#dude could have EASILY ratted monarch out
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Honestly, I feel that (given "quality" of ML's writing) if Astruc didn't decide to "bomb" Chloe's "redemption", then S4!Chloe would be basically like S5!Felix: She would do whatever she wants (most probably including "sabotaging" Miraculous Holders that she feels "Ladybug likes more than her"), Narrative will chant "Chloe is good person, she is just misguided" as if it was trying to bend reality, and Ladybug will make Olympic-level mindbending to "justify" why she didn't just take Bee Miraculous from her
Well the thing was the difference between Chloé and Felix is that Narratively (according to the writers), Felix was an abused Sentimonster while Chloé was a spoiled brat. Thats how Astruc treated them. Even if we cut all of the writing for Chloé and just left her as her season 1 self it would have been fine. Chloe would have gotten replaced regardless.
Its season 5 where people wonder why Marinette even bothered to tolerate Chloé having a miraculous in the first place (see Derision). Like Chloé would be considered a demon and anyone thinking she could be good knowing what she has done in that show is borderline BRAIN DEAD.
it makes Marinette seem stupid for tolerating it, it makes Adrien seem stupid for believing there was ever any good. And it makes the class seem MUCH more pathetic and undeserving of having a miraculous.
As for Felix, its hit and miss for me. I do think Kagami should have hit him with a chair one or two more times. But ehh, Felix isnt close to the worst part of season 5. Its more like he is just more of a pain when he could have been a help
#miraculous ladybug#ml spoilers#ml speculation#dude could have EASILY ratted monarch out#let Ladybug and Chat noir handle it#but nah#just do his own thing
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KAIJU FORCE (SPACE FORCE/GODZILLA: KING OF THE MONSTERS FANFIC)
*Co-written with @awildtrashcan*
AO3 LINK CHAPTER 1
Chapter 2 - Mark and Mallory (and Fuck Tony and Sam) Go to Washington
Sam smiles when he sees Dr. Mallory walking towards him, but the grin wilts when he sees how annoyed the older man is as he walks closer. The Monarch director had already finished any work pertaining to his actual job and since he was already in the area, decided to make a visit to Space Force. He was having a quite invigorating discussion with Dr. Chan about the effects of MUTO radiation on terrestrial plant life (his PhD may be in computer science, but he’s always up for learning new things), when he noticed Dr. Mallory’s ID lying forgotten on one of the nearby tables. Having recently been informed about the upcoming budget hearing that day, he figured the chief scientist was with the general getting ready.
"Dr. Mallory, I saw you left your ID back in the botany lab."
Mallory's eyes widen in surprise as Sam holds his credentials in front of him, before he breaks into a relieved smile. "Thank you, Dr. Coleman. I was just on my way to grab it."
“No pro—blem?” Rather than take the ID from Sam’s hand, Mallory drags the younger man by his jacket down the path he just came from and through the main building, all the way into General Naird's office waiting room, and pushes him in front of a guard. Why do people in Space Force want to manhandle him all the time? However, unlike with Fuck Tony, Sam doesn’t want to be rude and resigns to letting the chief scientist do as he pleases.
Mallory silently holds Sam's arm which is still carrying the older man’s ID and pushes it into the guard's face. The guard squints to stare at the small rectangular piece of plastic attached to a random man’s arm. "Thank you,” he says pleasantly, “Doctor...Mallory."
Dr. Mallory abruptly drops his hold on Sam causing the younger man to stumble on the ground. “You knew that,” Mallory says utterly deadpan.
Sam stands up and straightens out his suit and tie when the general’s assistant, Brigadier General “Just call me Brad!” Gregory, informs him about General Naird’s last minute media prep with Fuck Tony.
Mallory just sighs deeply. And walks out of the waiting room.
“Wait! Dr. Mallory!” Sam picks up the dropped ID and quickly goes after the man.
~O~
It was just supposed to be a quick hang out sesh with the science team, despairs Sam as he trails after Dr. Mallory. Now the chief scientist has asked (read: forced) Sam to pick up what is most likely the science team budget binder for the older man so he wouldn’t have to walk back to the lab himself.
Having finally found the general (and Fuck Tony), Mallory commands his new manservant to chase after the two.
