#genshin hydro
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citroncynique · 1 year ago
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private words and deeds 💧⚖️
i regret to inform you that I am still obsessed w focallette and that I will be waiting for the 4.2 update with ravenous intent
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felinerin · 1 year ago
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Character Teaser - "Neuvillette: Watcher in the Deep" | Genshin Impact
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mollidoodls · 1 month ago
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Happy birthday, Miss Furina!!! 🩵💙 To celebrate, here’s a little throwback of some NeuviFuri art I made back when the 4.2 archon quest came out. How will you celebrate the birthday of the dear Lady Furina? I’d really like to know!
Want a commission? Link here for more info!
(Also I’ve been so busy with college and other art projects lately. So if you do ask me for a commission, please be patient with me! 💙)
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silkmilkkk · 2 months ago
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🪼🪼🪼
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ofnoimport · 4 months ago
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Genshin oc. I don’t have a name for him yet. Hes a black samurai in Inazuma and he has a hydro vision and a sword.
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frontalgarf · 6 months ago
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I actually hate genshit fartpact
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metalheaded-freak · 2 months ago
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I did a thing, couldn’t help myself
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npdjellyfish · 6 months ago
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Hydro Transfem Furina de Fontaine icons!For @lavendergalactic ' s Pride Week event day 03 No Kin / Me / iD tags unless @maidthing ou @masocute! @galgf - Since Mimsy used your flag Note : Mimsy chose Furina because Hir Hierarchy collectively uses Vae / Che / Lie in terms of neopronouns ... Very Furinacore tbh
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blindhades · 7 months ago
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reblog for sample size
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natsuki-bakery · 1 year ago
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Kokomi !!
🌊⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂⠁⠁⠂⠄⠄ ⠂⠁⠁⠂⠄⠄⠂⠁⠁⠂
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♡ / ⇆ if saving | credit if using
Sfw interactions only read my dni
⠂⠄⠄⠂⠁⠁⠂⠄⠄⠂⠁⠁⠂⠄⠄ ⠂⠁⠁⠂⠄⠄⠂⠁⠁⠂🐚
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that-random-ink · 28 days ago
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Guess my favorite genshin element by the characters I have (Answer under keep reading)
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My poor, poor Anemo element
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ignotumcorpus · 2 months ago
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mualani was my second 5⭐️ ever, and shes been on my team since!
who was your first 5⭐️? mine was tighnari!
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felinerin · 1 year ago
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Character Teaser - "Furina: Member of the Cast" | Genshin Impact
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saki-19 · 1 year ago
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prismatic-glow · 11 months ago
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new to genshin and confused? here's what EVERY character does! || p7 - hydro
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Here, we are, the final part of this series! For those of you who are new, welcome to the series where I explain what every character does in simpler terms than those essays hoyo keeps writing
The final part is Hydro and honestly the only reason I did it last was because I was trying to figure out how to rewrite some of the abilities in only 2 sentences (for anybody curious, that's my process for making these since if i let myself go any longer it will end up waaaay too long)
Too see my previous posts in this series, i'll link them at the end of this one
let's begin!
╰┈➤ 4 stars
Xingqiu (Support/Off-field damage)
❥ Skill: Deals Hydro damage and creates rainswords that orbit your character. When your character takes damage, a rainsword will break, heal them (from passive), and reduce the damage that was taken ❥ Burst: Deals Hydro damage and creates an effect. Under the effect, your characters' normal attacks will trigger sword rain attacks that deal Hydro damage and the number of rainswords you have will always be at maximum ❥ Roles: Off-field Hydro application, Off-field damage ❥ Damage scales off of: Attack ❥ Healing scales off of: HP (not recommended to build him with HP)
Barbara (Support)
❥ Skill: Deals Hydro damage and creates a loop around your character that periodically heals them and applies them with Hydro. The loop will apply Hydro to enemies it touches and during its duration, Barbara's normal attacks will heal all of your characters ❥ Burst: Heals all of your party members ❥ Roles: Healer, Budget Hydro character in bloom teams, Charged attack DPS (mainly a meme build but can actually be decent) ❥ Damage scales off of: Attack ❥ Healing scales off of: HP
Candace (Support)
❥ Skill: Tap deals Hydro damage and if used at the moment she is attacked, deals Hydro damage equal to that of a fully-charged hold skill (from passive). Hold creates a barrier that, when destroyed or released, causes her to deal increased Hydro damage ❥ Burst: Deals Hydro damage and grants your characters a Hydro infusion and an increase to the elemental damage dealt by their normal attacks + an additional increase to this based on her HP (from passive). When you switch characters, a wave will be unleashed dealing Hydro damage (max 3 triggers) ❥ Roles: Hydro infusion, Off-field Hydro application (at C6), Hydro DPS ❥ Damage scales off of: HP ❥ Buff (from passive) scales off of: HP
╰┈➤ 5 stars
Mona (Support)
