#hence y its not going on my actual art blog
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grace4867 · 1 year ago
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Hihi super messy sketch that i quickly thru some color on, I'm working on actual art I swear
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haadeswrites · 3 years ago
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fic asks pt2
y’all are killing me with the love rn <33
THE CULT AU?? You have a very big sexy brain
i am actually smooth brained like a koala but ty bby 
I regularly stop by and stalk your blog and when I saw you updated your most recent works I went scrolling through to your latest update on the new fic! It was amazing. As always I just binge your content and block everything out! Your characterization of Oikawa has to be the best I’ve seen. It fits him so well and it’s so close to canon it’s insane. I’ve only seen one other writer hit that and I hope you understand that your brain is beautiful! I love the build up of the story, how the reader seems to doubt herself and get sucked in and brainwashed even though she swears on everything that she’s getting her ex and going. I also love how much of a freak Oikawa is over reader cutting his throat out dieneindieneid sorry for the rant you’re just so freaking lovely and I love you 🥺🥺🥺
nonnie!! come get ur kisses RN!! it’s probably not exactly a surprise but oikawa’s always been one of my favourites okay my favourite to write so it means so much that you think i write him well!
also oikawa getting all moan-y when they kill ryuji was one of my fave scenes to write haha
in Elysium, what’s the the lore behind Oikawa? like the tapestries you mentioned and the energy thing that he did? is he like actually a divine being or is just really good at tricking his followers? either way!! such a good read!! love you!!!
so i wrote this fic knowing it was gonna be a little ambiguous. you can technically read it as oikawa with a god complex, and everything that happens after the reader leaves the beach as an effect of drugged wine. she’s comfortable on the island because that’s how cults work and oikawa is very good at what he does. and if that’s how you want to read it then that’s absolutely fine.
but i wrote it with the intention of acutal god oikawa. the tapestries hint at his history; cast out from his home for murdering another deity, wandering for thousands of years - long enough that the people who once worshipped him died out. he feeds off of life, not just the essence of it, but things like memories and emotions - he’s physically manipulating every life on the island, erasing their thoughts, tugging at different emotions to get the results he wants. and naturally, killing becomes a culmination of that, the ultimate feast. in return, he nourishes the island
therefore the cult is actually almost as ancient as he is. no one who ever comes to the island leaves it; they either live out their lives under his benevolence, or they becomes sacrifices for the greater good. hence, the commune keeps its secrets :))
What made Oikawa become obsessed with reader? Was he experienced sexually before her with the limited people on the island? 
By the way, the style you write with is so beautiful and riveting. Truly an art piece❤️
ahh thank you nonnie!
i think in the beginning it was curiosity; he knew she’d come to the island looking for ryuji - who at that point was experiencing makki, mattsun and iwaizumi’s um... hospitality :)) 
he’d seen her in ryuji’s memories - all that he’d done to her, their relationship laid out in its entirety, so it was definitely something that piqued his interest. a challenge to make her submit, a bit of a break from the mundane. i think he resonated with her a little – she’d suffered at the hands of those who were supposed to care for her, was lost and out of place, desperately wanting something she was never going to find in the real world. he was endeared, and ofc the longer she stayed on the island, and the tighter the trap he’d pulled began to close around her, the more he became invested.
as for whether he’d slept with other people on the island to sate an itch every now and then but nothing all that involved
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cherrehx · 4 years ago
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okay so its 2am right now and I just thought of something really cute hhhh, so basically, how would kaminari, kirishima, todoroki and bakugou react to finding ship art or something of them and their crush?? I love your writing btw, it's so awesome 💕💕
super long wait, i know. half of this was written when bnha was still my hyperfixation, hence why it's one shots. the headcanons were written now, because i felt bad leaving out denki and eijirou. -cherry
katsuki bakugō:
it was just after nine in the afternoon. katsuki had already gone to sleep as per usual, though tonight he was rudely interrupted by loud knocking on his room's door.
"the hell do you want, loser?!", he shouted, still unsure of who was even at his door. everyone knew by now not to disturb him, so who dared to do so anyways?
getting out of bed and proceeding to open the door, the ash blond was slightly less angered when he saw eijirou standing there. said red head looked frantic because of something. bakugou honestly didn't even want to know what had got him so distraught, but he knew he wouldn't get his well deserved sleep otherwise,
"spit it out, shitty hair."
"we were looking at pictures from the sports festival online and we found something that you should maybe see for yourself!", eijirou started, realizing that he wasn't getting his friend's attention, so he added, "it's about you and (y/n)!"
kirishima was the only one that knew about bakugou's secret crush on you. that's why he wasn't laughing like everyone else in the common room; because what they found may cause complications.
after kirishima had mentioned your name, bakugou was swiftly jogging towards where almost all of his class was sitting gathered around a laptop, which seemed to be mina's, judging by all the leopardy and pink stickers on it.
