#hm gustafa
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yazziescribbles · 1 year ago
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I have to draw Gustafa every now and then
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emeraldhazeart · 9 months ago
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My entry for the 2024 Bokumono Exchange Summer @bokumonoexchange
My giftee was @tinseltina. I really hope you like it 💚 I love how it turned out.
I now have the headcanon that Gustafa brews his own herbal teas, which he shares with the farmer when they come to visit. (I also think Jennifer from Mineral Town probably comes to visit Gustafa and drink tea with him every now and then.)
Huge thank you to Mod Flik for organising this event, and for everyone who took part
Some insight on the work under the cut:
Among their potential requests, tinseltina asked for original design Gustafa with the farmer, and the theme 'tea parties'.
I actually went into the remake and used the in-game camera tool to get a photo of the correct angle of the inside of Gustafa's yurt to use for reference. I did think about trying to use the colours and patterns from the original game, but finding a screenshot with nice, bright colours I could pull from proved tricky.
The sliced fruit are peaches, since that's a top gift for Gustafa, and the colour scheme matched the flowers in his vase really nicely.
I also used a reference for Gustafa's hand pouring the teapot.
The dog got added to fill empty space 😅
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princefleabitten · 2 years ago
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This lives rent-free in my head.
I don’t believe he has hair in his story of seasons version either
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awlimagines · 2 years ago
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A Year in Forget-Me-Not Valley
Chapter One
Alchemy is an ancient science. Rich with history and lofty goals, such as creating gold or everlasting life with the Philosopher’s Stone. She hated the name Alchemy the older she became. Alchemy knew her parent's dreams were bound to the unfortunate moniker. Her parents had amassed a fortune and expected their children to accomplish at the least same but would prefer better. 
Argon, her older brother, had already lived up to his name. He graduated from law school less than two years ago and was already one of the most sought-after lawyers in the City. Argon’s firm would handle almost any case in some capacity but avoided pro-bono work unless there would be a massive payoff afterward. Argon towered over the City's social life, brushing shoulders regularly with all the other elites like lifelong friends.  
Then there was Al. She struggled through courses but managed to keep high grades. Despite your perfect scores, your parents would constantly compare you to Argon. He had amazing marks and participated in several after-school activities. They expected better from her in college. Alchemy enrolled in the parent-approved pre-med courses. It seemed the best of her options; at least she could help people. Al’s heart wasn’t fully into the courseload, but she figured she would find it along the way. 
Alchemy did find what she wished to do in life. She hesitantly joined a writing club sharing some of the poems and stories written over the years. Al originally used them as a break from school and to fiddle with building worlds from the scientific texts she studied. The group was supportive. Alchemy felt terrible when she had to tell the English professor she had no interest in changing majors. Alchemy usually tried not to lie, not because she aimed to be virtuous but because she knew how terrible she was at it. The look on the professor’s face said they recognized the lie, but they didn’t press for more information. 
A year later, in mid-Spring, Alchemy failed her first classes in pre-med. She couldn’t keep up with the rapid coursework and clinical rotations. Alchemy stood there crying hysterically after the failed check-off. The years of smothered anxiety from struggling to meet expectations breaking through. Her stress and the thought of telling her parents she was a failure created a sharp stabbing in her chest and sucked away her breathing ability. Once stabilized, Al’s instructors refused to let her leave without someone. She endured a silent car ride with Argon (who was mad to have been called from a party for this) and exited into a screaming match between her parents. 
“We shouldn’t send her there! He has no accomplishments to speak of! What would she learn?!” her mother fumed.
“She’ll learn how hard life will be for her if she doesn’t change. I’m cutting off our money. She can move there until the next school year. The hard work and limited resources will teach Alchemy why we want better for her.” 
“W-where am I going?” she carefully interjected. 
“Forget-Me-Not Valley to stay with your cousin Daryl,” her father sharply said. She remembered Daryl was a lot of fun when they were kids before he went to college. He was kicked out for some sort of argument with his professors and then sent from home by his angry parents. She hadn’t seen him in years, and the family had disregarded him as a failure. Alchemy could feel how serious they were; this was her last chance from her parents to meet their expectations or be disowned alongside her cousin. 
