff, true neutral human ranger. like marya, alexei hails from the continent of wild mount. born the first son of nicolas kareninoff, king of a small country in that land, alexei spent the first seventeen years of his life training to be a ruler. he found out quickly that he would be rubbish at it. though he tried his best at every course put before him, countless tutors from all schools of magic, a dozen master at arms specialized in blades of all kinds, and even a handful of master bards, it was the woods and the small coven of druids within it, that served as his most effective teachers. they taught him the way of the bow, how to read the forest as if it were a book, how to speak with animals and track those who did not want to be found. in the forest beyond the castle, he found his grey wolf katya, as loyal a beast as ever lived in life or legend, when she rescued him from a very irritated mother bear alexei had been hunting. when he confronted his father about how he wanted to abdicate his title, alexei was met with refusal, though not cruelty. it was his mother anna that helped convince his father to let alexei take a journey around the world, with the promise that he would return after the turn of thirteen years, to take his throne without further complaint. longing for the taste of fresh air on his tongue and the good earth beneath his feet, alexei accepted without question. now, ten years into his allotted time, alexei finds that his time is running out, and perhaps it is only this curious group of women who have adopted him into their found family that can convince his father to free him for good.
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