#i could bitch about executives and budgets and timelines for animated shows for the rest of my life
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Arcane is a Masterclass in visual storytelling
I hate that a lot of the discourse post Arcane has been centered around it's focus on visual storytelling. Whether this be in regards to character interactions, or plot hints, etc, it seems that the genius of Fortiche and the writers is being criticized unnecessarily. This studio accomplishes what every artist DREAMS of excelling at. It's one of the things I appreciate most about the show. It uses its medium, animation, to its absolute fullest potential. It requires analysis and multiple rewatches and study to fully appreciate it. And I wanted to break down a specific moment that really does illustrate the control Fortiche has over every SECOND of this show (and one that's been controversial) Spoilers for Arcane S2 Episode 9
There is a set up in this final scene that lets us know what will happen to Jinx before it happens. And it lasts a single frame. Your eye and subconscious will register it before your brain ever does. As Jinx throws herself at Warwick/Vander and Vi pushes herself up to reach for her, a single frame focuses on the Hextech crystal in Vi's gauntlet.
Visually the scene could have cut from Vi's face, to her reaching for Jinx. But it shows us the Hextech purposefully - because it will be relevant to the scene. This is a visual cue for "remember this is here, remember what it does? It's about to have a payoff." And it's FAST, but on PURPOSE. And we see the payoff once Jinx uses it to depower the gauntlet moments later.
We knew as the audience, something would, because there was intentionality reminding us it was there. The way Jinx was going to fall was spelled out before it happened. Simultaneously, what they DON'T show in this scene is equally as relevant.
Jinx pulls out the bomb but we never see her deploy the pin. (She clearly DOES as there is an ensuing explosion). But this is different from the moment in season 1 on the bridge during her fight with Ekko, when we see the pin and bomb roll out of her hand before Ekko's reaction shot and the explosion. In that moment they gave us the visual indication of "there is no time" and indeed, they are both caught in the explosion.
But, in the S2 finale, the visual delay in her not removing the pin for us on screen, gives her canonically more time to escape its blast. It's a subtle visual nod to "Never found the body" trope. Hey never saw her pull the pin sooo ;) winkwinkwinknudgenudge. It's a hint to her survival due to nothing more than a single action of what we DON'T see. It needs to be subtle and tricky so that we DO have trouble believing it, but that we also still have a modicum of hope that we're right... That's awesome storytelling.
The next moment we are given a visual of the explosion we see a clear (incredibly fast) offshoot her shimmer abilities (as many have already pointed out.
Finally, in the final scene, Caitlyn nor Vi say a single word about the fallout of the battle. But we are given three visual cues to piece together what happened. Our minds are still purposefully meant to be processing the 'death' of Jinx, which as viewers, occurred 60 seconds ago.
The final battle occurred at the top of the Hexgate and Cait is looking at a blueprint of its construction.
2. The next cut is to the detonated head of the bomb we saw Jinx use while falling, meaning Cait is specifically thinking of the same moment we are. The single piece of bomb she's looking at also insinuates that's the only thing they "found" of her. Another nod to the "no body, no death" trope. But what is she thinking about it?
3. It shows us exactly what she sees and is thinking. A specific location within the Hexgates (which, notably, also includes the only TEXT we can visually make out. The line above it is pure scrawl.) 'air ducts'. An escape route in the same direction we saw Jinx's shimmer line go.
Jinx is likely alive and not a single line of dialogue was needed for that speculation to make sense or be followable.
Without a relevant line of dialogue (besides Cait's memorial-esque voiceover) since the battle, we can be relatively certain of three things:
1.) Jinx escaped the blast 2.) Jinx fled Piltover/Zaun 3.) Cait/Vi know this or suspect it (I believe Vi knows but that's a whole other meta of mine)
Whether or not that is your storytelling *preference*, this show needs to be appropriately commended for it's mastery of its art form. While I think it's fine and fair to say "I wish we had a bit of dialogue" regarding this or that, or a scene that laid x,y, or z out in a different way - it's not necessary. Not with the way the studio visually has told this entire story.
Anyway I don't even know how to end this, this is just a moment that stood out to me really hard, especially because people had such mixed feelings on the ending.
This studio is so god damn inspiring as someone who's dream is to work in storytelling and animation. Standing ovation.
#arcane#arcane season 2#fortiche#arcane league of legends#animation#jinx#vi#caitlyn kiramman#arcane meta#i think a lot of this style of storytelling was necessary with the time they had to tell it all too#i could bitch about executives and budgets and timelines for animated shows for the rest of my life#but that's never gonna change as long as we live in Capitalism#for what we got this entire show is still EASILY a 9/10 for me
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