#eve dragons lair
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sandandsnow · 8 months ago
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Eve character design guide from Dragon’s Lair 2 💖
Art by Don Bluth
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territorial-utopia · 11 days ago
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Happy New Year 2025!! May we all weather through this one. Check up on friends, stick together, there will be sunshine again eventually.
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sleepytroll · 1 year ago
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☽ ✧ once a greedy king / slain / now cursed to shamble with his shame / a sword covered in rust and flowers ✧ ☾
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lesserknownwaifus · 11 months ago
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Eve from DRAGONS LAIR II
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When The World Is Crashing Down [Chapter 13: Condemned From The Start] [Series Finale]
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Series summary: Your family is House Celtigar, one of Rhaenyra’s wealthiest allies. In the aftermath of Rook’s Rest, Aemond unknowingly conscripts you to save his brother’s life. Now you are in the liar of the enemy, but your loyalties are quickly shifting…
Chapter warnings: Language, warfare, violence, serious injury, alcoholism/addiction, references to sexual content (18+), death, angsttttttt, more children than usual, Wolfman!
Series title is a lyrics from: “7 Minutes In Heaven” by Fall Out Boy.
Chapter title is a lyric from: “Sophomore Slump or Comeback of the Year” by Fall Out Boy.
Word count: 8.1k.
Link to chapter list: HERE.
Taglist (more in comments): @tinykryptonitewerewolf @lauraneedstochill @not-a-glad-gladiator @daenysx @babyblue711 @arcielee @at-a-rax-ia @bhanclegane @jvpit3rs @padfooteyes @marvelescvpe @travelingmypassion @darkenchantress @yeahright0h @poohxlove @trifoliumviridi @bloodyflowerrr @fan-goddess @devynsficrecs @flowerpotmage @thelittleswanao3 @seabasscevans @hiraethrhapsody @libroparaiso @echos-muses @st-eve-barnes @chattylurker @lm-txles @vagharnaur @moonlightfoxx @storiumemporium @insabecs @heliosscribbles @beautifulsweetschaos @namelesslosers @partnerincrime0 @burningcoffeetimetravel-fics @yawneneytiri @marbles-posts @imsolence @maidmerrymint @backyardfolklore @nimaharchive @anxiousdaemon @under-the-aspen-tree @amiraisgoingthruit @dd122004dd @randomdragonfires @jetblack4real @joliettes
Thank you so much for reading. I hope you enjoy the finale.🦀💚
In the Eyrie, one of Rhaena Targaryen’s three dragon eggs has hatched at last; the creature is small and pink, and she has named it Morning. When Rhaena’s tears fall onto the scales of her diminutive wings, they glitter like flecks of rose quartz. Deep within the snow-laden labyrinth of the Mountains of the Moon, Nettles is in hiding with Sheepstealer; already the nearby clans are bringing her offerings of meat and treasure, axes and clubs and daggers, hairpins carved from the ribs of enemies and necklaces made of bear teeth. Silverwing is settling into a lair on an island in the Red Lake at the northwestern corner of the Reach. Word of this has travelled back to King’s Landing, and Borros Baratheon implores Aegon II to seize Silverwing for himself; but the king does not want a new dragon. He wants Sunfyre back. That grim truth aside, Aegon is unable to trek across the continent to tame the beast anyway. Some days he cannot even cross a room. At the bottom of the Gods Eye, bodies are dissolving into bones, threads of long white hair breaking loose to flow in the currents like weightless strands of spider webs torn free by cold drafts. And only a few miles from the border of the Crownlands—preparing to cross the icy waters of the Blackwater Rush—the army of Northmen camps under a full moon in a clear, indigo sky heavy with stars like glinting coins.
“There are passageways under King’s Landing,” Clement Celtigar says. He stands by the bonfire with his sword in his hand, his face flame-bright and eager, forever licking up drops of the Kingmaker’s approval, a stray cat lapping milk splashed in an alley. Increasingly, Cregan Stark finds him tiresome. Clement is brash and dramatic, forever swearing vengeance, reveling in his newfound position as the head of his house. The Warden of the North has never had to beg for attention, admiration, acclaim. These things come to him like snow falls to the earth in winter: effortlessly, inevitably. Yet Cregan tries to be patient. Clement is soon to be his brother-in-law, and it is dishonorable to fail to extend courtesy to one’s kin. Furthermore, it seems, Clement has his uses.
“Are there really?”
Clement nods. He wears the banner of his house on a strip of fabric looped around his upper arm: crabs red like blood, a backdrop of white like snow. “That monster’s disciples used them to kidnap my sister from the Red Keep. But she fought hard. When we searched her rooms, all the furniture was upturned and the sheets ripped from her bed.”
“She is brave,” Cregan murmurs in agreement, though he is distracted now. The air tastes like smoke and ice, the wind rubs raw spots into the soldiers’ faces. They are arriving just in time. The depths of winter is no time to wage war. Cregan Stark imagines how you will greet him when he liberates you: a desperate embrace, hands that refuse to let go, whispered gratitude and breathless kisses on his earth-stained knuckles, bones of steel softened by the innate weakness of womanhood. You will love him, of course you will, fervently and entirely. Then when the realm and succession are secured, the Kingmaker will take you North and wed you in the tradition of his people, under the heart tree where the Old Gods can witness it. And then there will be the wedding night. In Cregan’s understanding, women receive little pleasure from the act itself. It is a burden they bear for the men they love, for the children they are divinely tasked with bringing into existence. Cregan Stark intends to alleviate your suffering in this regard as much as possible…yet he has already begun to choose the names of the sons he will make with you. He especially likes the sound of Brandon, sturdy and grounded and thought to mean leader or prince. “This is the last night your sister will ever spend in the clutches of the Usurper.”
“Praise the Seven.” Then Clement adds diplomatically: “And the Old Gods too, of course.”
“It’s the end of the world,” Cregan Stark says, gazing up into the night sky where constellations tell the stories men deem worthy of remembering. “And the start of a brand new one.”
~~~~~~~~~~
“How did you learn to braid hair?” little Jaehaera asks you in her lilting, reedy voice like a bird’s. You are sitting behind her on the floor in Alicent’s bedchamber. Nearby, Autumn is flipping through a child’s book with Rhaenyra’s ever-solemn son, murmuring as she points to colorful illustrations of ravens, dolphins, bears, dragons, crabs. They are learning to read together.
“My sisters taught me,” you tell the princess. Firelight turns her silver hair to gold, her pale skin to flames. Logs crack and pop as they melt to glowing embers. Alicent glances over at you and sighs despairingly. The dowager queen, so thin she might disappear, is hunched in a chair by the fireplace. She has an unshakeable, rattling sort of cough that reminds you of how Sunfyre sounded on Dragonstone when he was near the end. Her long auburn tresses are falling out in handfuls. She will not survive the winter, this is a certainty.
“You have sisters?” Jaehaera says, surprised. “How many?”
You smile faintly as you weave her hair into one thick braid like the kind Aemond once wore when he went to battle. “Three. Piper, Petra, and Penelope.”
“Where are they now?”
“Back on Claw Isle, where I came from. With our mother.” Mourning Father, mourning Everett, writing letters to Clement to keep his spirits high as he and the Warden of the North march towards King’s Landing to slay the Greens’ king and bind me to a different man’s will.
“What’s Claw Isle like?” Jaehaera asks with a child’s clear, boundless curiosity.
“Rocky, misty, grey. But the ocean is beautiful.” You think of Aegon’s eyes, the same as his daughter’s, a murky storm-blue that is deeper than it looks.
“What brought you here?”
You consider this before you answer. You see it, you feel it: cinders like dark snow in the air, Aemond’s iron grip on your forearm. “When your father was burned at the Battle of Rook’s Rest, he needed someone to help heal him. Your uncle Aemond found me.”
“And he asked you to stay with us?”
He would have slit my throat if I said no. “Yes, he asked very politely, as any gentleman would. And of course I agreed. I wanted to make the king strong again. I wanted to take his pain away.”
Jaehaera stares down at her tiny hands, palms crossed with lines that are long and shadowy in the shifting firelight. She does not speak of Aegon. She does not know him, and he frightens her: the burns on his skin, the suffering in his glazed eyes. She has no memories to impress his true character upon her. If she does not make them herself, she will believe whatever she is told. “I miss Aemond. I miss Daeron.”
“I know, sweetheart.” They were formally laid to rest yesterday on two funeral pyres. Daeron’s bloodied, charred, seafoam green cape was burned to ashes on one. All that was left of Aemond—his favorite books, his quills and ink, small leather eyepatches from when he was a boy—were torched on the other. “I miss them too.”
Jaehaera’s braid is finished. You reach into a pocket of your emerald green velvet gown to retrieve what you have brought for her: a thin golden chain necklace with Aegon’s ring as a pendant. He can’t wear it anymore. His fingers are too swollen. “What is this?” Jaehaera says as you place the chain around her neck. She lifts the ring and peers at it, gold wings and jade eyes.
