#everyone is in nun or monk robes unless theyre on a mission (quest) then they get armor
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okay medieval psychonauts au uhhhhhhh based in the 14th century (with some deviations for funsies) for that high medieval aesthetic. the psychonauts are a heretical monastic order. For all intents and purposes they can pretty much do everything they can in the game but their technology is limited. Instead of battling panic attacks and bad ideas etc the enemies spawn in the form of the four humors
there's still a concept of demons and possession because this is medieval europe where christianity had an effect on everything however the psychonauts have a slightly more modern mindset where they believe these demons are personal demons and not literal ones, however they do still "exorcise" (go into peoples heads and fix their shit like in the game) the personal demons
Maligula was a case of one of the members getting "possessed" and was unable to be exorcised. Helmut has been sainted for his efforts and subsequent death. Ford has become a hermit who lives in the woods and wears a hair shirt to atone for his sins. Cassie endlessly transcribes books for her atonement. Otto's still with the monastery making strange medieval inventions. Still figuring out the rest of them
Conflict around psychics in this universe comes from the belief that they're of the devil (hence the fact they have been labelled heretical)
Whispering Rock can be some sort of squire training i guess. maybe. what the fuck did kids even do in the medieval period i should probably know this but most of my knowledge comes from medieval texts and they never mention kids ever
#see unfortunately because i've chosen to make this more medieval realism it does necessitate christian links#but i'm not afraid of playing in this space. i <3 heresy#doing an essay for class rn about gnosticism. i think i need to make this weirder#btw take monastery loosely there are women there too ofc#everyone is in nun or monk robes unless theyre on a mission (quest) then they get armor
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