❥ Skill: Creates a taunt that continuously deals Hydro damage in a small AoE and additional Hydro damage when it expires. Holding the skill will allow Mona to dash back quickly before creating the taunt. ❥ Burst: Deals Hydro damage and applies a bubble to enemies that can immobilize weaker enemies. When an enemy with the bubble takes damage, it will be destroyed to deal Hydro damage and cause the enemies to take increased damage for a short duration ❥ Alternate sprint: Mona becomes water and can move around quickly, applying Hydro to enemies she hits when reappearing. If she is in this state for at least 2 seconds before reappearing, she will create a taunt with less duration and lower damage than that of her skill (from passive) ❥ Roles: Damage buffing, Off-field Hydro application, DPS ❥ Damage scales off of: Attack ❥ Buff (from passive) scales off of: HP
Childe (DPS)
❥ Skill: Enters a melee state where his normal and charged attacks are executed with dual blades and deal Hydro damage. Hitting a marked opponent in this state will cause a small shockwave of Hydro damage to be released. ❥ Burst: In his ranged state, he will deal Hydro damage, refund some energy, and mark opponents that were hit. In his melee state, he will deal Hydro damage, trigger a Hydro explosion on marked enemies, and clear any marks ❥ Charged attack: A fully-charged aimed shot in ranged mode will apply a mark to any non-marked enemies it hits and deal 3 hits of Hydro damage to any marked enemies it hits. Defeating a marked enemy with any attack unleashes a Hydro explosion that marks any enemies it hits ❥ Roles: Hydro DPS, On-field Hydro application ❥ Damage scales off of: Attack
Kokomi (Support/DPS)
❥ Skill: Deals Hydro damage and summons a jellyfish. The jellyfish will periodically deal AoE Hydro damage and heal your active character ❥ Burst: Deals Hydro damage and enters a state that increases her normal/charged attack damage and allows them to heal all of your character when they hit. It will also allow her to walk on water and will refresh the duration of her Jellyfish if it is present when the burst is cast (from passive) ❥ Passives: Kokomi's crit rate is permanently decreased by 100 but her healing bonus is increased by 25%. In her burst's state, normal/charged attack damage will additionally be increased by her healing bonus% ❥ Roles: Healer, Off-field Hydro application, DPS ❥ Damage scales off of: Attack (Skill), HP (Burst) ❥ Self-damage buffs scale off of: HP, Healing bonus ❥ Healing scales off of: HP
Ayato (DPS)
❥ Skill: Deals Hydro damage and enters a state that causes his normal attacks to become quick slashes of Hydro damage which can be automatically preformed by holding attack. When these slashes hit, Ayato will gain a stack that increases their damage ❥ Burst: Deals Hydro damage and creates a field. The field will continuously rain down Hydro damage and increases the normal attack damage of characters within it ❥ Roles: DPS, On-field Hydro application, Off-field Hydro application ❥ Damage scales off of: Attack ❥ Damage increase from stacks scale off of: HP
Yelan (Support/Off-field damage)
❥ Skill: Moves swiftly and marks enemies with a lifeline that explodes when the movement ends, dealing Hydro damage. By holding, Yelan moves swiftly for a short duration and is able to control the direction of her movement ❥ Burst: Deals Hydro damage creates an effect that unleashes coordinated Hydro attacks when your characters use normal attacks or when her skill deals damage. During its duration, the effect will continually increase the damage dealt by your active character every second, up to 50% ❥ Charged attack: After spending 5s off-field, Yelan enters a state that allows her next aimed shot to fire a quickly-charging arrow that deals AoE Hydro damage. After using her skill, each enemy hit grants her an additional chance to enter this state ❥ Roles: Off-field damage, Off-field hydro application, Damage buffer, DPS (mainly at C6) ❥ Damage scales off of: HP (including special charged attack)
Nilou (Support)
❥ Skill: Enters a state that allows her to unleash 3 dance steps that unleash waves of Hydro damage either by pressing her elemental skill or normal attack. If the third dance step is a normal attack the state will be extended and if it is an elemental skill, create an aura around your character that allows them to apply Hydro to enemies that come into contact with it. ❥ Burst: Deals Hydro damage and marks enemies hit with an effect that will explode after a short duration, dealing another hit of Hydro damage ❥ Passives: If you only have Hydro and Dendro characters, the third dance step of her skill will cause your characters to enter a state that turns any bloom cores created into "bountiful cores" that explode more quickly with a larger AoE. The damage of these cores is increased by Nilou's max HP (9% for every 1k HP she has over 30,000, max 400%) ❥ Roles: Bloom team enabler ❥ Damage scales off of: HP ❥ Bountiful core DMG increase scales off of: HP
Neuvillette (DPS)
❥ Skill: Deals Hydro damage and creates 3 droplets that will heal him when absorbed by the charging of his CA ❥ Burst: Unleashes 3 waves of Hydro damage and creates 6 droplets that will heal him when absorbed by the charging of his CA ❥ Charged atttack: Unleashes torrents that continuously deal Hydro damage to opponents in an area in front of him and drain his HP. This attack must be charged up first for a short duration that can be sped up by absorbing droplets (He can move around/rotate both while charging and unleashing this attack) ❥ Passive: Triggering a Hydro elemental reaction grants him 1 stack that increases his charged attack damage. He can have up to 3 stacks but each specific reaction can only grant 1 stack ❥ Roles: DPS, On-field application ❥ Damage scales off of: HP (Skill, Burst, Charged Attack) ❥ Self-healing scales off of: HP
Furina (Support/Off-field damage)
❥ Skill: If she is in her Ousia state, deal Hydro damage and summon 3 salon members that, for a set duration, will automatically attack enemies to deal Hydro damage and drain the HP of your characters. If she is in her Pneuma state, summons a singer that, for a set duration, periodically heals your active character ❥ Burst: Deals Hydro damage and grants all of your characters an effect that gains stacks when your characters' HP change. Under the effect, your characters' damage and healing bonus are increased based on the number of stacks you have. ❥ Charged atttack: Deals AoE physical damage and switches her Arkhe alignment, immediately changing the effect of her skill (if it is currently active, her summons will immoderately change). Furina's default alignment is Ousia. ❥ Roles: Damage buffer, Off-field damage, Off-field Hydro application, Enables 4pc Marechausse Hunter on many characters ❥ Damage scales off of: HP ❥ Healing scales off of: HP
OMG WE'RE DONE?? I'm honestly so proud of myself for actually sticking with this lol. I hope you found this guide helpful!!
