#even more specifically I would like at least one variation to be a badass villain in the sexy way y’feel me?
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I want more bisexual woman of colour in stem in my media please, SDV has shown me a world of possibilities and I demand the world to deliver!
#specifically bisexual or lesbian please i am a lover of women#even more specifically I would like at least one variation to be a badass villain in the sexy way y’feel me?#world give me this one thing#stardew valley#sdv#sdv maru#I would tag more but I don’t know any more which is my point!!!!!!!
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BnHA Chapter 239: We’re Fucked
Previously on BnHA: Actually it’s been two weeks, so I barely even remember. Let me just... take another... Ah, right. So Tomura brought it up a notch to Goth Level x20 and destroyed all of his Surplus Hands in a fit of independence, and Re-Destro was like “!!!” and then turned himself into a giant robot as a counter-flex. Meanwhile Gigantomachia continued to smash shit and also defeated Orange Leaf because lord knows Dabi was never actually going to get around to it. Compress called Ujiko and was all “hey can you please stop your guy because I’m afraid he’s going to smash us once he’s done smashing everything else,” but Ujiko was all, “listen if Shigaraki dies then he dies!!” But I’m pretty sure Shigaraki isn’t actually going to die. Re-Destro, though? He might be dead. Guess we’ll find out.
Today on BnHA: Nope, Re-Destro isn’t dead. So it goes like this: Tomura, who is now incredibly hot by the way, annihilates the entire fucking town leaving only bits of rubble, basically. Everyone is all, “LOOK AT THIS ARE YOU FUCKING SEEING THIS HOLY SHIT” and basically just watching in awe. Re-Destro chops off his own fucking feet so as not to be disintegrated himself, something which everyone is way too fucking calm about tbh. And in the aftermath Tomura stands there all “lol I won,” and RD is like, “yeah you sure did,” and I was expecting Tomura to be all “well anyways, [kill]” but instead RD is like, “HERE’S THE KEYS TO YOUR NEW ARMY” and Tomura is “HEY COOL” and SOMEHOW THIS IS SO MUCH BETTER AND WORSE ALL AT THE SAME TIME. Heh. Anyways where’s that comic with the dog in the house that’s on fire. That about sums it all up.
(All comments are my unspoiled reactions from my initial readthrough of the chapter. I did a quick edit for grammar and clarity immediately afterward, but aside from that there are no changes, and even that was a rush job since I was late in reading the chapter this week. I basically have not edited this at all lulz.)
sounds like someone is about to get the official Gigantomachia Seal of Approval at long last! sure did take this boy a while to get accredited, but he kept at it! there’s a lesson there, folks. if at first you don’t succeed, stop sleeping for two months and then power-hallucinate your way to success
so we’re opening with Hanabata and his van! I sure hope this mofo is about to die, because mofos need to start dying already. I’ve loved this arc and we’ve had some really great times, but I never did have much patience for this particular point of any given arc. side villains need to know when to die. respect for Kizuki, at least she had the right idea
on the other hand we are being gifted with some pretty fun panels, such as this
wah, his shoes. heh
oh my god
did he slam into the van when it hit the brakes to avoid Tomura’s Destruction Radius. ouch
so he’s narrating about how some crazy shit is going down over where Tomura is. and that “our story was at a standstill, but now...”
listen, that “but now” had better mean that you’re about to de-standstill and wrap things up
-- holy shit
I’m not -- Tomura, what!?! you’re hot?! is it just me?? am I fucking losing it?? what the fuck. can you seriously just cut off anyone’s fingers and they’ll magically grow 40x hotter!? somebody count Aizawa’s fingers for me
shit. this isn’t even my normal aesthetic! Tomura you’re crossing genre barriers here. I can’t speak for everyone, but I deeply suspect that you’re appealing very widely right now
the moral of this story is, eyeliner. that’s it. that’s the moral
in other news, Twice shouting “hang in there, Giran!” speaks for all of us, I think, and he had better get a medal for being VIP of this fucking arc. and Giran, it’s good to get some exercise
so who is this monologuing now?
is this a flashback to All for One? or RD getting all philosophical as the countdown inches ever closer to his doom?
like, this could seriously go either way here. huh. full disclosure, I’m doing my best to speedread here since this recap is late, so I’m not taking much time to think real deeply or try and process every little thing this week
now RD is going “guh!” and failing to get with the times
yeah dude, we established this already. Tomura is doing a lot of things he shouldn’t fucking be able to do. because he’s awakening. you’re the one who fucking said it just last chapter. quit being so damn shocked
lol now he’s thinking “if I can just get out of range...” ha, good luck. does he even have a fucking range now
omfg. you guys
being on the villains’ team for an arc is so much fun. so nice to be able to shamelessly appreciate the senseless destruction
okay, not quite as hot now. but from the right angle, though. damn
anyways. he cray. we get it lol
now he’s shouting “I’ll break you to pieces!” all gleefully and, like. destroying the entire town, it looks like. possibly
okay but seriously I think he really is. he really fucking is, you guys
I’m simultaneously grinning at how badass it is and thinking in the back of my mind about how our actual heroes are so!! fucked!! once this arc is over and done with sob
like, hey Tomura, what was your overall goal again? destroy the entire world? oh, yes, right. and what exactly is stopping you, again? literally nothing but a handful of sixteen-year-old heroes in training? whom I’m deeply attached to? yes, that’s surely going to end well
sobbbbbbbb
we’re so. goddamn. fucked
also, when did RD transform back into his little guy form? why do I suddenly almost feel sorry for him. well maybe not sorry so much as I feel pity. though once again, weekly reminder that he invited them himself, and they probably would never have clashed had he not decided to start shit for absolutely no fucking reason
let this be a lesson to all other villains! if you’re still thinking the League is an easy mark now that AFO is ~out of the picture~, let Overhaul and Re-Destro serve as examples of what happens when you underestimate the new boy in charge
and when I think of it that way, it makes me want to warn Tomura not to get too cocky and make the same fucking mistake. AFO and All Might may not have much in common, but one thing they do share is a knack for choosing worthy successors. though I still think that in AFO’s case, “placeholder” would be a more accurate word
anyway so where were we. -- oh yes
I wonder how many pages do we need of Tomura cheerfully decimating shit and RD watching in terror. this is a manga-only complaint though, just to be clear. in the anime? this shit is going to be fucking amazing. Tomura cackling maniacally while the world crumbles to pieces around him. metal af
by the way I love how RD has gone pants-only now that he’s back in his Bruce Banner form
I really shouldn’t be complaining that this chapter is going by so quickly, given that I’m trying to race through it, but literally the next two pages are just more of the same shit
town: destroyed. RD status: defeated and pants-only. plots advanced in the last three pages: none that I can actually see
oh shit. wait
what the -- holy --
okay lol. nevermind. here I thought that was Tomura’s foot on the previous page. and I didn’t notice RD’s feet had been chopped off on account of I thought the BLOODY STUMPS OF HIS FEET were his shoes, I guess. despite the manga establishing multiple times that he was only wearing pants. I only pointed it out specifically twice myself. wowwww
just. I’m running on four hours’ sleep here but feeling pretty all right considering, so I thought I was doing pretty good, but I GUESS NOT lol. one of these days I’ll learn that if a giant two-page spread appears to be a waste, it’s far more likely that I’ve just completely failed to see some very obvious thing of critical importance
anyways. ohhhhh yesssss
[raises hand] me! I know!! it was him calling you up out of the blue and being all “hey come here I want to start a whole battle”!!