“Gen-general Naird!” Sam’s voice cracks, his lungs tired after having to jog back and forth the entire length of Space Force so many times (he's definitely met his weekly physical activity quota within the last hour). Thankfully, the general stops, allowing Sam to take a break. He holds the binder out like a shield as he pants.
“Where is my rat blood pressure research funding?!” Each of Mallory’s words are emphasized as he walks up behind Sam.
Sam barely registers that the three men have started walking again when he finally catches his breath.
“Uh, er. Dr. Mallory?” He strides up to the two arguing men, “I hate to interrupt, but now that the general is here, I’ll just head out myself.” Sam wants to just go home and take a nap. He wasn’t expecting the sudden work-out today.
As Mallory takes the binder from him, General Naird stares at Sam with a raised eyebrow. The general hums and asks, “Isn’t one of your tasks in Monarch to speak in Senate hearings?”
Bewildered by the sudden question, Sam answers with a hesitant yes.
“Do they include budget meetings?”
“Um…” Sam glances behind the general’s shoulder at Fuck Tony’s obviously amused expression.
“Perfect! You’re coming with us.” General Naird continues walking, firmly ignoring any of Sam’s and Dr. Mallory’s protests. The two PhD holders look at each other in commiseration before following.
Outside, a young woman bounces up to the general. Sam, Tony, and Mallory stand a couple feet back as General Naird and his daughter speak. Sam takes the time to look at the pilot waiting in parade rest and the helicopter behind her. It’s been a while since Sam has been in a helicopter as Monarch typically uses an Osprey to carry multiple passengers as well as important cargo over the long distances between outposts. Having looked his fill, he turns back to the conversation in front of him.
“...gave the teacher the finger,” says the general’s daughter proudly.
"Nice! Y’know, one time my history teacher gave me a C so I planted drugs in his desk, and now? He lives under a bridge like a troll!" Tony excitedly informs the teenager. He elbows Sam in camaraderie and wiggles his eyebrows.
"I never went to high school,” Sam pipes up after Tony, but quickly finishes his sentence when the general turns around to give him a hard look. “I mean—I graduated university at fourteen...so I didn’t have to?” Sam gives the older man a pained smile and tells himself to shut up.
Tony rolls his eyes and scoffs, “Nerd.”
Sam doesn’t miss Dr. Mallory’s nod of approval, however, and tries hard not to blush.
The three men watch the very uncomfortable (at least for Sam) conversation between father and daughter. General Naird then commands the pilot of their helicopter, Captain Ali, to basically babysit his teenage daughter, which Sam honestly thinks is uncalled for.
Sam gives the captain a sympathetic smile, who returns an unamused glare. A bit scared for his life now, the Monarch director hurries after the three other men into the helicopter.
“At least someone else here knows how to fly,” General Naird says gruffly as he sits himself onto the pilot’s seat. Sam’s surprised but pleased that the general remembered. Nervous about the awkward start of their first meeting, Sam had told the older man about having a pilot’s license as to create some common ground between the two.
“Kiss ass,” Fuck Tony calls him in a hushed sing-song voice. Sam rolls his eyes and refuses to answer back, buckling up his own seatbelt. As the youngest, they were both delegated to the back seats of the helicopter with Dr. Mallory up at the front passenger’s next to the general.
Sam wishes he could say he gets the last laugh upon learning how freaked out Tony gets during their flight, but the brunet man is an utter nightmare to sit next to on an aircraft.
After flying for a few minutes, Mallory takes the time to continue his argument, “Rat hemoglobins are substantially—”
“Jesus, just let him fly the fucking thing!” Tony ends up screaming into Sam’s ear as the asshole bends closer towards Dr. Mallory, who’s in the seat directly in front of Sam. “You’re talking, he’s gotta fly!”
Sam pushes the panicked man off of him, and not one to be so easily deterred, Fuck Tony pushes back, which eventually leads to a slap fight between the two younger men.
"Oh, for the love of—I will turn this helicopter back around if you don't knock it off, do I make myself clear?!" The general yells at the two behind him who quickly stop and settle down.
Sam just hears Mallory sigh wearily over the microphone.
