#hell house llc roleplay
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rphunter · 2 months ago
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Hi! It's been a while since I've posted an ad and I'm looking for some interesting things this time. A quick about me: I'm 22NB, write semi. lit to novella on Discord only, and am seeking 20+ F or NB partners!
The current fandoms I'm looking for include:
- Hell House LLC: I've recently watched all four movies in the series and am obsessed. I'd like to either write as Sara or a female OC of mine against an Alex Taylor or male OC!
- Grave Encounters: Like HHL, I've recently watched both and am obsessed. I'd like to do some ocxoc with this and create our own version of the chaos!
- Deadpool & Wolverine: Desperately seeking some Poolverine content, mostly movie-based. I'm going to be honest, I'm not familiar with the comics or the X-Men. I am however simply obsessed with these two, and am open to playing either of them. I love angst, au's, and (sigh) ABO.
If any of this interests you, please leave a like and I'll reach out! I'm starting work again this week, so my response times may vary, and shorter, rapidfire responses are definitely A-okay with me as they work better for my schedule. ❤️
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thecrazygamingzombie · 9 months ago
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Helluva Boss/Hazbin Hotel corporate AU:
Wrote this AU with some friends last night and it was too good not to share publically:
Hell is replaced with a massive afterlife based corporation called 'Hell Inc' that handles the production, distribution, and management of all the various types of evil in the world; while also acting as the largest employeer of damned souls in existence and a direct competitor to Heaven LLC.
The company is headed by it's Chief Pride Officer and founder, Lucifer Morningstar, beneath him is the company's Vice President Charlie Morningstar after the former VP retired and disappeared under odd circumstances. Charlie has been trying (and failing) to get the company in some semblance of order and addressing the horrible working conditions that arose as a result of her father's near endless apathy and depression stemming from a millennia of accumulated burnout.
Below them are the six members of Hell inc's board of directors who run the various company departments:
Mammon, Chief Greed Officer (CGRO) and head of the greed department. Which manages the company finances as well as several financial institutions on earth like Banks and Casinos
Beelzebub, Chief Gluttony Officer (CGLO) and head of the gluttony department. They run Hell Inc's marketing campaigns and manages several fast food chains in the human world such as Bee Burger
Asmodeus, Chief Lust Officer (CLO) and head of the lust department. They run Hell inc's production lines in the underworld and various media conglomerates on earth.
Satan, Chief Wrath Officer (CWO) and head of the wrath department. Which handles all security related matters along with war and conflict in the human world, primarily arms manufacturers
Leviathan, Chief Envy Officer (CEO) and head of the Envy department. Which runs Hell Inc's research and development and various construction ventures on earth
And Belphagor, Chief Sloth Officer (CSO) and head of the Sloth department. Which is in charge of all health related company matters along with various hospitals and insurance companies on earth.
Each has their own unique management problems and while they once worked in tandem, which has resulted in a slough of issues from a lack of individual oversight. Such as Greed's severe budget cuts, Envy's ridiculously long working hours coupled with high standards, and employees in Wrath that spend more time arguing than getting things done.
Beneath them are the middle managers, the Ars Goetia, but they're among some of the most useless members of the company. Holding nothing more than figurehead positions to create the illusion of a centralized hierarchy when in reality they just pass their work onto the various supervisors within each department. Recent hire Stella is particularly bad in this way as the only reason she has the position at all was due to the nepotism provided by her brother Andrephelus who works alongside her in the Envy department.
(the only exception is Lust's middle manager Stolas)
Then we have the supervisors, the actual managers of the department divisions who occupy the role of authority figure that the Ars Goetia fail to fill themselves. Notable supervisors include:
Crimson Knolastname: Greed department supervisor overseeing most organized crime with a focus on blackmail activities
Wally Wackford: Greed department supervisor in charge of scams and white collar crimes.
Verosika Mayday: Lust department supervisor and PR manager for the department
Fizzarolli: originally an intern in greed, he was later transferred over to Lust and supervises the roleplay and costume divisions of the lust department
Vortex: the primary event coordinator for the Gluttony department along with new employee orientation
Striker: Wrath department supervisor, handling any and all matters relating to mercenary work and assassinations
Joe and Lin: Wrath department supervisors, the former managing the hand to hand combat division while the latter runs the in house medical center and trains all Wrath Department employees in battlefield aid.