"out of the way extras!", katsuki stomped over to see what all the fuss was about. from the corner of his eye he saw how you were cowering next to one of the couches, face covered by your hands. at first he couldn't understand why, but when he saw a particular piece of artwork displayed on the laptop screen, he figured you were just majorly embarrassed.
the art that his class found on google was from somebody's blog that was all about the 'heroes of the future!'. needless to say, the blog didn't only deal with the heroes, but also the relationships of them. ever since an encounter at the sports festival that a lot of people saw and shared around, you and bakugou had become a popular so called ship. (the girls explained that 'ship' didn't mean anything related to boats when they teased you about mentioned moment in front of him.)
katsuki couldn't help but feel embarrassed himself, but he also had to keep his cool to not seem suspicious. looking at the drawing of you and him one more time, the ash blond walked over to you, ignoring anything his class was saying.
"(y/n), you ok?", he crouched down to your level, poking your head once. his only response was a quiet hum, followed by a hiccup. worried, katsuki grabbed your hand tightly and pulled you outside the dorm.
the air was nice, not too hot, nor too cold. a light wind was blowing as the moon shone brightly.
bakugou gave you a little space and some time to calm down. when you did, he was quick to ask,
"what's the matter? did you get THAT embarrassed by it?"
you shook your head no. it was something more, but was this the right time to tell him?
"i was really embarrassed at first.", you started, "but then i thought about something and cried."
"about what?", the usually loud boy asked softly. silence was all he got for a good minute until you finally responded,
"you know how they say 'life imitates art'? i really wish it w-was like that..."
now you were the one getting silence as a response. did you really just say that?
"idiot, being all cryptic and shit.", katsuki tried to stay calm, even if he was freaking out on the inside, "if you want a kiss you can have it."
shōto todoroki:
mr. aizawa's classes had a pretty strict schedule most of the time: first the class would get an assignment, that they'd do until said teacher falls asleep. after that, everyone would quietly - in order to not wake up aizawa - do anything they want, really.
for shouto this was more or less just plainly boring, as he was one of the few students that actually did what they had to. he'd finish his work and then wait, because he had nothing else to do. he was most likely to bother midoriya, but today he was very into whatever he was writing down in his little book. so shouto settled for observing the classmates behaviour. well, rather your behaviour.
the half and half boy knew it was weird, but he liked watching you. he liked seeing you, especially when you were happy and smiling. todoroki knew what these 'symptoms' were, but he wanted everything to stay as it was for now.
why he had caught those feelings, he didn't know. he figured it was the way you stood out. you didn't get lost in between the others and he liked that.
while todoroki was deep in thought, ashido had walked over to your desk, where you were doing the assignment in peace and quiet,
"(y/n), look! the other's and i thought about how todoroki always stares at you so intensely, so we created these shipnames! which one do you like better?"
you looked at the paper or rather the newly created words and little pictures drawn by some of your classmates and immediately turned red. flailing your hands around a little, you lied,
"none of these, i don't...like todoroki in that way."
mina looked a tad upset at that, but she understood, nodded and walked back to her table. you sort of felt bad, having killed her excitement, but you didn't need anyone knowing about your secret crush on the stoic one.
speaking of the stoic one, he couldn't hear anything you and mina had talked about. he only saw her walking over, showing you something and you freaking out and sending her away. needless to say, he was curious what had caught you off guard so much. when shouto saw mina throwing away that suspicious piece of paper, he decided to look at it when class ended. even if he thought sticking his hand in the trash was a little gross.
the end of class came sooner than expected. shouto was packing his bag slower than usual, waiting until everyone had left. after they did, he skipped over to the trash can, pulling out the latest addition: a piece of paper that embarrassed (y/n)!
he stuffed it in his bag and carried on walking to his dorm room, where he finally felt safe looking at it, " 'ship names'? why would they want to name a boat after (y/n) and i?", he asked himself, before a certain doodle on the page explained your reaction and the girls' name-mixing. even shouto couldn't help but react in some way, thinking about said doodle happening in real life. that's when he got startled by a knock on his door.
"hey, todoroki. i know you always do your work in class, so i thought i'd come and ask you about...", you drifted off, seeing the light blush on his cheeks and his fire side burning, "...umm, am i interrupting something?"
he was hiding a piece of paper behind his back. you could see just the corner of it, but that was enough for you to identify what paper it was.
"didn't take you for the nosey type.", you akwardly laughed in order to drown out your embarrassment.
"sorry, i got curious.", he looked unusually upset, averting his heterochromatic eyes and letting his arms drop on his sides. you confirmed the paper was indeed the one that mina showed you earlier.