heeeeeeeh
god I’m living for this. the brief swell of pity is gone as quickly as it arose lol. finish him off boiiiii
OH FOR FUCK’S --
DID YOU GUYS SOMEHOW FAIL TO GET THE MEMO. DID THE ENTIRE TOWN CRUMBLING APART NOT CLUE YOU IN THAT IT WAS TIME TO HEAD IN THE OTHER DIRECTION
jesus. I would be impressed by their loyalty, except that none of them have given a fuck about the 100,000 hapless redshirts who’ve died fighting for them, so it seems pretty damn hypocritical for them to care so much about this one fucking guy. especially when his stupid plan singlehandedly destroyed everything your organization has spent their entire lives working for. in, like, an hour
anyway, Tomura is back to being hot again guys
motherfucker is fully aware of just how much everything is lining up his way right now. finally his childlike self-assuredness actually has some sort of basis in fact. you are exactly as badass as you think you are, sir. must be nice. you enjoy this; you deserve some nice things just this once before everything goes to shit again after this arc
holy shit, even Hanabata’s quirk is failing in the wake of that see-you-in-hell grin
I’m telling you dude, you should have been driving the other way. not that there’s any point now. enjoy your final seconds on this earth
LOL
“meaningless casualties” lmao that is the most pompous variation on “DON’T YOU GET IT, WE’RE ABOUT TO FUCKING DIE” I’ve ever heard
wow, so wait, is RD trying to beg for their lives now??
that’s a surprisingly classy move. unfortunately I’m fairly sure Tomura is going to show you exactly as much mercy as you were prepared to show him just a few minutes earlier. well maybe a little more mercy, since you were going to take your sweet time and he’ll probably end things quickly in comparison
anyway so now RD is having an internal dialogue with his dead great-grandpa about how Tomura turned out to be the living embodiment of everything they were fighting for
and actually, he’s not wrong when you think about it. which just goes to show you how deeply flawed their philosophy really was. there’s a hugely important distinction between “freedom to be who you are” and “freedom to do whatever the fuck you want, including hurting and oppressing others”
anyway, so in the end he didn’t ask for mercy. “I picked a fight with you and lost. if you mean to kill me, then get it over with.” well I guess that is still classy in its own way though
also, Machia is staring at Tomura and seeing this
which is an awesome visual, and I love that Horikoshi went with that instead of more internal monologuing. nothing else even needs to be said
-- !!!!!!!!!!!!!!!!!!!!!!!!!!!!!
HOLY SHIT
SDFSLDKJFLJS HOLY SHIT
yooooooooooo. oh shit
I did not see that coming. should have, probably. there was a lot of buildup to it in hindsight. Tomura and the gang started out the arc flat-out broke, and now at the end of things they acquire a company with precisely the resources they need. manpower, cash, and technological innovations. oh shit. oh shit
oh my god the look on Ujiko’s face. this worked out better than he ever could have hoped
pausing it here because I did in fact laugh and I love it. [pats]
this boy has a 5/5 intelligence score in the character databook. he’s a genius. nothing gets past him. his reflexes are too fast
aaaaaand that’s the end of the chapter. well, then. to reiterate: we are well and truly fucked y’all
#bnha#boku no hero academia#bnha 239#shigaraki tomura#re-destro#bnha spoilers#mha spoilers#makeste reads bnha#well that's just great#now he has an army *and* a hulk#on the bright side#having seen what this army is capable of#I don't think we need to worry too much about that particular new asset
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Notes on Robert McKee’s “Story” 21: How to Create a Great “Hook”
Today we’re going to delve into “the inciting incident.” You might also know it as “the hook.” It’s The Big Bang that kickstarts your story. Buckle up because this is an important (and slightly long) post.
The World of the Story
Before you start writing anything, you need to have a crystal clear idea of what your setting is. McKee talked extensively about setting earlier on in the book and I covered it in a post. I also created a World Building Questionnaire with over 100 questions to help you think deeply about your world before you begin writing. So I recommend that you check them out.
06 Setting and Avoiding Cliches
Questions to Help World Build
A couple more things you should consider about your setting are these:
“What are the biographies of my characters? From the day they were born to the opening scene, how has life shaped them?
What is the Backstory? “Backstory” is the set of significant events that occurred in the character’s past that the writer can use to build his story’s progressions. We landscape character biographies, planting them with events that become a garden we’ll harvest again and again.
What is my cast design? Each role must fit a purpose, and the first principle of cast design is polarization. Between the various roles we devise a network of contradictory attitudes. Ideally, each and every character would have a separate and distinctively different reaction to any given event, from something as trivial to a dropped glass to a death in the family. When characters act the same, you minimize the chance for conflict.”
