#feel like pure shit just want the crack cocaine they put in the old art style back
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girigirichop · 2 years ago
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has this been done yet
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vaguely-concerned · 5 years ago
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I played Death of the Outsider finally and I have some Feelings about it
and most of them not very positive. nice stuff first tho!
THINGS I LIKED:
- billie is such a good character. still new to her old self and slightly tender from coming out of the protective shell of lies that was meagan foster, full of old scars and doubts and bitterness but trying for something better, something kinder even though she still doesn’t quite understand what she’s walking towards -- the genuine care and tenderness in her voice when she talks to daud or thinks about deidre. I love her.
all that and she effortlessly IS also the queer disabled woc the gamer bros refuse to believe could possibly exist. exquisite. 
- the idea of ‘killing’ the outsider is compelling, but it’s the sort of idea that needs a full length game to support it and its implications. cool idea, completely wrong execution.
- saying that: I love that the injustice of the outsider’s creation being righted is only made possible by a long unbroken line of mercy and kindness. daud saved billie from the streets, corvo spared daud, daud saved emily and spared billie after her betrayal, billie tried to save aramis stilton and became entangled in the void, emily spared billie, billie took this job in the first place partly because she loves her dad daud and wants him to find peace. that idea is so beautiful that I wish the rest of the narrative was strong enough to hold it up lol.
there’s also something going on here with other people holding on to the important pieces of you -- that billie is ‘all that is left’ of daud after he’s dead. once he saved a child from true loneliness and gave her a purpose, made her feel seen again, gave her the closest thing she had to a home, and when he’s completely lost himself in the void... that kindness is still alive in billie, and she helps him find his way. again that is really touching and thoughtful and plays wonderfully into the chaos system in these games thematically! too bad about all the stilted dialogue and characterization messes and uh. everything else. 
- most of all I love how clear it is that billie and daud love each other. it’s a quiet love that has nothing to prove anymore, it’s survived all the blood and the ugliness and everything they’ve done to each other and to the world, a love with no demands left. it’s not the sort of love you usually see, in all its unsentimentality, but it’s real. when daud tells her he’s proud of her and trusts her no matter what she chooses to do, you feel how much he means it. (making his insistence on trying to make her choice for her all the weirder -- see my long rant of lamentation about his characterization in doto below lol)
there’s something about daud’s undramatic yet complete acceptance of and respect for billie that... I didn’t know I needed this, but it was a nice gift nonetheless haha, thank you. (it’s similar to how good it feels in D2 when you realize corvo just likes emily a lot as a person, even aside from her being his daughter. a good series for father & daughter stories)
- this carries over from D2, but I think the journal/log entries are better written and more insightful than the stuff out in the world.  
- it cannot be overstated how much the gameplay loop of these games is just... pure crack cocaine for my brain haha, very few things give me this specific kind of brain tingle. I love the sound of looting and I love the art style and ambiance and I love planning out a strategy after finding all the options and I love never being spotted or killing anyone and I love the puzzle elements they put into exploration sections and I love the feeling of how you move through the environment. it’s one of the few games where I routinely get so into it I end up with a crick in the neck because I’ve been so focused for so long and never noticed I’ve been sitting in a way that makes my entire spine hate me. I needed something to get me through the last few days and it did deliver that, at least. karnaca is pretty enough that I didn’t even mind that most of the levels were recycled from D2 either. 
- I’m not quite sure whether I understood this right but there’s a woman standing behind daud in the void -- I wonder if that is actually his mother and he’s been so close this whole time? at first I thought maybe it was jessamine but god no I hope she’s finally at peace after All That Nonsense, she shouldn’t have to hang around there anymore. there’s also a figure near him I could swear was corvo with his mask on, but he’s not dead canonically so that would make very little sense. oh well I’ll take my feels where I can get them even if I have to make them up wholesale  
- the bankheist was cool as fuuuuuck, that and the emotional impact of daud dying was sadly the height of this game for me, after that it all went mediocre real quick     
- paul nakauchi as shan yun was, as I have said before, a blast. ‘ugh I cannot continue my throat is as raw as a plucked pheasant’ fsdkfhlsadjkhfas
- daud’s funeral is genuinely touching. she gave him the entirety of her old life for a sendoff, battered and worn and dear as they both were. someone hold me 
THINGS I  H A T E D:
- the stuff they did with daud’s characterization. I am so unreasonably angry over this haha, the more I think about it the more I hate it. I think there are paths you could go with his ACTUAL character to make this work, but this was not it. I’ve said this before, but his most iconic, most defining scene is him surrendering himself to corvo’s judgement without justifying himself or deflecting the blame for any of what he’s done. this isn’t even regression in his character, it’s just.. a different character altogether. they could have gone for the angle that delilah almost managed to end the world b/c daud showed mercy and that’s the reason he’s moved to action, I think that might be a more compelling motivation for him at least. OR have him be more conflicted about how to do things -- violence is still the only tool he knows how to use but it’s not what he wants to or even can be anymore and the conflict troubles him, ‘His hands do violence, but there is a different dream in his heart’. or even use a different character for the ‘kill kill kill’ angle, he didn’t need to be here for this dlc at all.   