And last but not least are all the rank and file employees that makeup Hell inc's primary workforce. They're usually sorted by species: Baphomets work for the Sloth Department, Imps work for the Wrath department, Succubi and Incubi work for the Lust department, etc. However this is only for their initial probational period, if their skills prove to be more suitable elsewhere in the company then can be transferred into another department.
With one exception: Pride. The department in charge of processing all damned souls at the time of death and general evil relations in the human world
The Pride department is the largest and most chaotic of all of Hell Inc's departments, it's facing an ever increasing workload that it struggles to manage and even with the steady flow of Sinners rolling in to fill vacancies the department is constantly short staffed. So not only are sinners forbidden from being transferred to other departments, but any hellborn that get transferred in Never. Ever. Leave. Getting assigned to the Pride Department is basically a life sentence and it doesn't help that the department itself has basically gained a reputation as a dumping ground for misfit employees that can't properly function in any other department.
To make matters worse, while the other departments have some level of rules and standards when it comes to employee conduct. The Pride Department is left in almost total disarray thanks to every supervisor in the department being blood thirsty corporate climbers who are constantly screwing one another over to gain more recognition in the overall company. The supervisors affectionately nicknamed the Vees: Velvette (social media manager), Vox (IT supervisor), and Valentino (employee recruitment manager) are the absolute worst when it comes to this backstabbing.
However, the biggest problem facing the Pride department is none other than the man eaters in the Demon Resources division. Ran by two supervisors known as Rosie and Alastor, the former handling employee disputes while the later is in charge of terminating employee contracts...and employees. If you get called into Alastor's office, that's usually the last anyone hears of you. The rest of HR isn't much better either as they all tend to be of a similar temperament to their supervisors.
But for all it's mess, VP Charlie genuinely believes she can clean up the company one department at a time; starting with the Pride Department. With the backing of both her father and the HR rep Alastor, she's assembled a solid team of employees willing to help her with the task.
And by that I mean employees that were voluntold to help her:
Husk, former supervisor in charge of managing Hell inc's gambling holdings that had been partially outsourced from Greed's own workers. Alastor had personally handled his demotion after it was found the cat demon had been skimming off the top.
Vaggie, the head of the security division of the Pride Department and Charlie's girlfriend. The rumors of her rise to power via nepotism are matched only by the rumors that she transferred in from Hell inc's rival company, Heaven LLC
Angel, a rank and file employee of pride with no particular specialization who's working directly under Val. He claims he's only on board with Charlie's plan in hopes of getting a promotion, but it's rather obvious he really just wants to get away from his current boss by any means necessary
Sir Pentious, part of the R&D team and widely considered to be one of the worst researchers in the entire company due to the numerous cases of collateral damage he's caused. Charlie's project is not only his last chance to avoid getting a pink slip for both his job and his life, but also to get the professional recognition he so desperately craves
Niffty, once a member of the janitorial team. Nobody knows where she came from or how long she's been working her, only that she's some what of an oddity even by Hell inc standards. The only thing that's certain about her is that she's an employee you should give a wide berth to if you value your personal safety
Meanwhile in the Pride department, a small little clique has formed of low level demons that have transferred in from other departments and work in the revenge division:
Blitzo, the supervisor of the division who's quite skilled at falling upwards. He is completely and utterly incompetent at his job, choosing instead to slack off with the toy ponies he spends his salary on or flirt/sexually harass his coworkers rather than actually performing any administrative duties. The only reason he still has his job is likely due to a 'friend' he has in middle management that keeps covering for him.
Moxxie, an accounting intern that transferred in from greed after a disastrous project with now ex-employee Chaz that resulted in massive losses for the greed department, causing Mammon to dump the 'useless' imp into the Pride department. Usually the one doing Blitzo's job for him, very begrudgingly I might add, and frequently grumbles about his station but secretly enjoys the group he's found. Especially his wife...
Millie, a security guard transferred from Wrath after several complaints in regards to 'excessive force' were leveled against her. Luckily she's adjusted quite well to her new position in the Pride Department even if she tends to drift under the radar more often than not, but she remains optimistic that she'll get a worthwhile promotion someday. In the meantime, she makes use of her spare time tending to her weapon collection or having sexual encounters with her husband around the office; away from most prying eyes
Loona, one of Hell inc's newest hires. Originally slated to be an intern in the Gluttony department, her attitude problems forced Beelzebub to personally see to it that the hound was relocated to a position in the Pride Department for both her own safety and that of her coworkers. Takes after her supervisors slacker tendencies in an apathetic way, spending practically every waking moment glued to her phone, much to Moxxie's frustration.
