#elturian tails game dev
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[ Primary Game Dev Post /// Updated 4/27/2025 ]
๐ต๐๐๐๐๐กโ ๐กโ๐ ๐ ๐ก๐๐๐ ๐๐ ๐ ๐ค๐๐๐-๐๐๐๐๐๐ ๐ฃ๐๐๐ก๐๐๐ฆ ๐๐๐๐๐๐๐๐ก๐๐๐, ๐ฆ๐๐ข ๐๐๐๐๐๐ ๐ก๐ ๐๐๐๐ข๐๐๐ ๐กโ๐ ๐๐ฃ๐๐๐๐๐ ๐ค๐๐กโ ๐กโ๐ ๐๐๐๐๐๐๐๐ ๐ฃ๐๐๐๐๐ก๐ฆโฆ
(Have you ever wished that the tieflings of BG3 were romancable? Me too. Let's fix this.)
Current Development Scope: This fan-made visual novel dating simulator reimagines the memorable night of the tiefling party at camp during Act 1 (just after saving the refugees from the goblins and Kagha). The short game features romance routes for Zevlor, Rolan, and Dammon.
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Weekly Development Updates (Links)
#1
#2 (Coming next Sunday...)
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F.A.Q.
Q: What's the gameplay like?
(This answer may change in the future!) There will be 3 romance routes to play, each with its own ending. There are many dialogue choices to make, but they are mainly for flavor, personalization, and storytelling as opposed to a 'good ending' vs a 'bad ending'.
Q: What is the player character/Tav like?
At the beginning of the game, like in BG3's character creator, you get to choose your Tav's name, pronouns, class, background, and race. During your gameplay, there may be other options where you'll be able to further 'customize' your character, although there is no visual player character.
Q: How 'spicy' will the romance be?
It's hard to tell right now. For example, there is at least one pretty spicy scene has already been written, but it may not fully make the cut into the final game depending on what the spice 'cap' ends up being. If you have some opinions on the spice level (explicitness in words and/or graphics) of the romance scenes, let me know because I'd love to hear some opinions before I make a decision!
Q: Where can I learn more about this/stay updated?
I'm only on Tumblr dot com right now, so follow me if you want regular updates on the game's development! I'm aiming to post weekly updates at the beginning of each week.
Q: Where will the game be available to play/download?
This game will be on itch.io when it's released!
Q: How long is the game?
The current goal is for the game to be around 30,000 words and/or about an hour in average play time. This could change and be variable depending on player choices!
Q: When will this game be finished and ready to play?
I really don't know! I've never fully finished developing a game before, and I have a full-time job that takes up most of my daily focus, so I won't be announcing an expected release date until I'm very close to finished.
If you have any other questions or just want to be weird about these characters with me, my ask box is open!
#elturian tails game dev#bg3 zevlor#bg3 rolan#bg3 dammon#elturel tieflings#bg3 visual novel#bg3#renpy#renpy visual novel#game development
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๐๐๐ฉ๐๐ง๐๐๐ ๐ป๐๐๐ก๐ ๐พ๐๐๐ ๐๐ฎ ๐ฟ๐๐ซ ๐๐๐๐๐ฉ๐
[ Week of April 27, 2025 ] /// Primary Game Dev Post
Zevlor's sprite system is complete and implemented! His sprite features 25 unique expressions, as well as his very detailed lovely scalemail armor. His armor alone took many weeks to get just right...only the best for our favorite Hellrider. โ๏ธโค๏ธโ๐ฅ
Zevlor's face never ceases to interest me; I freaking LOVE those bumps and grooves on him. He's just a handsome guy!! Here, have a winky Zevlor for your troubles.
Being the first character with finished sprite assets, there were a lot of 'ruh-oh' moments to be had, from having to restart his design to his sprite breaking and jumpscaring me. Naughty Zevlor!!
Zevlor is the first speaking character in the game. It's exciting to see his lines come to life now that his sprite and expressions are finished! Below is a preview of his (current) introduction.
I never expected writing for Zevlor to be so tricky. Between the three incomplete romance routes for the bachelors, I went in a little too cocky about how easy it would be to convey Zevlor. In the video above, he is giving a speech to a group of people, so he comes off reasonably bold...But I quickly learned that when he's talking one-on-one with Tav at the beginning of the party, he presents himself differently; the experienced commander is much, much more timid!
This week, the goal is to finish and implement the sprite of a grumpy wizard, hehe. ๐ช
#elturian tails game dev#bg3 zevlor#zevlor bg3#zevlor nation#baldurs gate 3 zevlor#baldur's gate 3 zevlor#zevlor#renpy visual novel#game dev#vndev#zevlor dating simulator
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๐พ๐๐๐๐๐๐ ๐๐ ๐๐ ๐๐๐๐๐๐ ๐๐๐, ๐๐๐๐๐๐ ๐๐๐๐๐๐๐๐!
My name is Sage (she/they) and Iโm an artist.
๐๐ก๐ ๐ข๐ฆ๐ฉ๐จ๐ซ๐ญ๐๐ง๐ญ ๐ญ๐ก๐ข๐ง๐ ๐ฌ
๐ค This is my one and only blog and place where I post my art (and reblog other things!). If you see my art on any other site, thatโs not me!
๐ค Donโt repost my art to other sites without my permissionโplease and thank you!
๐ค My art is tagged with #artbysagethebogwitch and writings/ramblings with #sagekeepsyapping
๐ค Minors DNI; I will block you on sight
๐ค Bigotry has no place here (or anywhere)
๐ค My ask box is open! lol please interact with me, I donโt bite (this is a blatant lie)!
๐๐๐จ๐ฎ๐ญ ๐ญ๐ก๐ ๐๐ซ๐ญ๐ข๐ฌ๐ญ
Iโm a graphic designer by trade and have a background in fine art (painting and printmaking). Iโve recently gotten back into digital art and am new to creating fanart. My other hobbies include indoor gardening, cooking, and reading tarot cards.
My current obsession is Baldurโs Gate 3 and Iโm a huge Zevlor simp. Iโm also into the band Ghost, a connoisseur of red wine, and have been a practicing witch and pagan for almost a decade.
And for those of you worry about me when I donโt post for a while (giving you all kisses on the forehead, I love you all dearly)โฆ I work an average of 60 hours per week for my day job, so I donโt post art too often! There may be long periods between art postsโthe downside of being a full-time creative is that my creative juice gets depleted daily, especially during busy work periods.
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