also, just on a purely practical level... for all his flaws and longstanding moral shortsightedness daud is not a stupid man. why the FCK would he be so sure that killing the outsider will fix anything? if I, dumbass extraordinaire, could within half a minute wonder if maybe something even worse would take the outsider’s place if you removed him... why does that never occur to the Knife of Dunwall tm, a man about Void for like half a century or whatever?? ugh fuck this, I’m having a hard time explaining exactly why it all feels weird and wrong to me, but know that it does and that I Do Not Like It lol. I feel cheated out of something important I thought I had.  
- again, this should have been a full game. (I think it is sold as one already, but it just hm isn’t) there’s way too much shit of literal cosmic importance for the game’s universe being picked up here for something this short to cover. save this HUGE idea for a rainy day should you ever want to do another game in the series and do something else with the dlc, honestly. 
- god but the outsider is insufferable in this. I don’t know what happened, but by the end I was like ‘*thoughtfully strokes chin* maybe daud has a point billie keep that knife handy’. he’s annoying and boring, which is wild to me because he was always a lot of fun in the other games.
for real tho I don’t know if this is just my atheist-but-still-angry-at-god-somehow??? talking, but daud HAS a point. people are responsible for their own actions, but the outsider didn’t have to do any of what he did either. he could have chosen to be bored through the centuries instead of seeing what people would do if you gave them such ~*morally neutral*~ abilities as y’know summoning a bunch of rats to eat other people. the game wants me to buy the ‘but really this black eyed boy is woobie tho uwu’ so badly and no I’m not buying that give me my refund I want my chaotic neutral bastard back pls. I’d probably be more inclined to want to help him like that. where’s his salt gone, arkane. if you didn’t want him to be edgy why did you make him look like that.  
- this is the lamest possible version of the outsider’s backstory lol, it feels like the pearl clutching panic about satanic cults back in the day all over. listen if it’s this easy to make a god the thrill is sort of taken out of it, if these randos did it anyone could. also how the fuck are they just normal-ish people anyway? why do they follow modern fashions? haven’t they been hanging around for thousands of years, haven’t their culture changed in any meaningful way? (I realize these aren’t the same guys as back in the day but it’s just weird) why do they speak a language billie and the player can understand? why did anyone think ‘idk some cultists no one’s ever heard of before with no thematic significance whatsoever’ was the way to go world building wise? they’ve taken all the unknowable eldritchness out of the eldritch horror and we’re all poorer for it now haha 
relatedly the last level is... just not very good. you come down from the awesome bank heist and then there’s... whatever the fuck this was.
- while I do like billie finding daud in the void and him remembering her I hate that he goes out still full of self loathing and rage when you talk him into the nonlethal option, that he can’t forgive himself or find any sliver of hope or peace. I wish there had been a few more moments for the two of them to come to peace with themselves before he gave the outsider back his name, some real catharsis. as it is I was annoyed when the outsider ‘woke up’ or whatever b/c it felt like he was stealing attention from what I was actually emotionally invested in and not done with.    
they had  n o t  built up billie’s or my sympathy for the outsider well enough either. again this is something I think they could have done if they’d structured things differently, if they’d been more deliberate in making you understand he was basically a child and letting you dwell on it. because there is a parallell there between him and billie, and billie and daud, but I, how do I put this, did not give a fuck  
in short this was really similar to my experience with D2 in that there’s enough good there that it’s all the more painful when it fails to deliver on it again and again, and it ruined things I already liked about this story from the first game (daud’s arc and everything to do with the outsider, mostly). give me some months of denial and hard core headcanon work and I’ll probably be able to live with it
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