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#guaxinins & gambiarras
flaetsbnort · 1 year
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What RPG systems do the guilds of Ravnica play?
Azorius: They exclusively play GURPS, as they believe it's the only system thorough enough to actually simulate reality. Some of them got really into Paranoia but they can't make it work because they can't help playing it straight.
Selesnya: Prefer cooperative worldbuilding games (Microscope, Ex Novo, i'm sorry did you say street magic, etc.) If they're feeling spicy enough to play actual characters it'll still be something nice and/or ethereal, like Nobilis, Wanderhome or Do: Fate of the Flying Temple.
Gruul: You'd probably think they like something violent and full of crunchy combat, but when you remember that the things the Grull hate the most are needless complexity, mathematics, authority and bigotry, you understand why they only play Belonging Outside Belonging games.
Rakdos: "FATAL, of course" they'll say with a smug grin. They're technically saying the truth. They won't say that while their ongoing campaign did start in complete debauchery, it moved into what is essentially collaborative storytelling, barely using the game's mechanics and rarely more offensive than a Ren & Stimpy episode. They're also quite fond of Toon but will never admit it.
Dimir: The Extraordinary Adventures of Baron Munchausen. Played in what they call 'hardcore' mode, in which they'll just start telling an outlandish story and others have to figure out the game has started.
Boros: These are the ones who like stuff that's violent and full of crunchy combat. They're usually playing some flavour of d20, although most of them have dropped the pretence of roleplaying and moved on to Zombicide-style skirmish board games. Some of the higher brass prefer Gumshoe games, but even then they play it in very pulpy, 'punch out Cthulhu' style.
Izzet: Do you want to play Guaxinins & Gambiarras, the generic hack of Lasers & Feelings made for a Brazilian podcast? Or maybe Roguelite, a game in which you find letters of alphabet and can only roll for actions that starts with them? Every time you drop by they'll have a different one-page game with a bizarre mechanic. They absolutely adore Grant Howitt. If you want a longer campaign, though, ask them to take Yazeba's Bed and Breakfast off the shelf. I guarantee you they'll have a copy.
Simic: "Well it's Electric Bastionland, except we're using GLOG classes, and also a few MOSAIC modules to spice things up. Oh, and the setting is completely homebrew, of course."
Golgari: You'd think they'd all be playing grimdark adventures full of death and decay (and probably using Lamentations of the Fire Princess, or Trophy if they're cool), and they are, but their favourite game by a long shot is The Quiet Year.
Orzhov: Physically unable to have fun playing anything that doesn't use treasure as XP, they're mostly stuck playing really old editions of D&D and their retroclones, albeit some of them did make the jump to Esoteric Enterprises. But if they ask you to come over for a game, refuse: they're trying to have you play as the Business Tycoon in Conspiracist, the character that can pay the DM actual money for in-game benefits.
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