#for the record if you want something like decked out that IS a roguelite may i point to this modpack iskall has been working on--
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me, mumbling to myself: i recognize the desire to call decked out a roguelike or a roguelite but it's not really either of those things; the dungeon is a fixed map, which on its own kind of disqualifies it from being either, since a key element of the roguelike is randomized dungeons. additionally, though, it can't be a roguelike, because you can keep progress between runs and don't lose it all whenever you lose; calling it 'roguelite' because you lose everything when you lose but get to keep some permanent progress (the cards) would be more accurate, except, of course, for the fact the dungeon has a completely fixed layout that you can learn (and also that you keep your deck; even in a roguelite normally the progression you keep is more ephemeral). really, it's more of an old-school dungeon crawler that uses modern deck-building game sensibilities as its progression system as opposed to an rpg system. this isn't a knock against it--i LOVE grindy dungeon-crawlers ask me at some point how many hours i've put into etrian odyssey--but it's also fundamentally like, not a roguelike. comparisons to slay the spire (actually a rougelike) are fine, it has a similar deckbuilding concept and that's the deckbuilding game a lot of gamers are familiar with, but why do people keep calling it a roguelike, guys please you'll give people the wrong idea it's not a roguelike,
#not tagging this because to be clear. this is a terminology/genre thing that matters to no one.#genre is like super fake after all#but it's been BOTHERING ME WHERE AR EPEOPLE GETTING THIS IDEA FROM#RANDOMIZED ELEMENTS DOES NOT A ROGUELIKE MAKE...#once again: this doesn't matter and if describing it as a roguelike gets across the gameplay better to your friends DO SO#i am just. me.#for the record if you want something like decked out that IS a roguelite may i point to this modpack iskall has been working on--
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