The Inciting Incident
When you come up with your Premise (a.k.a. that spark of an idea that makes you want to write this new story), it doesn’t necessarily need to be the Inciting Incident. Maybe your Premise is the finale, or just a scene somewhere in the middle of the story that you need to build towards. So ask yourself: How do I set my story into action? Where do I place this crucial event?
Here are the necessary qualities of any Inciting Incident, as stated by McKee:
An Inciting Incident must be a dynamic, fully developed event, not something static or vague.
The Inciting Incident radically upsets the balance of forces in the protagonist’s life. Before the Inciting Incident, the protagonist is living a life that’s more or less in balance. But this incident radically upsets the balance, throwing it into either negative or positive.
In most cases, the Inciting Incident is a single event that either happens directly to the protagonist or is caused by the protagonist. He is immediately aware that life is out of balance for better or worse.
The protagonist must react to the Inciting Incident. Even inaction in and of itself is a reaction, though the protagonist cannot remain inactive forever, because there would be no plot otherwise.
The Inciting Incident arouses the protagonist’s desire/need to restore balance, and this leads them to determine an Object of Desire: something physical or situational or attitudinal that he feels he lacks or needs to put the ship of life on an even keel.
The Inciting Incident propels the protagonist into an active pursuit of this object or goal.
*Bonus* For those protagonists that we admire the most, the Inciting Incident arouses not only a conscious desire, but an unconscious one as well. these complex characters suffer intense inner battles because these two desires are in direct conflict with each other. No matter what the character consciously thinks he wants, the audience senses or realizes that deep inside he unconsciously wants the very opposite.
The Spine of the Story
The energy of the protagonist’s desire forms the critical element of design known as the Spine of the story (a.k.a. Through-line or Super-objective). It is the deep desire in and effort by the protagonist to restore the balance of life.
No matter what happens on the surface of the story, each scene, image, and word is ultimately an aspect of the Spine, related, casually or thematically, to this core of desire and action.
If the protagonist has no unconscious desire, then his conscious objective becomes the Spine. The Spine of any James Bond movie, for example, can be phrased as: To defeat the arch-villain. James has no unconscious desires.
If the protagonist has an unconscious desires, this becomes the Spine of the story. An unconscious desire is always more powerful and durable, with roots reaching to the protagonist’s innermost self. When an unconscious desire drives the story, it allows the writer to create a far more complex character who may repeatedly change his conscious desire.
By looking into the heart the protagonist and discovering his desire, you begin to see the arc of your story, the Quest on which the Inciting Incident sends him.
Design of the Inciting Incident
An Inciting Incident can be random, casual, coincidental, or on purpose. A wife could be the random victim of a mugging, inciting the husband to seek revenge. It could be on purpose, too: perhaps a child runs away from abusive parents.
While the the inciting incident for subplots do not have to unfold before the reader, the Inciting Incident of the Central Plot must be seen and felt directly by the reader for two key reasons:
When the audience experiences an Inciting Incident, the work’s Major Dramatic Question, a variation of “How will this turn out?” is provoked.
Witnessing the Inciting Incident projects an image of the Obligatory Scene into the audience’s imagination. The Obligatory Scene (a.k.a. Crisis) is an event the audience knows it must see before the story can end. This scene will bring the protagonist into a confrontation with the most powerful forces of antagonism in his quest, forces stirred to life by the Inciting Incident that will gather focus and strength through the course of the story. The scene is called “obligatory” because having teased the audience into anticipating this moment, the writer is obligated to keep his promise and show it to them.
Can you imagine the outrage you’d feel if you read all of the LotR books, all of them building up to destroying the ring, and instead of describing them casting it into the caldera, the book just cuts to them being back in the Shire and saying, “Man, it was hard but I’m sure glad we managed to get rid of the ring.” Fin.
Wouldn’t you just implode?
Locating the Inciting Incident
In other words, when should you insert the Inciting Incident? McKee’s book is about storytelling, but specifically through the medium of film. Therefore, he talks about this mostly in minutes. However, as writers, we need it in pages, chapters.
He states that the first major event of the Central Plot must occur within the first 25 percent of the telling, no matter the medium. However, the later the Inciting Incident, the higher risk you run of having your audience grow bored.
“Well okay, so I’ll just have the Inciting Incident happen in the first chapter and no worries,” you may be thinking.
For some stories, that is fine. But for others, you need to establish characters before the full impact of the Inciting Incident can be understood.
Take the movie Rocky, for example. Its Inciting Incident happens a full thirty minutes into the movie, when he agrees to fight Apollo Creed for the heavyweight championship of the world. In the thirty minutes leading up to that Inciting Incident, we are engaged by the subplot of his romance with Adrian, and we also learn more about who Rocky is, what an underdog he is--and it is thanks to our understanding of who Rocky Balboa is that the Inciting Incident is so gripping. “Oh my God, there’s no way in hell that Rocky can win! But I want him to win!” If the movie had started out with Rocky challenging Apollo, we would have thought it was just another wrestling match, with nothing at stake.
“Bring in the Central Plot’s Inciting Incident as soon as possible...but not until the moment is ripe.
An Inciting Incident must “hook” the audience, a deep and complete response. Their response must not only be emotional, but rational. This event must not only pull at audience’s feelings, but cause them to ask the Major Dramatic Question and imagine the Obligatory Scene. Therefore, the location of the Central Plot’s Inciting Incident is found in the answer to this question: How much does the audience need to know about the protagonist and his world to have a full response?
If it arrives too soon, the audience may be confused. If it arrives too late, the audience may be bored. The exact moment is found as much by feeling as by analysis.
If we writers have a common fault in design and placement of the Inciting Incident, it’s that we habitually delay the Central Plot while we pack our opening sequences with exposition. We consistently underestimate knowledge and life experience of the audience, laying out our characters and world with tedious details the filmgoer has already filled with common sense.”