"did you dislike it a lot?", shouto asked without thinking.
now it was your turn to blush.
denki kaminari:
-ok hear me out
-his love language has to be physical touch
-so naturally, when you guys and the rest of the bakusquad had a sleepover, you cuddled
-platonically of course (even though both of you had feelings for one another, but shh)
-oh, but mina couldn't let this one slip
-she HAD to take a picture
-in the morning, when you were still only half awake, mina ecstatically showed her phone into your face
-"LOOK, (Y/N), YOU GUYS ARE THE CUTEST!"
-queue embarrassed (y/n) and denki
eijirō kirishima:
-i feel like with him, you had been like childhood friends
-and back in the day, you guys were all like
-"i'm gonna marry you when i'm older!"
-so you engraved a little "eijirō & (y/n)" into a tree
-years and years later you guys go back to that spot
-just because you wanted to reminisce the good old days
-you guys find the carvings
-"you know, (y/n), i still haven't changed my mind."
-"what do you mean, eijirou?"
-"i'd still marry you."
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keeperofthedead · 5 years ago
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Can you tell us what culture and time period your game is based off of? I'm trying to costume my mcs and I want to be on-target!
To start, I’m flattered that you’re already interested enough to be designing a protagonist (especially considering the demo is currently a four-page prologue). I’ve been working on full-body images of the love interests—or trying to, in any case—but ah, well, the art motivation just has not been there. It should help some in this department when it actually, um, happens.
(The proper answer got a little ramble-y, so I’m putting it under a cut.)
None of the fictional in-game cultures are based entirely on any single real-world culture (though some influences are clearly stronger than others)—and, to be honest, many elements are entirely fictional (the practice mentioned in the prologue, for example). The most important influences for Vasanay, the fictional kingdom where the game takes place, are early Ottoman and late Byzantine (particularly the former), though gunpowder is absent from the setting because I think that it takes away from the fantasy feel. Be wary of what sources you use; we don’t actually have a lot of visual references for women’s clothing from that era, so what you find may be wildly inaccurate. Magnificent Century, for example, is... a little absurd.
I have just described the Hayuk, the dominant culture group in Vasanay, but there are many more than them, and neighboring peoples do, after all, influence each other. For example, the Shahtal and the Atthai peoples from the east share a few broad similarities with the Hayuk, but have more middle ages Persian and early Mughal influences, respectively. Across the sea to the west are many small kingdoms, but the most prominent is Darrada, which is inspired by Renaissance Italy and Iberia.
To the immediate south is the empire of Parnassos, with which tensions are high during the time that the game takes place. Like the Hayuk, the Padalline people are late Byzantine-influenced; Vasanay was recently (within the last two generations) part of Parnassos, hence the similarities. The grandmother of the current queen allied Vasanay with the neighboring Shahtal city-states to fight for its independence. (I won’t go too much into this because it’s important to the game. That is not to say that it’s spoiler information; only that I want to make sure that I convey key information in the game first before I talk about it on the blog, rather than the other way around. Reading the blog should not be essential to understanding the game.)
In addition to the primary late Byzantine influence, the Padalline people also have Roman and classical Greek elements. Someone will likely point out that these are noticeably earlier time periods than the other culture groups I have mentioned, but that is intentional.
I hope this helps!
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ygconfessions · 6 years ago
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Admins I just read the 'BlackPink analysis' confession and I understand it isn't yours and that its coming from a fan.. But do you agree with it?
Admin N is on a well-deserved break, so this is just Admin Y/my personal opinion.I think it’s pretty neutral written, but it’s still one person’s opinion. However, I don’t agree with OP, because I don’t have the knowledge, nor the interest to judge a group.That the short answer and the elaborate answer would be:
Talent is objective, just like every mother has the smartest baby. Also, Talent is nothing if you don’t have the possibilities, money, time, place, passion, to work on it. Aside from hard work, you also need lots of willpower. And even if you have all of it, it needs to be acknowledged, which needs luck, and even better someone (a company) promoting it.
If you don’t believe me take this example, the violinist always had the talent, but the public wasn’t able to hear it in the beginning, just because it wasn’t their taste of music, but watch and judge for yourself (I’m sorry for the low quality it’s from 2010 also skip to 0.41)
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Also, Kpop has very little to do with talent. Unnie’s first season should give you a great example, hard work and charisma is much more important on stage then just raw talent. Talent doesn’t prevent trainees from being eliminated on kpop survival shows it’s their look that attracts first, secondly the edited portrait character ( money and company + stage image). Being an idol can be learned with or without talent just like everything else, it just takes effort and time.
Vocal Techniques, now this is difficult, because firstly I’m not a professional, but even if I was I don’t think we get to hear them enough unedited to judge bp technique, nor do we know what they actually do get taught by their vocal coaches and what the company and producer say and make them do might again be completely different from what they learn.
We have examples that the companies teachings aren’t the best. Seen in Bom, but we don’t know if it was her coach fucking her over, Teddy, other people giving her advice, YG’s given image, or she tried to appeal to fans.
Neither do I know the history of Koreas Music enough. Which means I don’t know the technique Trot singers are thought because they obviously have a very different technique from what modern pop singers need and have to use. This could influence the teaching and differentiate them from ours.