And that's the lot of the company! We hope you enjoy your stay at Hell Inc! Remember: Today is the first day of your eternal life....
(P.S. you didn't hear this from me, but rumor has it that Heaven LLC has been experiencing plenty of problems of it's own. Such as poor leadership, communication issues, and nepotism even worse than anything seen at Hell Inc. And there's even a few sources that claim that former VP Lilith was seen on their board of directors, but you know how people like to talk.)
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carrigerpigeon · 5 years ago
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[ID: The silhouette of a Victorian woman in a bustled dress holding a parasol. Underneath her in flowing script reads “The Parasol's Playbook.” Underneath in san serrif font it reads “A Parasol Protectorate Roleplay Game” and then "Draft  December 2019" in the footer.] 
Friends! Foes! Assorted Carriger Fans one and all. Might I present to you...the first fairly full draft of The Parasol’s Playbook, a tabletop roleplay game based on the work of New York Times Best Selling Author Gail Carriger.
We are currently soliciting test players for this game!
FAQ:
What is it?
What it says in the tin. Chiefly, a tabletop rpg based off the Apocalypse World/Monster of the Week style of games in the “Parasolverse” of author Gail Carriger.
You do not need any familiarity with Gail Carriger’s works or other Monster of the Week books to play. Parties of 2-6 players are invited to use this game to embark on epic adventures, solve murders, dismantle anti-supernatural sects, and so much more!
Why test play?
Test playing helps allow for quality control in game and makes sure the game is balanced and fun to play. It helps us iron out any wrinkles and provide the best possible product.
Okay...but what *is* the Parasolverse?
The Parasolverse is the alternative history, Victorian/steampunk, urban fantasy Universe author Gail Carriger has built to contain her three book series The Parasol Protectorate, The Finishing School Series, and The Custard Protocol. In this Universe, vampires, werewolves, ghosts, and other supernatural creatures live amongst humans. Electricity has not been invented and steam power replaces combustion engines. Etiquette and manners are paramount and dictate much of ‘polite’ interaction. Depending on the culture, coexistence between humans, supernaturals, and other entities may be fraught. Additionally, what is mannerly in one culture is not mannerly in the other, causing cultural conflict.
What’s the name of the game?
Well....whatever you want it to be! But the game facilitates the collection of information to solve mysteries and stop evil plots on both small and large scales. Games might include solving a murder at a house party, infiltrating the secret lair of an anti-supernatural group to dismantle it from within, or adventuring in a dirigible to act as an interspecies intermediary. The possibilities are limited only by your creativity and the types of scenarios your party is willing to undertake.
I haven’t read Gail Carriger’s books. Is there an explanation of Parasolverse lore?
Sure is! You don’t need to be a fan of the series to play. In fact, we’d prefer it!
Are you making money of this and infringing on Gail Carriger or Powered by the Apocalypse’s Intellectual Property?
Nope. This is a fan labor of love. Think of it as an exceptionally complicated Choose Your Own Adventure fanfic.
Once completed this game will be gifted to the fandom, free of charge.
Is this game inclusive?
Hell yeah. This game is meant to be a fun and inclusive space. Characters can be of any race, sex, age, gender, sexuality, religion, ability, creed, size, shape, or appearance you desire. It’s alternative history, make it what you want it to be. If it’s not in the game and you want it to be, Agents (players) and Spymasters (Game Masters) are more than welcome to adapt the game to suit their needs. Miss Gail has provided us the sandbox, so we’re giving you some buckets and shovels to build some really awesome sandcastles.
What’s in the playbook?
This playbook includes a Lore introduction to the Parasolverse for those unfamiliar with the books, an explanation of gameplay (including rolling, taking harm, and healing), character sheets, a weapons list, and, upon completion, three example games and a glossary.
Interested in becoming a test player? Please join us in our test playing Discord to learn more and join in the fun!
We look forward to playing with you!
Requisite Disclaimer: The Parasol Protectorate and the Parasolverse belong to Gail Carriger, LLC. Monster of the Week is a product of Evil Hat Productions. This tabletop roleplay game is not intended to infringe on any rights by and of the companies and/or individuals involved, nor is it intended to make money off Gail Carriger, LLC’s or Evil Hat Productions copyright. This is purely for fun and to allow fans of the Parasolverse (and new friends) to play tabletop in the Carriger sandbox.