A Caveat for Fanfiction Writers
Fanfiction is such a huge genre now, and as a long-time writer of it, I wanted to throw in my own two cents about Inciting Incident and fanfiction. Generally, we post our stories one chapter at a time, either scheduled or whenever we manage to get a chapter done. With fanfiction, it is my personal opinion that the Inciting Incident must be in the first chapter.
Even if you’re writing an AU, the readers will still know the characters and the barebones background information at least, so there is no need to build up who these people are, like in the above example of Rocky.
Because fanfiction is a free, nigh limitless commodity, readers are spoiled (myself included). If the first chapter doesn’t immediately pull them in, what incentive do they have to follow the story?
We’ve also seen this shift in music. It used to be that the “hook” of a song could come at the chorus or that BADASS solo halfway through the song. Scroll through your playlists and take a look--how many contemporary songs start off with the “hook?” I guarantee you it’s more than half. This is because in the age of streaming, we are no longer forced to listen to the entire song on the record or tape or radio. We can give a song a few second’s listen and skip it. Sadly, fanfiction is going down the same path.
The Quality of the Inciting Incident
“Henry James wrote brilliantly about story art in the prefaces to his novels, and once asked: ‘What, after all, is an event?’ An event, he said, could be as little as a woman putting her hand on the table and looking at you ‘that certain way.’ In the right context, just a gesture and a look could mean, ‘I’ll never see you again,’ or ‘I’ll love you forever’--a life broken or made.
The quality of the Inciting Incident (for that matter, any event) must be germane to the world, characters, and genre surrounding it. Once it’s conceived, the writer must concentrate on its function. Does the Inciting Incident radically upset the balance of forces in the protagonist’s life? Does it arouse in the protagonist the desire to restore balance? In a complex protagonist, does it also bring to life an unconscious desire that contradicts his conscious need? Does it launch the protagonist on a quest for his desire? Does it raise the Major Dramatic question in the mind of the audience? Does it project an image of the Obligatory Scene? If it does all of this, then it can be as little as a woman putting her hand on the table, looking at you 'that certain way.' "
Creating the Inciting Incident
Okay, so now you need to conceive and write the Inciting Incident. McKee states that the hardest part of any story to write is the Climax, but the second-hardest part is the Central Plot's Inciting Incident. This scene is re-written more than any other.
So before you begin penning the Inciting Incident, ask yourself these questions:
What is the worst possible thing that could happen to my protagonist? How could that turn out to be the best possible thing that could happen to him?
What's the best possible thing that could happen to my protagonist? How could it become the worst possible thing?
I wrote an absolutely horrible novel when I was 13. Now that I'm older and all-around better and more experienced in writing and life itself, I want to tear it all apart and rewrite it. The new inciting incident I have in mind currently is this:
Three years prior to the start of the story, the protagonist's mother vanished into thin air. She drove off to the store but never came back, and they found her car crashed down a ravine on the side of the road, but she was gone and the car had no blood in it. The protagonist's father locked himself into his study that night, and has not emerged from it since. The protagonist was 15 at the time, and in the three years that have passed since then she has grown independent. She lives in the house with her father, makes him meals and puts them on trays outside his study. Sometimes he takes them, other times he leaves them untouched. They have zero communication. In many ways, the protagonist feels like she lost not one but both of her parents in that accident.
Then, one day, she wakes up to get ready for school and sees that the study door is wide open for the first time in three years.
So now I have to ask myself the above two questions.
The worst possible thing that could happen to her is if her father has finally gone mad in his isolation and they are unable to restore their bond. How it could change for the best: She could commit him to a facility, allowing him to get professional help and allowing her to move on with her life.
The best possible thing that could happen to her is if her father emerges, sound of mind and body, and picks up his life with her again. How it could change for the worst: They both wish to reestablish an relationship, but an external force separates them, this time permanently.
“A story may turn more than one cycle of this pattern. What is the best? How could that become the worst? How could that reverse yet again into the protagonist's salvation? We stretch toward the 'bests' and 'worsts' because story--when it is art--is not about the middle ground of human experience.
The impact of the Inciting Incident creates our opportunity to reach the limits of life. It's a kind of explosion. No matter how subtle or direct, it must upset the status quo of the protagonist and jolt his life from its existing pattern, so that chaos invades the character's universe. Out of this upheaval, you must find, at Climax, a resolution, for better or worse, that rearranges this universe into a new order.”
Source: McKee, Robert. Story: Substance, Structure, Style, and the Principles of Screenwriting. York: Methuen, 1998. Print
#creative writing#creative writing methodology#creative writing theory#writing#writer#writeblr#write#author#writing inspiration#writing inspo#robert mckee#writing novels#writing fantasy#writing fiction#writing fanfiction#plotting#story plotting#novel plotting#writing prompts for friends notes on story
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My ideas if Wales gets referenced in this new britain region which is probably unlikely but we can hope:
* Another sheep pokemon/a mareep regional variant/just mareep being common over here
* llamhigyn y dwr regional variant of gligar! As a kid i always thought gligar was meant to be one of those! Its a mytholigical flying frog with a scorpion tail, and really the only reason i dont think gligar is based on it is because its ground instead of water type. Like its really specifically similar right down to the wings being webs under the arms!
* Welsh Lady pokemon! (The traditional costume kids wear at eisteddfods)
* Maybe instead some sort of legendary based on eisteddfods in general? Theyre a poetry/art festival where the winner gets "the chairing of the bard" aka just imagine ur average school contest except if ur in wales u literally get knighted with a fake sword, crown and The School's Personal Throne. Its very weird in retrospect but it just seemed normal when i was a kid. I won it once and i was so anxious having to go thru the big celebration thing!! Like aaa just let me take my certificate and run! XD So yeah maybe a legendary based on the eisteddfod throne itself? Its called a throne but its more of a fancy wooden chair with patterns carved into it. So some sort of wooden dragon! And the legend would be that only the most talented bards can ride it and it bucks off anyone it thinks isnt purehearted enough. And maybe it could have a lovespoon for a tail cos thats also another wooden welsh thing. (Fancy carved spoons for good luck and/or romantic gifts)
* welsh cake pokemon!! Theyre just a sweetened scone with raisins in it, but i think it could be really cute as a design. Im thinking a rock type that just coincidentally looks like a cake with raisins, and it rolls around sideways like a big goofy crab~
* or if you wanna go for other local foods maybe mix the kelpie with bara bryth? (Seaweed bread paste stuff) So its just a loaf of bread that evolves into a badass horse and it would make no sense to anyone except brits, lol.