She arrived in the valley by the next afternoon; her parents wasted no time in arrangements. They said Daryl had agreed without issue once contacted but muttered about him being too proud to accept payment for the trouble. Alchemy gripped the straps of her backpack, breathing in the fresh air and observing the sweeping fields at the mountain’s base. It looked empty compared to the City. She had never left the City’s cramped streets and felt vulnerable in the open like this. The sound of suitcases thunking to the ground startled Al into a small jump. 
“Yeah, this is it. I’m out,” Argon curled his lip at the sight before him. “Best of luck; I hope you see what’s important while you’re here.” 
“Y-you’re not going to help me find Daryl’s?” 
“Are you saying that you can’t find a lab on your own in a place this small?” he asked, waving his hand toward the tiny town. 
“No, I mean- I can. Thank you for helping me this far,” Al meekly responded as she bent over to gather her bags. 
“I hope you find motivation; I worry about you.” 
Alchemy straightened up to watch her brother’s form headed back up the mountain. She inhaled a breath, steeled her nerves, and turned to face the town. She accomplished dragging her bags past the little bridge before taking a breath. Why didn’t Argon tell her how heavy the books shoved into one was? Al didn’t see the lab from this vantage point either. A large building and trees obscured her vision of what lay beyond. 
“Hey!” a friendly voice greeted shifted her gaze toward a path to her left. A man she could only guess might be between Argon and Daryl’s age was approaching her. He wore the same clothes as the people her parents would frown at and mutter about in the City. The carefree hippies lived off of others and would lead her down a path of sin. Al couldn’t decide if fear or something else had her heart pounding at his smile. She watched an eyebrow lift from behind his purple shades and his smile slip into a worried frown. 
“Sorry! Sorry, I um- I wasn’t listening,” she mumbled, looking away from the man. 
“Heh, no worries! I’m sure you’re tired from lugging all that around. I was just checking if you needed help,” his smile slipping back into place. “I think the Inn’s rooms are full. Was there someone you were looking for?” 
“Daryl! He’s an environmental scientist and my cousin,” she mumbled. Al could feel her face flushing. Why did she feel the need to say he was her cousin? This guy was just being nice. 
“Ah yeah, the scientist guy. His lab isn’t hard to miss, but the scenery hides it at this time of year. D’you want some help getting there? I can carry one of your bags for you.” 
“Please don’t trouble yourself! I can-” 
“Not any trouble at all, I offered. ‘Sides, my mom always said I should help a damsel in distress,” he casually interrupted, grabbing a suitcase handle. He glanced up, letting you glimpse blue eyes behind the dark shades before he righted himself. “I think this way would be easier. It’s a bit longer than cutting behind the inn, but there’s a pathway.” 
She followed behind the man’s surprisingly long strides. Al felt terrible realizing he’d grabbed the case with her heavy books. He didn’t seem bothered in the slightest. It sounded like he was humming. She quickened her pace and leaned forward, trying to identify the tune. Alchemy was so focused that she almost missed him coming to a stop. She took a quick step back and raised her eyes from the gravel. Argon had been right. She would have easily found this place if she didn’t stop and trouble the man with the green hat. 
“Thank you so much! Mr.- I’m sorry I didn’t catch your name.” 
“Just Gustafa is fine.”
“Oh, okay, thank you again, Gustafa. You can call me Al,” she forced a smile. There was no way she was sharing her full name with anyone here. 
“I hope you enjoy your stay. The folks around here are nice; just holler if you need help. See ya later, Al-igator.” 
Gustafa waved before wandering back towards the river. Alchemy paused to watch a moment before she turned to face Daryl’s lab. She said a quick prayer to any gods that might be listening as she knocked on the door. Hopefully, Daryl wasn’t too different from the older and cool cousin she loved as a kid.
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kinokoshoujoart · 2 years ago
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LET’S GROOVE!
based on this official art of the awl girls! i wanted to see a version with my retro kings so i tried to draw ‘em in matsuyama’s old style
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pansy-picnics · 1 year ago
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my piece for @lulururuartcorner for the ranchstory secret santa!!! they mentioned gordy and lumina on their favorites list and i envisioned a scene of lumina playing christmas carols with the gordy/pony family doing the vocals :)
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raeforest · 1 year ago
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nstehu · 1 year ago
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dedtoot · 1 year ago
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hm awl and ds doodles, silly inside jokes
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bonus?
another joke of gustafa quoting death grips songs
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i-am-spark · 2 years ago
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Forgotten Valley Edits 10/∞
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yazziescribbles · 2 years ago
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The timer on the camera is just a countdown to a disaster!
