#gw2 Charr
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mistfallengw2 · 15 hours ago
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(Temporary/partial) mini refs for the Dragon Wing warband and my other in-game charr OCs
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soulbeastdragon · 3 days ago
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All my Charr so far.
Tidbits on each below the cut!
Renfia Mufflepaw - agender | she/her My Muse's Charr-sona. No real story to this lass. At least, not yet. She could one day develop a backstory out of the blue.
Grody Garbagegut - agender | they/them Grody is in charge of the Garbage Trash Legion [TRSH]. They were made as a joke with friends and now we have a guild 😄. They might gain a backstory and character development one day, I'm very fond of them.
Hyva The Wayward - female | she/her Hyva's my newest Charr and she's Aella and Tharissin's mother. She was a Flame Legion slave, used for entertainment in pit fights and breeding. She had many other cubs that were all taken from her as soon as they were born. She managed to escape with Aella and later gave birth to Tharissin in Dewclaw Village. (I'm still working on her backstory since she's still so new)
Aella Mistfarer - female | she/her Aella is a sellsword and a bane to the Flame Legion. She escaped with her mother, but the Flame Legion would not relent on tracking them down. Aella was done running and turned her fangs on the Flame Legion. Since at a young age, she's been fighting back and turned from hunted to hunter. When Efram came into the picture and there was talk of a new Flame Legion, Aella would hear no part of it. All Flame Legion in her eyes needed to be extinguished. Eventually, she would go into the Mists with groups of adventurers. SHe'd still come back to Tyria from time to time to see how her brother's doing, but other than that she sticks to the Fractals.
Tharissin Forgelock - male | he/him Tharissin is a mute Iron Legion Forgemaster. He's very chill and loves nothing more than to relax under the shade of a tree and fish all day. He's helped the Pact with forging armor and weapons and was recruited during Icebrood to help fight against the Dominion. After Icebrood Saga, Tharissin "retired" and resides in Elona, enjoying the desert sun and fishing on the waters.
Chance the Skritt - female | she/her Chance is a Skritt with coloration inspired by the black-tan fancy mouse. She was found by an Asura named Aezzil while she was a little kit on the shores of Lion's Arch after the fall of the Breachmaker. Since Aezzil couldn't find her scratch and she was too young to remember where she came from, she stayed with Aezzil. She likes adventures, but she's not very brave and often hides in Aezzil's backpack. She borrows thing and forgets to return them and she enjoys collecting little trinkets.
Silana Felfire - female | she/her Silana is just An Ordinary House Cat.
Rex Ghidorah - agender | they/them My kaiju toon based on my favorite kaiju, King Ghidorah
Lykos Iredyne - male | he/him Lykos Iredyne is my spliced Sylvari created by Ardjin. Lykos Iredyne is the final form of Iredyne, who was spliced with his fern hound. His actual appearance is very off-model from his in-game appearance, looking more like a leafy werewolf than a Charr (altho I used the Charr body as a base) ->
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Mender Lunaria - female | she/her Lunaria is another spliced experiment of Ardjin's. She was also a Sylvari. She was Solaria's Dearheart and she escaped to find her beloved. Unfortunately, she can't keep a foothold in Tyria as the experiment performed on her causes her to get pulled back into the Mists. In the end, Solaria decided to leave the Pale Reavers so she can join Lunaria in the Mists.
Fish Lich - agender | it\they\him It came from the depths of the Unending Ocean. Its a fish, and a lich. Stinky.
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wheatskers · 6 months ago
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Tempting fate by putting their head in the lion's mouth.
Kaurak is @grimriddles'
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mondayzc · 19 days ago
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my gw2 elemenatlist charr
drawn on magma
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zlideart · 4 months ago
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I’m starting to notice a pattern in how I design my Charr... 🤔
Timelapse!
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skrittkicking · 4 months ago
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nice sword
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the-elven-star · 4 months ago
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Fuma Aschewind - @wilsons-journey
And here is the second drawing!!! I will now try to mark people whenever possible ^^
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just-another-pigeon · 8 months ago
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Behold, my Charr commanders!