~O~
"So why'd you come here?" Tony asks him, eyes still fixed on his phone. The two younger men sit on wooden benches outside of the Chief of Staff Gold Room, waiting for General Naird. Unlike Mallory, who settled himself right outside of the door, he and Tony are in an empty hallway nearby, not wanting to disturb the other visitors.
"What?" Sam says, taking a pause from twisting and flexing his fingers (a nervous tic he’s developed since childhood from his need to constantly tinker with something).
Tony finally looks up from his phone and waves a hand at Sam, gesturing...something. Sam doesn’t know what. "It wasn't that surprising to see you act like Mallory's personal gofer, you science dudes tend to travel in packs. But letting Naird drag you with him? You do know the general doesn't really have power over you, right? He's your business partner, not your boss."
"I...I just thought I'd help him out? Since we're business partners I may as well make sure the group I'm working with doesn't implode weeks into our partnership." Sam chooses to ignore the fact that Fuck Tony has a point, embarrassed at his own lack of a backbone.
"Well, if you say so. Honestly, he'll need all the help he can get." The brunet sends Sam a pointed look.
"What is that supposed to mean?" Sam stretches his fingers even tighter, his eyebrows furrowing in worry.
"You'll see," Tony says in a tone implying lots and lots of experience with the matter, and goes back to playing with his phone.
~O~
As they walk into Capitol Hill, Sam feels his back straighten automatically, holding his head up higher to show he’s much more confident than he really is. A Pavlovian response that formed from having to speak to several crowds on behalf of Monarch.
It probably doesn’t work considering many senators still tend to disregard his existence.
Sam startles at seeing a balding senator grab the general in a forceful hug and almost bumps into Dr. Mallory in front of him.
“Well! That was awkward and horrible,” Tony declares with a grin. And Sam is about to agree until the other man continues, “The man is about to grill you, let him bring it in for the real thing. Remember!” He points a finger to emphasize his point, “You gotta embrace to get those dollars for space!”
“What? No!” Sam blurts out. Unfortunately, his warning goes unheard when an older woman passes by.
The secondhand cringe Sam gets seeing General Naird give his own non-consensual hug to Representative Pitosi makes the younger man’s skin crawl.
“What the fuck, Fuck Tony?” Sam whispers and gives his own look of disbelief towards the brunet as they wait to be let inside. The Monarch director then turns to the general and says placatingly, “Maybe you shouldn’t follow Tony’s advice, sir.”
Tony cocks his head toward the shorter man and narrows his eyes. "I'm sorry, since when were you the PR guy?"
“Oh no, I’m sorry,” Sam gives Tony a sarcastically pitying look, “I’m just the man whose job is to speak at these things.”
"Great job you're doing when you tell the general's daughter to skip school as you're telling her not to skip school." Tony raises his eyebrow and crosses his arms.
“What the hell does that even mean?!” Sam throws his hands up in the air.
“Gentlemen…” Dr. Mallory’s voice creeps up from behind the two, irritated by the noise. Sam and Tony face the chief scientist. His eyes stare coldly at them.
“Sorry, sir.” Sam says meekly.
“Whatever,” sneers Tony at the same time.
~O~
Sam closes his eyes and focuses on breathing slowly so he doesn't end up bashing his head into something as he's forced to listen to a fucking flat earther that somehow got a position in Congress. Granted, considering the fact that the current POTUS is a Piece Of Shit he really shouldn't be surprised but holy crap, he is losing brain cells by the second. Brain cells that are very important to MUTO research, thank you very much…why the hell is here, again?
Tony obnoxiously lets out a fake guffaw and pats Sam’s shoulder harshly as the general makes a joke. Sam gives his own awkward giggle since the rest of the crowd behind them laugh along.
He really doesn’t want to be here.
Tony pulls his phone out yet again and starts typing away. Sam’s already beginning to tune out the whole hearing when his phone vibrates inside his jacket pocket. He ignores it.
Tony continues to text. Sam’s phone continues to vibrate.
Sam’s noticing a trend here. He pulls out his own phone, staring disapprovingly at Tony and then at his messages.
Told you so
You enjoying your front row seat for the cringe show?