* perhaps a legandary based on the bard taliesin? It could be similar to nebby in starting off with a weak baby form but then becoming a badass! Cos his origin story was that he wasnt naturally all super cool so talented at singing that he could make literal magic happen just by sheer creativity. Instead he accidentally drank a magic potion of creativity that a witch made, and his abilities came at the cos of Pissing Her Off Forevermore. So maybe the baby form cpuld be a witch's cauldron? And have a tail made of chains to symbolize how he was enslaved as that witch's assistant and managed to escape with her most valuable prize. And then his ethereal fancy humanoid form could maybe be similar to meloetta's living music thing but more with calligraphy instead? But perhaps still have a similar chain tail to show his origins, except now the links in the chain are all fancy calligraphy Os, lol
* accompanying legendary possibilities: ceridwen (the evil witch from that story) or morfran (her innocent son) Morfran did nothing wrong but is often painted as more of the villain of the story than she is, simply because he was black. Yeah there's racism even back in our mythology, ugh...! I always felt so depressed for morfran cos the story is that ceridwen only made this super magical potion of being the best bard ever cos everyone said her son was the ugliest man on earth and EVEN SHE AGREED so she thought she had to give him some magic powers to stop people from hating him. And instead taliesin steals it and goes off to be the most powerful and respected and also handsome man ever, the end. And seriously the ONLY THING they mention about why this child is ugly is that he was "black like a crow" and also his name means evil crow. And thats just the end of his story forever, being some other dude's origin story and then forgotten into the void :( So like hey a pokemon criticizing that part of the myth wouls be great too! Like maybe have morfran be a counterpart legendary like latias to latios and he just looks equally beautiful with a reversed colourscheme of dark skin and white calligraphy patterns. And maybe the pokedex entry could be like "taliesinmon got its powers thru a magical gift from meloetta" and "morfranmon worked really hard for its powers all on its own and also is very socially anxious and relateable and tumblr user tumblunni's favourote character in all british mythologies despite also representing the worst part of our nation but hey its not this man's fault please rescue him ok" Srsly its not like its common to see taliesin referenced in fiction but morfran is even more forgotten and i think he needs at least one positive fictional depiction to make up for being screwed over in the original myth.
* Another myth with unintended bad messages is the one of Blodeuwedd or Dwedd (friends may recognize that i named my Gourgeist after her!) Her story is that she was an artificial human created out of plants in order to be some guy's sex toy basically. Yet she's the villain of the story cos she refused to marry him and ran off with another guy. Like seriously she was BORN to marry this dude! Even if he's the big mythological prince we're supposed to root for, with modern morality perspectives its kinda impossible to see it that way. At least unlike morfran she actually does do other stuff to establish her as a villain other than just existing, she comes back with her new boyfriend to kill the dude who made her and thus set the course of history awry cos he was A Really Inportant Destiny Prince And All. But seriously dude this is 100% your own fault for being creepy enough to not want to date real women and instead have some messed up preprogrammed woman who'd do whatever you want. "The only reason she wouldnt obey like he wanted must be because the seed of evil was in her heart" yeah no maybe it was the seed of free will u bastard. Anyway they have a funny sequence where prince douche mc douchebag is prophesized to never be killed by etc etc etc so dwedd and her new boyf have to trick him into THE MOST CONTRIVED CIRCUMSTANCE EVER to find a loophole. I think it was something like one foot on a goat and one on a bucket while at the border line between two countries at the crack of dawn? And as fitting a standard boring hero story of course eeeevil dwedd gets thwarted and prince pompous is ressurected and she's punished forever by being turned into an immortal owl for some reason.
* SO YEAH! Plant owl legendary! I just thought this myth in particular would be cool cos a female plant legendary with a disney villain aesthetic instead of the cliche pretty sexy thing everyone would probably expect. Make her bombastic and badass and terrifying!!! The pumpkaboo line is the closest thing so far cos bat pumpkin is KINDA close to daffodil owl. At least in terms of spooky aesthetic, lol
* oh and also her boyfriend was named gronw pebr and honestly he barely does anything in the whole story but he has a really cool name so i felt like mentioning it
* our national flower is the daffodil and our national vegetable is the leek so maybe a farfetch'd variation with a daffodil? Or maybe a saucepan or somethin. It could kinda work with farfetch'd origin, plus one of our most famous nursery rhymes is about saucepans. AR GATH WEDI SCRAPU GROOKEY BACH
* our national animal is actually the dragon not the sheep! So definately give us some good dragon types!! Our flag is a dragon so maybe our legendary could be that? And perhaps reference the whole "red dragon beats the white dragon symbolizing how much england sucks" legend by having it have two forms like minior or darmanitan and the weaker cowardly defensive one is england. Just sayin!!
* i dont think you can really make a pokemon personification of england conquering and literally owning us and us taking so long to even get considered a separate country again and be able to have our native language in schools except it was already so many generations passed of it being forbidden to be spoken that barely anyone still knew it and even nowadays when we have billingual road signs the rate of billingualism is incredibly low and im really jealous of my sister growing up in a school that taught it from a young age cos i was thrown into intermediate level welsh without having the basic lessons and thus nevee managed to learn it at all and felt both stupid and disconnected from my ancestors irretreiveably
* MAYBE A RUGBY POKEMON I DUNNO LOL
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Destiny 2: Faction Rallies, Forsaken and Disasters in 3, Oh My...
Saturday, June 9th 2018
Written by: A Curious Wednesday
When it comes to Destiny 2, growing pains have become expected. In a game with more potential than a designated hitter can swing at, this is ultimately very frustrating. With the arrival of Season 3 of D2 and the announcement of Forsaken, the trend of uneasiness continues. In a previous post, I talked about my concerns for Warmind, something that any narrative driven player can relate to.
