#fiwlts3
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Original credit to this challenge goes to @berry-sim-wonderland thank you for making such a fun challenge and I hope my sims 3 version does it justice!
From Berry-Sim-Wonderland: I made this legacy to be pretty lax, I don’t mind if you mess around with the rules. The general idea is a vanilla sim ending up in a berry world and their adventures in it. Each gen is based off an Alice in Wonderland character though technically Tweedledee, Tweedledum and the White Knight are from Through the Looking Glass. How you show the character traits is your choice, like you don’t need to use animal ears if you don’t want to, As long as there is a rabbit somewhere it’s fine. You can even cheat if you want.
Seriously this can be a story, purely game play or a mix of the two, the most important thing to me is to have fun with it.
General Rules:
Your sim does not have to reach the highest level of their career, however each generation is required to finish their lifetime wish before moving onto the next generation.
Please use the tag #fallintowonderlandlegacy and #fiwlsims3 so we can see your challenges!
Generation 1 – Alice: Lifetime Wish: Professional Author Generation Trait: Bookworm Career: Self Employed - Writer
Founder must be vanilla
They must have a name beginning with the letter A
Founder finds themselves in a strange land after following a white rabbit berry sim (berry color: white)
Before the founder can meet the white rabbit they must befriend three other berry sims while searching
Founder moves into the rabbit’s cottage once married
Have one or more kids (final count is up to you)
Heir is player’s choice
Generation 2 – The White Rabbit: Lifetime Wish: Perfect Garden Generation Trait: Vegetarian Career: Up to the player
Heir has inherited their parent’s aptitude of being late and while trying to get to an important appointment they stop at a tree to ask a berry for directions (berry color: purple). Said berry gives our the wrong ones, leaving the heir wondering about the mysterious sim before realizing they’re even more late.
To marry the Cheshire cat the heir has to be tricked by them three times before they can woo them.
Heir has the Cheshire Cat move in
Have one or more kids (final count is up to you)
Heir is player’s choice.
Generation 3: Cheshire Cat Lifetime Wish: Emperor of Evil Generation Trait: Mean Spirited Career: Criminal
Heir is around town causing mischief when they come across someone who’s unfazed by their shenanigans. The Caterpillar (berry color: lime green) is too busy at the bubble bar to care about the heir and their ability for mayhem
To marry the Caterpillar the heir must wait for the to transform (your choice on how)
Heir has the transformed Caterpillar move in
Have one or more kids (final count is up to you)
Heir is player’s choice
Generation 4: Caterpillar Lifetime Wish: Renaissance Sim Generation Trait: Snob Career: Player’s choice
Heir transforms at some point
Heir is forced to go to a party where they come face to face with someone who’s an enigma. Wearing many crazy hats the Mad Hatter is fun to be around constantly hosting parties. (Berry color: Hunter Green)
To marry the Mad Hatter the heir has to attend three parties thrown by them
Heir has the Mad Hatter move in
Have one or more kids (final count is up to you)
Heir is player’s choice
Generation 5: Mad Hatter Lifetime Wish: Super Popular Generation Trait: Insane Career: Player’s Choice
Heir must have a hair that includes a hat on all outfit and it must be worn the entire time.
Heir meets new person throwing one of their parties, their crazy matches the heir’s crazy and they soon become fast friends with the March Hare (Berry color: Orange)
To marry the March Hare the heir needs to listen to three of their jokes
Heir has March Hare move in
Have one or more kids
Heir is player’s choice
Generation 6: March Hare Lifetime Wish: Reach Max Influence with All Social Groups Generation Trait: Good Sense of Humor Career: Player’s choice
Heir is wandering around when they hear beautiful music, searching for where it came from they find the source. The Dormouse plays wonderful music, but is absolutely afraid of everyone. (Berry color: Pink)
To marry the Dormouse the heir has to romance them in private and only show affection indoors
Heir has the Dormouse move in
Have one or more kids
Heir is player’s choice
Generation 7: Dormouse Lifetime Wish: Hit Movie Composer Generation Trait: Unflirty Career: Music
Heir has known Tweedledee and Tweedledum since they were children and has constantly been in the crossfire of the twin’s rivalry. Both of them like the heir, but neither of them cease their arguments to do anything about it (berry color: yellow).
To marry either of them the Heir must mend the relationship between Tweedledee and Tweedledum
Heir has either Tweedledee and Tweedledum move in
Have two or more kids
Heir has to be one of multiples (twins, triplets, ect.)
Generation 8: Tweedledee and Tweedledum Lifetime Wish: Surrounded by Family Generation Trait: Childish Career: None - Stay at home parent
Heir may have a part-time job but never a full time career, once married they must quit their job to become a stay at home parent.
Heir must have a negative relationship with their siblings
Heir hears about the legendary hear breaker living in Wonderland. Intrigued they follow the path of ex’s to meet The Queen of Hearts (berry color: red) who turns out to have a serious temper. The heir doesn’t let that deter them from their quest to make them their’s.
To marry the Queen the heir needs to go on three dates with them.
Heir has the Queen move in
Have one or more kids
Heir is player’s choice.
Generation 9: The Queen of Hearts Lifetime Wish: Serial Romantic Generation Trait: Hot headed Career: Politician
Heir has inherited their parent’s reputation as a heart breaker and meets someone who saves them from certain doom. The White Knight (berry color: white) is a hero in the truest sense of the word and the heir has to constantly break the White Knight out of their thoughts to pay attention to them.
To marry the White Knight the heir needs to have a high friendship with them before romance can happen.
Heir has White Knight move in
Have one or more kids
Heir is player’s choice
Generation 10: The White Knight Lifetime Wish: International Super Spy Generation Trait: Good Career: Player’s Choice
Spouse is player’s choice
Have one or more kids
The last Heir has to age up to a young adult to end the legacy.
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