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kayawagner · 6 years ago
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Mutants! [BUNDLE]
Publisher: Skirmisher Publishing
This special 60% off bundle contains 12 Mutant-oriented titles, including the just-released Living Building; the bestselling 100 Oddities for a Wasteland and 100 Oddities for a Chaotic Mutation universal resources; six OGL system sourcebooks that can be used as-is or easily adapted for any d20-based and many other games; and two sets of downloadable miniatures that can be used with any sci-fi, modern, horror, or post-apocalyptic games!
100 Oddities for a Chaotic Mutation Regular price: $1.99 Bundle price: $0.79 Format: PDF Welcome to 100 Oddities for a Chaotic Mutation, the 13th entry in Skirmisher Publishing’s series of “100 Oddities” titles!  There are actually a lot more than 100 mutations contained in this mini-sourcebook. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond a single century of options, and we have included four ancillary tables that turn this mini-sourcebook into a complete system-neutral mutant generation package.  Oddities are intended to aid storyteller creativity, turning possibly bland areas or gaming episodes into something more, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They ... 100 Oddities for a Wasteland Regular price: $0.99 Bundle price: $0.39 Format: PDF Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild, 100 Oddities for a Wizard’s Library, and 100 Oddities for a Wizard’s Tower — have tied in primarily with the fantasy and horror genres, and 100 Oddities for a Wasteland is the first to cross over into post-apocalyptic science fiction. It is thus ideal for adding a twist to encounters for Gamma World, Mutant Future, and many other modern, sci-fi, and post-apocalypt... Creatures of the Tropical Wastes (Mutant Future) Regular price: $5.99 Bundle price: $2.41 Format: PDF Do you need more monsters and mutations for your postapocalyptic, sci-fi, or fantasy game? If so, Creatures of the Tropical Wastes is what you are looking for! Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar and easy-to-use "Basic" role-playing game rules introduced in the 1970s - this collection includes: * A Foreword by Derek Holland, author of several licensed Mutant Future sourcebooks. * 50 new creatures, including the mysterious Ahas Folk, the insidious Egret Puppeteer, and the fearsome War Baboy. * 30 new mutations, including numerous Plant mutations. * Official Mutant Future Poison and Radiation Tables for convenience of reference. * Original illustrations by fantasy artist Sharon Daughert... Creatures of the Wastelands: A Menagerie of Mutants and Mutations (Revised Edition) Regular price: $7.99 Bundle price: $3.18 Format: PDF Do you need more monsters and mutations for your post-apocalyptic, sci-fi, or fantasy game? If so, Creatures of the Wastelands: A Menagerie of Mutants and Mutations is what you are looking for! Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar "Basic D&D" rules introduced in the 1970s - this revised and expanded edition of Skirmisher Publishing LLC's popular book includes: * A Foreword by Mutant Future role-playing game creator Daniel Proctor. * More than 200 new creatures, including the terrible Great Mother, several mutant dinosaurs, the warlike Lumbricid, the insidious Silver Sheet, and the mysterious Smart Stones. * More than 50 mutations, including the new the Parasite mutation type and a number... Creatures of the Wastelands: Habitats Regular price: $1.99 Bundle price: $0.79 Format: PDF Creatures of the Wastelands: Habitats is devoted to some of the possible environments and locations that might exist in a post-apocalyptic campaign setting and how they can be used in role-playing games in general and Goblinoid Games' Mutant Future in particular. Life being what it is, most of these locations have since been colonized by a variety of mutant and non-mutant life forms. Following each of the 44 described locations is a list of up to four creatures each from three different books, the Mutant Future core rulebook, and Skirmisher Publishing LLC's Creatures of the Wastelands and Creatures of the Wastelands: Mutational Evolution, both licensed supplements to Mutant Future. Creatures of the Wastelands: Habitats is fully comp... Creatures of the Wastelands: Mutational Evolution Regular price: $4.99 Bundle price: $1.99 Format: PDF Creatures of the Wastelands: Mutational Evolution is a guide to developing a more vibrant post-apocalyptic campaign setting by constructing families of related mutants, and is full of both suggestions and examples of how Game Masters can accomplish this. Mutational Evolution is fully compatible with Mutant Future, as well as Labyrinth Lord and other games that use the familiar and easy-to-use "Basic D&D" rules introduced in the 1980s. This book includes: * A Foreword by Mutant