Hence I don’t judge Vocal techniques.
Overhyped, or as I call it: “the Overhyped paradox.” Nowadays there are a lot of things that are labeled as “overhyped,” but are they? For me, it’s Oreos. Sure they are addictive and yummy, and would I have them next to me right now they would be gone before I had the chance to write even half of this paragraph. The amazing thing about Oreos is, the diversity of how you can use them, they are vegan, relatively cheap, and have a huge brand power because they gathered lots of support. People come up with all kind of recipes including Oreos on their food blogs. But let’s be honest, they are daintily dipped in milk, but without it, they are just sweet and dry and don’t have a very rich taste in anything. It’s basically lots of sugar and fat and a wee bit of cocoa powder. Without the combination of the fatty, sugary cream in the middle, they would be flat. But they are tons and tons of other, not half as famous brands of cookies out there. I’m sure most of us would find a better tasting alternative if we would seek for it, or make our own recipe. But who has the time to do that? And so we go with what we know because better safe than sorry. And after all, they are tasty enough, right?Lots and lots of people need to hype it up, else we wouldn’t take notice of it. Only if we start to read it everywhere, it grabs our attention. Only then we start to think wow it must be really great and that’s when we get disappointed. Because we may not experience it the same way as the group of people that started to hype had.For Oreos, they were for many of my vegan or food allergies afflicted friends, the first cookies they could eat. However, for me, it was a less exciting version of a good chocolate chip cookie or dry kinder milchschnitte where you need to bring the milk yourself.Anyway, my point is for something “mediocre” to be “overhyped” it needs a particular amount of people agreeing with the claim, hence for them, it is not overhyping, as they enjoy and like it.So the answer for overhyping is always yes, and no, everything can be improved in someone’s eyes. That’s something I learned in art school, you can always improve a painting, but there is a point where you need to stop. Sometimes the imperfections make the charm, and when you start to over-fix things, you lose what made it appealing. There is also the question of quality and quantity, meaning the price and time it consumes, what you can invest and how much others are willing to give, shapes the final product.
I see the big three, like Vanilla, Strawberry and Chocolate flavor, most people can decide on one, given a choice, but a majority of us has a more delicate taste. We like variety and have different views, and that’s okay! So I don’t understand why we can’t be as accepting of different taste in music as we are when it comes to ice cream flavors - because all it is is just another preference!Hence it shouldn’t matter what I think, or OP thinks, it matters what you like and enjoy!
So my overall opinion is, it shouldn’t matter!
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moonlit-han · 3 years ago
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hi!! just finished reading une chauve-souris amoureuse (wow such fancy) and I just wanted to come by and say that I absolutely love it ??????🥺🥺 I love these kinds of fluffy moments, but what really intrigued me is that there seems to be a lot of world building behind this story!
I would love to know more about it,, like, how does Y/N's magic work? I'm pretty sure you implied that she didn't know she had magic (if their parents don't know, that means she didn't show signs of having magic from birth/having magic isn't a common thing, right?) so, how did she learn about it? how did she meet Jisung? his family seems to be against weres, but isn't he considered a were?
i have so many questions skdbwknskwns
but tldr; I'm really interested in this world and I would love to know more about it. do you have other works set in this world or is it the first? i would love to read more both about this setting, and these characters, they're very interesting!
sorry for the long ask! hope you're doing well!!!
- i usually go by 🎃 in skz writing blogs, hello :]
hey pumpkin anon! okay honestly, this ask made my day, i’ll have you know~ it makes me so happy knowing you really enjoyed this fic!! erm the title really isn’t that fancy…. it’s just “a bat in love” but in french🙈 to answer your question: yes, there’s a fair bit of world building. but, at the same time, i absolutely winged this (no pun intended….!). okay you know what, i’m going to use the old standby… bullet points!
y/n’s magic has to do with heat/fire. she’s a little like a dragon or salamander (hence, her slithering off the bed like a salamander). she seeks out warmth or fire whenever possible and is strongest with that element. she’s just fine with all other magic, too! you might have also noticed her grumbling with/at the fire and its accompanying sprite. i like to think of that situation as similar to calcifer from howl’s moving castle at least miyazaki’s animated version; regrettably, i have yet to read the original diana wynn jones book *cries*. anyway, i imagine that perhaps one of y/n’s friends had magic and, when something odd happened with her and fire, figured it out. her powers did not manifest at birth and were only passed down through her mother’s side unknowingly. no, her family doesn’t know about this and just thinks she’s attending a normal university, instead of one with both the usual courses and magical ones. and that brings me to the next bit…
this fic is set in the same universe as “charmed by you,” which i actually wrote for a fic exchange last year! if you’ve read “charmed by you,” you’ll notice that chan lives in a house he’s renting from an art professor at the magical university and is studying defensive magic. so he’s now Professor Bang at the university because we all know that he’d totally be a prodigy and end up teaching not long after graduating. (he might also be a couple years older in this universe than he actually is). and then in “une chauve-souris amoureuse”, jisung and felix live in that same house!
