#hoo boy i wasn't expecting to write an essay today
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On today's episode of "Rachel exaggerates things to make herself sound cooler-"
Soooo this is a lie.
No seriously, this has to be a lie. I don't make these kinds of accusations willy-nilly. This has to be a lie.
First of all, if her file sizes are truly 11GB for each episode, that would mean her file resolutions would have to be stupid high, and I just ain't buying that when so much of her art comes out looking like fried chicken.
But again, look at the backgrounds. Crystal clear. Which supports my theory that Rachel has her assistants draw the characters flat and exports them as PNG's so that she (or another one of her assistants) can slap the backgrounds in afterwards which is why when they pinch and zoom, the backgrounds look fine (as they're added in afterwards) and the characters look like they've been drawn with chalk. The shading itself isn't deep fried though, which is, again, because Rachel adds in the shading in post after her assistants have sent her all the flats.
Anyways, moving on from that, if her file sizes are actually 11GB per episode, that would mean her resolution would have to be STUPID high and that would mean there's no excuse for panels to look like this. This is not a Webtoons compression problem, Webtoons does compress images for you if you don't do it yourself but they don't result in specifically deep fried textures like this, that's ALL happening on Rachel's side. If it were a Webtoons' problem, the entire comic would look like that, not just select panels.
This is also what the panels tend to look like in book form. The book art is clearly very compressed and blurred from being too low of a resolution for print, which means either the editor is not being provided the root files, or the root files weren't ever that crisp to begin with. Either one is plausible and either one isn't good.
But of course, I'm not going to make these claims without my own proof. So here's the file sizes for Episode 12 of Rekindled, the longest episode in the series so far by panel count and page length, clocking in at 42 panels and an average of 25 layers per page (and that's including the text layers which adds a good chunk on its own, the actual art layers are like, half of that).
Also, here's what a pinch and zoom panel in Rekindled comes out looking like:
You can still pick up on some fuzziness, but the lineart doesn't look straight up chunky like it does in LO.
Meanwhile, one of my longest episodes of TIME GATE: [AFTERBIRTH] has a file size that honestly shocked me with how small it was.
Guess how many panels that episode had?
Go on, guess. Take a second. Compare it to the file size of Episode 12 of Rekindled, take your best educated guess. Time Gate: [AFTERBIRTH] is also a full color webtoon with full shading and rendering that I used to upload once a week. Go ahead, I'll wait.
Ninety-seven.
Ninety. Seven.
Not only is that more panels than what LO dishes out on a weekly basis, but its overall file size doesn't even come out to be 10% of what Rachel is claiming LO's file sizes to be.
This is what Time Gate: [AFTERBIRTH] looks like, by the way:
(don't mind the blurriness that's working against my point, that's Tumblr, not me LMAO)
But, let's face it, I didn't want to just use my own examples as a comparison, because that seems unfair. I'm not an Originals creator, I just put myself under similar pressures as one because I'm an idiot who tries too hard.
So I asked one of my Originals pals. I will not disclose their name, but they are someone who works for Webtoons Originals and has similar panel requirements and deadlines. They also work with a similar flatting + shade workflow as LO, they have cel-shaded colors and bold flat coloring.
When I asked them how big their file sizes were, they said that at 2500px width - similar to what I draw at, 2400px width - and 200-300k pixel length (again, they're drawing an entire episode on one canvas) their episode file sizes come out to roughly one gigabyte, very rarely much bigger than that.
Rachel is full of shit. This is some Tommy Tallarico level shit, exaggerating stupid things that don't matter to try and make herself seem impressive. It isn't impressive. It makes her look like an unorganized dunderhead at best, and at worst, makes her look like a flat out liar who needs to prop herself up on the dumbest shit to make herself look good. File gigabyte size isn't impressive or indicative of anything, you can achieve high quality art without your file size amounting to 11 GB, and let's face it, Lore Olympus is not high quality art. You're telling me art like this:
amounts to 11 GB?
Now the only way I can see this happening is if maybe, maybe she had like, a bajillion layers full of garbage-
Oh. Oh no. Lore Olympus. Is a sprite comic.*
(*edit for clarification: I've had people confused over what I mean by sprite comic because LO clearly isn't made with 16/8 bit sprites. Sprite comic was a term universally used back in the day for comics that reused the same body parts, heads, expressions, etc. much like how sprites are designed, often keeping an entire file full of different layers made up of these assets to make for easier development. This technique was utilized in comics like CTRL + ALT + DEL. LO is definitely not literally a sprite comic but the way its layers are designed feel very much like something that's being cobbled together like 'sprite' comics were. I'm old.)
Even with these pics for proof, with 600+ layers on one canvas, if there's barely anything on those layers, then it still wouldn't make up that 11GB file size because the amount of layers doesn't necessarily add to file size on its own, at least not by that much, unless they're actually filled with stuff. And again, Rachel's art in LO doesn't scream "highly detailed with many layers". It only had many layers because for some reason she insists on working that way even to its own detriment.
From the looks of it, Rachel's importing all of her assistants' PNG's as separate layers and adding all the shading and the extra details on their own separate layers and basically dividing everything up into tiny bite sized pieces. That's the only clear explanation I can come up with. But if so, that means she's being INCREDIBLY inefficient with her workflow that it's amounting to SIX HUNDRED+ LAYERS AT 11 GB PER EPISODE. THAT IS ABSURD. THIS COMIC IS WAY TOO LOW QUALITY TO JUSTIFY THESE FILE SIZES AND LAYER COUNTS. RACHEL DOESN'T KNOW WHAT THE FUCK SHE'S DOING-
She's also very clearly using the cloud as a way to backup her work and work with her assistants. God knows how much she's spending on cloud space because of her own incompetency.
Honestly, at this point, as I sit here playing the Photoshop equivalent of Cookie Clicker, clicking the 'new layer' button over and over and over again with my mouse to truly understand what it would feel like to operate at 600+ layers per episode of a webtoon, I'm more inclined to believe she's just lying. Capping. Pulling shit out of her ass. Straight up making shit up. It wouldn't be the first time she's done that. But also because the alternative is a lot more grim - the #1 best selling webtoon on the platform is being operated like the world's worst group project and still coming out on the other side looking like deep fried garbage despite its stupid high file size.
#hoo boy i wasn't expecting to write an essay today#but i got tagged in this discussion in ULO#my 10+ years of being a deadbeat washed up webcomic creator with zero street cred finally pay off#lore olympus critical#lo critical#antiloreolympus#anti lore olympus
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