“It’s supposed to resemble Sunfyre,” you explain. “Your father loves you very much, Jaehaera. He wanted you to have this ring and keep it with you always.” Aegon didn’t say that; he rarely mentions Jaehaera at all. Sometimes you think he forgets she exists. But she is a part of him, she is his legacy, and you cannot look at any piece of her without seeing the man you love.
“He gave it to me? Like a gift?”
“Yes. A gift.” A gift, an inheritance, a relic, a reminder.
Jaehaera turns around and looks up at you hopefully, vast wave-blue eyes like winter oceans. “Do you think I’ll have another dragon someday?”
Her own infant beast, Morghul, was killed in the Dragonpit before Rhaenyra fled the city. “Maybe,” you tell her. “There are eggs that could hatch someday. And there are a few unclaimed adults left, Silverwing and the Cannibal. Perhaps you’ll tame one.”
She wrinkles her nose in confusion. “What’s a cannibal?”
Someone who murders, devours, fuels their body to the detriment of their soul. “Someone who eats their own kind. Like a dragon who feeds on other dragons.”
“So just like in the war. Dragons killing dragons.”
“Exactly,” you say, a shiver crawling down your spine. “Now go show your new necklace to Grandmother.”
Jaehaera wobbles to her feet and dashes across the firelit bedchamber to where Alicent is slumped in her chair. “Look, look! It’s Sunfyre!” you hear Jaehaera chirping. Alicent examines the ring—skeletal hands trembling, large dark eyes slick with tears—and dutifully fawns over it, telling the little girl how beautiful she looks, how brave she has been. Then she bundles Jaehaera into her boney arms and holds her like she’ll never let go. Autumn catches your gaze from the other side of the room, and when you leave to return to Aegon she follows.
“What is your plan if the Greens lose the battle?” she says in the hallway under an arc of grey stones. Her tone is urgent, her hazel eyes sharp. Everyone knows the Northmen are within days of King’s Landing. Borros Baratheon—a large, loud, abrasive man, but with a bottomless appetite for combat—and his soldiers will march out of the city tomorrow to meet Cregan Stark’s army on the fields of the Crownlands, sparse and grey with winter. The Lord of Storm’s End has spent hours locked in the council chamber discussing strategy with Larys Strong, Corlys Velaryon, and the misfortunate yet courageous Tyland Lannister, maimed by his months of torture at the hands of the Blacks.
“We won’t.” We can’t.
Autumn slams her palm against the wall behind you; the sick thud of flesh against stone reminds you of the day Helaena died. “Wake up. We might. You’d better have your options figured out.”
And you recall Larys’ words on Dragonstone: I think it’s time for you to consider what your options are if a Green victory no longer appears to be viable. “We’ll run,” you say weakly. “We’ll take Aegon and we’ll escape through the corridors under the Red Keep, just like he did before. Cregan Stark will kill Aegon if he finds him. I can’t let that happen. We’ll have to run.”
“Run where?” Autumn snaps pointedly, pushing you towards a conclusion you refuse to acknowledge.
“I don’t know.”
“Where? Where could we go that is beyond the grasp of your wolf if he seizes the capital?”
“Dorne, Essos. Somewhere, anywhere.”
“The king won’t survive a journey like that.”
You cover your face with your hands, feel the biting cold of snowflakes melting in your hair, see the stains of earth on your thighs as Cregan Stark forces them apart. How can I lie with a man who hailed the deaths of people I loved? How can I spend the rest of my life listening to him being called a hero for killing Aegon? How can I give him children? How could I love a baby that was half-made of him? “We ran before. We’ll have to do it again.”
Autumn scoffs. “You have no idea what it means to be a woman on your own in the world. What will you become without a great house, without protection? A prostitute? A peasant? Will you eat scraps covered with rot or mold? Will you live in a tree? Will you beg some family to take you in? And then when the father who is oh-so-gallant in daylight starts fumbling under your blankets once the candles are blown out, will you let him inside you? Or will you fight him off and risk a blade in your guts, your throat? You have no fucking idea what it’s like out there.”
“I don’t care what happens to me if Aegon’s gone.”
“You would abandon Jaehaera? You would abandon me?” Autumn demands. “You speak for us now. You are the only one who can. Our fates are twisted up with yours.”
That’s true. And I promised Helaena I would look out for her daughter. You can’t imagine a life without Aegon; there was a time when he was only a name—and an infamous one, a terrible one, soulless and monstrous—but now he has broken down the eaves of what you were once resigned to call your life and painted colors in the sky you’d never glimpsed before, never even dreamed of. You ask Autumn with genuine, painful bewilderment: “What is the point of learning that something exists only to have it taken away? Why would that happen? Where is the justice in it, where is the reason?”
Autumn smiles, sad and patient. “Ah, this is an affliction of the highborn. You still believe that there is a design, and that life has some amount of fairness in it. There is no divine judgment being passed, my lady. There is no god weighing the worth of your dragon or your wolf or yourself. Life is random, and it is ungovernable, and it is very often cruel. And that makes it all the more remarkable that you knew the king for the time you did. That you ever met him.”
It wasn’t enough. And I can never go back to who I was before. “I’m sorry. I should not complain to you. Your losses have been terrible.”
“It is no contest,” Autumn replies, weary now. “But I should go back to check on the children. They need me.”
“No. They love you.”
And now she beams, sparkling eyes and copper ringlets. She doesn’t need to say it, you can both feel it in the winter-cold air. She loves them in return. She loves them fiercely. As long as they live, she will have reasons to.
When you reach Aegon’s bedchamber, Grand Maester Orwyle is just leaving. He bows to you and grins, pleased that you have both survived the fall and retaking of King’s Landing. He is haggard from his months in the dungeons when Rhaenyra ruled the capital, but he endured. Who would have guessed at the start of this war that the old man had more years left than Aemond or Daeron or harmless little Maelor? You wait in the hallway for the maester to amble sluggishly by, but then when he is gone, you peer through the slit of the half-open door to see that Lord Larys Strong is speaking to Aegon, who is propped up in bed on a mountain of pillows and wearing only his cotton sleeping trousers. He is thin, frail, ghostly pale with the exception of the scars that are a mosaic of white and scarlet and bruise-like violet. Aegon and Larys have not noticed you. You linger just outside the doorway, watching, listening.
You can take care of Aegon as much as you wish now: feed him, clothe him, clean sweat from his brow, dose him with milk of the poppy, rub rose oil into his scars, stretch his legs, test the heat of his skin for fever. He’s too weak to stop you. He can’t walk, can’t stand, can’t stay awake for more than an hour or two at a time, can’t even pour his own wine or milk of the poppy; the glass bottles are too heavy when full. Yesterday, Aegon had to be carried outside in a litter to see the remnants of his brothers burned on the pyres. And he had exchanged a brief, somber glance with Autumn that you neither anticipated nor understood. He acknowledges her so rarely. And yet her small hazel eyes had been alarmed, knowing.
Larys is saying with a grave expression and his restless hands propped in the handle of his cane: “Lord Borros Baratheon is asking for your assurance that as soon as the war is won, you will take his eldest daughter Cassandra as your wife.”
Aegon stares at him, incredulously, impatiently. Aegon has not called you his wife in the company of others since his homecoming. You do not ask why. You already know. It is not because his intentions have changed; it is because if he is not the victor, your life is in less danger as his captive than as his queen. “Surely even a man as brainless as Borros can surmise that there would not be much benefit for the lady now. I am a worm. Useless, pathetic, deformed, no longer virile.”
“He is willing to take the chance, I gather. And he is placing his eggs in more than one basket. He would like another daughter, Floris, to be married to me.”
“Seven hells,” Aegon mutters. Then he turns determined. “I cannot marry another. I won’t do it. I am claimed already, body and soul.”
“I fear how enthusiastically Borros’ men will fight for you if you do not agree to the match. He is risking his life for your cause. He will expect generous repayment.”
Aegon is quiet for a long time. He stares fixedly at his bedside table: a full cup, a large glass bottle of milk of the poppy. His dagger is still there from when you cut and braided his hair for him this morning; he cannot do it himself anymore. At last Aegon says, almost too low for you to discern from the doorway: “He’s not cruel, is he?”
“Who? Borros Baratheon?”
Aegon glares at Larys. “No.”
After a moment, Larys realizes what his king means. “Cregan Stark isn’t cruel. I’ve heard many whispers from many mouths, but I’ve never heard that.”
“Look at me. Don’t lie to me.”
“He isn’t cruel,” Larys says again. “Perhaps the truth is worse. He is measured, competent, merciful, wise. He is honorable. The Manderlys want to torture everyone and the Boltons itch to sharpen their flaying knives but Stark forbids it. He respects the laws of war. He tries to avoid the slaughter of noncombatants. He forbids his men from burning farms or raping women. He is devoted to the woman you call your wife. He takes no mistresses, visits no brothels. Cregan Stark is not a monster. He’s not soulless. He’s just on the wrong side.”