y/n met jisung at university! aaaand she was probably like damn look at those wings 👀 i mean…can you imagine? jisung, looking like he does now, with wings. wings!! bat-like wings. i’ll just be swooning, if you need me.
so, jisung’s family is a bit elitist (but he isn’t!!!! he’s learned better, damn it!! he saw how other people actually acted and saw that it wasn’t how his parents described and experienced the world for himself and formed his own opinions😤). and by elitist i mean there’s a bit of the vampires vs. werewolves shit going on here. he’s not a vamp tho! i also hadn’t thought of him as a were…. his family just has wings?? (believe me when i say i know roughly just as much as you do about jisung’s backstory). he’d been told how bad werewolves were—just the usual random, shitty prejudices—all his childhood and then got to college and had his eyes opened. wide. the knee-jerk reaction to mistrust any werewolf is still there, but that’s it. i understands that they’re just normal, as “normal” as any of them can be, people and there’s no reason to hate!! he’s working on it. be patient with him~ having wolfie around helps lol
well!! i guess i’ll just have to think of more things to write for these characters, then! exploring felix’s pixie self more would be quite fun—somehow he got a bit overshadowed by wolfie
again, thank you SO much for reading!! i don’t mind all the questions—it’s actually wonderful to get them and i really appreciate you thinking about the story that much! i’ll gladly answer more~
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superstringstudio · 6 years ago
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Mottos, Mantras and Mission Statements; 4 Steps to Branding Your Studio
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Recently I’ve put a lot of thought into how I want my studio to be perceived by others. I’ve asked myself: What are the attributes that make Superstring different to the slew of other indie devs? What values will unite all the games that are born out of my studio? What does Superstring stand for?
I can almost hear the gags and wretches – this subject matter unavoidably gets into quite guffy, saccharine territory. It sounds like a load of bollocks, doesn’t it? Not long ago I would have agreed and written anything like this off as pretentious busy-work – a fat waste of time.
In retrospect, that thinking was naïve. I’ve come to realise how important this positioning work can be in the long run; it’s a vital step that a lot of smaller developers and studios are overlooking.
Taking the time to properly position your studio/company will cement your creative vision – it will give the games that slowly fill your catalogue consistency and a stamp that is undeniably yours. It will help you hire likeminded folk, and – most importantly – it will allow you to shape what the masses think when they see your studio interacting in the wild. This work is easy to rush and difficult to nail, but it’s not expensive. Anybody can do this work. Everybody should do this work.  
I want to say up front, by the way: I am by no means an expert in the world of indie development - Superstring is still a very young studio, and yet to release its first game (Headspun is out later this summer, releasing on PlayStation 4, Xbox One, Nintendo Switch, PC and Mac). I have A LOT to learn about development. I have, however, worked in the games industry for over a decade, with the past four years in a global brand role at an AAA publisher. Recently, I’ve been trying to leverage some of that big-publisher-thinking on a smaller scale.
Today I want to share that work here.  
In this first entry in the Superstring Journal (get updates here!) – a new monthly blog exploring various aspects of indie dev life – I wanted to walk through the four steps I’ve taken with Superstring in terms of building a brand for the studio. I’m not claiming Superstring is the best example of any of these steps, merely an example.
Note: in an ideal world, the below would be worked up alongside the birth of your studio. It should influence the name you choose, the icon you design, the language you use when communicating with the world. I’d imagine lots of people skip over all this and just get cracking developing their dream game – I know I did. Much of the below can be figured out at a later date, however – it just needs a step back, and some dedicated time to figure a few things out.
Ok, here we go!
1 | DEFINE YOUR STUDIO’S MISSION STATEMENT
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This should be an easy place to start, but wrapping language around the aims of your studio/business is surprisingly tricky. “Because I want to” doesn’t cut it, sadly.
Your mission statement isn’t a slogan. It doesn’t need to be catchy or clever. It just needs to lay out what you’re trying to achieve. If you’re a tech company it will simply outline the solution that your product offers to a problem. As game developers, our mission statements are more likely to be rooted in the experience we’re looking to give to our players.  
Some examples:
Supergiant Games “We want to make games that spark your imagination like the games you played as a kid.”
Dropbox: “to unleash the world’s creative energy by designing a more enlightened way of working.”
Blizzard: “Dedicated to creating the most epic entertainment experiences...ever.”
Doublefine: “committed to making high-quality games with an emphasis on originality, story, characters, and fun​”
Giant Sparrow: “[to create] surreal experiences people have never had before. Our dream is to make the world a stranger, more interesting place.”
Superstring: “To bring narrative to unlikely places through genre hybrids and experimentation.”