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i-had-bucky · 8 months ago
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got theeee most beautiful portrait of post-the departing/aurene's ascention keres today from @inspiderwiht i love it soooooo much!
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She lost her horns and hair to Balthazar in the departing. Her hair starts growing back white after, and she keeps it short. And then when Aurene ascends, she gives Keres her pretty branded horns!
This turned out sooo gorgeous, thank you for the lovely work as always!
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fish-ears · 11 months ago
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Hey guys meet my new daughter Conk Creat she has anxiety
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mistfallengw2 · 3 months ago
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How do charr hands function? Here's my headcanon (with drawings!)
So I made this poll earlier today and I ended up making some sketches to explain how I headcanon charr hands and their supposedly retractable yet too big claws. The idea is that both the game and the books are partially right: claws can be big (not as big as the models), and they're semi-retractable (so fully-fluffy paws). [Disclaimer: I am bad at anatomical drawings and did not try to make them super accurate :')]
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Basically charr fingers are made of three phalanges, but functionally they're just two, with the 2nd and 3rd being much shorter and sort of "merging" with the claw itself, which is mostly supported by the 3rd and starts very close to the knuckle between them. The palm is covered almost entirely by a skin pad/paw pad, which usually extends to the first phalanx of each finger, and the fingertips are covered by pads as well.
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The claws are semi-retractile, though the exact range of motion depends on the individual's genetics (claw size and shape + hand anatomy) and preferences (how much they trim the claw). The ability to retract their claws is managed by specialized extra tendons and muscles in the hand's structure, and they can lock the claw in place or move it, even while the fingers are bent, though with some limitation at the extremes of movement. While the claw at rest will stay at a "safe" angle, the claw's bed can shift on the cartilage structure when pulled, sliding back into a "sheathed" position or be pushed outwards. [note: I was too scared to go too far with the "x-ray" sketches and probably the claws could go a bit further back in the finger lol]
Ancestrally, this system kept the claws from always digging into the ground and losing sharpness when running on all fours, while still allowing for extra grip when necessary (similar to cheetahs) and the use when fighting or taking down prey. During the evolutionary transition in which charr started walking upright most of the time and using tools, it lost some of its ancestral necessity and functionality. However, instead of turning into something vestigial, charr evolved the ability of controlling each claw's movement independently from the rest of the finger, allowing for greater precision, fine motor skills and dexterity.
The pad grants grip and softer manipulation of items, while the claw handles movements finer and more precise than the pad allows, and other races find it complex, fascinating or a bit freaky. Some say that charr are as dexterous than humans, if not more, which is quite an accomplishment for creatures with such big hands.
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That said, variety is huge among charr. Some have stubby paws with big, wide claws, while others have long, slender fingers with narrow claws.
Claws are still used as a natural weapon by many soldiers, but it's totally not uncommon for charr to file their claws down or keep them blunt, as there's a huge variety of reasons for not wanting sharp knives on one's fingers (job requirements, handling of delicate materials, safer interactions with cubs or creatures with softer skin, personal preference, etc), and some even keep their claws at different lengths for specific uses.
That said, claws can't be trimmed beyond the quick without bleeding or potential damage, and since it extends out of the sheath it's not possible for a charr to fully sheath their claws. Claws grow quite fast to make up for the daily wear and tear, so upkeep must be done regularly, as trimming too much might temporarily impact coordination. Declawing can happen during combat or following injury, and those affected might wear prosthetics/fake claws to make up for it.
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ragous · 8 months ago
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My fanart of Rytlock Brimstone as a tarot-like card 😊
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wheatskers · 18 days ago
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Another Atreus doodle bc I wanted to draw him in ermine
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nagunkgunk · 4 months ago
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kity
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zlideart · 4 months ago
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I don’t draw Charr that often, so my trusty engineer modeled for my latest practice session :) Link to the Timelapse!
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skrittkicking · 9 days ago
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found an old drawing i did of neros cubs, twins patina and faust :3
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