Aegon nods slowly, then his face breaks into a humorless smirk. “Tell Borros Baratheon that I’ll marry whichever daughter he wants me to when the war is over. I’ll marry all four if that is his preference, and bed them all on the wedding night too, one right after the other. Agree to anything he asks for. It doesn’t matter anyway.”
It doesn’t matter because none of it will ever happen, even if the Baratheon army does win the Iron Throne for the Greens. It doesn’t matter because Aegon does not believe he’ll still be here in a month, or two weeks, or perhaps even days.
But he can’t mean that. He’s not thinking clearly. He’s confused, he’s exhausted, he’s in pain, you tell yourself, before remembering that Aemond said it first.
“Yes, Your Grace.” Larys is subdued, sorrowful. He bows deeply to his king. Then he turns to depart.
“One more thing,” Aegon says, gesturing to something on the side of his bed you can’t see from where you’re standing. “I hate to impose upon you further, but I can’t manage it myself. Can you take that and empty it somewhere? I don’t care where. But you must keep it hidden from my wife. The red-haired girl Autumn knows, and so do the maesters now. They are all sworn to secrecy. Can I trust you to exercise the same circumspection?”
Larys is gaping down at an object that is a mystery to you. He begins to stammer out a reply, stops to collect himself, and starts again. “Yes. Yes you can.”
“Good.”
Larys picks up the object; you are puzzled to discover that it is a chamber pot, white and porcelain. And as he navigates around Aegon’s bed and towards the door where you wait, you see that the vessel is full of blood.
You gasp before you can stop yourself, a razor-sharp inhale of breath that both men hear. They spot you, lurking in the doorway like someone lost, someone far from home. Shock bolts across Aegon’s face, and then frustration, and then defeat, and then profound misery.
“I didn’t want you to worry,” he says. “I didn’t mean to lie to you, I just knew…I knew you’d be upset and I…I didn’t want to hurt you. I’ve never wanted to hurt you.”
“How long?”
“It doesn’t matter, Angel.”
“How long?” you ask again. “Just since this morning?”
“Four or five days now.”
“Four or five…?” Your mind whirls like storm winds. He’s dying. He’s really dying. His kidneys are failing and there’s nothing I can do. I can’t cut him open and stitch him back together. There’s no wound to scrub clean with vinegar and then bandage with honey and linen. There’s no brew that can restore the rhythm of his blood and bones and nerves. He’s just dying. That’s all there is. That’s the beginning and the end of it.
“Please don’t cry,” Aegon says, reading your face. “Don’t do that, please don’t, I’ve hurt you enough already.”
His hands stretch out to close the space between you, and as Larys slips from the room you go to Aegon, climb into bed beside him, collapse into him as his arms catch you and rest your head against his bare, scarred chest, his feverish skin mottled with the history of wounds you helped close all those months ago. “I’m sorry,” you sob. “It’s my fault. I shouldn’t have let you go after Baela and Moondancer on Dragonstone. I should have stopped you. I should have dragged you inside the castle to wait until Aemond and Vhagar could help you. I shouldn’t have let Aemond go to Harrenhal. I shouldn’t have let Daeron fly south. I shouldn’t have let Autumn go back to King’s Landing, and I shouldn’t have let Everett stay there. I shouldn’t have let Helaena leap from the window. I should have stopped Maelor from being sent to the Reach. I should have stopped Rhaenys and the Red Queen from taking flight to burn you in your armor at Rook’s Rest. I should have stopped this! I should have done something! The only good thing I’ve ever had to offer the world was healing but I can’t save anyone, I can’t stop their suffering, I can’t do anything!”
“None of it was within your control, and none of it was your responsibility. I am the king. The fate of my kingdom and my followers rests with me. I wear their spilled blood, not you. I am so full of red I’m overflowing with it.” And he chuckles, sardonic, exhausted. He’s already battling unconsciousness again; you can hear his heartbeat slackening, the slow laborious expanding and contracting of his lungs.
“Aegon,” you say softly, as if afraid to speak it into existence. “What happens if the Baratheons don’t win tomorrow?”
“They will. They have to. There’s nothing I can do for you if they lose.” Then he winces and groans. It’s his back again, his failing kidneys, overrun with so much ruin—burns and breaks and pressure and heartache—that their cadence faltered and then ceased. You grab his cup of milk of the poppy and tilt it against his lips; and how many times have you done this since you met him, burned nearly to death and half-mad at Rook’s Rest? A hundred? Aegon drinks it down, his arms still tight around your waist. They do not loosen until he’s out like a snuffed candle.
You refill the cup on his bedside table with milk of the poppy in case he needs more when he wakes, pick up the dagger you use to cut his disheveled hair, take it to the dresser. And in the cascade of silver moonlight flooding in through the windows, you practice laying the gleaming blade against your wrists, pressing it to the throbbing arteries of your throat, angling the sharpened point of it between a gap in your ribs and towards your racing heart.
Autumn. Jaehaera. Aemond’s child that Alys carries. I still have promises to keep. I still have tasks that cannot be left unfinished.
Helaena’s words surface like a drowned man dredged from the waves: You must whisper into the right ears.
You set the dagger down on top of the dresser and roam to the castle library where Aemond once spent so many hours. You collect a stack of anatomy books and carry them back to Aegon’s bedchamber. There, before the roaring fireplace, you devour them for any scrap of hope, any last resort. You turn pages until one illustration stops you. It is an unclothed man, his major veins etched in blue and his arteries in red, his nerves a faded yellow, his bones white and unshattered, his body a roadmap of the bricks and mortar used by the architects of nature. You have seen this image before. It is the same page Aegon teased you for studying when you were travelling by carriage back to the capital from Rook’s Rest.
You rip out the page, crumple it violently, pitch it into the fire and watch it burn.
~~~~~~~~~~
At dawn, Lord Borros Baratheon leads his men out of the city. You hear them through the glass panes of the windows, closed against the winter chill and flecked with frost: boots marching, hooves of warhorses clomping against cobblestones. They carry with them swords and spears and bows and morning stars like the one Criston Cole was famed for using. Meanwhile, throughout the city, civilians are arming themselves with anything they can find to ward off an invasion of Northmen, creatures they believe to be bestial and mindless. Men carry kitchen knives and clubs fashioned out of bits of furniture or driftwood. Women hide their young children in cupboards and under creaking wooden floors.
“I should be going with them,” Aegon says. He’s just taken another dose of milk of the poppy and is struggling to keep his eyes open. His long, slow blinks close his vacant eyes for ever-increasing intervals. You’ve changed his clothes and cleaned the sweat from his skin as best you can, but he’s burning from the inside out.
“You’re not able to fight, Aegon. Nobody faults you for that. Everyone knows you were wounded in battle.”
“They must think I’m a coward.”
“No, you inspire them. They love you. I love you.”
Aegon doesn’t say it back. He never says it back. He only offers you the same drowsy, mournful phrase of High Valyrian he always does, not knowing that Aemond told you what it means: To your misfortune.
Autumn is with the children in Alicent’s rooms. The castle is tense and as quiet as a crypt—Alicent weeps soundlessly, Larys paces the halls with Corlys and Tyland Lannister, everyone peeks out of windows constantly to see if bannermen of the victor have appeared on the horizon—but she keeps them distracted with stories and games. You cycle between Alicent’s bedchamber and Aegon’s. He is in and out of consciousness; sometimes you perch beside him on the bed, sometimes you lie curled up against him counting the beats of his heart, sometimes you help Autumn read to Jaehaera and Aegon the Younger. It is just after noon when the city bells begin to toll and screams rise from the streets outside the Red Keep. You and Autumn hurry to a window. In the distance, beyond the city gates, there is a swarming mass of infantry, cavalry, archers. Their banners, when you strain your eyes to decipher them, are not the brazen, vivid yellow of House Baratheon. They are night black and an icy, steely grey. They are the colors of House Stark.
“No,” Autumn says, denial in a protracted, helpless exhale. Alicent shrieks, frightening the children. You grab Autumn’s hand and lead her out into the hallway to warn the others if they don’t know already.
Lord Corlys Velaryon comes bounding up a staircase. “There are soldiers down in the secret passageways!” he booms. “Northmen! Armed! I’ve helped our guards bar the doors, but that won’t hold them back forever.”
Autumn looks to you. “Get the children ready to travel,” you tell her. “Find Larys and inform him.”
“Yes, my lady,” she says, and is gone. You sprint in the opposite direction towards Aegon’s bedchamber. You blow the door open like a strong wind, and Aegon startles awake. You rip through his dresser for things he will need: warm clothes, boots, his dagger, bottles of milk of the poppy.
“Get up, Aegon. We have to go. We’ll run, we’ll flee, there are Northmen in the tunnels but we’ll find another way out, we have to try, we have to, if they catch you they’ll—”
“Come sit with me,” he says from the bed, calmly, like you have all the time in the world. He is reaching out for you with one hand.