Saaaam
Sam takes a quick peek at the senators sitting above them and then leans towards Tony, whispering, “Why are you texting me right now?”
Tony presses a finger against his own lips and shushes him, “It’s rude to talk when others are speaking.”
Sam huffs and returns to his phone. What an asshole!
You’re an asshole. Stop texting me.
bold words for someone texting me
Sam leaves Tony’s messages on “read” and tries to refocus on the meeting. Representative Pitosi is holding a stack of documents filled almost entirely with black lines.
Wow. And people thought Monarch—a literally secret (or rather semi-secret now) science organization—had a problem with being open about their experiments and research?
Sam frowns as he sees the general begin to tap a pencil on the desk and clear his throat an unnecessary number of times. The Monarch representative glances around in case anyone notices him and then types out a text.
Is Naird ok?
dw this happens anytime all of us depend on him being able to talk like a human being :/
Wow How does Space Force function?
we dont
Sam doesn’t even bother to reply back, pressing his hand to his forehead. “Jesus…,” he whispers.
It also doesn’t help Sam’s anxiety when the general seriously says—out loud, he wants to emphasize—that “Space is hard.” He receives another text.
"Space is hard." - General Mark R. Naird, 2020 #newmotto
Sam sinks deeper into his seat.
But then straightens up again as General Naird continues to speak.
“...I want her to have a taste of the Earth and remember what she’s fighting for.” The general’s voice trembles slightly but stays strong as he talks. It shames Sam to say this, but before this moment, he hadn’t realized how passionate General Naird is about Space Force and its role in helping society. The older man’s speech reminds him of Dr. Serizawa. How the Monarch scientist would speak in their own Senate hearings, fighting for the respect Titans deserve as fellow beings living with us on Earth. If we took care of our home and its inhabitants, they would take care of us in return.
A symbiotic relationship, if you will.
Sam smiles, his regard for the general increasing.
Incoherent chanting echoes from the back of the room. The crowd turns around to find a group of women wearing Handmaid’s Tale costumes and holding up signs with various “Pro-choice” slogans.
Bad timing, but good for them, Sam thinks.
Tony shakes him as they watch the protestors leave. “Hey, quick! Take a picture of me with them.”
“What?! Do it yourself.” But Tony has already thrown his phone at the other man and leaves Sam to juggle to not drop it. He quickly takes the picture and gives Tony back his phone. Sam’s own cell vibrates not long after.
cant even take a proper pic smh
Below the message is the photo Sam just took. More than half of the picture is covered by his thumb, completely obscuring Tony’s face.
Who said it was accidental?
He sends Tony the middle-finger emoji.
Tony sends three back.
Sam sends a GIF of a group of people flipping off the camera.
You win this time Coleman this time
Sam smirks and puts away his phone. Just in time for Dr. Mallory to classily put the young senator on blast. He could see the woman get increasingly more embarrassed from his front row seat.
Sam wants to be like Dr. Mallory when he grows up.
Representative Pitosi finally dismisses Space Force, and Sam and Tony quickly get up to follow the general and chief scientist.
Fuck Tony glides through the center walkway, holding his hand out for high-fives along the way. However, unlike the social media director, Sam is not a child and just stares admiringly at the two older men as they walk out of the room.
"So, Dr. Coleman," General Naird turns to him and Sam has to physically shake his head to remove the heart filter over his eyes. "How was our first Space Force budget hearing?"
Sam's casual smile vanishes into a thin line. He brings his hands, palms pressed together, over his mouth and inhales sharply. Next to him, Fuck Tony grins.
#fanfic#middleditch & schwartz#middleditch and schwartz#space force#Godzilla#godzilla: king of the monsters#longer chapter#woohoo#sam coleman#f. tony scarapiducci#dr. mallory#general naird
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I finished Dark Souls 2
So you know what that means!
Absolute fucking Biblical CUBIT of text under the break.
Dark Souls 2 is an oft-maligned game. Once a radically different product, its director was fired half way through and replaced, and the game pretty much rebuilt from scratch using already existing assets, story included. The first time I played DaS2, I didn't like it. I played a caster and had much less experience with the series than I do now, so suffice it to say that I gave up and respecced into a pure strength build because of Fume Knight and vowed to never play the game again because I found it so unenjoyable. But after being disappointed with Sekiro and needing a Souls fix, I reluctantly picked it up again, and with much more experience under my belt, I found myself actually really enjoying it, even more so than my three playthroughs of Dark Souls 1, which to some people, is tantamount to blasphemy. So let me talk about why I feel this way.