Try not to skip this step, as it segues directly into the second.
2 | DEFINE YOUR STUDIO’S VALUES
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Yeah, the second step is equally as vague and woolly as the first. Sorry. But again, it’ll unlock a lot if you can really nail this. Knowing the three values your studio stands for will help you to hire staff who share the same virtues, and thus develop games in accordance with a unified vision. It will help write your studio’s signature.  
It’s all too easy to rush this step and fart out a few quaint sounding words - but if they’re not reflective of traits you genuinely believe in, they’re meaningless. ‘Honesty’ might sound like a lovely value on paper, for example, but in an ideal world this would be true of all companies and brands. It’s hardly a virtue to shout from the rooftops, is it? “We don’t’ lie!” Brilliant. Even if this is, in actuality, less common than we know to be true, it’s just a bit shit and generic. Dig deeper.
In an effort to minimise ambiguous bollocks and show how these values can directly affect your ongoing work, I’ll share Superstring’s values alongside examples of how these values help in practice.
Superstring is:
T R A N S P A R E N T This might sound similar to ‘honest’ on paper, but it’s not. It’s about being actively open in all facets of development. It’s about sharing, and keeping very open channels of communication. In practice: transparency will inform the content we create and share outside of core development - hence this blog! It guides how we interact with other developers, and – hopefully – shapes our games, which will benefit from the outside perspective we otherwise lack as a small team. I think this is really important for small studios where you can easily end up working in a bubble. Transparency is a two way street.
G U T S Y There were several words I flirted with here – spirited, daring, adventurous – but they all relate to being bold. As Superstring is a one-man team, and a side project (I have a salary and full time job if things go pear-shaped), I’m happy to take risks. If an idea doesn’t pan out, nobody loses their jobs. Nobody goes without food or accommodation. In practice: Riskiness as a value means that experimentation is built into the studio’s DNA. Our games don’t need to be approved by a risk committee. We will actively pursue ideas that are more out there.
R E B E L L I O U S   This sounds try-hard, but I’ve always been keen to weave a little attitude into Superstring’s persona. I don’t want the studio to walk or talk like a traditional developer; I want it more in line with a band’s brand, for example. Specifically, I want to tap into the themes and visuals of the synthwave music scene – which I feel embodies this attitude nicely. In practice: rebellion as a core value gives nice constraints for visuals, tone of voice and language. This value has directly influenced the visual identity work I'll outline later.
3 | WRITE YOUR STUDIO MOTTO/TAGLINE
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The first two steps involve language that – should you wish – need never be public. They’re the invisible tracks your studio will run along. Your motto (or tagline), however, is the slightly more succinct and catchy embodiment of the first two steps. It’s the language you’ll whack on your website and Twitter bios and whathaveyous. It should succintly convey what you’re all about.
Here’s what I landed on for Superstring (after many iterations…):
“(Superstring is) dedicated to abusing the boundaries of game genre.”
I like this because it a) reinforces my mission statement of experimenting with genre hybrids, and b) introduces a little hint of attitude. It sounds progressive – a little rebellious, even.
Note: With the motto complete, I’d also recommend building out a long and short description for your studio, too. There’s countless uses for these (website about page, press release boiler plates, etc etc) , and having a long and short versions prepared will save you a lot of time.
4 | DEVELOP YOUR VISUAL IDENTITY
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With the first three steps nailed, you can start building the core assets that will reflect your aims. All that introspective ethereal rubbish can now be converted into some lovely eye-candy! This final step is a big, complex one, in truth; the extent to which you’ll be able to act on it may be limited by budget (it certainly is in my case – there’s plenty more I’d do with a bigger wallet), but there’s a lot you can do to bring your intention and values to the world.
A – by no means exhaustive – list:
L O G O What is your studio logo? How does it reflect your values? Does it reflect your tone of voice? Does it take advantage of accompanying iconography? Does it work in both black and white? How will it animate in video form?
P R O F I L E  P I C T U R E S What is your Twitter/FB/Insta/Discord/IndieDB profile image? Does it use your logo’s iconography? Is it still readable at a teeny-tiny resolution? Perhaps there’s no better representation of your studio than your own beautiful face.
K E Y  A R T I wouldn’t say your studio needs bespoke key art (unlike your game, which most certainly does), but it can help establish your values and convey what you’re all about. I was really keen to have something more than just a logo for social headers / website backgrounds etc.
C O L O U R  P A L E T T E   This will likely fall out of your key art & iconography – but having a defined colour palette will help tie everything together across the many platforms you’ll likely use. Continuity is key. Whenever I set up Superstring on a new service or social media, I ensure the colour themes are set to purples/blues/pinks; whatever is closest.  
F O N T What font or lettering are you adopting for studio communications? We all know how poor font choice can lead to wrong impressions...