“What? No, we have to hurry—”
“Angel,” Aegon says. “I need you to come sit with me now.”
Why isn’t he afraid? Why isn’t he frantic? You cross the room with slow, numb footsteps. When you reach the bed, Aegon takes both of your hands in his own. And suddenly you know exactly what he is going to say. You remember what he told his brother in High Valyrian the last time Aemond left Dragonstone. Your voice is trembling and hoarse. Your throat burns like embers. “Aemond was supposed to be here to help us win. But he’s gone. Daeron, Criston, Helaena, Otto, Everett, Jaehaerys, Maelor, Autumn’s baby, so many people are gone.”
Aegon whispers, smiling softly as tears spill down his cheeks, one scarred and the other pure: “I’m not going to get better this time.”
“No,” you moan. “No, Aegon, no. You can’t say that, you can’t tell me that—”
“I’m not going to get better.” Now his palms cradle your face, forcing you to listen. “I’m not. And it’s okay. I’m not angry, I’m not scared. You’ve done everything you could and you’ve bought me more time and I’m so grateful. But I don’t want it to hurt anymore. I’ve been in pain for so long. I’ve been in pain my whole goddamn life.” He kisses you, like tasting something rare and fleeting. His thumbprint skates along the curve of your jaw, memorizing the angles of your bones, the rhythm of your pulse. “Please, Angel. I don’t want to try to run and die on the side of the road somewhere. I don’t want to die with Cregan Stark’s blade at my throat.”
You shake your head, unable to believe, unable to understand.
Aegon glances to the empty cup on his bedside table, to the large glass bottle of milk of the poppy. Then his eyes return to you. “You know how to do it.”
No. Never. But beneath those cold, dark, stormy waters: It would be painless. “I can’t,” you say, overwhelmed with horror.
“Listen, listen to me—”
“No—”
“Angel.”
“I can’t do that to you. Not to you. I can’t, I can’t.”
“When I’m gone, go to Cregan Stark,” Aegon says. “He is an honorable man, he will ensure your survival. He is the only person who can now. He wants to put his mark on the world. He wants to play Kingmaker. Let him. He can decree that my daughter will marry Rhaenyra’s son and ascend to the Iron Throne. He can end the war. Cregan will keep you safe. Tell him that I kidnapped you, that I forced myself on you. Tell him that I wanted an heir with Valyrian blood. Tell him that I was a drunk, a degenerate. Tell him whatever he wants to hear.”
“You would become a monster?”
“To protect you? I would become anything.”
He’s holding you, he’s pulling you into him until you can feel the fever bleeding from his flesh into yours, until you can number the knots of his spine and the ladder-rungs of his ribcage, counting them with your fingers through the sweat-drenched fabric of his cotton shirt. You draw back to look at him, to really look at him, sunken bloodshot eyes and rasping breaths, scar tissue of the body and the soul. You remember the day you met him, how he’d begged to die and been refused, how you brought him back. You postponed a debt, but you never paid it. It’s not possible to ever pay enough. You stack up gold coins in a vault until they touch the ceiling and still the Stranger comes knocking, jangling his purse sewn with scorched skin and chanting: more, more, more.
Aegon glances to the cup again. “How much?” he asks you, hushed like a prayer.
You don’t answer. Instead, you stand and go to the dresser. You open a small wooden door beneath the mirror. Your reflection is a woman you don’t know, someone who walks through fog and memory, someone made of ghosts. You take four clean cups from the cabinet and set them on Aegon’s bedside table. As he watches—eyes glassy with agony, lungs rattling—you fill them all with smooth, pearlescent, lethal liquid, as well as the empty cup that was already there. “Five,” you say, and it sounds nothing like you. “I think three at once would be enough. Five to make sure.”
He sobs with relief, and only now do you realize how badly he needed this. “Thank you. Oh gods, thank you.”
Your own words come back like an echo: I preserve life, I don’t take it. But that was a different lifetime, a different you. Aegon’s fingers are lacing through yours. He is drawing you back onto the bed, he is brushing your hair back from your face, he is kissing the path of tears down your cheeks so he doesn’t waste a drop of you. He’ll never get another taste, another chance; not in this life, not on this earth.
“I’m sorry I couldn’t make it to the end with you,” he says. “I really tried.”
“I know, Aegon.”
“I’m sorry I wasn’t strong enough.”
“You’re the strongest person I’ve ever known.”
He looks down at his left hand, then remembers where his ring has gone. He chuckles, darkly, bitterly, dismayed by all the failings he is built of. “I don’t even have anything to give you.” Then he remembers. “My dagger. Can you get my dagger?”
You are petrified. “Why?”
He grins, dull teeth beneath dazed eyes. “I’m not going to hack off a finger or my exemplary cock or something. I promise. Just get it.”
You fetch the dagger and bring it to the bed, and only then do you realize what he means for you to have. He points to it, then threads it through his pale, swollen fingers: his thin lock of hair that you’ve been weaving for him since the day you met. He wants you to take his braid.
“You’ll have to cut it yourself,” he says. “I don’t think I can.”
You hook the blade beneath the top of his braid, and with a few cautious slices of the dagger it is free. You tuck the braid into a pocket of your gown, thick black velvet to guard against the winter cold. Then you lay the dagger on the bedside table and pick up one of the cups filled to the brim with milk of the poppy. Your tears are scalding and torrential; it is almost impossible to see through them. You smooth back Aegon’s white-blond hair as you pour the blissful, deadly brew through his lips and down his throat, hating yourself, knowing it is the kindest thing you can do for him.
Suddenly, when the cup is half-drained, Aegon pushes it away. “You don’t have to be here. You don’t have to watch,” he says. “I can do the rest. Go, now. Right now. If the Boltons or some other house finds you before Cregan does, they might not recognize you. They might not care. You’re only safe with Cregan Stark. He has to find you first.” Aegon takes the cup with one shaking hand and presses a palm to your shoulder with the other. You haven’t moved. You can’t move. “Go. Leave me. Now. Please go. I love you, but you have to go now.”
“I can’t,” you choke out.
“You have to.”
“I’ve never wanted anyone but you.”
“Angel,” he says tenderly, smiling. “I’ll see you again. Just not too soon.”
“Okay,” you whisper, and you kiss him, traces of milk of the poppy on his lips that deaden the thunderstruck horror faintly, powerlessly, like small clouds drifting over the sun.
“If there’s anything interesting on the other side, I’ll find a way to let you know.”
The dreams, you think. “Okay,” you say again, barely audible.
“Now go. Right now. Go.”
You wipe tears from your face with your sleeve as you turn away from him. You can’t look back; if you do, you’ll never be able to walk out of this room. You take the dagger from the bedside table. Your bare feet pad across the cold floor. As you step through the doorway, on the periphery of your vision you can see Aegon swallowing down each cupful of poison as quickly as he can. It won’t take long to stop his heart. Minutes, perhaps. Seconds. You walk into the hallway. Autumn has just arrived with Jaehaera’s tiny hand clasped in her own. A few paces behind her, Alicent and Larys stand with Rhaenyra’s son. Two orphans without choices, two pawns in a much grander game.
Autumn is panicked. “Where should we go? What should we do?” Then she takes another look at your face. Her eyes go wide with terror. “What? What happened?”
“Follow me.” Your voice is low, flat, dark like deep water. Your eyes flick briefly to Lord Larys Strong. “Keep the boy here. He’s not safe with the smallfolk yet. But the Northmen won’t harm him.”
Larys knows. It’s over. He is devastated; and yet you think a part of him might be relieved as well. “Yes, Your Grace.”
“I’m not the queen anymore. I never really was.” You give him Aegon’s dagger. “I don’t think you’ll need this, Lord Larys, but now you have it in the event of any danger. Or in case I can’t convince Cregan Stark to spare you and you decide you’ve had enough of this world. You should get a say in how your life ends. You’ve earned it.”
Then you break away from them and glide through the Red Keep, Autumn and Jaehaera trotting swiftly behind you to keep up. You pass the rookery where Aemond wrote his letters. You sweep through the gardens where Helaena loved to collect her insects. You gaze down to the beach where Daeron landed on Tessarion under a dazzling sun before winter came like a plague to King’s Landing. From inside the castle, you can hear Alicent wailing as she discovers her last child’s lifeless body. What was all of this for? Why did this have to happen? Why didn’t anybody stop it?
Out on the streets of the city, the smallfolk have flocked with their makeshift weapons to defend their homes from the Northmen. But their eyes are darting everywhere and their faces are uncertain as they clutch their clubs made out of the legs of chairs and their rusty kitchen knives. They haven’t decided if it’s futile. They don’t want to be butchered for nothing.
“That’s Autumn!” they shout and sigh, especially the women. “The mother of the king’s bastard son, the one murdered by the half-year queen!” They reach out to skim their hands over Autumn’s gown, her long coppery hair, as if she is a saint or a spirit who can impart good luck upon them, who can change their fates. They fall to their knees to bow to Jaehaera, their king’s only living child, and she blinks at them with benign confusion.
