#i am loving all the ghosts of sierra madre they are so creepy in a thematic way and normal way
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nthflower · 4 months ago
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I fucking hate this 🥰
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kimmykoosh · 7 months ago
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Finished all DLC's for New Vegas. Here's what my review of them so far, according to the order I played. Very biased and contained opinions.
Old World Blues (Science fantasy gone wrong).
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My first entry to the new world. After failing to make it out from Think Tank for a 987- a couple of tries, I manage to keep myself alive for most of the expedition here. Best DLC in my opinion. New world, so much to discover, new guns, everything is out there to kill you, great. Story wise, I admit, I had to provide extra attention to differentiate the doctors here without confusing things. Most of the science fiction things they often described and the references they gave are all over my head and often made me sleeepy. But I LOVE LOVE LOVE the personified helpers. Sinks, doc, the sexy jukebox and the plant seed thing that helped me too many times in making things. The scientists came to grew on me. I like the suit talking to me because it's lonely being by yourself in an empty world :')))
TLDR; All the science fiction things are snoozefest, but I am still alive after got shot in the head, getting labotomized AND played around with my organs. NPC's are fun and have many personalities. Lots of new weapons, upgrades and big place to make my stimpaks. 10/10 would give Muggy more coffee mugs for his sanity.
Honest Hearts (A much more vertically challenging desert with a view. )
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Entered this with half of my things, and a heartache coz I actually reseted 4 times just to save my Caravan crew. And accidentally shot Follows-Chalk because I thought he was a baddie before I realize I'd done goofed up. Story wise, the whole thing was okay. Nothing much I'd care since Salt-Upon-Wounds will kill me regardless if I'm doing pacifist or not. I did enjoy getting high to fight a ghost bear. The map was big enough for me to find everything, but didn't make me care for it much. Joshua Graham is okay, but he didn't like me raiding his stuffs to make bullets that fucker has a bajillions of pistols wtf rude.
TLDR; Forgetable DLC, NPC is one-sided. But the view though. Plentiful mountains, greeneries and high skies. Also lots of fresh water. Sometimes rain. That's new. Weapons are, meh. Useful if you use unarmed or melee. 4/10, would kill more Yao Guai.
Dead Money (Ghost Town Heist With the Gang. )
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Started this with a bump on the head (poor Courier holy shit) The only DLC that made me feel challenged because of the constant ducks and sneaking. The Ghost People are creepy and also hard to hit. I cant remember how many times I had to look down and check at my feet or I'll be blown up and get detected. The place is very barren of any places to make stuffs and bullets so you'll learn to adapt with alternate weapons and use any ammo you do have or get, while the Sierra Madre vending machine becoming your next best friend. The NPC's though. The beeping on my neck will haunt me for the rest of my days and I get that casino Obsessed freak to thank for. I'm sad I didnt get too much time with Christine, because she seemed to be a great character towards the end. Dean Domino is a charismatic asshat that gives out very convenient stashes everywhere, but we didn't get to be friends. I did like him though, brilliant mind, just doesn't trust in people. Didn't get to know much about God, coz Dog is too fun and made me feel safe from the people. Story wise, it's very well paced. Though after I opened up the casino, and darted through ALL the ghost people in town by myself, I cant help but noticed I missed something else, but the collar keeps on killing me and I had to go to the next place without checking. Just wished I can check it myself without dying.
TLDR; DLC's challenging, but not that you can't do it. You can do this without killing as much of the Ghost People if you can. Story is rich in juicy details. Betrayal, conflict, and also, plain love. Always love Laura Bailey inside as Vera Keyes. 8/10 for exploding collars.
Lonesome Road (The Sad Tale of the 2 Couriers. )
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The only DLC that has a history of the player in past tense, other than being dead, and a mailman. This also introduces our antagonist of the DLC, Ulysses. A very angry ghost who talk through EdE.
Okay, Ulysses is interesting. We got to know about him more throughout the DLC. His history and how he came to here. Interestingly he knew about the factions in New Vegas and everything that is happening there. He is honestly my saving grace in this DLC, but god, his prosses and the way he talks is so BORING. Often I had to relax and do something else for me to understand much about what he is saying. Does that outed me for being an idiot? Maybe? I guess coming from the Legion, he has a style of talking that is unique.
As for the rest of the playthrough, the DLC provides a different thing in going through the whole map. We get to use the laser blaster to blast through and open up certain sections of the blocked roads. Other than some extra weapons, the map and gameplay was decent. I certainly didnt expect to see the Deathclaws coming in here.
TLDR; A very good connection towards Ulysses, a fellow courier that saw our work, and then blamed us for nuking the entire map. Among all of the DLC's I enjoyed this one for the courier per courier connection. I dont really enjoy the Deathclaws and the long and frivolous way to get to Ulysses' hideout. 4/10 for more couriers sending bombs towards the Mojave wastelands, to combat Ulysses' boring speech.
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