In Dark Souls 1, you are the Chosen Undead, with only a scrap of legend to lead you on a quest to save a world on the brink of falling into capital D Darkness. Of course that's all bullshit and is basically a conspiracy against humanity by the gods of fire who feared an age of humanity, an age of Dark. In Dark Souls 2, things are a little different. It appears to have been many many ages since the first game, so much so no one remembers Lordran, no remembers the gods, or Anor Londo or anything. It's been possibly hundreds if not thousands of years. You are again an accursed Undead, who has found themselves in the decrepit land of Drangleic, which long ago was brought to its knees by a war with the Giants from across the sea, after Drangleic's king, Vendrick, took something from them at the bidding of his mysterious queen, Nashandra. Vendrick sought a way to cure or circumvent the Undead Curse which turns all undead, eventually, into mindless Hollows. Alas, although Vendrick was close, he didn't make it, and fled from his queen and his kingdom after learning of her true nature and reason for sending him off to conquer the Giants. You, the Bearer of the Curse, like in DaS1, must collect powerful souls, but instead of linking the first flame and becoming glorified firewood, you must prove yourself a worthy monarch, traverse the continent, gather the Great Souls and take the Throne of Want, to inherit the Fire and conquer the Dark, to overcome the curse, or to leave it and seek something else.
Dark Souls 2 has a more personal scope and is actually the main reason I really liked it. You arrive in Drangleic 'without ever really knowing why' but find your objective fairly quickly. You're gently nudged by the Emerald Herald (the level up waifu) to seek the king and eventually discover he was looking for a way out of the curse. In DaS1 you're fed a grand narrative about the fate of the world and the gods and how you'll be the hero to save it all, but in DaS2, you're the bearer of a curse, a lost soul who's stumbled upon possible salvation and has no real other option but to pursue it. It's a salvation with a lot of responsibility, and you must ask yourself (and are asked by the King's brother, the nefarious Aldia) if that's really what you want. In the end, taking the Throne of Want inherits the fire and links it, takes the power of the gods and keeps it all running, but Dark Souls 2 gives this action a much more personal angle. You could have easily been fed a tale that the king needs a successor and that you must prove yourself in his trials, but no, Vendrick went hollow a long time ago and there's just nobody left to pick up the pieces. But it's all there, if you want it. And Nashandra does so hope that you do.
The idea of Want plays a great part in Dark Souls 2, which really cements the personal angle the game takes. The curse of life is the curse of want. The desire for power, security, knowledge. Vendrick wanted a way out of the curse. But this want factors into the game's real antagonists, the Shards of Manus, Father of the Abyss, who fled through the world and became the queens of four lands, all of which fell to ruin. They were weak creatures, they sought safety, they were envious, fearful, and Wanted. And you have to wonder, are they even to be faulted for what happened? Perhaps. But what about you? Your journey isn't a necessity, it's a want, you rail against fate. You kill and take souls because you want a way out of the curse, to surpass Vendrick's failures.
Dark Souls 2's atmosphere has this almost fairy tale-esque, mythical feel with kings and queens, giants and castles, crowns and thrones, but with the weird and dark twist of Souls lore. There is nary a mention of Gwyn, the first flame, I don't think the game has a single demon outside of the one in Shrine of Amana, and for all the complaints of the game calling back too hard to DaS1, I never felt it was anywhere near as intrusive as people say it is. DaS2 almost could have been its own thing. The different approach to its fantasy feels refreshing, moreso than Dark Souls 3, although truth be told I love that game's idea of an exhausted world being artificially forced to continue and falling in on itself. Dark Souls 2 doesn't even present a world ending threat, because there's other lands out there, Volgin, Forossa and Mirrah come up numerous times and seem to be doing just fine. Drangleic is a ruin to pick through for answers. There is no rush to link the flame, everything is placed upon your want to succeed. Quite meta, in a way.