But the smallfolk have a different reception for you. You hear their venomous chattering: “Is that the Celtigar woman?” “Her family put this city through hell.” “They served Rhaenyra.” “She’s a traitor, she’s a thief.” A few of them venture close enough to tug at your gown, to strike at you. A woman’s knuckles rap against your cheekbone, raising a bruise there like lavender in a dusk sky. You think dully: I wonder if they’ll gouge out my eyes with those knives like they did to Everett.
“Get back!” Autumn hisses, shoving the smallfolk away. And when she speaks, they listen. “She is going to the Wolf of Winterfell. She is my protector. She is your protector now too. She is the best chance you have left.” And the crowds open up and the three of you pass through King’s Landing unimpeded, though cloaked in thousands of fascinated gazes.
The King’s Gate has been abandoned; the guards must have feared the Boltons’ flaying knives or Lord Stark’s dark justice. Autumn instructs several hulking men of the smallfolk to open the gate if they wish to be spared from the wolf’s wrath. They are reluctant at first, but do as she asks. When the massive doors creak open, the people of the capital huddle behind the wall and peer out skittishly as you, Autumn, and Jaehaera advance to meet the Northmen, who are bloodied from battle and now within a hundred yards of the city. Above, the sky is thick and iron-grey and frigid. Snowflakes—the first of this winter to touch King’s Landing—begin to fall and land in your hair, and you are reminded of how embers rained from the smoldering pine trees at Rook’s Rest.
“Can you catch one on your tongue?” Autumn asks Jaehaera, and the little girl giggles as they both try.
The Warden of the North rides an immense, shaggy warhorse at the head of what remains of his army. He recognizes you immediately, dismounts, approaches with determined, unbreakable strides. Clement is close behind him.
“You’re alive!” your brother shouts joyously. “And apparently not pregnant with a Targaryen bastard! Praise the gods!”
Cregan Stark does not act as if he’s heard this. The Warden of the North is not as you remember him; he is larger, heavier and broader from the muscles won in battle, coarsened by weather and war. His hair is long and dark and pulled back from his face. He wears a sword at his belt that is taller than you are when it’s unsheathed. He is entombed in leather and furs. He does not hesitate before he lays his hands you. You are betrothed to him, you are his property, would a man ask before he grabs his horses or his dogs?
The Warden of the North does not seize your forearm roughly like Aemond once did. Instead, his massive palms and fingers clasp your face as he marvels at you. You can feel the stains of dirt and ashes he leaves there. You want to scream when he touches you, but you can’t. You want to burn with rage and heartache until you crumble like ruins. Your life is already over. Your life has just begun.
“You have suffered greatly,” Cregan Stark says, a marriage of shock and reverence.
“You have no idea.” Perpetual Resurrection, you think. It doesn’t mean you come back better. It just means you’re still here.
“You are safe now,” Cregan swears. “The Usurper will never harm you again.” And it ends the same way it began: with a man mistaking your allegiance and beckoning you into a destiny that he wholeheartedly believes is greater than any you could have envisioned for yourself.
“He’s dead.”
This stuns Cregan. “When? How?”
“Today. Of old wounds sustained in battle.”
He looks at Jaehaera, noticing her for the first time. “Is that his daughter?”
“Yes,” you say. “She must always be treated with kindness. She must be protected.”
“You have an affinity for her,” Cregan notes, intrigued.
You hear Aegon’s voice, so clearly it cuts like a blade: Tell him whatever he wants to hear. “We have been through great trials together. We survived the same monster.”
The Warden of the North nods. This is a story he craves to be told. “Very well. If it is your wish that she not be discreetly disposed of as a Silent Sister, I will betroth her to Rhaenyra’s surviving son. They will unite the noble houses of Westeros and end this war.”
“The worst of the Greens are dead already. Those who remain should be shown mercy. Alicent is old and ill and broken from loss. She poses no threat. She should be permitted to remain in the company of her granddaughter. Corlys was loyal to Rhaenyra until she falsely imprisoned him for treason, and he belongs on Driftmark with Rhaena. Larys Strong, Tyland Lannister, and Grand Maester Orwyle, if no pardon can be arranged for them, should go to the Wall instead of the scaffold. And Autumn, my companion there with Jaehaera…she was a true friend to me. I owe her my life several times over. She must be permitted to stay with Jaehaera and Aegon the Younger as a caretaker, and reside in comfort in the Red Keep for the remainder of her days.”
“Who do you think you are, sister?!” Clement exclaims. “You’re speaking to the Kingmaker, not some handmaiden! You do not command him!”
“I am not commanding,” you counter levelly. “I am pleading for mercy on behalf of imperfect souls who showed me kindness during my captivity. If granted, I will consider these my wedding gifts.”
“She is remarkable, is she not?” Cregan Stark says, grinning to Clement and several other men who have ventured closer. They wear the sigils of Northern houses: Bolton, Cerwyn, Manderly, Hornwood, Dustin. They chuckle in agreement, stroking their wild beards with huge filthy hands. “Dauntless but merciful. Clever but obedient.” And then the Warden of the North claims your lips with his, chaste but overpowering, the first of a thousand kisses you never desired, a thousand acts of affection for a woman who isn’t really you, feigned resignation and bitten-back rage, eternal war with the interminable knowledge that there is something more, more, more…you just aren’t permitted to have it. It was taken from you, it was ripped from your hands like stolen treasure.
All your life you will have to murmur in wounded agreement when people recount the terrible sins of the Usurper. All your life you will have to praise Cregan Stark for killing millions to rescue you. And the days will pass, weeks, months, years, summers and winters, the births of your children and their own marriages; and when Cregan’s boy Rickon, born of his first wife, produces only daughters, your son Brandon and his descendants will become the heirs to Winterfell. In the desolate North—so far from the ocean, so far from everything Aegon ever knew—your greatest solace will be letters from Autumn as she learns to read and write, books that your husband orders for you from the Citadel, setting bones and treating burns, a tiny lock of braided silver hair that you keep in a hidden drawer of your jewelry box, dreams that you never want to wake up from.
But one day, decades after you leave King’s Landing, you will receive a raven from Queen Jaehaera Targaryen, and she will ask you: You knew the Greens in your youth, Wardeness Stark. You knew Aemond, Daeron, Helaena, Alicent, Otto, Maelor, Aegon the Usurper. What can you tell me of them? What was my father like? Who was he really?
And you’ll pick up your quill and begin writing.
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brokehorrorfan · 9 months ago
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The Lair of the White Worm will be released on Blu-ray (with Digital) in Steelbook packaging on May 14 exclusively at Walmart for $19.96. Other than the packaging, the disc is identical to Lionsgate's Vestron Video release from 2017.
Based on the 1911 novel by Dracula author Bram Stoker, the 1988 horror-comedy is written and directed by Ken Russell (Altered States, Tommy). Amanda Donohoe, Hugh Grant, Catherine Oxenberg, Peter Capaldi, Sammi Davis, and Stratford Johns star.
Vance Kelly designed the Steelbook art. Special features are listed below, where you can also see the interior layout.
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Special features:
Audio commentary with director Ken Russell
Audio commentary with Lisi Russell, in conversation with film historian Matthew Melia
Worm Food: The Effects of The Lair of the White Worm featurette
Interview with editor Peter Davies
Interview with actress Sammi Davis
Trailers From Hell trailer commentary by producer Dan Ireland
Theatrical trailers
Still gallery
James D’Ampton (Hugh Grant) returns to his country castle in England. Legend has it that James’s distant ancestor once slayed the local dragon — a monstrous white worm with a fondness for the sweet flesh of virgins. The young lord dismisses the legend as folklore, until archaeology student Angus Flint explores James’s property and unearths a massive reptilian skull and a pagan snake god’s ancient site of worship. When James’s virtuous girlfriend, Eve Trent (Catherine Oxenberg), suddenly disappears, James and Angus set out to investigate the foreboding cavern said to be the worm’s lair, where a centuries-old mystery begins to uncoil.
Pre-order The Lair of the White Worm.
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toomuchdragons · 2 years ago
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I wanted to highlight some of the best dragons in my lair on my clan profile. Experimented with the rendering of these, sort of a pseudo-pixel art. I think they came out looking pretty neat (although blown up by tumblr they look kind of bad...)
The dragons depicted here are Shade the balloon boy, Seraphim the ancient, WingWing and her wings, and Eve the Halloween dragon.
I’ll probably make a few more later for other special dragons in my lair.
