#fearne this episode you can really taste the If I'm Not Pleasing People It's My Fault When They Leave and it bit me
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"Yeah, but we talked about it and I didn’t want it." "Why not?" "Because it scared me."
#critical role#ygifs#cr3#fearne#she got me fucked up#her leaving her treasured cherished postcards at the altar of the raven queen where so many memories are left#leaving the one thing that had been her lifeline and her hope. the most important thing to her and she leaves them behind#because they weren't what she thought they were.#her innocence growing into sadness and that's the reason why she feared the dark versions of herself#because she was sad and angry and alone#this faun wearing her heart on her sleeve and running from what hurts her and it's just. ms johnson i'm#''do you think it’s the world changing you or do you think it’s you changing in the world?'' ''yes.'' girl i'm on my knees#I couldn't be more grateful fearne continued from exu this growth hurts so so so good I'd die for her#fearne angry? delicious. fearne sad? delicious. fearne tits? del-#fearne this episode you can really taste the If I'm Not Pleasing People It's My Fault When They Leave and it bit me
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What would you say are the CR cast's individual weaknesses? I'm always trying to improve for my own games and also curious to see if I can spot them in the episodes.
Hi anon,
This is super subjective, heavily biased towards my own personal likes and dislikes, etc, so I don't think you should per se use this as your own metric, and also a lot of these are not mechanical but more broadly about structure or acting.
Travis: bias immediately begins here; I think he's one of the strongest actors and one of the strongest people mechanically at the table. He also really knows what he wants and likes to do, which, spoilers, is essentially my biggest criticism of almost anyone else; and I think as part of that he addressed what would have been my biggest criticism in the past (namely, a hesitancy towards emotional roleplay which was present in C1 and was very much part of what he proceeded to push his boundaries on with Fjord and in some ways even more so with Chetney). Anyway I think my current main critique is that I would like to see him play a character who really isn't good with melee/is a full caster and I think he's been more hesitant on that, but also, it's valid to have a strong preference for one type of build so like. he can keep doing what he's doing and I will not be mad.
Marisha: I've talked about this before but I think she really needs to do more involved backstory planning that dives into motivations more, or, failing that, simply have very goal-oriented characters. I think that even when there's been vagueness in the backstories of her other characters (basically everyone but Keyleth) their motivations were enough to carry them through, but this has been a campaign-long struggle for Laudna. I will also admit that I find her acting choices as Laudna specifically to be rather overwrought in a way that doesn't particularly, work for me but I have a really strong personal bias towards naturalistic styles. She's also capable of much subtler work, and both Bee and Patia I think showed that off.
Sam: Kind of a weird in-between situation in comparison to the above. I think Sam knows his sweet spot and capacity for humor and so he rarely goes as dark as say, Oscar Grimm, but he is absolutely killing it already over there. In general I think Sam needs to be more willing to leave his comfort zone and push himself more because he can play it a bit safe. I think he does have a sharp learning curve re: complex mechanics (this is why early FCG was rough) exacerbated by the fact that I think he really tends to assume what he can do is way more limited than it is, and I suspect the much simpler Candela system is working to his favor, but like, he does eventually get there and, should we get a campaign 4, I'm going to tape "BE PATIENT WITH SAM, HE ALWAYS GETS THERE" on my laptop to remind me.
Ashley: Bit like Sam actually! I think she can and should go harder on mechanics (and for the most part has been; I think she underestimates herself a lot), and I also think she needs to make wilder choices. Fearne has been a delight in this regard but I want to echo the cast at one of the recent convention Q&As: please push the red button more, please go absolute as hard as you want. Will say her acting is maybe my favorite in the cast.
Laura: ABSOLUTELY NEEDS TO PUSH MORE BIG RED BUTTONS. Like...man. I feel this mindset; I don't really play video games other than stupid phone games but I'm That Person who's like "I only have 100 erasers in Two Dots, I must ration them". But I think she's doing a fantastic job with Imogen and my one criticism would truly be Go Bigger And Weirder And Harder. This is why I mentioned her; she was willing to take such massive risks as Arlo, and I think part of that was because it was a short campaign and she didn't feel that need to hold back but like, please, press buttons and take more risks. Her RP is always stellar though. Like, truly, I think Laura, Ashley, and Travis often appeal to my personal taste in acting choices and themes the most, and I just want Laura and Ashley to make similarly wild choices to Travis sometimes.
Liam: This is 100% purely a very me thing; I find he acts like a stage actor (which he is!) when there is a camera like 10 feet from his face and it can at times be a bit much for me, a person who is annoying re: subtlety. When he hits, he fucking hits though. Vax sometimes got a little overwrought for me but when he went quieter it was top notch; Caleb was fantastic because I think he counteracted this tendency; and there's been a couple moments with Orym I haven't loved but so many that I have. Mechanically he is great and while I'm a noted Rogue Disliker, Wizard/Fighter/Cleric are all flawless and much as I'd like to see him play other classes he is valid for his core four choice.
Taliesin: Here is the thing. I think whereas Laura takes a somewhat hesitant, afraid to let her character die stance, Taliesin does in fact have sort of a parallel issue of taking huge risks and then being very pikachu face when his character does die. Big swing of the pendulum in the other direction. However, Taliesin tends to hit on themes I find fascinating, consistently, and has a truly impressive breadth of mechanical skill. Even when I don't like his characters (only happened once) I absolutely respect what he's doing, and perhaps most importantly, he truly does not care what I or others in the fandom think, which makes me respect him more. Like, you know what? Molly isn't for me, and that's valid! Anyway. I hesitate to suggest more caution bc episodes 3x77-78 were so good and I loved all the wild shit Percy got up to (I also loved Caduceus but he was a much more laid-back character by design) but I do think that lack of caution is his weakness.
Matt: Judging more on the basis of being a DM than a player here just for sheer quantity but I think that his two greatest weaknesses are first, communicating highly specific risks (the main ones being the Iron Shepherds and the Otohan fight; you can't do that in pitched combat my man); and for lack of a better way to put it, I do still think he needed more firmness in the character creation stage of c3 and then looser reins during the campaign itself. I've been thinking about this a lot because I think that when I have frustrations with Aabria's style it's weirdly sort of...needs slightly looser reins but in a totally different way, and like, when Matt needs to loosen up, RP moments fall by the wayside and plot is fine, whereas when Aabria needs to loosen up, RP is still stellar but plot suffers.
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