#give me the dark souls option. let me keep my shit but drop my currency. but also let me go pick it up again
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minecraft gamerule requests
a keepExperience rule which is independent of keepInventory
an option to make players drop 100% of experience on death
#i like not losing items but i feel like death just displacing you is not quite enough of an incentive to not just let it happen#give me the dark souls option. let me keep my shit but drop my currency. but also let me go pick it up again
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