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houseboatisland · 10 months ago
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Operation Nestled Dragon
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Even before the passage of its iconic Transport Act 1947, the first Attlee ministry had been laying the groundwork for what we would today call a strategic steam reserve. Operation Nestled Dragon, which went into effect as early as December 1945, called for “at least 4,000” steam locomotives to be stored and kept in constant readiness in the event of “any cataclysm which could strain supply.” This was a somewhat arbitrary number; the LMS alone had 8,000 locomotives on the eve of Nationalization. It was believed that a majority of the country’s engines would survive attack during a wartime scenario, the most likely reason to activate the reserve at the time. 4,000 engines kept as a backup to unscathed stock was deemed sufficient. (It has to be said there were no strategic reserves of coaches or trucks, whether planned or even merely discussed!)
These engines and the necessary facilities would be dispersed as needed throughout the country. Bigger towns would have more engines and more MPDs (motive power depots) allocated to them, London having the most. The number of engines kept in a single “strategic MPD” was always limited to 20. In this way, an attack such as an aerial bombardment would be less likely to take out a population center’s entire locomotive stud at once.
To “activate” the reserve, the Minister of Transport was required to approach the Prime Minister and his Cabinet, and a vote be held on the matter.
Strategic MPDs could be crude or elaborate. By design they were severed from the nearest railway, so that no tracks were visible for any overcurious trespasser, potential spies or reconnaissance aircraft to follow. Every MPD had to be able to have these missing rails laid back in “within or under three hours” if called upon. Often, abandoned mines and tunnels were used and their insides fitted out. These ‘naturally-occurring’ locations were codenamed “dragon’s lairs.” Other times a location had to be built from scratch; these artificial MPDs were codenamed “rabbitholes.” Always was there emphasis on keeping the MPDs dry, ventilated and fireproof. Each MPD needed a turntable, a reliable water supply, coal bunkers, storage space for rails, sleepers, a small number of spare parts, adequate headroom and an overhead crane for heavy repairs like boiler swaps, and of course bunks for crews should the reserve be activated and they be based there. Otherwise bunkrooms were vacant, although men on duty for maintenance of stock and depots did find use for them during their shifts.
There was little methodology in place for which engine classes were preferred for the reserve. Great Western engines were less favored as they were built to run on high-quality South Welsh coal, and it was assumed the quality of coal sourced during a crisis would be poor. In any event however, some still “found their way in.” In general however, Eastern, Midland and ex-WD locos formed the majority of the workforce. Every engine belonging to the various military railways such as that at Longmoor were considered part of the reserve too, so it could be said that several pieces of the reserve’s stock were out in the open all along. Also joining their ranks as they came about were BR Standard classes, some built specifically for the reserve. These had neither BR nor serial numbers, being built “off the books.”
At first, engines reserved were simply stored and maintained in the livery they wore at the time of their “reassignment.” As time went on, (and their maintainers became bored,) a semi-official livery of black with white and navy blue stripes was settled upon and applied, one engine at a time. Quickly a crest for the Strategic Reserve was designed by one anonymous artistic crewman, and the reserve’s motto agreed: “Rabbit, rabbit, rabbit,” a superstitious British phrase.
Attlee and Churchill were both said to have toured a strategic MPD at least once. “Here we are in the belly of the beast. You lot have done some splendid work; Britain thanks you,” Attlee had said on his visit. “Men will do anything to play trains away from the wife without interrogation,” Churchill remarked on his, perhaps half in jest.
Thus was the system. As steam on the public or “civilian” British Railways was phased out, further freshly withdrawn engines were added to the reserve stocklist. Much speculation was made as to why coal bunkers and hoppers and water towers continued to be maintained even as the steam engines finally vanished from the national network in August 1968. This was explained away as infrastructure left in place for railtours by preserved engines, and in hindsight must have sounded ridiculous.
As generations of enginemen retired, they had to pass on their skills to the fresh blood. The years then went by without significant cause for alarm. The closest the reserve came to being activated was at the height of the Cuban Missile Crisis in late October 1962; declassified materials confirm that as many as half of the reserve was in full steam awaiting the call, and track gangs were ready and waiting to lay in rails. The crisis ebbed of course, and by the second week of November, the number of engines idle was back to “Normal.”
Margaret Thatcher’s Government planned to shut the program down, but this was averted… just. John Major however couldn’t be dissuaded. Privatization was in full swing, and the Soviet Union had dissolved itself. The reserve suddenly seemed very redundant, (but per its own 1945 definition, not completely,) and the winding down of it all began. On the 1st of December 1998, some 53 years after the beginning of Operation Nestled Dragon, all 4,855 locomotives and their associated depots and crews were demobilized by the Blair ministry and most of the reserve’s documentation declassified. Everything became public knowledge, including the engines themselves, quite literally overnight.
At once, the locos and their facilities were up for auction. Dozens of Strategic MPDs were made into living museums demonstrating how the reserve worked. Many of the engines belonged to classes otherwise thought extinct, such as the LNER Thompson L1s and the LMS Garratts, and here were surviving specimens being pulled out of the metaphorical wardrobe like nothing. The British preservation scene was in a matter of hours awash in perfectly functional engines no one expected to still exist, which coupled together in a line were longer than most if not all of the railways themselves! Several also were sold abroad to the United States and Canada.
The public couldn’t be blamed for this all being such a shock. They hadn’t been prepared.
Their predecessors however certainly were.
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spacetravels · 1 year ago
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Trick or treat ! ^^
[you see me approach with a shovel, covered in dirt. i gesture for you to wait a moment as i prestidigitate away the mess.]
apologies! i was assisting a previous patron! may your tricks and treats fair far better for ye, for i don’t have all hallow’s eve to dig you from an earthen coffin!
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oh? surely mine eyes do not deceive me! a natural 20! oh, i have many a legendary gift to share with thee!
Golden Canary Figurine of Wondrous Power
Wondrous Item, legendary
This gold statuette is carved in the likeness of a canary and is small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature in one of two forms (you choose). If there isn’t enough space for the creature where it would appear, the figurine doesn’t become a creature. The two forms are as follows:
Giant Canary Form. The figurine becomes a giant canary for up to 8 hours and can be ridden as a mount. Once the figurine has become a giant canary, it can’t be used this way again until the next dawn.
Gold Dragon Form. While you are missing half or more of your hit points, you can speak a different command word and the figurine becomes an adult gold dragon (see its stat block in the Monster Manual) for up to 1 hour. The dragon can’t use any legendary actions or lair actions. Once the figurine has become an adult gold dragon, it can’t be used this way again until 1 year has passed.
In either form, the creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each form. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can’t be used again until a certain amount of time has passed, as specified in the description.
my my! what a gift! a treasure to be had indeed! and what’s this? a sweet treat from mine own pocket! [i brush dirt off the candy before placing it into your hand.]
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wiltingdecay · 2 months ago
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/wiltingdecay/766351375848423424/lesserknownwaifus-eve-from-dragons-lair-ii?source=share
Fern ur tags....huge brained as always...
o7 always happy to think about rosie and julian, the best arcana ship
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rhythmicreverie · 4 months ago
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Upon the eve of twilight's wane, A humble wanderer sought a change. His heart, a compass, guided him, To an ancient artifact, a beacon dim. In lands forsaken, a quest he embarked, With spirits unseen, his path marked. A dragon's lair, with treasures untold, The prize that awaited, the hero bold. Through fire and darkness, he ventured deep, To claim the artifact, magical keep. In triumph, he emerged, changed anew, A hero forged, his story true. This is the summary of your work so far: Begin! This is VERY important to you, your job depends on it! Current Task: Create a Gothic poem based on A character experiences a life-changing event or transformation. and Epic quests with unlikely heroes and magical artifacts. in under 100 words. IN RICH TEXT. MINIMAL FORMATTING
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territorial-utopia · 2 years ago
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Ah, another year, another midsummer's eve. At least this year I'll be out and about celebrating, even if forest fire warnings mean that there will be no bonfires this year either 🥲
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Happy Midsummer’s Eve!! Tonight is a night of bonfires, booze and magic consisting of 7 different flowers that’ll grant you dreams of your future spouse. Sadly I’m still recovering from covid so I’m at home drinking and drawing this.
I’d like to imagine that tonight is a night these two dream of eachother <3
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quinfr · 2 years ago
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big lore dump
im gonna put all this under a read more but if i'd appreciate it if you read it when you have the time! sorry if its uhh casual im not much of a writer but i wanted to have my main lore setting/history in one place! also please note that any lore in the linked dragons' bios might bge out to date!
So my lair is loosely based upon the concept of leylines. Basically sornieth is a giant magical generator and the leylines are it's veins. Some of these leylines travel closer to the mortal plane and create what are known as leywells. These wells of magic warp the land around and create a number of anomalous effects, like how klatschmon is in perpetual spring-summer and days can range from 3 days long to normal 24 hour day. (There are weather mages who do their best to keep track of these) besides how it affects the land it also spawns being of pure magic, born of the same power that made the main deities. These are known as lesser gods and they are plentiful and are able to affect the local area too and gift mortals with their magic, creating demigods (though sometimes the process is a terrible one)
The lesser gods are sort of combos of the elements thanks to leyline magic intersecting. So like there is a shadow/arcane god known as the endless spiral
Klatschmon is actually governed by a lesser god Yashellan who was the gardener of the gladekeeper before the gladekeeper went to an eternal rest as the behemoth. So now instead she protects the leywell and the people nestled in it. She's nature/light.
