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#i have a bunch of finished map parts that i just constantly forget to post lol
localceilingdevil · 8 months
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my part for the cops and robbers map by flashpaw
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exit-path · 4 years
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Alright! Let’s get this done!
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It’s less than 40 days until the one-year anniversary of my “Hi! I made something cool!” pinned post!
I’ve wanted do something like that again. I want to make another isometric render of something in Minecraft, all in a 2D image editing software, by hand.
But there’s a problem. I don’t know what to make.
I have a bunch of ideas on things I could make! But I don’t know which one to choose! And I don’t want to choose randomly, because the original isometric “render” actually took me one whole week to make. That’s seven consecutive days.
So that’s where you come in.
It’s hard and high-stakes to make one of these, so I don’t wanna mess up! I wanna know for sure what I should make.
If you could please, look through the list and see me which one(s) you’d like me to make. Then, tell me what your thoughts are in a reply or reblog. I’ll read through them, and in about 36 hours after I post this I’ll make my final decision on what I’ll render!
(You don’t need to interact with this post if you don’t want to. You can scroll past it if that’s the case.)
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Remember, in the end, the result should be something of this caliber. This is what I made back then. And this is the level of quality I’m striving for again.
(I won’t post my render on the one-year anniversary, mind you. I’ll post it the day that I finish it, whenever that may be. I just mentioned the one-year anniversary so we’re all on the same page here.)
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1) The other Skyblock islands
This is pretty self-explanatory. I rendered the main Skyblock island, right? Well why don’t I just render the other two and call it a day? I’m finishing the job. This is like the obligatory sequel for a hit movie.
One’s a sand island you reach once you bridge over from the main island in normal Skyblock. The other’s made of glowstone and you reach it when you build a nether portal and travel through the nether to link up with the portal on the other side.
Now, from a “making the render” standpoint, the problem with this is that it probably won’t be fun to make as the first one. Like, the other original Skyblock island at least had interesting shapes to work with, it had depth, and it posed a fun challenge. These other islands are just 3x3x3 cubes made of the same block.
Plus, people might not care to see the new render. People always like the sequel less than the original movie. And I’m thinking that might be true for something as esoteric as a post about a Minecraft render made with 2D image editing software.
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2) My Survival House
You might be confused seeing this on the list. Like, everyone’s seen or played Skyblock so that makes sense, but this? This is my singleplayer survival house. Very few have seen it; nobody but me has ever been to it. Let me explain.
I played on this world from September to October 2020. In that time, I built a starter base, a mine, and a cow barn/wheat farm. This is the starter base. It doesn’t look like much, but that’s only because we’re on the surface. Let’s go into spectator made and bring the camera under.
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Now that’s what I’m talkin’ about!
Yes, the majority of my “starter base” is underground! (The image is slightly edited to highlight where it is.) If I were to render it, I would show the bit that’s at the top, connected to everything underground.
There’s a lot in this base! Immediately down the ladder from the house at the surface, there’s a room full of chests and that contains a jukebox where I can play music discs.
Then on the floor below that there’s my furnace room, my portal room, my map room, and my spruce tree farm. Down another floor you can find a room where I intended to grow cactus for a brief period of time.
I’ve spent a lot of time in this base. However, I’ve never seen it in full, in isometric view. And I sure would like to. Because perspective in 3D constantly hides different parts of my base when I view it from different angles. Isometry is an idealized reality.
If I were to render this, you’re agreeing that I’m doing this for myself. I love this world, and I’ve spent many days in the past excited to come back to it. This is a bit of sentimentality, a tribute to myself.
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3) My 1.0.0 Survival Base
Now, you might be starting to recognize a pattern here. (Image slightly edited to highlight where the survival base is.) And no, it’s not that I really want to isometrically render my survival worlds for some reason.
Yes, I apparently like building my survival bases underground, I know, shut up >:P
I played on this world from March to September 2019: the longest I played on a survival world so far. Virtually only one other person knows about this world.
The entire time I played on it, it was in Java Edition 1.0.0: the earliest and first full release of Minecraft. I accessed the version by using the dropdown menu on the Minecraft launcher.
As a result of being in 1.0.0, the entire survival experience was changed, and that posed a lot of unique challenges. For example, how do you mine out large regions of land if beacons haven’t been created yet? How do you enchant tools if anvils aren’t in the game yet?
Playing on this 1.0.0 world has acted as my greatest insight into “old Minecraft” so far.
If I were to render this base, I would only render the underground portion (which I hollowed out of a naturally-generated cave, by the way). Why would I do that, if there’s probably also a house on the surface that I could render?
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Because this is what that house looks like.
Yeah, this house does look incredible! I would know, I’m the one who made it all in 1.0.0. But no chance am I rendering all that.
Anyways, I want to render this world because despite all the time I’ve played on this world, I’ve never actually even seen my base as a spectator much like I’ve shown above. (Minecraft added cheats in 1.3.1. Spectator mode didn’t exist until 1.8.)
