#having 8 sims visiting a community lot in foxfire pretty much meant 1/4 of the whole population showing up lol
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Fewer Visitors on Community Lots
I've thought this little BCON tuning is too low effort to share but recently @grilledcheese-aspiration was looking for something like this and then reported that using this mod made a larger community lot of theirs more stable to play, so. Maybe it would be useful for others, too?
If this aspect is unmodded, when you visit a community lot the game summons 3–8 non-playable sims to populate the lot with, the maximum number depending on the time of the day.
With this tuning mod, there will be only 1–3 sims instead. The cap doesn't affect OFB businesses or how many playable sims you can bring to community lots.
Download (SFS) (alternate)
Conflicts with other mods that edit the BCON Avg. Lot Populations (of Townies). If you want to tune the cap it's easy, just open the mod with SimPe and adjust the numbers.
I recommend combining this tuning with this mod by @belladovah that makes the game only populate community lots after your playable sims have arrived.
#ts2#ts2cc#sims 2#s2cc#the sims 2#the sims 2 download#dl mods#the original cap is a bit too high for small towns#having 8 sims visiting a community lot in foxfire pretty much meant 1/4 of the whole population showing up lol
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