Lore and atmosphere-wise, I'm very fond of Dark Souls 2. I love the whole lead up to finding Vendrick, hearing about this king, going through the land, fighting your way through the castle, feeling like your hot on his trail, fighting his royal guards, his personal bodyguard and then...you find a mindless husk wandering an empty room. That's a fantastic reveal.
Gameplay-wise, though, it's now time to get tough on DaS2. The game has issues, I won't lie, and they're just enough to bug me.
One thing that really bothered me are the weapon movesets which are, for the most part, abysmal. Nothing feels particularly satisfying and most of the choices just feel janky and awkward. Combat in the game is perfectly serviceable and at time it does feel good but the combat, really, is just fine never anything more. It never feels particularly meaty, but sure, Souls games aren't combat games and this isn't Bloodborne which required a more in-depth combat system. Casting is another matter, Souls magic never felt very good but DaS2 has a pretty good amount of variety to its spells.
The main game has some great areas, but also really just terrible ones. The two most glaring areas, for me, are Black Gulch, a frankly bullshit almost straight hallway lined with poison shooting statues that eat your weapon durability like no one's business if you want to be rid of them (also, this game's durability is a joke). It also has OHK grab enemies and worm enemies designed to just completely block movement. It's a bad, bad area with a shit Dirty Colossus rip off boss as one of its Great Souls bosses. Of course there's also Shrine of Amana, an area that was once nearly unplayable and was reduced to just frustrating and unenjoyable. Instant death drops everywhere, a near constant movement penalty, ranged attacks coming from all sides, all the time. Bad fucking area. There's certain sections of other areas that stick out, too, like the run to the boss in Huntsman's Copse, or the foggy forest in Shaded Woods with almost literally invisible enemies.
As for the bosses, they're mostly forgettable. They range from pretty cool gimmick battles like Looking Glass Knight, to complete fucking trash like Royal Rat Vanguard or Authority. I really appreciate DaS2's amount of DeS-like gimmick bosses, especially since DaS3 went real hard with the JUST LIKE ARTORIAS stuff but shit like Executioner's Chariot, tone it down for fuck's sake. At least take out the necromancers if you must have skeletons. I wil say, DaS2 gets flak for having lots of dudes in armour, but to me, it fits the tone of the game, even if some of them are a bit crap. The base game's final bosses, though, are a shame. Nashandra is barely a fight and Aldia even less so. He's immensely tedious and there's just nothing fun, interesting or satisfying about it. He sticks out as one DaS2's worst moments and was clearly added as an afterthought.
The DLCs, I'm actually not the biggest fan. Most people say the DLCs are better than the main game, but Brume Tower? Kinda sucks. It's drab, its boss is frustrating, there's not much to do, Maldron the Assassin is there. Shulva, Sanctum City? Much better, great aesthetic, nice level design, but then it throws in LMAO POISE enemies all over the place, and not just that, but the constant threat of poison and the return of Black Gulch poison statues. Eleum Loyce? Has the best bossfight in the entire game, that's for sure, my heart aches for the Burnt Ivory King, but there's little things here and there and that sour a mostly fine experience. The return of Maldron the Assassin, for one, and of course the fucking spiky rat fucker Wheel Skeleton 2.0 bullshit enemies who can and will kill you in seconds.
Also the intro where you meet the Firekeepers is just fucking awful, oh my GOD.
Overall, Dark Souls 2's bad moments are bad, they're terrible, but let's not forget Dark Souls 1 had the entirely of Lost Izalith, the Demon Ruins and Blighttown, and Dark Souls 3 has TWO poison swamps. The good parts of Dark Souls 2, its amtosphere, its art style, its general tone, are sorely overlooked and sometimes outright ignored in favour of, in my opinion, overbloated nostalgia for Dark Souls 1. Dark Souls 2 has a lot going for it, it has combat mechanics like power-stancing which is great, it has a totally overhauled NG+, it has variety and weird gimmick weapons and armour the ass, it has fantastic fashion, it's a good fucking game and deserves praise for the good things it did. And like the other Souls games, criticism for the things it fucked up on. But regardless, I'm glad we have them, and I'm really glad I've played through Dark Souls 2 again. It deserves to be played.
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