To briefly recap: the story aspects of Warmind are abysmal at best. You get 5 story missions that introduce you to a new NPC and two new villains. We (wrongfully) assumed that the new host of characters would be properly developed. Ana Bray, for instance, is a legendary guardian who’d been MIA since Crota and Luna, I believe. During that pitched battle, she fired her golden gun with such focused power and will that the light from it lingers still. That battle was supposed to have happened centuries ago. She also has connections to Clovis Bray and is, perhaps, the premiere Gunslinger. Even better than Cayde-6, whom like her, is an original Risen. Now, this is never really conveyed in those 5 missions. None of her legendary feats are ever really mentioned. She’s essentially relegated to a throw-away NPC and Vendor.
Compiling this problem, Zavala, the leader of the Vanguard and Consensus is not developed any further. Instead, he continues to be pigeon-holed as “Den Mother” to all guardians. All you need to do to confirm this, is speak with any of Destiny’s fanbase. Most, if not all, will agree that Zavala is everyone’s overprotective mommy.
When it comes to the two new characters, both are abused and mistreated. Nokris has soo much story potential. He is the exiled son of Oryx and the runt of his brood. He’s the smart one. A necromancer (possibly a male wizard), which is a rarity amongst the Hive/Krill. He attempted to usurp his father’s power and place as king and failed. His co-conspirator, Xol (a worm god, a being of unimaginable power, eternal life and knowledge) is essentially defeated as a strike boss, which is an insult and disservice to Xol and the grandeur that is supposed to be the “Worm Gods”. In fact, both are ultimately just strike bosses. Beating either during the campaign is unfulfilling. Being sent to the Deep by Xol is a joke and possibly the greatest offense for me.
So, with things on the narrative side of the spectrum so weak and lacking, you’d hope that Bungie would make the new season’s Faction Rally topnotch. Personally, I don’t mind the “Renown” mechanic in principle. During the grind to faction rank 50, it adds to the challenge. However, the vehicle for this delivery is problematic. By skewing each firefight in favor of the AI whenever a player has active “Renown” it has ended up making every open-world activity more difficult than it should be. With the arrival of Escalation Protocol, this oversight becomes glaringly apparent. Escalation Protocol is a new feature and endgame mode where you join up with other guardians to take on wave after wave of Hive opponents in increasing difficulty. Ideally, 3 level-capped. 385 light-level guardians should be able to complete all waves if they can communicate and work together.
In practice, it’s usually one fireteam that sparks it once they notice 3 or more random guardians patrolling the Hellas Basin. Since all guardians need to complete Escalation Protocol waves (a least once), any available guardian generally comes running when EP is activated. Currently, this means that 1 team ends up trying to complete an EP with underpowered guardians, culminating in failure and frustration. With the arrival of the first Faction Rally this season and the release of “Renown” its made an already challenging open-world event more difficult, by further handicapping the player in favor of the AI-controlled enemy.
The trend of handicapping the player to up the difficulty is nothing new. Its an established procedure carried over from Destiny. Any time you enter a darkness zone (iow “Boss fight”), for instance, you are effectively de-buffed, weakened by the overwhelming presence of Darkness and cut-off from the Traveler’s Light. You’re left with your own strength and light to see you and your team through. Why does this happen? Perhaps, each of these areas are influenced by the taint of Darkness to such an extent that it manifests physically. At least, that is how I like to think of it. As it adds a narrative reason for the game mechanic.
However, by further handicapping the player, it ultimately diminishes the feeling of grandeur and heroicness that you’d normally experienced as a maxed-out, veteran guardian (player). Destiny did a good job of preserving that feeling of being a walking, talking badass. You were/are the prophesied guardian. The one Saint-14 looked up to, perhaps even idolized. You were the one that did what no other guardian could do. And, if you were capable and competent, you did it alone.
Destiny 2 does a great job of stripping you of that feeling, making the overall experience occasionally frustrating and lackluster. The grind to rank-level 50 is long enough and made worse by the fact that some of us have limited time to invest in D2′s grind. Now, here’s where the two schools of thought diverge. School 1) everyone should have access to and the ability to get everything, so you must level the playing field; School 2) only the dedicated should get everything since they put in the time, effort and hardwork. I, myself, fall into the second camp or a variation of it.
I believe the unexpected problem that is “Renown” could be fixed by tying the effect to a faction’s emblem, class item or both and enabling factions to recruit and have relevance all year around, like they were in Destiny. Thereby, turning Faction Rallies into something special and unique. Something on par with Crimson Days, Festival of the Lost, Sparrow Racing League and the Winter Solstice event. Perhaps, each faction, dependent upon their beliefs structure needs to accomplish something significant. Perhaps, its a month long competition for bragging rights and something else. Something more. Something like supremacy or even, just something as simple as which faction gets the lion’s share of funding for the rest of the fiscal quarter.
In Destiny, factions were always relevant. As soon as you reached level 20, you were allowed your choice of which faction to pledge to, and you could, after a week, decide to pledge your loyalty to a different faction. Rank progress was limited and constricted. You had to work to progress through the rank levels in Destiny. You had to represent your chosen faction on your guardian. As the benefits of pledging to a faction were only available when you, the player, equipped a faction-specific class item and/or emblem.
Once you did that, it was an uphill slog to those coveted exotic items. Uphill, but worthwhile. Like many of the more obscure features of Destiny, you were rewarded for the time you put into it. It wasn’t gifted to you; you earned it. There was no time limit. Thus negating the feeling of artificial pressure. It didn’t matter how long it took you to get those coveted items as long as you were willing to put in the work to get them. It took me 2 years or so to get Dead Orbit’s exotic cloak. I didn’t mind the wait. I also didn’t stick with Dead Orbit exclusively. A more dedicated player would have gotten that item and others much faster.