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pullecenella · 2 years ago
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Gustafa, my trophy hippie husband ✌🏼&🤟🏼
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princefleabitten · 2 years ago
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Story of Seasons AWL Bachelors and Bachelorettes from my sketchbook
Gordys redesign is from @ritelli-draws
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that-weird-mime · 2 years ago
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Just a silly doodle that I made after I finally got a Wonderful Life for the switch. Gustafa will always be my favorite little scruffy harvest moon guy.
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awlimagines · 10 months ago
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The Chime Hours of Forgotten Valley
Surrounded by nature, Forgotten Valley enjoyed peaceful tranquility without interference from the Caldwell Foundation or the Fae and their wars. However, the valley's residents have faced hardship as the lands produced less and the wilderness grew unchecked in the past ten years. After an incident in the mountains, the town’s mayor called for help from the Caldwell Foundation, while local fae reached out to their leader for assistance. Choose to play as newly appointed hunter Pony Hopkins or Claire Lyndall, a chime child loved by the fae as you care for crops and livestock and explore the mysteries of Forgotten Valley and its residents.
MAIN CHARACTER PATHS
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Pony Hopkins decides to follow as a talented Hunter in her father’s footsteps. As a fresh graduate of the Caldwell Foundation, Pony is charged with an uncover assignment to blend into the community and search for fae poisoning the land and endangering the lives of citizens. Pony never expects her path to lead to her father’s hometown. She finds a place to call home with an old friend of her father. Pony juggles trying to restore the farm and completing her mission. 
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Claire Lyndall left her hometown in search of freedom and a fresh start. She didn’t realize how much money such a thing cost. Luckily, the decline of the land over the years opened some farmland in Forgotten Valley. The Mayor was willing to give her the land for the meager change in her pocket, thrilled to have a new townsmember. Claire is barely settled when Harvest Sprites approach her for help reviving the land’s Harvest Goddess and restoring the safety of the local fae.
ROUTES
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Once an excellent Hunter at the top of his game, Matthew was poisoned by a catoblepas in his prime. His breathing has been sorely affected, regulating the man into a supervisory role. Matthew’s harsh exterior hides the worry and care for his subordinates and citizens. He becomes conflicted in the Apprentice Path over sending you to increasingly dangerous situations without feeling he can adequately protect you. While in the Chime Child Path, Matthew faces a conflict of faith in realizing everything he was led to believe is not as it seems.
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The senior hunter assigned to the area, Gordy Scherer, works directly beneath the area’s supervisor. Due to his silent nature, Gordy’s accomplishments have mostly flown under the radar. No one is sure how he accomplishes his work, but no area he has been stationed has any fae remaining when he leaves. As he opens up, one discovers his passion for art. You learn his secret to complete his missions in the Apprentice Path. While in the Chime Child Path, Gordy can be persuaded to work against the Caldwell Foundation.
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While Daryl Bowditch works for the Caldwell Foundation, he only does so for the funding to pursue his studies of the fae. The scientist is vocal about his displeasure with the state of fae delivered to his lab. His independent attempts to capture live specimens have all failed. The Apprentice Path focuses on Daryl persuading you to capture live fae for study rather than extermination. In contrast, the Chime Child Path follows Daryl’s experiments, interest in your abilities, and encouragement to introduce him to new subjects.
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Gray Corwin completed the primary classes offered at the Caldwell Academy before apprenticing as a blacksmith with his grandfather. Due to the increased number of hunters in Forgotten Valley, the forge has accepted a temporary partnership with the Cadlwell Foundation to provide them with new tools and weapons in addition to maintenance. While Gray is grateful for the increase in work, he wishes to pursue making his projects rather than the same things every day. In the Apprentice Path, you encourage Gray to explore his interests and help test his accessories and tools. Meanwhile, in the Chime Child Path, Gray is eager to learn how the fae makes accessories and how they can be adapted for human use.
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Rick de Lancre is a new graduate of the Caldwell Foundation, where he was at the top of the class each year. He won’t let you or anyone else forget his position. His time in Forgotten Valley is a stepping stone before moving to greater things. As you work together in the field, you see his mask slip as he questions his capabilities and the pressures on him to be the best. In the Apprentice Path, Rick bonds with you over the burdens of being raised in a hunter family. The Chime Child Path finds Rick struggling between his duty and heart in accepting someone he has been taught to hate.