O T H E R  S T Y L E  E L E M E N T S e.g. D O U B L E  S P A C I N G  I M P O R T A N T  T E X T //Branded bullets Signature Emojis
W E B S I T E How does your website bring together all of the above to perfectly convey the brand you've tried to cultivate? This is the one place you have complete control over, and it should accurately portray what you're all about.
Note: I see lots of developers leaning on imagery from one of their games in relation to the above. I think it’s important to separate your studio imagery from game imagery as soon as you’re able. Let your studio stand on its own legs and exist outside of individual game branding.
There’s a lot more to it than just this, of course. The language and tone of voice you adopt is also born out of all this positioning work, but there's enough to talk about here to dedicate a blog of its own. I won't go into it now.
I still think a lot of the above can feel pretentious and without substance, but going through the motions of each step honestly unlocks a lot. Give it a bash.
Thanks for reading – I hope somebody finds some use in this. I am more than happy to chat in more depth about any of the points here – come chat with me on Discord - and if you found this helpful, please do subscribe to the Superstring newsletter for the next dev journal.
Jamin
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ratqueenexe · 8 years ago
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Oo I haven't been on tumblr for a while
Iv been tagged! By @jelixpo to do an.. About me thing I guess? XD lets give it a go :3
Name: Isabelle
Nickname: (Oo I have many) mostly just Izzy (or if u know the backstory behind it) Long Child or Ratt
Gender: Cis female
Orientation: Bisexual :) 💙💜💗
Ethnicity: White
Star Sign: Libra ♎️
Height: prolly 5'9? Lol I haven’t measured in a while XD
Time right now: 2:54 am
Last thing I googled: ‘fidget spinner pornhub’ (thERE IS A BACKSTORY AND CONTEXT TO THIS I RPOMISE! IF ANYONE CARES ILL TELL YOU IT XD)
Favourite Band(s): Safia, Twenty Øne Piløts, Starset, P!ATD and Fall Out Boy
Favourite Solo Artist(s): Katy Perry, Halsey
Song stuck in your head: Shape Of You by Ed Sheeren :3
Last movie I watched: Guardians of the Galaxy Vol. 2
Last TV show I watched: 7 Year Switch (bloody hilarious Aussie reality show XD)
When did you create your blog: ummmm… Pfft I don’t actually really know… Prolly round 2014 some time??
What kind of stuff do you post: band related stuff, memes, ppls art, Youtubers, memes..
When did your blog reach its peak: N E V E R W I L L MWAHAHAH >:D
Do you have any other blogs: WE DONT TALK ABOUT THEM (nah lol one of my others is @kangarooteens I just post Aussie crap and memes and stuff lmao kms XD) >;D
Do you get asks regularly: nah. I rarely interact with ppl on this site and vice-versa
Why you chose your URL: (kind of embarrassing backstory) I was 12 when I made this blog (rip) and I wanted something ~ E D G Y ~ and I was also super obsessed with Dan and Phil at the time, hence the ‘phanther’ part lmao
Following: fukn 1712 XD Posts: I don’t actually know, how can u find out?
Hogwarts House: Slytherin 🐍
Pokemon Team: Mystic 💙
Favourite Colour(s): Prolly like black, red, pink?? Idk I love em all lmao
Average hours of sleep: about 7/8
Lucky number(s): 8, 13
Favourite manga character(s): manga/anime? Deffo Edward and Alphonse Elric from FullMetal Alchemist :3 💛
How many blankets do you sleep with: 2 (it’s winter here lmao rip)
Dream job: work @ Bethesda as a game developer :D
Dream trip: Road trip across the US to Las Vegas with my mates
Favourite book(s): ummm probably the Trials of Apollo or any other Rick Riordan (author of Percy Jackson) books rn
What I’m wearing at the moment: my Sonic the Hedgehog t-shirt for PJs XD
(Edit: shit I forgot to tag ppl XD I tag: @dyslexictrash and @ashezwhisper :3)
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marioncolton-blog · 7 years ago
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debchaney · 8 years ago
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When I was in my 20’s my boyfriend’s aunt gave me a copy of Julia Cameron’s The Artist’s Way. It was an odd gift at the time because I was working on an undergraduate degree in Earth and Ocean Sciences; taking courses in math, physics, geology, biology and so on. I did not consider myself an artist whatsoever. I guess she saw something in me I did not even know about myself then.God Bless her.
I  read The Artist’s Way through and started my journal practice of writing morning pages. Journalling those freestyle morning pages got me expressing and creating and thinking about new possibilities. In words, writings, and sketches, I started imagining the life I live now: being a professional artist with my own studio. A far cry from working as an environmental geologist!
It’s amazing the power of journal writing and the power we have to create our dreams.
Twenty years later and now with over forty hand-written journal volumes (see picture above) I also honor the importance of switching things up and taking different approaches in journal writing to give myself fresh perspective and new insights I may not have gleaned by keeping to the same old freestyle method of writing.