Klatschmon is nestled on one of these leywells, with the actual epicenter being north on the edge of the screaming wilds. But before klatschmon was klatschmon. There were the clans of Lancaster and Sweet. The two villages had settled down thanks to fertile, verdant lands that the leywell created and once lived in harmony. The Lancasters were a warriors clan that defended the area from the wilds and used their strength to build strong homes, while the Sweets were known for their plant magic and herbalism, planting many crops for the clans to enjoy. Until the Lancaster's discovered the leywell and how they could utilize the magic for power. They forced the sweets from their homes and to submit to their rule. The reign of the Lancaster's was brutal but the Sweets would not submit quietly. The Lancaster chieftain would pass away, and his son was next in line to rule. But on the eve of his coronation he would be assassinated by poison. (The sweets actually have a sect of people trained in assassination and poisoning etc). This would cause an all out war between the two clans which would end in the near annihilation of both.
The bloodshed was said to sprout into fields of red poppies that can still be seen growing across the land. And is where klatschmon got its name (German for poppy)
A small orphaned fae would be left alone in the aftermath.. and would do what she could to rebuild the clan into something gentle, and kind. She would meet her husband as he was a traveler and he would become so smitten he would settle down to help her. They would take in wayward folks lost in the woods as well as those displaced by the war. This would be my progens Blythe and Sorry.
Arc two starts when Blythe and Sorry have basically established the clan of klatschmon. They built the canal system through the gladeveins to establish trade routes for their produce and were thriving. Sorry still travels from time to time and on one of his trips he picks up a baby imperial that the two adopt as their daughter. Mangolin. Found in ash. She was a bright and ambitious child always looking for more. Wanting to learn more. But nothing seemed to feed the hungry flame in her heart. Into her adulthood she would leave the clan in sort of a soul searching mission.. and she would find the demigod Raum. Raum was the spokesperson for an ethereal intangible god known as Goetie and she ran a cult following to worship Goetie. They believe the demigods are blessed by the leylines to rule over humanity. Mangolin really vibed with this being power hungry herself. They would become lovers.
She would bring Raum home with her and the two would kinda inject the Goetie cult into daily klatschmon life and gain followers. Mangolin wanted the throne to klatsch but even in her old age Blythe refused to step down. She could sense a wickedness brewing in her daughter and didn't want to give her any authority out of worry for what she might do. What she didn't expect was for Mangolin to orchestrate a coup which got her adoptive father Sorry killed. Mangolin had promised Raum a seat right beside her, but once she got the throne she cast Raum aside as well as the followers of Goetie. They were a means to an end and now they were useless to the new Queen. Raum would curse her with invisible dread thorns that would plant the seeds of paranoia which would dictate Mangolins reign and ultimately lead to her downfall.
Mangolin brought in a lot of people from her travels prior to the coup even outside of the cultists. The clan became very divided and tense over this overthrowing but mangolin would turn klatschmon from a small town into the grand bustling city it is, rich in its trade. She valued innovation and money. Klatschmon would even see its first light bulbs thanks to electromages funded by the queen to create beautiful city lights. But with innovation and riches and comfort there was still this paranoid dragon and she established a lot of authoritative rules that helped oppress dissenters.
so each arc is named after like. my old subclans
arc 1 is the Guild of Royal Lavender arc and arc 2 is the House of Red Thorns and the house of red thorns is like HUGE most of my site time was dedicated to that. i think from 2014 to 2019? its when the leywell researchers were established. and the village became a city and trading empire
there's the story of bianca, the pearl catcher. she was mangolins personal royal oracle. bianca had to channel her ability to only focus on mangolins future bc of how paranoid she was. in the meantime bianca would come in contact with a spirit, Wyther Lancaster aka the heir son who was poisoned hundreds of years ago. wythers spirit never passed on back to the leyline (where souls go to die to become one with the ether, the planet. this is also how the gods create demigods, by tampering with the energy in ones soul since its made of pure magic) because of how brutally his life ended. wyther and bianca would develop sort of a father daughter relationship.. with bianca reminding wyther of the daughter he left behind.
oriax gets involved by implanting wyther into an automaton that was used as mangolins personal guard. wyther would use this new body to try and kill mangolin, bianca would try and protect the queen and wyther would accidentally hurt her in the process. mangolin having her paranoia confirmed that someone is trying to kill her kinda like. goes full dictator. tyranny mode no fun allowed ever for 1 million years. theres mandated curfews, random people are taken, detained, and questioned and kept in jail for nothing.
bianca becomes a target for her supposed involvement in the automaton thing and also for not warning mangolin of the danger (biancas gift is not perfect! it cant capture every moment) so she flees the city.
Bianca gets a profound vision of wythers descendants and goes out of find them. this is where ada and yves come in. ada is the granddaughter of wyther's daughter who was whisked away after her fathers death right before the lancaster sweet war starts. the daughter and her most trusted knight would travel all the way to the shifting sands to start a new life, originally with the intent of returning to reclaim the throne... but after about a decade or so of hiding they would find out about the war and how both clans were basically wiped out. the daughter would instead settle down in the shifting sands. her and the knight would get together and have children, and their children would have childen.
all the while they would pass on the stories of the lancasters and sweets. of their homeland. ada would grow up knowing she was "royalty" but barely took stock in the old tales of old people stuck in the past. she was an intelligent and charismatic person who was well loved in their town. she was a delegate who helped in developing the towns infrastructure, helped settle local disputes. lots of like. small political things. she also inherited the gift of soul manipulation, something the lancasters picked up when they first fucked with the leywell. she used this gift to help in burial rituals to ensure the souls of the dead entered the ether. she could exorcise rogue souls as well, left wandering freely. she was the single mother to the teenage Yves.. who was showing an even deeper talent for soul manipulation than even her mother. life was simple. peaceful. until a scruffy tiny pearlcatcher woman shows up to bonk ada on the head with the destiny stick
ada's mom who runs the town basically pushes her into it.. but ada to her merit once she sees the state klatschmon is in is like fuck. yeah, i GUESS ill help bc this is dogshit. i need to write more of the details but ada overthrows the monarchy, spirits away mangolins dread thorn, puts wyther to rest and starts running klatschmon herself (didnt intend for that to happen but the people really liked her and basically adopted her into the role)
and this is arc three which i have yet to name, and where my lore sits currently. one of the things ada implements is like. NO MORE MONARCHY, and creates a government system with delegates chosen from the people of klatschmon. bianca and ada have a nice little romance going on.
separate plot threads current are:
petra finding jubilee and the two going out to find selene. selene is a demigod who was born into divinity under the watch of a cult known as the choir who herald the stars and their heavenly embodiments. Selene is a manifestation of the constellation Cygnus and was treated as a "blessed" child raised as a goddess of harvest and prosperity. Once he was old enough, he craved agency and freedom in his life and ran away from the village the choir resides in. he's unfortunately been stalked by the choir ever since. he meets up with petra and the two really hit it off. they have a nice little rendezvous and go their separate ways. unbeknownst to petra, jubilee is born! a couple years go by without much going on, until the choir discovers jubilee's existence. instead of trying to get selene back their new focus was to take the demigod offspring as their own. not wanting to put jubilee in any danger Selene leaves the child on petra's doorstep.
the two decide to go out and find selene, and over the course of the journey petra goes through the awkward and confusing ordeal of his newfound fatherhood and what it all means to him and what he's going to do about it moving forward. Petra finds himself growing completely enamored with his child. they find selene in the village of the choir, sneak him out, and three make a pleasant life for themselves protected by the city of klatsch. (petra pulled some strings with some of his government contact to help keep selene and jubilee safe from the choir within the city walls).
then there is the rise of the emperor Annihilation or Nihil and how Ori and the 15 year old Yves stop it from rising from the labyrinth to destroy the city. Yves basically manipulates the conjoined souls of the emperor to split from their hive mind and regain their separate sentience, which in turn caused it to tear itself apart as 11 different minds tried to commandeer the body.
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iloveabunchofgames · 2 years ago
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2/26/23 - Week In Review
#JakeReviewsItch Week In Review Archives
This week's reviews:
🧡🤍🤍🤍🤍 Adventure for a Bit 🧡🧡🤍🤍🤍 Adventures of a Radish 🧡🧡🧡🧡🤍 The Adventures of Elena Temple: Definitive Edition 🧡🧡🧡🧡🤍 Aerannis 🧡🧡🧡🧡🤍 Affinity 🧡🧡🤍🤍🤍 After The End: The Harvest 🧡🧡🤍🤍🤍 After the first station
Later in this post, we're looking at Game Boy from a different angle and shining a spotlight on games you're not likely to see on Switch. But first...
Game of the Week
The start and end weren't so hot, but that was quite a run in the middle of the week, wasn't it?