Since this is the final part of the series, I guess i'll touch a bit on my process.
Each of these posts takes maybe, 30 minutes? It got a lot faster with each new one since I got a bit more used to it. Now, I unfortunately don't touch grass so I already know what every ability does but as I wrote I would always cross-reference with the game. This was mainly to make sure I wasn't misremembering anything or leaving parts out but sometimes I also used it to figure out how to word things.
As I stated at the beginning, my main goal with each ability is to sum it up in 2 sentences or less. This was pretty easy for some but I honestly think this limited me a bit in others and maaay have caused me to overuse commas (i love using commas lol). For some more tricky kits I worked around this by including separate sections for some passives although this was mainly used as a way to highlight significant parts of a character's kit that weren't from their skills.
For anybody curious, here's what I think were the hardest kits to do from each element (i'm also using this opportunity to link each previous post)
Cryo - Freminet, but Eula's burst is pretty close
Pyro - Honestly none of them were that difficult but if I had to choose one it might be Lyney because his kit has a lot of different parts to it. Dehya was also a bit tricky but mainly when it came to wording things
Electro - Definitely Raiden. Her burst just does so many things that it was hard to squeeze them all in. The main issue with it was the part about her stacks since they are decently important but I feel like they kinda got squished in awkwardly at the end. As I was writing it I honestly felt like they seemed more like a passive than a feature of her burst
Dendro - Nahida. Looking back on it I think I was able to break down each component of her kit pretty well but writing hers felt overwhelming. There is just a lot going on in her kit especially with the different interactions her burst has
Geo - Probably Itto. I went into it feeling pretty confident but explaining his stacks got quite tricky. I knew beforehand that Ushi getting hit would give him stacks but I didn't know the exact other skills that would give him them. So as I read his kit to double check, I had to figure out a way to squeeze in mentions of the other ways to get stacks. While writing it and honestly while writing this, I feel like I almost could have left out the details as to what gives him stacks? Like imo it isn't necessary to understanding his kit and general playstyle but not having them in felt like I was leaving a major part of his abilities unexplained. I think he would have benefited the most from having a stacks
Anemo - OK FIRST OFF REREADING THE POST TO CHECK WHAT I WROTE FOR EACH CHARACTER I REALIZED I FORGOT TO CHANGE KAZUHA'S NAME TO WANDERER WHEN I COPY PASTED THE TEXT AS A TEMPLATE LMAO. I just fixed it now so i hope nobody noticed lol. Speaking of him, he was probably the most difficult. Squeezing in every part of his special state was quite tricky which is why I didn't mention points and instead referred to it as duration
Hydro - Despite what you may think, Nilou actually wasn't that hard. I think I struggled the most with Childe because riptide just does a lot of things in a lot of different ways. Other than that, wording Neuvilette's charges attack was a bit hard
Thank you for supporting me throughout this series!! Seeing every like, reblog, and comment genuinely makes my day because I get to see how people actually care about what I do and I love knowing that i've helped ya'll out!!
For anybody finding me through this post/series and wanting to know what i'll be making next, my next two posts will probably be talking about each traveler variant and then talking about all the characters that can be obtained for free
I also want to make content that isn't strictly aimed at begginers so I plan on making some account-improvement advice (my account used to be a disaster so hopefully i can use that experience to help) and maybe talking about every artifact set?
that's all for today! Remember to drink water, go outside, and take a break from the screen every once in a while!!
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mollidoodls · 4 months ago
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Mualani !! 🦈 Sadly I’m not gonna pull for her when Natlan is out, but I just think she’s really cute!
Want a commission? Link here for more info!
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