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Living on your own without your parent’s guidance and help is tougher than you thought. Thankfully, the talented musician Gustafa Anderson is willing to help you. The older man is experienced in living independently and being the new person in a town. Though not a fae, as a chime child, Gustafa is intrinsically linked to them and enjoys their company. In the Chime Child Path, Gustafa is on your side from day one when he finds you conversing with the sprites. He helps you learn to use your abilities without revealing yourself and introduces you to the local fae. Conversely, in the Apprentice Path, once Gustafa trusts you, he shares about Chime Children, humans who are friends with the fae and share ties with them, gently encouraging you to expand your beliefs of right and wrong.
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Rock Lei, son of the Lei-Over Inn’s keepers, is an open book. He is often found shooting his shot with anyone willing to give him the time of day. Rock claims you’re the real prize he’d like to win, and everyone else is a Plan B. As you grow closer, you learn that while he’s willing to share and be honest about his past. The fae replaced Tei and Lou’s child with Rock at the age of four. He views the couple as his parents, and they never treat him as less, so Rock doesn’t believe in acknowledging the specifics. Rock overcomes his dislike of the fae enough to help revive the Harvest Queen in the Chime Child Path. In the Apprentice Path, he assists you in protecting his parents from accusations of being fae.
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Doctor is cold and clinical in his dealings with everyone in town. His strict professionalism leaves you questioning if his nurse even knows his name. It isn’t until you grow closer that you realize Doctor Trent Petrarch cares very deeply for the safety and health of the town’s residents. While he is immensely talented and trained as a doctor, Trent has the assistance of his abilities as a unicorn to heal terminal illnesses or injuries for more complex cases. Trent helps you purify the spring to revive the Harvest Goddess in the Chime Child Path, while in the Apprentice Path, he finds himself in danger with the Caldwell Foundation.
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Throughout the Spring, you wondered what the abandoned shack at the beach could be. The mystery is solved when Kai Gessner suddenly appears in the Summer, serving food from the building. His dashing smile and confidence cause your heart to skip a beat, but then he has that effect on all his targets. You arrive late one evening to deliver fresh produce, catching Kai swimming in the ocean. Nothing would be odd about that except for the glittering scaled tail replacing his legs. Kai encounters trouble being lured and caught by hunters who wish to display him in the Chime Child Path. In the Apprentice Path, Kai is framed as having sunk ships trying to reach Forgotten Valley.
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You’re shocked to recognize a familiar face in town. Cliff Fee was a friend you never thought to see again. The two of you played together daily until he disappeared from town around the age of twelve. Your friendship can pick up where it left off with you confiding your troubles to him. He initially offers you his support unconditionally but begins to pull back, becoming withdrawn. You soon learn Cliff is the heir to the Fae Throne when he confesses the secret after feeling terrible keeping it from you. Cliff has to choose between assuming responsibility for the local fae or fleeing town once more to protect himself in the Chime Child Path. In the Apprentice Path, Cliff faces conflicts over his love for you and the dangers being close to you poses him.
SECRET ROUTES
Your Enemy, Your Friend (Pony/Claire Route)
You find that you keep bumping into the town’s other newcomer constantly. Considering how close your accommodations are, it shouldn’t be a surprise, but it’s happening everywhere, including outside of town. You begin growing closer, discovering that you share similar histories and recent losses. Then, your companionship is shattered as you learn they’re everything you’re fighting against. Can you find common ground with them, or will your duty win out?
A Grim Affair
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The work is more challenging than expected, and everyone wants something from you. You find refuge in the church and the kindly priest who tends to it. As you spend more time at the church, Pastor Carter asks you to assist in helping residents. A mishap leads you to discover the pastor keeps a sinister secret.
NOTES
I'm sorry it's so much, but I was consumed by the thought once I made it. I imagine (with my zero experience in making games) it would play mainly like a regular HM/SoS, with the heart events being replaced by plot-relevant interactions/encounters based on whether you play Pony or Claire. I have ideas for bad/good endings for each route, and some details about how a couple different routes would work. If anyone is interested in the idea, I might create a poll and start work on writing out interactions/encounters and the endings.
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kinokoshoujoart · 1 year ago
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“you should’ve seen how nasty the AWL boys used to look, poor pony” WRONG. pony came stomping into the valley to start the world’s worst trashboy polycule of all time on purpose
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