In Destiny 2, this psychological/societal feature is not present. It’s almost as if the Vanguard took pity on those surviving guardians of the Red War. As if they became Oprah during her final season of her talk show: “you get an exotic! You get an exotic!” “You get raid gear!” “You get trial gear!” This analogy can be and has been applied to Hawthorne. I imagine this is what Hawthorne would shout in her best Oprah impression as she tossed out specially encrypted engrams to the throngs of clamoring guardians with their hands out.
Of course, I know better than to believe that fantasy. There’s no narrative reason for these decisions. There’s no real narrative pull for participating in the Faction Rallies to begin with. There is for Strikes, the Crucible and the Iron Banner. Strikes, from a narrative perspective are high-level, precision operations that makes assassins out of you. In order to protect the remnants of humanity from Darkness. The Crucible, on the other hand, is a way to hone your skills and abilities; to sharpen you. It also serves as a way to resolve grievances. Nothing like a sanctioned fight to the death, to prove your point. “Fight me for what you believe!” The Iron Banner honors the fallen Iron Lords thru glorious gladiatorial combat and serves to further hone your abilities and skills. Of course, the Iron Banner is also not what it used to be. Now that level-advantage is disabled, it's no different from the Crucible. This is too bad, because the added difficulty made participating in previous iterations of the IB savoring. It gave rise to water-cooler moments and bragging rights.
The concept of Faction Rallies overall is neat. However, in practice there’s nothing special about them. The weapons you can claim are ultimately reskinned versions of likely superior Vanguard and Crucible weapons. There is no meaningful choice behind siding with a particular faction. Arach Jalaal of Dead Orbit raves about escaping a defined end and little else. Lakshmi-2 of Future War Cult raves about the inescapability of war and how we all need to prepare for it. Executor Hideo of New Monarchy is obsessed with protecting and preserving humanity’s cradle, Earth. Beyond some ambient dialogue you might chance upon by standing before each vendor, there is no way to know what each faction stands for or why you should care. The experience has devolved into a loot-grab for the shiniest prizes. Oftentimes, this means that New Monarchy wins each faction rally because their armor, vehicles and weapons are the most appealing.
For those of us who know what each faction stands for, this is a deathknell of sorts. I, myself, am a Dead Orbit loyalist. I could be accused of being a fatalist, but by that notion, so too are the Fallen/Eliksni. They abandoned their homeworld after the Whirlwind, just like Dead Orbit and Arach Jalaal want to do. That is something I agree with. In Destiny, it was why all three of my guardians sided with DO. I’ve always distrusted the Traveler. It brought ultimate war and destruction to our doorstep. Through the usage of the former grimoires I learned that it did similarly to the Fallen and Cabal. When those two species/peoples could no longer protect it, the Traveler fled. Abandoned those people to their fates. Dead Orbit believes the Traveler will do that to us, should the time come. I agree. So, they’ve prepared a fleet of ships and supplies. They fund scouts to search out our galaxy for a home untouched by the Darkness and Traveler. And while, each faction acts with the best interest of humanity in mind, DO is the only one pragmatic enough to plan long-term and realize the survival of our species.
Future War Cult are, in some ways, battle-crazed zealots. Fanatics that believe crushing their enemies here, now and in the future is the only guarantee for victory. I consider that to be short-sighted, but still a noble cause. They don’t wish to abandon earth any more than New Monarchy does, but they are willing to if it means our survival. They also have ties to the Vex and some misunderstood, wonky machine monikered, “The Device” that allows individuals to glimpse future, alternate timelines. It’s how they prepare for the wars to come. They prepare, though, which is a key difference. They don’t try to avoid those future conflicts.
New Monarchy, on the other hand is the most obstinate. They are not interested in entertaining a future where humanity no longer resides on earth or in the Sol system. They are not interested in a governing council. They are not interested in exploration, but rather, reclamation. Their shtick is reclaiming what was lost. Reclaim the Earth and Luna. Reclaim the Golden Age. Reclaim Earth’s dominance. Sire tons of children to build up our population numbers. They are interested in the absolute power, authority and rule of one individual. Executor Hideo is a zealot. A diehard. It’s the only way to become an Executor.
Again, without having prior experience, how many of you would know all of this about each faction? All you’d readily know is that NM offers armor reminiscent of medieval regalia and bold colors of red, gold, brown and teal-green. DO offers armor reminiscent to what you’d scavenge in the wild. Something homemade. Its weathered, worn. It’s got miles on it. History. Their colors are black, white and brown. FWC provides modern, mass-produced armor that strikes a balance between full-plate protection and padding (think “kevlar”). Theirs is a further balance between the grandiose of New Monarchy and the practicality of Dead Orbit. FWC believes in standing out. Therefore, their colors are white, purple/blue and gold/orange. This all means that when choosing who to represent, its really a matter of what look you’re going for with your barbie. Maybe, just maybe, one faction has a weapon that is superior to the rest. And that influences your decision.
I’m all for glamorizing my guardian on occasion or when the mood strikes me, but overall, I’m driven by the narrative. Wherever I can find it. It’s why I originally sided with Dead Orbit 4 years ago. It’s why I’m so crestfallen about the state of Destiny 2. Why I’m so apprehensive about Forsaken. If you logically think about it, Bungie has likely already finished working on Forsaken. They’d already finished Warmind by the time they called their “summit”. Which meant that there was no fixing Warmind, further exacerbating the underlying issues plaguing Destiny 2. Issues that many have already brought up via Youtube channel hosts. The likes of My Name is Byf, Mylien Games, Darkside Royalty Lore have all articulated similar points better than I could have.
Forsaken, undoubtedly, will probably be better than everything prior to it. The Taken King elevated Destiny to a new level. It delivered on some of the promises that had until then been cast aside. Therefore, its an educated leap that the same will be true of Forsaken. Nevertheless, if the underlying narrative problems aren’t rectified, it’ll ultimately be a hollow victory. Again, take this season’s Faction Rally as an indication. The “Renown” mechanic sounds like a good idea. It could have been a good idea. The Good Idea Fairy would agree. This, is, however, why we don’t acknowledge “good ideas”. In order for a good idea to be implemented properly, it needs to be tested and tested and measured and reigned in by the physicalities of the circumstances. This is why you only deliver on things you can promise.
