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#i did like the episode i had fun i gasped i yelled. but overall theres some stuff i am tired of thats making it
clementineskesh · 9 months
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okay palisade 27 thoughts
Lots happening this episode!!
MOTIONNNNN!!! Huge fan of motion coming back. The motion scream appearing since the beginning, the motion engines....even back in partizan, it always felt like she was meant to come back, and i LOVE how this is being done. the images were so good.
I like Dust! I like Occam Olio. I like the Us doppelgangers and "they are not dead. they do not leave the tunnels."
Seeing Jesset again also makes me sooooo happy thats my BOY i am jesset fan numero UNO and unfortunately he did get his ass kicked completely but he was cute while he did it and badass.
Elle showing up was beyond exciting! i love to see her!!!
"no one's PRO-Motion" Art has NOT been speaking to my mutuals
Longer thoughts: The big narrative swings (not talking lucia (which i love also) bc that was last ep) were SO cool i love how immediately invested art got in the motion clock, im obsessed with the choices, jesset being put in mortal peril was honestly very fun for me (tragedy enjoyer who loves to mourn their faves)
it really is brutal how authority sweeps every faction turn. on the one hand, I think there is a really good sense of weight and scale here; the authoritarian rulers of a whole planet are not weak and easily toppled, it would be worse if they were always getting beat.
On the other hand, I don't love the way they're going about it. Art backing away from Occam having a character moment SPECIFICALLY because he didn't want to roll and lose a pillar (especially in comparison to keith rolling when he didn't need to duing the stellar combustor arc) was so disappointing. it just felt like a worse story and less fun play. I did not like that at all.
Even though the sense of "the authority is huge and complex and every victory will be a struggle" is good to me and i prefer it, it kind of sucks to feel like the blue channel only faction that DOES anything (even baseline/violet cove mission was mostly a success even though they took the baseline L) Like gucci saying "what do you think we do all day?" girl i think they had your number!! you people are seeming pretty unhelpful!!! i would like it if not just Our Heroes but the entire organization were pulling their weight.
The final thing that occurred to me during the first conflict with jade kill and then got solidified later with art is i think its a huge problem that Hexagon doesnt have more named characters. Blank Shore and Occam Olio and SIlverbrick, the attendants of Gentian, all the higher ups of the Bilats, they have all gotten screen time and exploration and interest from the players. By contrast, most of the named Hexagon members pre-exist the faction games, and they are a lot less fleshed out. The twilight mirage character jack mentioned didnt even get a name. they dont care about them, and we have no one To care about.
So i think in the end i like all the narrative turns this took in terms of big swings and choices, but the energy is leaving me feeling kind of disappointed and uninvested in the individual dice rolls and events and attempts. like i enjoy what they do with the outcomes, but getting to the outcomes this week felt pretty :/ I just wish they would care about the cause too!!! i like what they do with authority but i like the cause and i feel like we dont know them at ALL!
our one former exception was baldwin home who was an outside perspective who deepened the connection a lot, and now he's dead, so like, they've all just become pieces on a board instead of people.
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