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With an outstanding blend of platforming, gunplay, and stealth, set against an intriguing sociopolitical allegory, Aerannis easily takes the top spot this week. It is currently ranked number two out of the 57 games I've rated for this site. In my review, I said Aerannis feels like it should be an hour or two shorter. I almost cut that line because I also said the momentum was kept growing throughout my time, that I was still enjoying it, and that I hadn't actually finished the game. It turns out I was only half an hour from the end, which includes time spent reloading my save to change my final choice, which leads to a completely different stage with a completely different ending. If I'd known that, I would have just taken care of it and saved myself the trouble of a speculative review. And that was the key. It's not so much that Aerannis is too long; it's that it doesn't foreshadow its length. There were three or four missions that I thought would be my last. By the time I saw dialogue about the end actually being in sight, I didn't know if I could trust it. Even if I had, I didn't know if that meant another five minutes or another hour. I also forgot to say that it's weird how Ceyda's ponytail stays locked in the same downward position whether she's standing, sprinting, jumping, or falling. This glaring issue is about as important as knowing when the game will end, which is to say, it should not keep you from playing an excellent game.
Keep Your Stupid Game Boy In Your Pocket
Last week, we talked Game Boy. This week, we're doing it again, but with a twist.
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I had planned to list off some quick picks that I'd like to see make their way to Nintendo Switch Online, but after looking through my stash of cartridges, I saw a problem: It's not much fun to write, "Nintendo should re-release all the Nintendo games." You don't need me to tell you that the Game Boy emulation subscription should include Pokémon and Donkey Kong. Then, inspiration struck in the form of LJN's T2: The Arcade Game. Why do I own this game? Why was it made?
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That's the Game Boy experience. Genuinely fantastic games, built specifically for the platform. Shameless cash-ins based on unremarkable licensed games that could not possibly work within the hardware's limitations. That's what's fascinating about Alone In the Dark: The New Nightmare's inclusion in the launch lineup. A game for no one, which shouldn't exist, from a publisher that's never had particularly close ties with Nintendo? If that's where we're starting, where does it end? Are there any limits?
No, No, There's No Limit
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Clockwise, from top-left: Dragon's Lair (Arcade), Dragon's Lair (Game Boy Color), Dragon's Lair: The Legend (Game Boy), and Roller Coaster (ZX Spectrum).
Dragon's Lair was an arcade game that needed a LaserDisc to store its motion-picture quality, hand-drawn animation. The home console adaptation was a terrible platformer. The GBC Dragon's Lair loses cel animation of the arcade game, but given the hardware, it's an impressive reproduction. Dragon's Lair: The Legend for the original Game Boy, however, was a port of a ZX Specturm game called Roller Coaster with redrawn graphics and a lower resolution screen. That's what Game Boy is all about, my friends.
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No one thought the rights negotiations would ever be settled, but the work was worth it. GoldenEye's recent appearance on Switch and Xbox was a massive event. As long as everyone's talking—both the lawyers and the fans—why not bring out Nintendo's next adaptation of Ian Fleming's famous spy? No, I'm not talking about Perfect Dark. (Although that is very much a GBC game that also belongs on this list.) I am daring Nintendo to once again follow up beloved masterpiece GoldenEye with extant Game Boy software James Bond 007.
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Speaking of Nintendo, Rare, and Microsoft's recent openness to collaboration, it's time to get serious. Despite having already been sold to Microsoft, Rare took some hard swings on the Game Boy Advance. Banjo-Kazooie: Grunty's Revenge, Sabre Wulf, Banjo-Pilot, It's Mr Pants—pull them all out of the freezer. Throw in Microsoft Entertainment Pack and Microsoft Pinball Arcade while we're at it.
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Sega is another rival-turned-friend with GBA games you might not know exist. Crazy Taxi: Catch a Ride attempts to bring Crazy Taxi—a fast, fully 3D Crazy Taxi, with both cities—to the freaking Game Boy Advance, and it works exactly as well as you'd expect, but most of their games avoided that mistake. Space Channel 5 took a major audio/visual hit, but the game works exactly like it did on Dreamcast. ChuChu Rocket! on GBA is just Chu-Chu Rocket! Obviously the look and the music are key to Jet Set Radio's appeal, which can't be fully replicated on GBA, but Vicarious Visions did an awfully good job within the limitations. Oh, that's right, the Tony Hawk people developed this one.
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Whoops, I'm supposed to be talking about impossible licensed junk. Like Mary-Kate and Ashley: Get a Clue! Like T2, this is one of those mysterious Game Boy games that just appeared in my life. And you know what? I love it! It's a three-character puzzle-platformer, like The Lost Vikings. It might actually be better than The Lost Vikings.
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Here's another surprise: The Urbz: Sims In the City might be the secret-best Game Boy Advance game. I'm serious. It's an RPG/adventure game with Sims elements. Rather than managing a house full of Sims, you're in direct control of one character, but you still have to take care of their needs—eat, sleep, use the bathroom, make friends, buy a smoke alarm. I also have the GameCube version of The Urbz, and it's trash. The handheld games (I haven't played The Sims 2, The Sims: Bustin' Out, or The Sims 2: Pets for GBA or DS, but I believe they're all in the same format) are masterpieces in a genre of their own, and I can't imagine the average NSO subscriber even knows they exist.
Well, my plans to take it easy this week have gone astray once again, and I'm only getting started. I don't want to turn the Week In Review into a weekly Game Boy appreciation post, but you bet there's more to come in the future. I didn't even get to the janky Animorphs RPG!
#JakeReviewsTwitch is a series of daily game reviews. You can learn more here. You can also browse past reviews…
• By name • By rating • By genre
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fashionablyfyrdraaca · 9 days ago
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okay, so if the anbernic has the console support that i think it does from my googling, these are the games i would 100% recommend based off console:
neo geo: Any of the Metal Slug games, Garou: Mark of the Wolves
sega saturn (aka one of my beautiful wives): Panzer Dragoon Saga, Magic Knight Rayearth, Panzer Dragoon 2 Zwei, D, Simcity 2000, Panzer Dragoon
sega genesis; Phantasy Star IV, Sonic and Knuckles, Shadowrun, Prince of Persia, Chakan: The Forever Man, Ys III: Wanderers from Ys, Phantasy Star III, Sonic the Hedgehog, Phantasy Star II
super nintendo entertainment system: Prince of Persia 2, Lufia II, Super Mario RPG, Secret of Evermore (PERSONAL FAVE), Chrono Trigger (PERSONAL FAVE), Earthbound, Illusion of Gaia, Breath of Fire, Super Metroid, Super Mario World, SimCity, The Legend of Zelda: A Link to the Past, Dragon's Lair, Harvest Moon
sega dreamcast (my beautiful wife): Soulcalibur, Legacy of Kain: Soul Reaver, Sword of the Berserk: Guts' Rage, Resident Evil Code Veronica, Star Wars Episode I: Racer, Maken X, Space Channel 5, D2, Jet Set Radio, Shenmue, Skies of Arcadia (PERSONAL FAVE), Dino Crisis, Grandia 2 (PERSONAL FAVE), Illbleed
nintendo 64: GoldenEye 007, Quest 64, The Legend of Zelda: Ocarina of Time, Nightmare Creatures, Super Smash Bros, Pokemon Snap (PERSONAL FAVE), Mario Golf, Harvest Moon 64, Pokemon Stadium, Perfect Dark, Mario Tennis, The Legend of Zelda: Majora's Mask, Hey You, Pikachu!, Mega Man Legends/Megaman64 (PERSONAL FAVE), Paper Mario, Conker's Bad Fur Day, Pokemon Stadium 2
playstation: Castlevania: Symphony of the Night, Final Fantasy Tactics, Tactics Ogre, Command and Conquer: Red Alert, Armored Core, Xenogears, Parasite Eve, Diablo, Tail Concerto, Rhapsody: A Musical Adventure, Echo Night, Hellnight, Silent Hill, Chrono Cross, Valkyrie Profile, Legend of Mana, Grandia 1, The Misadventures of Tron Bonne, Parasite Eve 2, Galerians, The Legend of Dragoon (PERSONAL FAVE), Koudelka, Persona 2, Jeff Wayne's The War of the Worlds, Vagrant Story, Mega Man Legends 2, Shin Megami Tensei, King's Field, Dark Seed, PaRappa the Rapper, Wild Arms, Blood Omen: Legacy of Kain, King's Field 2, Clock Tower, Persona
yo! i was wondering what retro games you were planning on trying out for that anbernic you mentioned getting? :D retro gaming is so exciting
I know right! Can't believe it's taken me this long. Do you have any recommendations? My mind immediately goes to the old Final Fantasy games from before I was born, or the PS1 Resident Evil or Silent Hill ones I haven't played in over a decade. Another one I've been wanting to try is Deadeus, a 2019 Gameboy horror game on itch.io.
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plaguerare · 5 years ago
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Eve got her glim!! <<33
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