By stripping D2 bare in the 11th hour and starting anew, they threw away too much to make way for a different direction. A disastrous direction that they are now scrambling to retract. All the features that Forsaken is adding back in, should never have been removed in the first place. To charge for it is narcissistic at best. If you have doubts, look to this month’s Faction Rally and last month’s Iron Banner (the one about that emote.). Exotic ornaments and catalysts are available dependent upon which faction you choose to pledge to. However, you can only pledge to one. Meaning, if you want them all, you must grind to 50 in each faction ranking system before the Rally event ends. The decision isn’t based upon a narrative reason. It isn’t based upon which faction best suites you. Its based upon the loot offered. If you’ve got a busy life and can only hop into Destiny late at night or on the weekends, you’re s.o.l. Bungie attempted to fix this by making loot rewards from all activities available to all, regardless if said player contributed or not. That didn’t work out well. The playerbase decried this practice. So it was rescinded in the form of a compromise: instead of getting high-level engrams from anywhere, you’re now only rewarded high-level engrams from either the Vanguard or Crucible engram pool.
Previous iterations of the Faction Rally had systems similar to this rally’s “Renown”, skewing combat in the the favor of the enemy and penalizing idiotic player practices. Those proved unsuccessful as well, which is why they were removed. Like the Dodo, “Renown” will likely disappear as well. It will be replaced with some other, newer good idea that will ultimately not pan out as intended and the cycle will continue. Until Destiny 3, where Bungie gives up on their plans of creating a new sub-genre: MMORPG-based FPS and settles on a Call of Duty clone/knockoff/lesser version. Except instead of the “good” CoDs, it’ll be Black Ops IV with no narrative or campaign, entirely multiplayer and group-content driven. Does anyone remember Shadownrun? How can I predict this? Bad things happen in 3s. We’ll experience some other, new Faction Rally system and gimmick before Bungie gives up on that and attempts to circle back to D1 standards for factions, by which point it may be too late.
#destiny#destiny 2#faction rally#crucible#iron banner#warmind#forsaken#the taken king#my name is byf#mylien games#darkside royalty lore#hoo boi#smh#a curious wednesday#wednesday editorials#commentary#editorial
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i guess for one do zelda bc u haev a lot of zelda thoughts but dont bring it up much
oh damn, do I ever though, I love LoZ and never talk about it
Favorite character: Midna, everyone knows that, but my second favorite character is Shad, who isn’t super popular in the fandom unfortunately, which is exactly my brand of favorite character types. Oh, and Granté is super underrated in the fandom and therefore gets the spot for my most obscure LoZ fave.
Least Favorite character: Uhhh...I don’t strongly dislike a lot of the characters really. I guess that one dude who tries to pursue a relationship with a zora kid in BotW--that entire side quest is bad.
5 Favorite ships (canon or non-canon): It...really depends on the game, but off the top of my head: midlink (tp), malink (oot), telink (ww), whatever Anju and Kafei’s ship is called, uhhh.... I’m partial to Ravio and Hilda (not sure what that ship name is either), and I’ve partial a handful of other ships
Character I find most attractive: Impa ft. Hyrule Warriors
Character I would marry: Depends on the game, but broadly speaking probably Shad bc he has a nice personality, is a huge nerd, and seems rich.
Character I would be best friends with: BotW Zelda, but really any of the nerdier characters fascinated with trying to piece together Hyrule’s past bc that’s more or less all that I think about when it comes to LoZ.
a random thought: A lot of folks were upset when the Encyclopedia made it canon that Majora’s Mask takes place in a dream-like faux reality, but I was thrilled bc it meant that the “majora’s mask is a twili relic” theory I’d come across and shelved years earlier was suddenly viable again. Also the Encyclopedia confirmed one of my timeline theories and I’ve been smug about that since the book came out, even though I know Nintendo hates consistency and can retcon this at the drop of a hat.
An unpopular opinion: Skyward Sword isn’t that bad.
My Canon OTP: LoZ doesn’t...do canon ships really. Anju and Kafei, I guess? Rusl and Uli have a Wholesome family dynamic going on too.
My Non-canon OTP: I’ll be real, I don’t feel strongly about LoZ ships enough to have any OTP that I’m ride or die for.
Most Badass Character: Depends on the game, a lot of characters pull off really incredible feats in pretty much every game.
Most Epic Villain: Again, depends on the game--my personal favorite Ganondorf is WW Ganondorf but he doesn’t technically...do much in the game. Ghirahim has a lot of direct involvement with making things happen in the plot and felt like a fully fleshed-out character in his own right--HW did well with Ghirahim in my opinion, although I dunno if that’s bias for having a ton of fun playing as him or if I actually liked his writing in HW. I actually like Zant a lot in TP specifically (not so much HW) bc he maintains a really intimidating, frightening presence and persona for almost the entire game before cracking at the end, and it was fantastic. Despite my beef with elements of how Cia’s character was handled, she also does a lot of the heavy lifting herself AND gets a half-assed redemption arc which makes her fairly dynamic despite all the...other nonsense.
Pairing I am not a fan of: Nothing that comes to mind right off the top of my head, but sometimes I’ll see a ship and be like, yeah, nope. It’s just, none of those ships are popular enough for me to have to deal with them often and therefore remember their existence.
Character I feel the writers screwed up (in one way or another): Fi. In short she was treated more as a half-baked game mechanic designed to hold the player’s hand and less as a character with her own personality, goals, and thoughts. HW did Fi a lot more justice than SS, but even that’s being generous. She still deserves better writing.
Favourite Friendship: TP Link’s like, general relationship with everyone in Ordon, but especially the kids, and especially Colin just...warms my heart.
Character I most identify with: BotW Zelda was really relatable, and that hit my out of left field bc major or very important characters are usually never relatable for me.
Character I wish I could be: Random NPC who’s seemingly invincible. Any variation of Hyrule, I don’t even care, like I get to live in Hyrule, that in itself would be enough.
#I still don't have an ask tag#ask meme#lookerdewitt#I love LoZ so so so much and I've been in a LoZ mood so this was great
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