Plus, this faces the same perspective problems I mentioned for #2. So mainly, if I were to render this isometrically, I would be helping myself by letting me view my world in a lens I was never able to before.
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4) A House in the Sky
This is a bit of an inside joke on my blog.
Basically, ever since August, I’ve been playing games of UHC on Minecraft minigame servers like Hypixel and Mineplex with the sole purpose of defying the point of the game and just building a house in the sky. Like a whole-ass village house. Plop. Right there.
This is the house I would build in those games. And this is what I would like to render now.
If you know me personally, then you already know what the front of the house looks like. (I’ve shown it on my blog countless times.) So that’s why in this preview, I’ve made the front of the house see-through so you can see the interior.
This is an effect I want to emulate in my render (if I ever make one). I make multiple image edits, and in one of them, both the exterior and the interior of the house are visible.
If I render this, it’s just a pointless joke. Not much else besides that 🙂
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5) Something Else?
This is where I leave an open-ended answer.
Did you think of something that’s not on this list? Do you have something in mind that you’re passionate about personally, and that you’d like me to render? Do you think a couple or all of the ideas here are good, and you want me to render those couple or all of them?
Then remember to tell me in a reply or reblog!
Keep in mind when leaving your opinion that making a single render takes a lot of time and effort. Think of it this way: the original Skyblock render took one week to make.
Rendering something with half as many blocks would take four days. Rendering something with twice as many would take two weeks. Making multiple renders would take multiple weeks. So don’t forget the human aspect in all this.
Well, that’s the end of this post!
Tagging @ice-block, @gay-slime, @mojang-official, @birch-forest, and @light-blue-glazed-terracotta because they saw my original post and I’d like to hear their opinions, given that they’re big blogs in mineblr.
@emarezi and @unyanizedcatboys, I’d like to hear you weigh in on this as well.
See you in 36 hours, I guess!
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tompen94 · 6 years
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Ranting about Kingdom Hearts III (cuz I just finished it, SPOILERS AHOY)
Follow-up post to: https://tompen94.tumblr.com/post/181689323487/ranting-about-kingdom-hearts-cuz-i-just-got-into
Okay... Uhhh... So that was... a lot to process...
I have finished KH3 with all of the chests and Lucky Emblems found. I tried my hardest not to just rush through the story, but I am not gonna pretend like I know shit as I am a pretty casual gamer. This is just an aggregate of my thoughts on the game.
If you want a review here it is: GET THE FUCKING GAME RN
I won’t be holding back any information. This is your official spoiler warning.
Spoilers below the cut (if it even works).
Gameplay
As I said in my KH Rant post (click the link goddammit), this was my first experience with the gameplay of the series.
It took some getting used to, my muscle memory kept telling me that X was to jump so I got stuff wrong in the beginning but I got the gist of it towards the end. Didn’t use as much magic as I wanted though, using the d-pad means not using the analog stick, which means remaining still in the middle of a fight while I decide which magic to use and, in the case of Cure, who to use it on. (Yes I’m aware of shortcuts and I used them but I still have to use the d-pad to change which set I’m using)
However, I liked the combat system in general. I’m sure it is something that comes with time and my issues with it can be honed out with more practice.
Wasn’t too hot on flowmotion though, at least in the beginning when you don’t have abilities like Air Slide. Using flowmotion in battle was pretty hard for me to do at first because of this. I had heard of how OP it was in DDD and I tried to use it a bunch in Thebes but because of my low success in even activating the thing properly, I stopped using it until I got to the Ice Labyrinth in Arendele. I started using it moderately after that.
The Lock-on laser thingy was something I thought I was going to use a lot since I had seen it being used pretty often in gameplay of the other KH games. However I barely used it. But it was pretty satisfying locking every beam onto a single target and then one-shot them with it.
Finally the situation commands. Loved them. My most used button other than X is the Triangle. Always use situation commands. It’s always a benefit. (Also Rage Form heals you and gives you super fast combos. Fucking neat!)
Favorite things and stuff
Favorite playable keyblade: Kingdom Key
Call me basic or whatever. The Kingdom Key was my main Keyblade and I barely swapped it out throughout the game. It is by far the weakest keyblade, I know. But I just like it so damn much, I kept it as my main. So yes, you can finish the game just with the Kingdom Key. If you don’t mind farming Adamantite and Electrum to upgrade it to the max, that is. I was planning to swap it out for ‘Dawn till Dusk’ but that was before I found out it was an Amazon pre-order exclusive (LAAAAAME!!!!).
Favorite keyblade in the series: Way to the Dawn
I like Riku’s new keyblade but Way to the Dawn looks so goddamn cool. Its look also tells a story, it’s an imprint of Riku’s character arc throughout the series. It’s a bit of a shame that they had him change it.