Inspired to change my approach to journal writing this year, I googled ‘new approaches to journalling’ and was sadly disappointed with the results. Hence, I sat down and created my own list, and am now sharing it for you here.
Here’s to our self evolution through journalling and taking new approaches in this new year…
Write through the eyes of your child self. The power of this exersice cannot be understated, as so much of our outlashing and regrettable behavior stems from unresolved childhood issues. If we just took the time to re-connect with our inner child, honor their feelings, hold space and love them, I believe whole heartedly we would be much happier and calmer adults in this world.
Write through the eyes of Self-Kindness. We all could learn to be a lot more kind to ourselves. I believe if we  really cultivated self kindness in ourselves, as a result we’d be kinder to others, and the world would be so much a sweeter place to live. As per achieving world peace, it all starts within, so let’s start here in our journals…
Write to really get present in the here and now. Start with a deep breathe and place your hand on your heart, centre yourself. Then write based on what you see, hear, feel, smell, notice, think, taste in the moment here and now.
Write about what is going well for you, now, in your life. We often journal about our life challenges and struggles. Writing can be great way to work through them, for sure. However, let’s take a new approach now and shine some light and energy on what’s going well for us. For those of us who study Abraham-Hick’s work, we know where attention goes, energy flows. Let’s amplify the good in our lives this year!
Writing by design:  Creative Imagining our ideal future life. I love this journal exersice ! Basically this is carte blanche invitation to create your ideal dream life by your own writing and imaginative design. It can work really well with a time line, such as 5 years into the future.  Let my example inspire you, set no limitations, if we shoot for the stars then perhaps we’ll land on the moon!
Journal entry examples for each of the above points:
” I really miss my teddy bear ‘Baba’. He went for a tea party with my neighbourhood friends last night and he never came home. I wish you would get me a new teddy bear to cuddle. Don’t you remember how fun it was to put little doll sweaters on him? I want to do this again. Maybe we can go to the mall Saturday with Ruthie… I’m feeling really sad about not having a bear to cuddle.”
“Dear Deb, I am just so happy with you. You have made so many great choices in your life lately that show how much  you care and love yourself. Way to get up early and do your home yoga practice this morning. I know it wasn’t  easy, especially being so cold lately, but you did it and reaped the benefits of feeling so good, so strong, and so vibrant all day from that. I want to honor you for that. Know that you are loved and cherished Deb. I see the good and sweetness in you, and stand by this, always.”
“I am noticing the sound of my breathe. I can hear myself typing these words. I can hear my daughter in her room moving around a lot. It makes me wonder if she is tidying up which would be a little miracle. I am noticing myself smirking at my own joke. I am noticing the delight I am feeling in my chest, a lightness. I can smell the lingering of the   french fries we baked earlier after coming back from the pool. I could hear her humming as we hung out our bathing suits and the musical sound is pleasant. I feel happy creating this blog and sharing my inspiration with others. I see my room, I feel my warm covers and the pillow on my lap, I see my favourite Michelle Y. Williams painting on the wall next to me, my robe hanging off the door. I can taste the mint of toothpaste in my mouth…”
“Deb enjoyed a beautiful evening of connection with her 13 year old daughter  going to the library and the pool together. Deb has been consistently, joyfully, creating new artwork  and uploading their images to her online gallery at SaatchiArt.com. Deb is selling prints and originals of her artwork on a regular basis worldwide. Deb had an original art piece rented on a TV Commercial in LA  last year! Deb has been meeting new connections this year to take her dream and her art business to the next level. Deb is really enjoying living in her passion and inspiring others in the process. She is exersicing regularly and enjoying getting into her body with running, dancing, yoga and hiking. Deb is  feeling huge gratitude and really enjoying the love, support, and connection with her close women friends.”
“The year is January 2020. I wake up with tingles of excitment in my toes. Its early and I can hear birds chirping as I get a glass of water and walk to the little yoga room I have with warm wood floors, ready for my home practice. I click on the stereo to play some gentle yet inspirational music and begin my practice. I am as strong, lean, fit and flexible as I was in high school. I am 135 lbs and loving my body. Its a joy to move. Later in the morning after savasanah and breakfast, I head out, walking paste my beautiful home grown vegetable garden, then walking through the forest trails, to my art studio. Its of my particular design, surrounded by nature, about a kilometre away from our main home. My golden retriever dog accompanies me and I can see our horses eating in the pasture in the distance. I inhale the fresh pine air and open my studio door with excitment because… today Taylor Swift is stopping by to choose an original art piece for herself! I can’t wait to meet her …”
Truth be told, I actually brainstormed about  30+ new approaches to journal writing, scrawled out in my journal, before typing out this blog. However, something I often write ahead in my journals to remind me is:
“Know When To Stop”
So, I’m going to leave you with these 5 juicy examples and trust they will get your writing inspired with a fresh new perspective for 2017. Happy New Year with love, Deb.
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