Future role-playing game creator Daniel Proctor. * Four different sample families of mutants - including the House Sparrows, Stinging Nettles, Feather Shrubs, and Giant Yellowjackets -  that trace their mutational evolution through as many as seven different generati... Creatures of the Wastelands: The Thrasher Gang Regular price: $1.49 Bundle price: $0.59 Format: PDF This set of 30mm downloadable miniatures has been designed to be suitable with any post-apocalyptic or science-fiction game in general and Skirmisher Publishing LLC's licensed Mutant Future supplements in particular. These include Creatures of the Wastelands, Creatures of the Wastelands: Random Encounters, Creatures of the Wastelands: Mutational Evolution, and Creatures of the Wastelands: Habitats. This set includes nine full-color miniatures that can be printed out either in color or black-and-white on cardstock and full instructions for assembling them. It is part of Skirmisher's Cardstock CharactersTM line of downloadable miniatures. "A had a few things going on it my head when I designed this mutant set," said artist William T. Thrasher. "The first is som... Morlocks (Cardstock Characters™) Regular price: $2.24 Bundle price: $0.89 Format: PDF Before there were Orcs there were Morlocks, the original cannibalistic humanoid underground dwellers created by science fiction genius H.G. Wells! These grim humanoids first appeared in the post-apocalyptic classic The Time Machine. This set of miniatures follows the author's characterization of these creatures as cannibals, slavers, and the custodians of subterranean machinery and includes nine man-sized Morlocks, four juvenile Morlocks, and two large Morlock monstrosities, along with 10 weapon and equipment counters. These miniatures are designed to be compatible with other 25/30mm figures and can be printed out and assembled, as many times as desired. Two versions of each miniature are provided, one in full color and the other in black-and-white. H.G. Wells' Morlocks Mutant Plant Monsters Regular price: $1.99 Bundle price: $0.79 Format: PDF It is possible to use plant creatures much more effectively than usual by using some real plant biology in conjunction with new mutations, and this publication shows how to do that.  “Mutant Plant Monsters” includes 80 plant mutations, discussions of plant strengths and weaknesses, and six sample monsters that demonstrate how to use the various elements that appear in this sourcebook.  Material in this publication was written specifically for the Mutant Future retroclone of Gamma World and can be used as-is with it and any other sci-fi, fantasy, or post-apocalyptic games that use the "Basic" version of the OGL system, and easily adapted to other games using the same core rules. It was written by prolific game developer Derek Holland. ... Mutant Race (Pathfinder Roleplaying Game) Regular price: $0.99 Bundle price: $0.39 Format: PDF Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate them from other humanoids. As diverse — if not more so — in form and outlook as other humanoids, mutants display the best and worst characteristics evolution has to offer. This title contains guidelines for playing the Mutant Race as characters and includes details on physical appearance, society, relations with other races, alignment a... Quantum Flux: Unique Superscience Artifacts Regular price: $4.99 Bundle price: $1.99 Format: PDF With his second law, that “any sufficiently advanced technology is indistinguishable from magic,” Arthur C. Clarke articulated a concept that could have been a shadowy undercurrent in the wider consciousness for centuries, possibly even millennia. All the items in this book were designed with two ideas in mind: they were created using Ancient technology so advanced that it seems like magic and they’ve gone through Hell since the apocalypse. Damaged, jury-rigged, infested with nanites and parasites, warped by energy, rebuilt by insane machines — these are the kinds of changes that make these artifacts dangerous, unpredictable, and, above all, unique. Quantum Flux contains 86 unique superscience artifacts suitable for use in any modern, sci-fi, or post-apoca... The Living Building Regular price: $1.99 Bundle price: $0.79 Format: PDF “Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that sinking, not-so-prepared feeling before a game. This sourcebook provides a remedy for the next time that happens, and includes an adventure location that is both a little pre-generated and a little homemade, is immediately expandable and adaptable, and can be replayed without seeming like a re-run, because the building changes even as the characters explore it. “The Living Building&r...
Total value: $37.63 Special bundle price: $14.99 Savings of: $22.64 (60%)
Price: $37.63 Mutants! [BUNDLE] published first on https://supergalaxyrom.tumblr.com
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