Favorite Worlds: Corona & The Caribbean
Corona is stupid pretty. And a fun world to explore and jump around in. I love how they recreated certain environments just for the scene of Rapunzel being at war with herself. You can actually go to those places! Also the Kingdom itself is just beautiful. Corona is the place I took most selfies on. Also:
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(I will protect this smile with my life)
The Caribbean is basically its own game. Most worlds have one fun addition to the combat or the level design, like the Gigas in Toy Box, or even Rapunzel’s hair during the story portion of Corona. However the Caribbean gives you a ship and a whole new set of mechanics with it. It’s also a massive world, 56 goddamn chests to find. It feels so satisfying to sail to an island, get to the very end of it and find a butload of chests to open. Also Sora looks cool as fuck in his pirate costume.
Most disappointing worlds: Arendele & San Fransokyo
I wish it wasn’t so but Arendele wasn’t as much as I expected it to be. Don’t get me wrong, that ‘Let it go’ sequence is fucking phenomenal and I fanboyed out on it a lot, but the world itself isn’t all that interesting to me. You don’t even get to visit the Kingdom, just the mountain. And after you finish the story, the game teases you with Elsa’s Ice Castle, but guess what, you ain’t entering it either. Instead of the Ice Labirynth, I would much rather have had a level inside Elsa’s castle.
As for San Fransokyo, Why can’t I freely go to the bridge? Why is it locked to that one combat scene and then never seen again? And the city itself is confusing to traverse in. Even with the map I frequently lost track of where I was. The streets are also too wide, the only way to go through them quickly is if you’re a boss at using the Lock-on+Square thing, but I suck at it, so I’m just spamming dodge-roll to get through it a little faster than running. If the streets were narrower, it would be different, because then I could use flowmotion off of the walls and zip around like Deku was doing in the fight against Stain. Now THAT would’ve been cool. BGM is lit though.
Favorite characters: Sora & Riku
This is a topic I’m constantly changing my mind on, I like every single one of the main characters. Some more than others, yes, but I’m constantly jumping around between Sora, Riku, Roxas, Ventus, Aqua and Mickey. For now though, I’m going with Sora and Riku.
Sora’s a whole lot more chilled out in this game. And I really like that. In KH2 whenever he wasn’t trash-talking or involved in slap-stick with Donald and Goofy, he was moping around thinking about Riku and Kairi. It’s really nice to see him more carefree and I believe his character is greatly improved with this.
As for Riku, he’s kind of the opposite to Sora? I think his character shines the most when put under duress. We don’t see much of that in KH3, but we get plenty of it in the rest of the series. His constant struggle with the darkness makes for a pretty compelling character arc. Though I do think his peak was in KH2, when he was the ‘Get stuff done’ character alongside Mickey.
The Ending
And here we are... I still don’t know what to make of that ending... This story is filled to the brim with feel-good moments and then it ends on such a conflicting note for me. What comes to my mind is: Why Nomura... Why?
When Aqua returned to the Realm of Light and cried of happiness, I had the dumbest smile in my face.
When Ventus woke up and said “Good Morning, Aqua”, I had the dumbest smile on my face.
When the keyblades from the past came to participate in the ‘Rape-the-Triangle-button’ sequence of this game, I had the dumbest smile on my face.
When Terra (he did nothing wrong) reunited with Aqua and Ven, I had the dumbest smile on my face.
When Roxas returned, I had the dumbest smile on my face.
When Xion cried tears of joy on reuniting with Axel and Roxas, I had the dumbest smile on my face.
And then... at the end Sora fades away? What the fu-WHY? I actually still have a knot in my stomach over this.
Let’s put that aside for now, let’s not forget the fact that while the stuff in Back Cover and Union X did play an important part, it got fuck-all closure. Everyone’s chasing that Black Box but it amounted to nothing in this game. There are 7 new Princesses of Heart and we only see 3 of them. Also why couldn’t Luxu just be Luxu?
All of this could’ve been forgiven though. If everyone had a happy ending that is. But coupling all of this with Sora vanishing at the end... I can’t let it pass. This doesn’t feel satisfying. Goddammit Nomura!
Maybe this is just my knee-jerk reaction. Maybe I’ll see more positives in this ending over time, after I’ve digested it. But for now, this is how I feel...
I also have conflicted feelings about Xehanort’s redemption but I can stomach this one much more easily. While I don’t think adding this in was necessary, I also think it’s harmless. Giving Xehanort a ride off into the sunset instead of just a death is fine by me.
Some other things
Wasn’t it confirmed that Kairi would be playable? :(
Speaking of which, it certainly would’ve been nice to have some sort of Mission Mode a la 358/2 Days to be able to play as other characters. You only play as Riku twice and as Aqua once. Most of the MCs were fully playable at one point or another in the franchise so it would’ve been nice to be able to do so in some capacity in this game. Couldn’t you at least let me fight Terranort as the Lingering Will?
WHY DOES THIS GAME LOOK SO GOOD
I’m sorry if this felt like a bit of a downer. I guess I’m... grieving over Sora? Never thought I’d say something like that. I know that he “comes back” in the secret movie, along with Riku and... Yozora (I thought he was just a parody of Noctis?) and the Master of Masters. But I wonder how that ties into the Foreteller stuff we saw with XigbarLuxu. Also why is Riku there?
May your heart be your guiding key
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