#dynadem2
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boilercity · 7 months ago
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Here's a handful of Annie's layer jumps from the new demo!!
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boilercity · 6 months ago
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Sprite update comparisons for Anton's clutch skid and roll animations between Dynamite Demo V1 (left) and V2 (right)!
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boilercity · 7 months ago
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Collection of death animations (ethically sourced)
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boilercity · 7 months ago
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I posted Annie's the other day, so here's a collection of Anton's new (though mostly unused at the moment) layer jumps as well!
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boilercity · 7 months ago
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Huge fan of the new air guitar layer jump animation. Guy who's silly but thinks he's so cool.
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boilercity · 7 months ago
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My favorite file name out of all the layer jumps btw. Grab you. Grabbing you. Getting you.
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boilercity · 7 months ago
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Can we see more of the backside layer jumps?
Yup!!
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The last one is a frame from his "boss victory" animation (not in this version of the demo), but now it's by itself and renamed to be the "fist up" background layer jump
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boilercity · 7 months ago
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RIP squeaky toy noise o7
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boilercity · 6 months ago
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Hellooooooooooooo!
Oooh, I see you are posting some files from the Dynamite Demo. Is there a chance there might be some Satan ones? I'm DYING to see them
There isn't much in terms of unused stuff for him, but I do have some neat info nonetheless! Interestingly, Satan's sprites all use green in place of black (for his legs, wings, horns, and crown) internally, and are then recolored / palette swapped when they show up in-game.
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His laying pose is also split into several parts (separate sprites for the body, head, left arm, and each wing) that end up pieced together to form a single image, preventing any weird/incorrect overlap or desync with the lipsync frames. The other ones don't do this (presumably because there's less movement), so it's neat to see the different methods used alongside each other.
Anyway! I haven't put together any gifs for him yet, but here are a few upscaled transparent stills from what we've seen in-game so far!
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boilercity · 6 months ago
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have any more interesting tidbits you haven’t shared here yet? or maybe something you want more people to see/know about :0
This is such a dangerous question to ask me lmao I could go on forever. I won't though ♡
Ummmmm here's just a few things.
1) The first version of the steam demo (DD:V1) had a list of room names for not just Boiler City and Cinnamon Springs, but also the Mines level (and a couple for Glasshouse, including "Anton Actually Dies For Real" lol). I'm not going to list them all, but they were there. Several were just lyrics to the MGS Snake Eater theme.
2) Speaking of Anton death... The silly little "angel Anton" sprites/references in the files of both DD:V1 and DD:V2 (but not the one in between). Not sure where they'll show up in-game yet, but the concept is cute. And, though it's definitely not what I actually expect them to be for, the idea of Anton ending up in Hell and Satan going "I don't want you here, go to heaven instead" is one I've pictured ever since I first saw them aksjdhsjkdfh.
3) Boss victory spritesssss. I love them. Guy who 🤟🤟
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Annie's haven't been in any of the demos, but Anton's were in DD:V1 and have been shown off in streams / event demos.
4) I don't wanna explicitly spoil a ton of enemy/level stuff that's in the files of DD:V2 (there's a fair amount, if anyone feels like looking themself), but here's gunbuster (three times so it takes up less vertical space)
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boilercity · 2 months ago
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boilercity · 9 months ago
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ANTONBLAST resource hub and fanblog run by some autistic dude in his early 20s who's been hardcore fixated on this game and its development since the demo released on steam.
I love unused files, learning how games change over time, and collecting images of the things I enjoy. Somewhat fulfilling my own desire for a decent antonblast/ball wiki (mostly just the gallery section lol) but in a silly way. Talk to me about things or watch me talk amongst myself.
✅️ General asks: open ✅️
✅️ Sprite rip requests: semi open ✅️
❌️ Do not use or repost my art ❌️
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Navigation below cut
Sprite rips: #sp_
Audio: #sn_
Misc: #obj #backgrounds #enemies #text and fonts
Source: #dynadem1 #dynadem1.1 #dynadem2 #one blast demo #via teasers and promos
Other: #upscales #changelogs #currently unused #brulo's #boiler city #cinnamon springs #slowroast sewer #gifs #stills #cutscenes #edits #💥fanart💥 #💥asks💥
My posts: #hot off the burner
Reblogs: #relay
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boilercity · 6 months ago
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These are enabled in-game as of V2.1.1 👍👍👍
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I posted Annie's the other day, so here's a collection of Anton's new (though mostly unused at the moment) layer jumps as well!
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boilercity · 6 months ago
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Annie's as well!
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Sprite update comparisons for Anton's clutch skid and roll animations between Dynamite Demo V1 (left) and V2 (right)!
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boilercity · 7 months ago
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"Annie sexy" and "Annie cutesy" are also up there
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My favorite file name out of all the layer jumps btw. Grab you. Grabbing you. Getting you.
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